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212 lines
5.9 KiB
C++
212 lines
5.9 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ThemeData.h
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//
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// Finds available themes on the file system and loads these,
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// including the parsing of individual theme components
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// (includes, features, variables, views, elements).
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//
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#ifndef ES_CORE_THEME_DATA_H
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#define ES_CORE_THEME_DATA_H
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#include "utils/FileSystemUtil.h"
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#include "utils/MathUtil.h"
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#include <any>
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#include <deque>
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#include <map>
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#include <memory>
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#include <sstream>
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#include <vector>
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namespace pugi
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{
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class xml_node;
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}
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template <typename T> class TextListComponent;
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class GuiComponent;
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class ImageComponent;
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class NinePatchComponent;
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class Sound;
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class TextComponent;
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class Window;
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namespace ThemeFlags
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{
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enum PropertyFlags : unsigned int {
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PATH = 1,
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POSITION = 2,
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SIZE = 4,
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ORIGIN = 8,
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COLOR = 16,
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FONT_PATH = 32,
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FONT_SIZE = 64,
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SOUND = 128,
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ALIGNMENT = 256,
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TEXT = 512,
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FORCE_UPPERCASE = 1024,
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LINE_SPACING = 2048,
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DELAY = 4096,
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Z_INDEX = 8192,
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ROTATION = 16384,
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VISIBLE = 32768,
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ALL = 0xFFFFFFFF
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};
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}
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class ThemeException : public std::exception
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{
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public:
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std::string msg;
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virtual const char* what() const throw() { return msg.c_str(); }
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template <typename T> friend ThemeException& operator<<(ThemeException& e, T msg);
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void setFiles(const std::deque<std::string>& deque)
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{
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*this << "From theme \"" << deque.front() << "\"";
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for (auto it = deque.cbegin() + 1; it != deque.cend(); it++)
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*this << " -> \"" << (*it) << "\"";
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}
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};
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template <typename T> ThemeException& operator<<(ThemeException& e, T appendMsg)
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{
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std::stringstream ss;
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ss << e.msg << appendMsg;
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e.msg = ss.str();
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return e;
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}
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struct ThemeSet {
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std::string path;
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std::string getName() const { return Utils::FileSystem::getStem(path); }
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std::string getThemePath(const std::string& system) const
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{
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return path + "/" + system + "/theme.xml";
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}
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};
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class ThemeData
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{
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public:
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class ThemeElement
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{
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public:
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bool extra;
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std::string type;
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struct Property {
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void operator=(const glm::vec4& value)
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{
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r = value;
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const glm::vec4 initVector{value};
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v = glm::vec2{initVector.x, initVector.y};
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}
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void operator=(const glm::vec2& value) { v = value; }
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void operator=(const std::string& value) { s = value; }
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void operator=(const unsigned int& value) { i = value; }
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void operator=(const float& value) { f = value; }
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void operator=(const bool& value) { b = value; }
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glm::vec4 r;
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glm::vec2 v;
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std::string s;
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unsigned int i;
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float f;
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bool b;
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};
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std::map<std::string, Property> properties;
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template <typename T> const T get(const std::string& prop) const
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{
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if (std::is_same<T, glm::vec2>::value)
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return std::any_cast<const T>(properties.at(prop).v);
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else if (std::is_same<T, std::string>::value)
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return std::any_cast<const T>(properties.at(prop).s);
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else if (std::is_same<T, unsigned int>::value)
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return std::any_cast<const T>(properties.at(prop).i);
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else if (std::is_same<T, float>::value)
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return std::any_cast<const T>(properties.at(prop).f);
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else if (std::is_same<T, bool>::value)
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return std::any_cast<const T>(properties.at(prop).b);
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else if (std::is_same<T, glm::vec4>::value)
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return std::any_cast<const T>(properties.at(prop).r);
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return T();
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}
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bool has(const std::string& prop) const
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{
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return (properties.find(prop) != properties.cend());
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}
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};
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private:
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class ThemeView
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{
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public:
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std::map<std::string, ThemeElement> elements;
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std::vector<std::string> orderedKeys;
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};
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public:
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ThemeData();
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// Throws ThemeException.
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void loadFile(std::map<std::string, std::string> sysDataMap, const std::string& path);
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enum ElementPropertyType {
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NORMALIZED_RECT,
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NORMALIZED_PAIR,
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PATH,
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STRING,
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COLOR,
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FLOAT,
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BOOLEAN
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};
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bool hasView(const std::string& view);
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// If expectedType is an empty string, will do no type checking.
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const ThemeElement* getElement(const std::string& view,
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const std::string& element,
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const std::string& expectedType) const;
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static std::vector<GuiComponent*> makeExtras(const std::shared_ptr<ThemeData>& theme,
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const std::string& view,
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Window* window);
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static const std::shared_ptr<ThemeData>& getDefault();
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static std::map<std::string, ThemeSet> getThemeSets();
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static std::string getThemeFromCurrentSet(const std::string& system);
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private:
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static std::map<std::string, std::map<std::string, ElementPropertyType>> sElementMap;
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static std::vector<std::string> sSupportedFeatures;
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static std::vector<std::string> sSupportedViews;
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std::deque<std::string> mPaths;
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float mVersion;
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void parseFeatures(const pugi::xml_node& themeRoot);
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void parseIncludes(const pugi::xml_node& themeRoot);
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void parseVariables(const pugi::xml_node& root);
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void parseViews(const pugi::xml_node& themeRoot);
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void parseView(const pugi::xml_node& viewNode, ThemeView& view);
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void parseElement(const pugi::xml_node& elementNode,
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const std::map<std::string, ElementPropertyType>& typeMap,
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ThemeElement& element);
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std::map<std::string, ThemeView> mViews;
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};
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#endif // ES_CORE_THEME_DATA_H
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