ES-DE/src
2012-07-27 11:58:27 -05:00
..
components Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
FileData.h Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
FolderData.cpp Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
FolderData.h Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
GameData.cpp Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
GameData.h Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
GuiComponent.cpp More work on the skeleton of the program. 2012-07-19 11:13:27 -05:00
GuiComponent.h Added InputManager; GuiComponents can register themselves to receive input events. 2012-07-19 20:08:29 -05:00
InputManager.cpp Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
InputManager.h Fixed hats. 2012-07-23 21:10:05 -05:00
main.cpp Fixed hats. 2012-07-23 21:10:05 -05:00
Renderer.cpp An input configuration GUI was added, which allows a user to map an SDL Joystick's buttons to InputManager buttons. 2012-07-22 16:15:55 -05:00
Renderer.h An input configuration GUI was added, which allows a user to map an SDL Joystick's buttons to InputManager buttons. 2012-07-22 16:15:55 -05:00
Renderer_draw.cpp Browsing multiple systems is now possible! Just press left or right. 2012-07-21 15:57:53 -05:00
SystemData.cpp Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
SystemData.h Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00