mirror of
https://github.com/RetroDECK/ES-DE.git
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56b04aec4c
Added GuiMsgBoxOk and GuiMsgBoxYesNo, basic message boxes. Added rating scraping to TheGamesDB scraper. Added warning if platform ID is not set for a system the user has selected to scrape.
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
#include "GuiMsgBoxOk.h"
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#include "../Renderer.h"
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#define MSG_WIDTH 0.8f
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#define MSG_PADDING ((1 - MSG_WIDTH) / 2)
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GuiMsgBoxOk::GuiMsgBoxOk(Window* window, const std::string& text, std::function<void()> callback) : GuiComponent(window),
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mCallback(callback),
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mText(window),
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mOkText(window)
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{
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mText.setCentered(true);
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mText.setColor(0x00BB00FF);
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mText.setSize(Renderer::getScreenWidth() * MSG_WIDTH, 0);
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mText.setText(text);
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mOkText.setCentered(true);
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mOkText.setColor(0x0044BBFF);
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mOkText.setFont(Font::get(FONT_SIZE_SMALL));
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mOkText.setSize(Renderer::getScreenWidth() * MSG_WIDTH, 0);
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mOkText.setText("[A]");
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mText.setPosition(Renderer::getScreenWidth() * MSG_PADDING, (Renderer::getScreenHeight() - mText.getSize().y() - mOkText.getSize().y()) / 2);
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mOkText.setPosition(Renderer::getScreenWidth() * MSG_PADDING, mText.getPosition().y() + mText.getSize().y());
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}
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bool GuiMsgBoxOk::input(InputConfig* config, Input input)
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{
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if(input.value != 0 &&
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(config->isMappedTo("a", input) || config->isMappedTo("b", input)))
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{
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if(mCallback)
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mCallback();
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delete this;
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return true;
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}
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return false;
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}
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void GuiMsgBoxOk::render(const Eigen::Affine3f& parentTrans)
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{
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float height = mText.getSize().y() + mOkText.getSize().y();
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Renderer::setMatrix(parentTrans);
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Renderer::drawRect(0, (int)((Renderer::getScreenHeight() - height) / 2), Renderer::getScreenWidth(), (int)height, 0x111111FF);
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mText.render(parentTrans);
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mOkText.render(parentTrans);
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}
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