ES-DE/resources/shaders
Leon Styhre 0c552dd8fb Added a GLSL shader to convert the color model BGRA to RGBA.
Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
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glsl Added a GLSL shader to convert the color model BGRA to RGBA. 2022-01-07 18:54:52 +01:00