ES-DE/es-app/src/guis/GuiScraperSearch.cpp

923 lines
37 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// GuiScraperSearch.cpp
//
// User interface for the scraper where the user is able to see an overview
// of the game being scraped and an option to override the game search string.
// Used by both single-game scraping from the GuiMetaDataEd menu as well as
// to resolve scraping conflicts when run from GuiScraperMenu.
// The function to properly save scraped metadata is located here too.
//
// This GUI is called from GuiGameScraper for single-game scraping and
// from GuiScraperMulti for multi-game scraping.
//
#include "guis/GuiScraperSearch.h"
#include "CollectionSystemsManager.h"
#include "FileData.h"
#include "Log.h"
#include "MameNames.h"
#include "PlatformId.h"
#include "SystemData.h"
#include "Window.h"
#include "components/ComponentList.h"
#include "components/DateTimeEditComponent.h"
#include "components/ImageComponent.h"
#include "components/RatingComponent.h"
#include "components/ScrollableContainer.h"
#include "components/TextComponent.h"
#include "guis/GuiMsgBox.h"
#include "guis/GuiTextEditPopup.h"
#include "resources/Font.h"
#include "utils/StringUtil.h"
#include "views/ViewController.h"
#define FAILED_VERIFICATION_RETRIES 8
GuiScraperSearch::GuiScraperSearch(Window* window, SearchType type, unsigned int scrapeCount)
: GuiComponent(window)
, mGrid(window, Vector2i(4, 3))
, mBusyAnim(window)
, mSearchType(type)
, mScrapeCount(scrapeCount)
, mScrapeRatings(false)
, mRefinedSearch(false)
, mFoundGame(false)
{
addChild(&mGrid);
mBlockAccept = false;
mAcceptedResult = false;
mRetrySearch = false;
mRetryCount = 0;
// Left spacer (empty component, needed for borders).
mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), Vector2i(0, 0), false, false,
Vector2i(1, 3), GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
// Selected result name.
mResultName = std::make_shared<TextComponent>(mWindow, "Result name",
Font::get(FONT_SIZE_MEDIUM), 0x777777FF);
// Selected result thumbnail.
mResultThumbnail = std::make_shared<ImageComponent>(mWindow);
mGrid.setEntry(mResultThumbnail, Vector2i(1, 1), false, false, Vector2i(1, 1));
// Selected result description and container.
mDescContainer = std::make_shared<ScrollableContainer>(mWindow);
// Adjust the game description text scrolling parameters depending on the search type.
if (mSearchType == NEVER_AUTO_ACCEPT)
mDescContainer->setScrollParameters(3000, 3000, 85);
else
mDescContainer->setScrollParameters(6000, 3000, 85);
mResultDesc = std::make_shared<TextComponent>(mWindow, "Result desc",
Font::get(FONT_SIZE_SMALL), 0x777777FF);
mDescContainer->addChild(mResultDesc.get());
mDescContainer->setAutoScroll(true);
// Metadata.
auto font = Font::get(FONT_SIZE_SMALL); // Placeholder, gets replaced in onSizeChanged().
