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https://github.com/RetroDECK/ES-DE.git
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44395f5f45
On the first run it downloads a few resource files needed to intepret the otput of game search api calls these resources go into ~/.emulatiostation/scrapers The resource files include the list of developers and the list of publishers. To update the lists simply delete the files and relaunch emulationstation. Searching a game by id (GamesDB id) is done as before by manually edit the search query and query for "id:<gameId>".
72 lines
1.9 KiB
CMake
72 lines
1.9 KiB
CMake
#.rst:
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# FindRapidjson
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# --------
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#
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# Find the native rapidjson includes and library.
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#
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# IMPORTED Targets
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# ^^^^^^^^^^^^^^^^
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#
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#
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# Result Variables
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# ^^^^^^^^^^^^^^^^
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#
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# This module defines the following variables:
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#
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# ::
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#
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# RAPIDJSON_INCLUDE_DIRS - where to find rapidjson/document.h, etc.
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# RAPIDJSON_LIBRARIES - List of libraries when using rapidjson.
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# RAPIDJSON_FOUND - True if rapidjson found.
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#
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# ::
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#
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#
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# Hints
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# ^^^^^
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#
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# A user may set ``RAPIDJSON_ROOT`` to a rapidjson installation root to tell this
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# module where to look.
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#=============================================================================
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# Copyright 2018 OWenT.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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unset(_RAPIDJSON_SEARCH_ROOT_INC)
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unset(_RAPIDJSON_SEARCH_ROOT_LIB)
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# Search RAPIDJSON_ROOT first if it is set.
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if (Rapidjson_ROOT)
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set(RAPIDJSON_ROOT ${Rapidjson_ROOT})
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endif()
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if(RAPIDJSON_ROOT)
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set(_RAPIDJSON_SEARCH_ROOT_INC PATHS ${RAPIDJSON_ROOT} ${RAPIDJSON_ROOT}/include NO_DEFAULT_PATH)
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endif()
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# Try each search configuration.
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find_path(RAPIDJSON_INCLUDE_DIRS NAMES rapidjson/document.h ${_RAPIDJSON_SEARCH_ROOT_INC})
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mark_as_advanced(RAPIDJSON_INCLUDE_DIRS)
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# handle the QUIETLY and REQUIRED arguments and set RAPIDJSON_FOUND to TRUE if
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# all listed variables are TRUE
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include("FindPackageHandleStandardArgs")
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Rapidjson
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REQUIRED_VARS RAPIDJSON_INCLUDE_DIRS
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FOUND_VAR Rapidjson_FOUND
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)
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if(Rapidjson_FOUND)
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set(RAPIDJSON_FOUND ${Rapidjson_FOUND})
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endif()
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