mirror of
https://github.com/RetroDECK/ES-DE.git
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7b5d673050
Also applied some code formatting changes for braced lists using clang-format.
324 lines
9.9 KiB
C++
324 lines
9.9 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// TextComponent.cpp
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//
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// Displays text.
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//
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#include "components/TextComponent.h"
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#include "Log.h"
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#include "Settings.h"
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#include "utils/StringUtil.h"
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TextComponent::TextComponent(Window* window)
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: GuiComponent(window)
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, mFont(Font::get(FONT_SIZE_MEDIUM))
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, mUppercase(false)
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, mColor(0x000000FF)
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, mAutoCalcExtent(true, true)
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, mHorizontalAlignment(ALIGN_LEFT)
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, mVerticalAlignment(ALIGN_CENTER)
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, mLineSpacing(1.5f)
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, mNoTopMargin(false)
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, mBgColor(0)
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, mMargin(0.0f)
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, mRenderBackground(false)
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{
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}
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TextComponent::TextComponent(Window* window,
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const std::string& text,
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const std::shared_ptr<Font>& font,
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unsigned int color,
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Alignment align,
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glm::vec3 pos,
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glm::vec2 size,
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unsigned int bgcolor,
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float margin)
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: GuiComponent(window)
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, mFont(nullptr)
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, mUppercase(false)
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, mColor(0x000000FF)
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, mAutoCalcExtent(true, true)
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, mHorizontalAlignment(align)
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, mVerticalAlignment(ALIGN_CENTER)
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, mLineSpacing(1.5f)
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, mNoTopMargin(false)
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, mBgColor(0)
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, mMargin(margin)
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, mRenderBackground(false)
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{
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setFont(font);
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setColor(color);
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setBackgroundColor(bgcolor);
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setText(text);
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setPosition(pos);
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setSize(size);
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}
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void TextComponent::onSizeChanged()
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{
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mAutoCalcExtent = glm::ivec2{(getSize().x == 0), (getSize().y == 0)};
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onTextChanged();
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}
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void TextComponent::setFont(const std::shared_ptr<Font>& font)
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{
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mFont = font;
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onTextChanged();
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}
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// Set the color of the font/text.
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void TextComponent::setColor(unsigned int color)
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{
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mColor = color;
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mColorOpacity = mColor & 0x000000FF;
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onColorChanged();
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}
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// Set the color of the background box.
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void TextComponent::setBackgroundColor(unsigned int color)
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{
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mBgColor = color;
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mBgColorOpacity = mBgColor & 0x000000FF;
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}
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// Scale the opacity.
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void TextComponent::setOpacity(unsigned char opacity)
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{
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// This function is mostly called to do fade in and fade out of the text component element.
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// Therefore we assume here that opacity is a fractional value (expressed as an unsigned
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// char 0 - 255) of the opacity originally set with setColor() or setBackgroundColor().
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unsigned char o = static_cast<unsigned char>(static_cast<float>(opacity) / 255.0f *
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static_cast<float>(mColorOpacity));
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mColor = (mColor & 0xFFFFFF00) | static_cast<unsigned char>(o);
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unsigned char bgo = static_cast<unsigned char>(static_cast<float>(opacity) / 255.0f *
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static_cast<float>(mBgColorOpacity));
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mBgColor = (mBgColor & 0xFFFFFF00) | static_cast<unsigned char>(bgo);
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onColorChanged();
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GuiComponent::setOpacity(opacity);
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}
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void TextComponent::setText(const std::string& text)
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{
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mText = text;
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onTextChanged();
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}
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void TextComponent::setUppercase(bool uppercase)
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{
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mUppercase = uppercase;
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onTextChanged();
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}
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void TextComponent::render(const glm::mat4& parentTrans)
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{
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if (!isVisible())
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return;
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glm::mat4 trans{parentTrans * getTransform()};
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if (mRenderBackground) {
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Renderer::setMatrix(trans);
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Renderer::drawRect(0.0f, 0.0f, mSize.x, mSize.y, mBgColor, mBgColor);
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}
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if (mTextCache) {
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const glm::vec2& textSize{mTextCache->metrics.size};
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float yOff = 0.0f;
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switch (mVerticalAlignment) {
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case ALIGN_TOP: {
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yOff = 0.0f;
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break;
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}
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case ALIGN_BOTTOM: {
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yOff = (getSize().y - textSize.y);
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break;
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}
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case ALIGN_CENTER: {
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yOff = (getSize().y - textSize.y) / 2.0f;
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break;
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}
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default: {
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break;
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}
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}
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glm::vec3 off{0.0f, yOff, 0.0f};
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if (Settings::getInstance()->getBool("DebugText")) {
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// Draw the "textbox" area, what we are aligned within.
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Renderer::setMatrix(trans);
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Renderer::drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0x0000FF33, 0x0000FF33);
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}
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trans = glm::translate(trans, off);
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Renderer::setMatrix(trans);
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// Draw the text area, where the text actually is located.
