mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-24 23:25:38 +00:00
459 lines
14 KiB
C++
459 lines
14 KiB
C++
/*
|
|
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
#ifndef LOTTIEVIEW_H
|
|
#define LOTTIEVIEW_H
|
|
|
|
#ifndef EFL_BETA_API_SUPPORT
|
|
#define EFL_BETA_API_SUPPORT
|
|
#endif
|
|
|
|
#ifndef EFL_EO_API_SUPPORT
|
|
#define EFL_EO_API_SUPPORT
|
|
#endif
|
|
|
|
#include <Eo.h>
|
|
#include <Efl.h>
|
|
#include <Evas.h>
|
|
#include <Ecore.h>
|
|
#include <Ecore_Evas.h>
|
|
#include "rlottie.h"
|
|
#include "rlottie_capi.h"
|
|
#include<future>
|
|
#include <cmath>
|
|
#include <algorithm>
|
|
|
|
class RenderStrategy {
|
|
public:
|
|
virtual ~RenderStrategy() {
|
|
evas_object_del(renderObject());
|
|
}
|
|
RenderStrategy(Evas_Object *obj, bool useImage = true):_renderObject(obj), _useImage(useImage){
|
|
addCallback();
|
|
}
|
|
virtual rlottie::Animation *player() {return nullptr;}
|
|
virtual void loadFromFile(const char *filePath) = 0;
|
|
virtual void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath) = 0;
|
|
virtual size_t totalFrame() = 0;
|
|
virtual double frameRate() = 0;
|
|
virtual size_t frameAtPos(double pos) = 0;
|
|
virtual double duration() = 0;
|
|
void render(int frame) {
|
|
_renderCount++;
|
|
_redraw = renderRequest(frame);
|
|
if (_redraw && _useImage)
|
|
evas_object_image_pixels_dirty_set(renderObject(), EINA_TRUE);
|
|
}
|
|
void dataCb() {
|
|
if (_redraw && _useImage) {
|
|
evas_object_image_data_set(renderObject(), buffer());
|
|
}
|
|
_redraw = false;
|
|
}
|
|
virtual void resize(int width, int height) = 0;
|
|
virtual void setPos(int x, int y) {evas_object_move(renderObject(), x, y);}
|
|
typedef std::tuple<size_t, size_t> MarkerFrame;
|
|
virtual MarkerFrame findFrameAtMarker(const std::string &markerName) = 0;
|
|
void show() {evas_object_show(_renderObject);}
|
|
void hide() {evas_object_hide(_renderObject);}
|
|
void addCallback();
|
|
Evas_Object* renderObject() const {return _renderObject;}
|
|
size_t renderCount() const {return _renderCount;}
|
|
protected:
|
|
virtual bool renderRequest(int) = 0;
|
|
virtual uint32_t* buffer() = 0;
|
|
private:
|
|
size_t _renderCount{0};
|
|
bool _redraw{false};
|
|
Evas_Object *_renderObject;
|
|
bool _useImage{true};
|
|
};
|
|
|
|
class CppApiBase : public RenderStrategy {
|
|
public:
|
|
CppApiBase(Evas_Object *renderObject): RenderStrategy(renderObject) {}
|
|
rlottie::Animation *player() {return mPlayer.get();}
|
|
void loadFromFile(const char *filePath)
|
|
{
|
|
mPlayer = rlottie::Animation::loadFromFile(filePath);
|
|
|
|
if (!mPlayer) {
|
|
printf("load failed file %s\n", filePath);
|
|
}
|
|
}
|
|
|
|
void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath)
|
|
{
|
|
mPlayer = rlottie::Animation::loadFromData(jsonData, key, resourcePath);
|
|
|
|
if (!mPlayer) {
|
|
printf("load failed from data\n");
|
|
}
|
|
}
|
|
|
|
size_t totalFrame() {
|
|
return mPlayer->totalFrame();
|
|
|
|
}
|
|
double duration() {
|
|
return mPlayer->duration();
|
|
}
|
|
|
|
double frameRate() {
|
|
return mPlayer->frameRate();
|
|
}
|
|
|
|
size_t frameAtPos(double pos) {
|
|
return mPlayer->frameAtPos(pos);
|
|
}
|
|
|
|
MarkerFrame findFrameAtMarker(const std::string &markerName)
|
|
{
|
|
auto markerList = mPlayer->markers();
|
|
auto marker = std::find_if(markerList.begin(), markerList.end()
|
|
, [&markerName](const auto& e) {
|
|
return std::get<0>(e) == markerName;
|
|
});
|
|
if (marker == markerList.end())
|
|
return std::make_tuple(0, 0);
|
|
return std::make_tuple(std::get<1>(*marker), std::get<2>(*marker));
|
|
}
|
