mirror of
https://github.com/RetroDECK/ES-DE.git
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235 lines
6.6 KiB
C++
235 lines
6.6 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// ES-DE Frontend
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// InputConfig.cpp
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//
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// Input device configuration functions.
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//
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#include "InputConfig.h"
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#include "Log.h"
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#include "Settings.h"
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#include <pugixml.hpp>
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InputConfig::InputConfig(int deviceId, const std::string& deviceName, const std::string& deviceGUID)
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: mDeviceId {deviceId}
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, mDeviceName {deviceName}
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, mDeviceGUID {deviceGUID}
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{
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}
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std::string InputConfig::inputTypeToString(InputType type)
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{
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switch (type) {
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case TYPE_AXIS:
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return "axis";
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case TYPE_BUTTON:
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return "button";
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case TYPE_KEY:
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return "key";
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case TYPE_TOUCH:
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return "touch-button";
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case TYPE_CEC_BUTTON:
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return "cec-button";
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default:
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return "error";
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}
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}
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InputType InputConfig::stringToInputType(const std::string& type)
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{
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if (type == "axis")
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return TYPE_AXIS;
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if (type == "button")
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return TYPE_BUTTON;
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if (type == "key")
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return TYPE_KEY;
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if (type == "touch-button")
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return TYPE_TOUCH;
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if (type == "cec-button")
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return TYPE_CEC_BUTTON;
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return TYPE_COUNT;
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}
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std::string InputConfig::toLower(std::string str)
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{
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for (unsigned int i {0}; i < str.length(); ++i)
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str[i] = static_cast<char>(tolower(str[i]));
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return str;
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}
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void InputConfig::mapInput(const std::string& name, Input input)
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{
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mNameMap[toLower(name)] = input;
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}
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void InputConfig::unmapInput(const std::string& name)
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{
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auto it = mNameMap.find(toLower(name));
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if (it != mNameMap.cend())
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mNameMap.erase(it);
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}
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bool InputConfig::isMappedTo(const std::string& name, Input input)
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{
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Input comp;
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if (!getInputByName(name, &comp))
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return false;
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if (comp.configured && comp.type == input.type && comp.id == input.id) {
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if (comp.type == TYPE_AXIS)
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return input.value == 0 || comp.value == input.value;
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else
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return true;
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}
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return false;
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}
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bool InputConfig::isMappedLike(const std::string& name, Input input)
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{
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if (name == "left") {
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return isMappedTo("left", input) || isMappedTo("leftthumbstickleft", input) ||
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isMappedTo("rightthumbstickleft", input);
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}
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else if (name == "right") {
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return isMappedTo("right", input) || isMappedTo("leftthumbstickright", input) ||
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isMappedTo("rightthumbstickright", input);
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}
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else if (name == "up") {
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return isMappedTo("up", input) || isMappedTo("leftthumbstickup", input) ||
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isMappedTo("rightthumbstickup", input);
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}
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else if (name == "down") {
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return isMappedTo("down", input) || isMappedTo("leftthumbstickdown", input) ||
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isMappedTo("rightthumbstickdown", input);
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}
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else if (name == "leftshoulder") {
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return isMappedTo("leftshoulder", input) || isMappedTo("pageup", input);
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}
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else if (name == "rightshoulder") {
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return isMappedTo("rightshoulder", input) || isMappedTo("pagedown", input);
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}
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else if (name == "lefttrigger") {
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return isMappedTo("lefttrigger", input) || isMappedTo("home", input);
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}
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else if (name == "righttrigger") {
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return isMappedTo("righttrigger", input) || isMappedTo("end", input);
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}
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return isMappedTo(name, input);
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}
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std::vector<std::string> InputConfig::getMappedTo(Input input)
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{
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std::vector<std::string> maps;
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for (auto it = mNameMap.cbegin(); it != mNameMap.cend(); ++it) {
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Input chk {it->second};
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if (!chk.configured)
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continue;
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if (chk.device == input.device && chk.type == input.type && chk.id == input.id) {
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if (input.type == TYPE_AXIS) {
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if (input.value == 0 || chk.value == input.value)
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maps.push_back(it->first);
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}
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else {
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maps.push_back(it->first);
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}
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}
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}
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return maps;
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}
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bool InputConfig::getInputByName(const std::string& name, Input* result)
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{
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std::string nameInput {name};
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if (Settings::getInstance()->getBool("InputSwapButtons") && mDeviceId != DEVICE_KEYBOARD) {
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if (name == "a")
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nameInput = "b";
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else if (name == "b")
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nameInput = "a";
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else if (name == "x")
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nameInput = "y";
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else if (name == "y")
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nameInput = "x";
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}
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auto it = mNameMap.find(toLower(nameInput));
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if (it != mNameMap.cend()) {
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*result = it->second;
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return true;
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}
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return false;
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}
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int InputConfig::getInputIDByName(const std::string& name)
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{
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auto it = mNameMap.find(toLower(name));
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if (it != mNameMap.cend()) {
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return it->second.id;
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}
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return -1;
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}
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void InputConfig::loadFromXML(pugi::xml_node& node)
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{
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clear();
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for (pugi::xml_node input {node.child("input")}; input; input = input.next_sibling("input")) {
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std::string name {input.attribute("name").as_string()};
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std::string type {input.attribute("type").as_string()};
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InputType typeEnum {stringToInputType(type)};
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if (typeEnum == TYPE_COUNT) {
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LOG(LogError) << "InputConfig load error - input of type \"" << type
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<< "\" is invalid! Skipping input \"" << name << "\".\n";
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continue;
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}
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int id {input.attribute("id").as_int()};
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int value {input.attribute("value").as_int()};
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if (value == 0) {
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LOG(LogWarning) << "InputConfig value is 0 for " << type << " " << id << "!\n";
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}
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mNameMap[toLower(name)] = Input(mDeviceId, typeEnum, id, value, true);
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}
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}
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void InputConfig::writeToXML(pugi::xml_node& parent)
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{
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pugi::xml_node cfg {parent.append_child("inputConfig")};
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if (mDeviceId == DEVICE_KEYBOARD) {
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cfg.append_attribute("type") = "keyboard";
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cfg.append_attribute("deviceName") = "Keyboard";
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}
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else if (mDeviceId == DEVICE_CEC) {
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cfg.append_attribute("type") = "cec";
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cfg.append_attribute("deviceName") = "CEC";
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}
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else {
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cfg.append_attribute("type") = "controller";
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cfg.append_attribute("deviceName") = mDeviceName.c_str();
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}
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cfg.append_attribute("deviceGUID") = mDeviceGUID.c_str();
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for (auto it = mNameMap.cbegin(); it != mNameMap.cend(); ++it) {
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if (!it->second.configured)
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continue;
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pugi::xml_node input {cfg.append_child("input")};
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input.append_attribute("name") = it->first.c_str();
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input.append_attribute("type") = inputTypeToString(it->second.type).c_str();
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input.append_attribute("id").set_value(it->second.id);
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input.append_attribute("value").set_value(it->second.value);
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}
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}
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