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if (Settings::getInstance()->getBool("DebugText")) {
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switch (mHorizontalAlignment) {
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case ALIGN_LEFT: {
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Renderer::drawRect(0.0f, 0.0f, mTextCache->metrics.size.x,
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mTextCache->metrics.size.y, 0x00000033, 0x00000033);
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break;
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}
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case ALIGN_CENTER: {
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Renderer::drawRect((mSize.x - mTextCache->metrics.size.x) / 2.0f, 0.0f,
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mTextCache->metrics.size.x, mTextCache->metrics.size.y,
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0x00000033, 0x00000033);
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break;
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}
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case ALIGN_RIGHT: {
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Renderer::drawRect(mSize.x - mTextCache->metrics.size.x, 0.0f,
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mTextCache->metrics.size.x, mTextCache->metrics.size.y,
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0x00000033, 0x00000033);
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break;
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}
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default: {
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break;
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}
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}
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}
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mFont->renderTextCache(mTextCache.get());
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}
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}
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void TextComponent::calculateExtent()
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{
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if (mAutoCalcExtent.x) {
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mSize = mFont->sizeText(mUppercase ? Utils::String::toUpper(mText) : mText, mLineSpacing);
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}
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else {
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if (mAutoCalcExtent.y)
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mSize.y = mFont
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->sizeWrappedText(mUppercase ? Utils::String::toUpper(mText) : mText,
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getSize().x, mLineSpacing)
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.y;
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}
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}
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void TextComponent::onTextChanged()
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{
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calculateExtent();
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if (!mFont || mText.empty()) {
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mTextCache.reset();
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return;
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}
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std::string text = mUppercase ? Utils::String::toUpper(mText) : mText;
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std::shared_ptr<Font> f = mFont;
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const bool isMultiline = (mSize.y == 0.0f || mSize.y > f->getHeight() * 1.2f);
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bool addAbbrev = false;
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if (!isMultiline) {
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size_t newline = text.find('\n');
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// Single line of text - stop at the first newline since it'll mess everything up.
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text = text.substr(0, newline);
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addAbbrev = newline != std::string::npos;
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}
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glm::vec2 size{f->sizeText(text)};
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if (!isMultiline && mSize.x > 0.0f && text.size() && (size.x > mSize.x || addAbbrev)) {
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// Abbreviate text.
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const std::string abbrev = "...";
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glm::vec2 abbrevSize{f->sizeText(abbrev)};
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// mMargin adds a margin around the text if it's abbreviated.
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float marginAdjustedSize = mSize.x - (mSize.x * mMargin);
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while (text.size() && size.x + abbrevSize.x > marginAdjustedSize) {
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size_t newSize = Utils::String::prevCursor(text, text.size());
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text.erase(newSize, text.size() - newSize);
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size = f->sizeText(text);
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}
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text.append(abbrev);
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mTextCache = std::shared_ptr<TextCache>(
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f->buildTextCache(text, glm::vec2{}, (mColor >> 8 << 8) | mOpacity, mSize.x,
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mHorizontalAlignment, mLineSpacing, mNoTopMargin));
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}
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else {
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mTextCache = std::shared_ptr<TextCache>(f->buildTextCache(
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f->wrapText(text, mSize.x), glm::vec2{}, (mColor >> 8 << 8) | mOpacity, mSize.x,
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mHorizontalAlignment, mLineSpacing, mNoTopMargin));
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}
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}
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void TextComponent::onColorChanged()
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{
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if (mTextCache)
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mTextCache->setColor(mColor);
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}
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void TextComponent::setHorizontalAlignment(Alignment align)
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{
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mHorizontalAlignment = align;
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onTextChanged();
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}
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void TextComponent::setVerticalAlignment(Alignment align) { mVerticalAlignment = align; }
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void TextComponent::setLineSpacing(float spacing)
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{
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mLineSpacing = spacing;
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onTextChanged();
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}
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void TextComponent::setNoTopMargin(bool margin)
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{
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mNoTopMargin = margin;
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onTextChanged();
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}
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void TextComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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const std::string& view,
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const std::string& element,
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unsigned int properties)
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{
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GuiComponent::applyTheme(theme, view, element, properties);
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using namespace ThemeFlags;
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const ThemeData::ThemeElement* elem = theme->getElement(view, element, "text");
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if (!elem)
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return;
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if (properties & COLOR && elem->has("color"))
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setColor(elem->get<unsigned int>("color"));
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setRenderBackground(false);
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if (properties & COLOR && elem->has("backgroundColor")) {
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setBackgroundColor(elem->get<unsigned int>("backgroundColor"));
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setRenderBackground(true);
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}
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if (properties & ALIGNMENT && elem->has("alignment")) {
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std::string str = elem->get<std::string>("alignment");
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if (str == "left")
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setHorizontalAlignment(ALIGN_LEFT);
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else if (str == "center")
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setHorizontalAlignment(ALIGN_CENTER);
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else if (str == "right")
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setHorizontalAlignment(ALIGN_RIGHT);
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else
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LOG(LogError) << "Unknown text alignment string: " << str;
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}
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if (properties & TEXT && elem->has("text"))
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setText(elem->get<std::string>("text"));
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if (properties & FORCE_UPPERCASE && elem->has("forceUppercase"))
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setUppercase(elem->get<bool>("forceUppercase"));
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if (properties & LINE_SPACING && elem->has("lineSpacing"))
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setLineSpacing(elem->get<float>("lineSpacing"));
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setFont(Font::getFromTheme(elem, properties, mFont));
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}
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