|
|
|
protected:
|
|
std::unique_ptr<rlottie::Animation> mPlayer;
|
|
};
|
|
|
|
class RlottieRenderStrategyCBase : public RenderStrategy {
|
|
public:
|
|
RlottieRenderStrategyCBase(Evas *evas):RenderStrategy(evas_object_image_filled_add(evas)) {
|
|
evas_object_image_colorspace_set(renderObject(), EVAS_COLORSPACE_ARGB8888);
|
|
evas_object_image_alpha_set(renderObject(), EINA_TRUE);
|
|
}
|
|
void resize(int width, int height) {
|
|
evas_object_resize(renderObject(), width, height);
|
|
evas_object_image_size_set(renderObject(), width, height);
|
|
}
|
|
};
|
|
|
|
class RlottieRenderStrategy : public CppApiBase {
|
|
public:
|
|
RlottieRenderStrategy(Evas *evas):CppApiBase(evas_object_image_filled_add(evas)) {
|
|
evas_object_image_colorspace_set(renderObject(), EVAS_COLORSPACE_ARGB8888);
|
|
evas_object_image_alpha_set(renderObject(), EINA_TRUE);
|
|
}
|
|
void resize(int width, int height) {
|
|
evas_object_resize(renderObject(), width, height);
|
|
evas_object_image_size_set(renderObject(), width, height);
|
|
}
|
|
};
|
|
|
|
class RlottieRenderStrategy_CPP : public RlottieRenderStrategy {
|
|
public:
|
|
RlottieRenderStrategy_CPP(Evas *evas):RlottieRenderStrategy(evas) {}
|
|
|
|
bool renderRequest(int frame) {
|
|
int width , height;
|
|
Evas_Object *image = renderObject();
|
|
evas_object_image_size_get(image, &width, &height);
|
|
mBuffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE);
|
|
size_t bytesperline = evas_object_image_stride_get(image);
|
|
rlottie::Surface surface(mBuffer, width, height, bytesperline);
|
|
mPlayer->renderSync(frame, surface);
|
|
return true;
|
|
}
|
|
uint32_t* buffer() {
|
|
return mBuffer;
|
|
}
|
|
|
|
private:
|
|
uint32_t * mBuffer;
|
|
};
|
|
|
|
class RlottieRenderStrategy_CPP_ASYNC : public RlottieRenderStrategy {
|
|
public:
|
|
RlottieRenderStrategy_CPP_ASYNC(Evas *evas):RlottieRenderStrategy(evas) {}
|
|
~RlottieRenderStrategy_CPP_ASYNC() {
|
|
if (mRenderTask.valid())
|
|
mRenderTask.get();
|
|
}
|
|
bool renderRequest(int frame) {
|
|
//addCallback();
|
|
if (mRenderTask.valid()) return true;
|
|
int width , height;
|
|
Evas_Object *image = renderObject();
|
|
evas_object_image_size_get(image, &width, &height);
|
|
auto buffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE);
|
|
size_t bytesperline = evas_object_image_stride_get(image);
|
|
rlottie::Surface surface(buffer, width, height, bytesperline);
|
|
mRenderTask = mPlayer->render(frame, surface);
|
|
return true;
|
|
}
|
|
|
|
uint32_t* buffer() {
|
|
auto surface = mRenderTask.get();
|
|
return surface.buffer();
|
|
}
|
|
private:
|
|
std::future<rlottie::Surface> mRenderTask;
|
|
};
|
|
|
|
|
|
class RlottieRenderStrategy_C : public RlottieRenderStrategyCBase {
|
|
public:
|
|
RlottieRenderStrategy_C(Evas *evas):RlottieRenderStrategyCBase(evas) {}
|
|
~RlottieRenderStrategy_C() {
|
|
if (mPlayer) lottie_animation_destroy(mPlayer);
|
|
}
|
|
void loadFromFile(const char *filePath)
|
|
{
|
|
mPlayer = lottie_animation_from_file(filePath);
|
|
|
|
if (!mPlayer) {
|
|
printf("load failed file %s\n", filePath);
|
|
}
|
|
}
|
|
|
|
void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath)
|
|
{
|
|
mPlayer = lottie_animation_from_data(jsonData.c_str(), key.c_str(), resourcePath.c_str());
|
|
if (!mPlayer) {
|
|
printf("load failed from data\n");
|
|
}
|
|
}
|
|
|
|
size_t totalFrame() {
|
|
return lottie_animation_get_totalframe(mPlayer);
|
|
|
|
}
|
|
|
|
double frameRate() {
|
|
return lottie_animation_get_framerate(mPlayer);
|
|
}
|
|
|
|
size_t frameAtPos(double pos) {
|
|
return lottie_animation_get_frame_at_pos(mPlayer, pos);
