| .. | 
		
		
			
			
			
			
				| create_AppImage.sh | (Linux) Added the inclusion of libGLdispatch.so.0 to the AppImage build scripts. | 2023-01-05 18:10:00 +01:00 | 
		
			
			
			
			
				| create_AppImage_SteamDeck.sh | Updated the description for the Steam Deck AppImage creation script. | 2023-01-16 17:40:44 +01:00 | 
		
			
			
			
			
				| create_dummy_game_files.sh | Fixed a small issue in create_dummy_game_files.sh | 2022-04-05 17:06:46 +02:00 | 
		
			
			
			
			
				| generate_man_page.sh | (Unix) Small change to the man page. | 2022-06-17 21:15:52 +02:00 | 
		
			
			
			
			
				| macOS_dependencies_build.sh | Updated SDL from 2.24.1 to 2.26.1 | 2022-12-15 20:13:37 +01:00 | 
		
			
			
			
			
				| macOS_dependencies_setup.sh | Updated SDL from 2.24.1 to 2.26.1 | 2022-12-15 20:13:37 +01:00 | 
		
			
			
			
			
				| mame_create_index_files.sh | Standardized the header section of the GLSL files and shell scripts. | 2021-05-14 18:52:38 +02:00 | 
		
			
			
			
			
				| mame_merge_index_files.sh | Standardized the header section of the GLSL files and shell scripts. | 2021-05-14 18:52:38 +02:00 | 
		
			
			
			
			
				| reformat_codebase.sh | Added a script to reformat the entire codebase using clang-format. | 2021-07-07 17:53:05 +02:00 | 
		
			
			
			
			
				| update_version_string.sh | Beta releases will now also have the build date displayed in the main menu. | 2022-12-22 20:05:04 +01:00 | 
		
			
			
			
			
				| Windows_dependencies_build_MinGW.sh | (Windows) Improved error handling for the dependency build scripts. | 2022-10-30 12:34:57 +01:00 | 
		
			
			
			
			
				| Windows_dependencies_build_MSVC.bat | (Windows) Improved error handling for the dependency build scripts. | 2022-10-30 12:34:57 +01:00 | 
		
			
			
			
			
				| Windows_dependencies_setup_MinGW.sh | (Windows) Added a missing dependency setup check. | 2022-12-15 20:36:43 +01:00 | 
		
			
			
			
			
				| Windows_dependencies_setup_MSVC.bat | Updated SDL from 2.24.1 to 2.26.1 | 2022-12-15 20:13:37 +01:00 |