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animations
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
components
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Multi-scraper no longer jumps to the main menu after finished scraping.
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2021-01-17 12:21:33 +01:00 |
guis
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Fixed a text string abbreviation issue in GuiComplexTextEditPopup.
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2021-01-16 19:22:23 +01:00 |
math
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Fixed a compiler error on Unix.
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2020-12-29 11:12:18 +01:00 |
renderers
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Minor code update.
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2021-01-16 23:01:13 +01:00 |
resources
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Increased the font texture buffers to avoid crashes when running at low resolutions.
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2021-01-16 20:56:14 +01:00 |
utils
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Changed from localtime to the more secure localtime_r and localtime_s functions.
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2020-12-29 13:44:13 +01:00 |
AsyncHandle.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
AudioManager.cpp
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Fixed an issue where the application would hang if there were no audio devices available.
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2020-12-31 14:27:31 +01:00 |
AudioManager.h
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Fixed an issue where the application would hang if there were no audio devices available.
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2020-12-31 14:27:31 +01:00 |
CECInput.cpp
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Changed some more code from C to C++
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2020-12-17 20:43:52 +01:00 |
CECInput.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
GuiComponent.cpp
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Fixed some MSVC compiler warnings.
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2020-12-29 11:06:01 +01:00 |
GuiComponent.h
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Added a function to set scrolling parameters for ScrollableContainer.
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2021-01-05 12:52:21 +01:00 |
HelpPrompt.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
HelpStyle.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
HelpStyle.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
HttpReq.cpp
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Fixed some MSVC compiler warnings.
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2020-12-29 11:06:01 +01:00 |
HttpReq.h
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Rewrote some code from C to C++
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2020-12-16 23:59:00 +01:00 |
ImageIO.cpp
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Some minor code cleanup.
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2021-01-15 18:47:01 +01:00 |
ImageIO.h
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Rewrote some code from C to C++
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2020-12-16 23:59:00 +01:00 |
InputConfig.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
InputConfig.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
InputManager.cpp
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Two small changes to the application startup logging.
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2021-01-07 00:14:45 +01:00 |
InputManager.h
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Fixed compilation errors on Fedora and GCC 10.
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2020-11-28 22:27:00 +01:00 |
Log.cpp
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Made re-enabling of custom collection entries work on Windows with UTF-16 support.
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2021-01-01 10:28:42 +01:00 |
Log.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
MameNames.cpp
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Reverted a removed optimization.
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2020-12-17 00:20:25 +01:00 |
MameNames.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
Platform.cpp
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Fixed an issue that caused the log to not be flushed during emergency shutdown.
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2021-01-12 23:11:23 +01:00 |
Platform.h
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
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2020-09-16 22:14:35 +02:00 |
Scripting.cpp
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Fixed an issue with custom event scripts on Windows.
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2020-12-31 13:10:28 +01:00 |
Scripting.h
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Fixed an issue with custom event scripts on Windows.
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2020-12-31 13:10:28 +01:00 |
Settings.cpp
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Changed the default VRAM limit to 256 MiB.
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2021-01-17 10:15:17 +01:00 |
Settings.h
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Added logic to retrieve default setting values.
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2020-12-14 17:25:41 +01:00 |
Sound.cpp
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Fixed an issue where the application would hang if there were no audio devices available.
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2020-12-31 14:27:31 +01:00 |
Sound.h
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Further modernizations of the audio handling code.
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2020-12-22 23:27:23 +01:00 |
ThemeData.cpp
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Some improvements to the application logging.
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2021-01-01 18:36:53 +01:00 |
ThemeData.h
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Some improvements to the application logging.
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2021-01-01 18:36:53 +01:00 |
Window.cpp
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Buttons now look correct on high-resolution displays.
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2021-01-13 23:46:51 +01:00 |
Window.h
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Fixed the quick list scroll overlay and made it configurable using a menu option.
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2021-01-12 22:41:28 +01:00 |