|
|
}
|
|
|
|
double duration() {
|
|
return lottie_animation_get_duration(mPlayer);
|
|
}
|
|
MarkerFrame findFrameAtMarker(const std::string &markerName)
|
|
{
|
|
printf("Can't not [%s] marker, CAPI isn't implements yet\n", markerName.c_str());
|
|
return std::make_tuple(0, 0);
|
|
}
|
|
|
|
bool renderRequest(int frame) {
|
|
int width , height;
|
|
Evas_Object *image = renderObject();
|
|
evas_object_image_size_get(image, &width, &height);
|
|
mBuffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE);
|
|
size_t bytesperline = evas_object_image_stride_get(image);
|
|
lottie_animation_render(mPlayer, frame, mBuffer, width, height, bytesperline);
|
|
return true;
|
|
}
|
|
|
|
uint32_t* buffer() {
|
|
return mBuffer;
|
|
}
|
|
|
|
private:
|
|
uint32_t * mBuffer;
|
|
protected:
|
|
Lottie_Animation *mPlayer;
|
|
};
|
|
|
|
class RlottieRenderStrategy_C_ASYNC : public RlottieRenderStrategy_C {
|
|
public:
|
|
RlottieRenderStrategy_C_ASYNC(Evas *evas):RlottieRenderStrategy_C(evas) {}
|
|
~RlottieRenderStrategy_C_ASYNC() {
|
|
if (mDirty) lottie_animation_render_flush(mPlayer);
|
|
}
|
|
bool renderRequest(int frame) {
|
|
if (mDirty) return true;
|
|
mDirty = true;
|
|
Evas_Object *image = renderObject();
|
|
evas_object_image_size_get(image, &mWidth, &mHeight);
|
|
mBuffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE);
|
|
size_t bytesperline = evas_object_image_stride_get(image);
|
|
lottie_animation_render_async(mPlayer, frame, mBuffer, mWidth, mHeight, bytesperline);
|
|
return true;
|
|
}
|
|
|
|
uint32_t* buffer() {
|
|
lottie_animation_render_flush(mPlayer);
|
|
mDirty =false;
|
|
return mBuffer;
|
|
}
|
|
|
|
private:
|
|
uint32_t * mBuffer;
|
|
int mWidth;
|
|
int mHeight;
|
|
bool mDirty{false};
|
|
};
|
|
|
|
enum class Strategy {
|
|
renderCpp = 0,
|
|
renderCppAsync,
|
|
renderC,
|
|
renderCAsync,
|
|
eflVg
|
|
};
|
|
|
|
class LottieView
|
|
{
|
|
public:
|
|
enum class RepeatMode {
|
|
Restart,
|
|
Reverse
|
|
};
|
|
LottieView(Evas *evas, Strategy s = Strategy::renderCppAsync);
|
|
~LottieView();
|
|
rlottie::Animation *player(){return mRenderDelegate->player();}
|
|
Evas_Object *getImage();
|
|
void setSize(int w, int h);
|
|
void setPos(int x, int y);
|
|
void setFilePath(const char *filePath);
|
|
void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath="");
|
|
void show();
|
|
void hide();
|
|
void loop(bool loop);
|
|
void setSpeed(float speed) { mSpeed = speed;}
|
|
void setRepeatCount(int count);
|
|
void setRepeatMode(LottieView::RepeatMode mode);
|
|
float getFrameRate() const { return mRenderDelegate->frameRate(); }
|
|
long getTotalFrame() const { return mRenderDelegate->totalFrame(); }
|
|
public:
|
|
void seek(float pos);
|
|
float getPos();
|
|
void finished();
|
|
void play();
|
|
void play(const std::string &marker);
|
|
void play(const std::string &startmarker, const std::string endmarker);
|
|
void pause();
|
|
void stop();
|
|
void initializeBufferObject(Evas *evas);
|
|
void setMinProgress(float progress)
|
|
{
|
|
//clamp it to [0,1]
|
|
mMinProgress = progress;
|
|
}
|
|
void setMaxProgress(float progress)
|
|
{
|
|
//clamp it to [0,1]
|
|
mMaxprogress = progress;
|
|
}
|
|
|
|
size_t renderCount() const {
|
|
return mRenderDelegate ? mRenderDelegate->renderCount() : 0;
|
|
}
|
|
private:
|
|
float mapProgress(float progress) {
|
|
//clamp it to the segment
|
|
progress = (mMinProgress + (mMaxprogress - mMinProgress) * progress);
|
|
|
|
// currently playing and in reverse mode
|
|
if (mPalying && mReverse)
|
|
progress = mMaxprogress > mMinProgress ?
