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			232 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			232 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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| 
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|  * Permission is hereby granted, free of charge, to any person obtaining a copy
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|  * of this software and associated documentation files (the "Software"), to deal
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|  * in the Software without restriction, including without limitation the rights
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|  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  * copies of the Software, and to permit persons to whom the Software is
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|  * furnished to do so, subject to the following conditions:
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| 
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|  * The above copyright notice and this permission notice shall be included in all
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|  * copies or substantial portions of the Software.
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| 
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  * SOFTWARE.
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|  */
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| 
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| #ifndef _RLOTTIE_COMMON_H_
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| #define _RLOTTIE_COMMON_H_
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| 
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| #if defined _WIN32 || defined __CYGWIN__
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|   #ifdef RLOTTIE_BUILD
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|     #define RLOTTIE_API __declspec(dllexport)
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|   #else
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|     #define RLOTTIE_API __declspec(dllimport)
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|   #endif
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| #else
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|   #ifdef RLOTTIE_BUILD
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|       #define RLOTTIE_API __attribute__ ((visibility ("default")))
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|   #else
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|       #define RLOTTIE_API
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|   #endif
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| #endif
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| 
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| 
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| /**
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|  * @defgroup Lottie_Animation Lottie_Animation
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|  *
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|  * Lottie Animation is a modern style vector based animation design. Its animation
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|  * resource(within json format) could be generated by Adobe After Effect using
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|  * bodymovin plugin. You can find a good examples in Lottie Community which
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|  * shares many free resources(see: www.lottiefiles.com).
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|  *
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|  * This Lottie_Animation is a common engine to manipulate, control Lottie
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|  * Animation from the Lottie resource - json file. It provides a scene-graph
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|  * node tree per frames by user demand as well as rasterized frame images.
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|  *
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|  */
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| 
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| /**
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|  * @ingroup Lottie_Animation
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|  */
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| 
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| typedef enum
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| {
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|     BrushSolid = 0,
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|     BrushGradient
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| } LOTBrushType;
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| 
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| typedef enum
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| {
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|     FillEvenOdd = 0,
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|     FillWinding
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| } LOTFillRule;
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| 
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| typedef enum
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| {
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|     JoinMiter = 0,
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|     JoinBevel,
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|     JoinRound
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| } LOTJoinStyle;
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| 
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| typedef enum
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| {
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|     CapFlat = 0,
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|     CapSquare,
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|     CapRound
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| } LOTCapStyle;
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| 
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| typedef enum
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| {
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|     GradientLinear = 0,
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|     GradientRadial
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| } LOTGradientType;
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| 
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| typedef struct LOTGradientStop
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| {
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|     float         pos;
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|     unsigned char r, g, b, a;
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| } LOTGradientStop;
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| 
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| typedef enum
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| {
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|     MaskAdd = 0,
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|     MaskSubstract,
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|     MaskIntersect,
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|     MaskDifference
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| } LOTMaskType;
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| 
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| typedef struct LOTMask {
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|     struct {
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|         const float *ptPtr;
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|         size_t       ptCount;
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|         const char*  elmPtr;
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|         size_t       elmCount;
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|     } mPath;
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|     LOTMaskType mMode;
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|     unsigned char mAlpha;
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| }LOTMask;
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| 
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| typedef enum
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| {
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|     MatteNone = 0,
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|     MatteAlpha,
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|     MatteAlphaInv,
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|     MatteLuma,
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|     MatteLumaInv
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| } LOTMatteType;
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| 
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| typedef struct LOTMarker {
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|    char *name;
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|    size_t startframe;
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|    size_t endframe;
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| } LOTMarker;
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| 
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| typedef struct LOTMarkerList {
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|    LOTMarker *ptr;
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|    size_t size;
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| } LOTMarkerList;
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| 
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| typedef struct LOTNode {
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| 
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| #define ChangeFlagNone 0x0000
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| #define ChangeFlagPath 0x0001
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| #define ChangeFlagPaint 0x0010
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| #define ChangeFlagAll (ChangeFlagPath & ChangeFlagPaint)
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| 
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|     struct {
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|         const float *ptPtr;
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|         size_t       ptCount;
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|         const char  *elmPtr;
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|         size_t       elmCount;
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|     } mPath;
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| 
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|     struct {
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|         unsigned char r, g, b, a;
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|     } mColor;
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| 
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|     struct {
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|         unsigned char  enable;
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|         float       width;
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|         LOTCapStyle  cap;
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|         LOTJoinStyle join;
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|         float       miterLimit;
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|         float    *dashArray;
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|         int       dashArraySize;
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|     } mStroke;
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| 
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|     struct {
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|         LOTGradientType  type;
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|         LOTGradientStop *stopPtr;
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|         size_t           stopCount;
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|         struct {
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|             float x, y;
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|         } start, end, center, focal;
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|         float cradius;
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|         float fradius;
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|     } mGradient;
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| 
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|     struct {
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|         unsigned char *data;
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|         size_t width;
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|         size_t height;
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|         unsigned char mAlpha;
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|         struct {
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|            float m11; float m12; float m13;
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|            float m21; float m22; float m23;
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|            float m31; float m32; float m33;
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|         } mMatrix;
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|     } mImageInfo;
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| 
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|     int       mFlag;
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|     LOTBrushType mBrushType;
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|     LOTFillRule  mFillRule;
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| 
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|     const char  *keypath;
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| } LOTNode;
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| 
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| 
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| 
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| typedef struct LOTLayerNode {
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| 
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|     struct {
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|         LOTMask        *ptr;
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|         size_t          size;
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|     } mMaskList;
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| 
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|     struct {
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|         const float *ptPtr;
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|         size_t       ptCount;
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|         const char  *elmPtr;
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|         size_t       elmCount;
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|     } mClipPath;
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| 
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|     struct {
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|         struct LOTLayerNode   **ptr;
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|         size_t                  size;
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|     } mLayerList;
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| 
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|     struct {
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|         LOTNode        **ptr;
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|         size_t           size;
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|     } mNodeList;
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| 
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|     LOTMatteType mMatte;
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|     int          mVisible;
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|     unsigned char mAlpha;
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|     const char  *keypath;
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| 
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| } LOTLayerNode;
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| 
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| /**
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|  * @}
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|  */
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| 
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| #endif  // _RLOTTIE_COMMON_H_
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