ES-DE/es-core/src
2021-01-17 12:21:33 +01:00
..
animations Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
components Multi-scraper no longer jumps to the main menu after finished scraping. 2021-01-17 12:21:33 +01:00
guis Fixed a text string abbreviation issue in GuiComplexTextEditPopup. 2021-01-16 19:22:23 +01:00
math Fixed a compiler error on Unix. 2020-12-29 11:12:18 +01:00
renderers Minor code update. 2021-01-16 23:01:13 +01:00
resources Increased the font texture buffers to avoid crashes when running at low resolutions. 2021-01-16 20:56:14 +01:00
utils Changed from localtime to the more secure localtime_r and localtime_s functions. 2020-12-29 13:44:13 +01:00
AsyncHandle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
AudioManager.cpp Fixed an issue where the application would hang if there were no audio devices available. 2020-12-31 14:27:31 +01:00
AudioManager.h Fixed an issue where the application would hang if there were no audio devices available. 2020-12-31 14:27:31 +01:00
CECInput.cpp Changed some more code from C to C++ 2020-12-17 20:43:52 +01:00
CECInput.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
GuiComponent.cpp Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
GuiComponent.h Added a function to set scrolling parameters for ScrollableContainer. 2021-01-05 12:52:21 +01:00
HelpPrompt.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HelpStyle.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
HelpStyle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HttpReq.cpp Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
HttpReq.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
ImageIO.cpp Some minor code cleanup. 2021-01-15 18:47:01 +01:00
ImageIO.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
InputConfig.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
InputConfig.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
InputManager.cpp Two small changes to the application startup logging. 2021-01-07 00:14:45 +01:00
InputManager.h Fixed compilation errors on Fedora and GCC 10. 2020-11-28 22:27:00 +01:00
Log.cpp Made re-enabling of custom collection entries work on Windows with UTF-16 support. 2021-01-01 10:28:42 +01:00
Log.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
MameNames.cpp Reverted a removed optimization. 2020-12-17 00:20:25 +01:00
MameNames.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Platform.cpp Fixed an issue that caused the log to not be flushed during emergency shutdown. 2021-01-12 23:11:23 +01:00
Platform.h (Windows) Fixed some build issues and got the OpenGL shaders to work. 2020-09-16 22:14:35 +02:00
Scripting.cpp Fixed an issue with custom event scripts on Windows. 2020-12-31 13:10:28 +01:00
Scripting.h Fixed an issue with custom event scripts on Windows. 2020-12-31 13:10:28 +01:00
Settings.cpp Changed the default VRAM limit to 256 MiB. 2021-01-17 10:15:17 +01:00
Settings.h Added logic to retrieve default setting values. 2020-12-14 17:25:41 +01:00
Sound.cpp Fixed an issue where the application would hang if there were no audio devices available. 2020-12-31 14:27:31 +01:00
Sound.h Further modernizations of the audio handling code. 2020-12-22 23:27:23 +01:00
ThemeData.cpp Some improvements to the application logging. 2021-01-01 18:36:53 +01:00
ThemeData.h Some improvements to the application logging. 2021-01-01 18:36:53 +01:00
Window.cpp Buttons now look correct on high-resolution displays. 2021-01-13 23:46:51 +01:00
Window.h Fixed the quick list scroll overlay and made it configurable using a menu option. 2021-01-12 22:41:28 +01:00