|
|
mMaxprogress - progress : mMinProgress - progress;
|
|
|
|
|
|
return progress;
|
|
}
|
|
float duration() const {
|
|
// usually we run the animation for mPlayer->duration()
|
|
// but now run animation for segmented duration.
|
|
return mRenderDelegate->duration() * fabs(mMaxprogress - mMinProgress);
|
|
}
|
|
void createVgNode(LOTNode *node, Efl_VG *root);
|
|
void update(const std::vector<LOTNode *> &);
|
|
void updateTree(const LOTLayerNode *);
|
|
void update(const LOTLayerNode *, Efl_VG *parent);
|
|
void restart();
|
|
public:
|
|
int mRepeatCount;
|
|
LottieView::RepeatMode mRepeatMode;
|
|
size_t mCurFrame{UINT_MAX};
|
|
Ecore_Animator *mAnimator{nullptr};
|
|
bool mLoop;
|
|
int mCurCount;
|
|
bool mReverse;
|
|
bool mPalying;
|
|
float mSpeed;
|
|
float mPos;
|
|
//keep a segment of the animation default is [0, 1]
|
|
float mMinProgress{0};
|
|
float mMaxprogress{1};
|
|
std::unique_ptr<RenderStrategy> mRenderDelegate;
|
|
};
|
|
|
|
#include<assert.h>
|
|
class EflVgRenderStrategy : public RenderStrategy {
|
|
public:
|
|
EflVgRenderStrategy(Evas *evas):RenderStrategy(evas_object_vg_add(evas), false) {}
|
|
|
|
void loadFromFile(const char *filePath) {
|
|
evas_object_vg_file_set(renderObject(), filePath, NULL);
|
|
}
|
|
|
|
void loadFromData(const std::string&, const std::string&, const std::string&) {
|
|
assert(false);
|
|
}
|
|
|
|
size_t totalFrame() {
|
|
return evas_object_vg_animated_frame_count_get(renderObject()) - 1;
|
|
}
|
|
|
|
double frameRate() {
|
|
return (double)totalFrame() / evas_object_vg_animated_frame_duration_get(renderObject(), 0, 0);
|
|
}
|
|
|
|
size_t frameAtPos(double pos) {
|
|
return totalFrame() * pos;
|
|
}
|
|
|
|
double duration() {
|
|
return evas_object_vg_animated_frame_duration_get(renderObject(), 0, 0);
|
|
}
|
|
|
|
void resize(int width, int height) {
|
|
evas_object_resize(renderObject(), width, height);
|
|
}
|
|
|
|
uint32_t *buffer() {
|
|
assert(false);
|
|
return nullptr;
|
|
}
|
|
|
|
bool renderRequest(int frame) {
|
|
evas_object_vg_animated_frame_set(renderObject(), frame);
|
|
return false;
|
|
}
|
|
|
|
MarkerFrame findFrameAtMarker(const std::string&) {
|
|
return std::make_tuple(0, 0);
|
|
}
|
|
};
|
|
|
|
#endif //LOTTIEVIEW_H
|