const unsigned int mdColor = 0x777777FF;
const unsigned int mdLblColor = 0x666666FF;
mMD_Rating = std::make_shared<RatingComponent>(mWindow);
mMD_ReleaseDate = std::make_shared<DateTimeEditComponent>(mWindow);
mMD_ReleaseDate->setColor(mdColor);
mMD_ReleaseDate->setUppercase(true);
mMD_Developer =
std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT, Vector3f::Zero(),
Vector2f::Zero(), 0x00000000, 0.02f);
mMD_Publisher =
std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT, Vector3f::Zero(),
Vector2f::Zero(), 0x00000000, 0.02f);
mMD_Genre =
std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT, Vector3f::Zero(),
Vector2f::Zero(), 0x00000000, 0.02f);
mMD_Players =
std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT, Vector3f::Zero(),
Vector2f::Zero(), 0x00000000, 0.02f);
mMD_Filler = std::make_shared<TextComponent>(mWindow, "", font, mdColor);
if (Settings::getInstance()->getString("Scraper") != "thegamesdb")
mScrapeRatings = true;
if (mScrapeRatings)
mMD_Pairs.push_back(
MetaDataPair(std::make_shared<TextComponent>(mWindow, "RATING:", font, mdLblColor),
mMD_Rating, false));
mMD_Pairs.push_back(MetaDataPair(
std::make_shared<TextComponent>(mWindow, "RELEASED:", font, mdLblColor), mMD_ReleaseDate));
mMD_Pairs.push_back(MetaDataPair(
std::make_shared<TextComponent>(mWindow, "DEVELOPER:", font, mdLblColor), mMD_Developer));
mMD_Pairs.push_back(MetaDataPair(
std::make_shared<TextComponent>(mWindow, "PUBLISHER:", font, mdLblColor), mMD_Publisher));
mMD_Pairs.push_back(MetaDataPair(
std::make_shared<TextComponent>(mWindow, "GENRE:", font, mdLblColor), mMD_Genre));
mMD_Pairs.push_back(MetaDataPair(
std::make_shared<TextComponent>(mWindow, "PLAYERS:", font, mdLblColor), mMD_Players));
// If no rating is being scraped, add a filler to make sure that the fonts keep the same
// size so the GUI looks consistent.
if (!mScrapeRatings)
mMD_Pairs.push_back(MetaDataPair(
std::make_shared<TextComponent>(mWindow, "", font, mdLblColor), mMD_Filler));
mMD_Grid = std::make_shared<ComponentGrid>(
mWindow, Vector2i(2, static_cast<int>(mMD_Pairs.size() * 2 - 1)));
unsigned int i = 0;
for (auto it = mMD_Pairs.cbegin(); it != mMD_Pairs.cend(); it++) {
mMD_Grid->setEntry(it->first, Vector2i(0, i), false, true);
mMD_Grid->setEntry(it->second, Vector2i(1, i), false, it->resize);
i += 2;
}
mGrid.setEntry(mMD_Grid, Vector2i(2, 1), false, false);
// Result list.
mResultList = std::make_shared<ComponentList>(mWindow);
mResultList->setCursorChangedCallback([this](CursorState state) {
if (state == CURSOR_STOPPED)
updateInfoPane();
});
updateViewStyle();
}
GuiScraperSearch::~GuiScraperSearch()
{
// The following manual resets are required to avoid a race condition when the
// STOP button is pressed in the multi-scraper. Without this code there will be
// a memory leak as the cURL easy handle is not cleaned up. For a normally completed
// scraping however, the destructor will already have been called in HttpReq.
if (mSearchHandle)
mSearchHandle.reset();
if (mMDRetrieveURLsHandle)
mMDRetrieveURLsHandle.reset();
if (mMDResolveHandle)
mMDResolveHandle.reset();
if (mThumbnailReqMap.size() > 0)
mThumbnailReqMap.clear();
HttpReq::cleanupCurlMulti();
// This is required to properly refresh the gamelist view if the user aborted the
// scraping when the miximage was getting generated.
if (Settings::getInstance()->getBool("MiximageGenerate") &&
mMiximageGeneratorThread.joinable()) {
mScrapeResult.savedNewMedia = true;
// We always let the miximage generator thread complete.
mMiximageGeneratorThread.join();
mMiximageGenerator.reset();
TextureResource::manualUnload(mLastSearch.game->getMiximagePath(), false);
ViewController::get()->onFileChanged(mLastSearch.game, true);
}
}
void GuiScraperSearch::onSizeChanged()
{
mGrid.setSize(mSize);
if (mSize.x() == 0 || mSize.y() == 0)
return;
// Column widths.
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT)
mGrid.setColWidthPerc(0, 0.02f); // Looks better when this is higher in auto mode.
else
mGrid.setColWidthPerc(0, 0.01f);
mGrid.setColWidthPerc(1, 0.25f);
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT)
mGrid.setColWidthPerc(2, 0.25f);
else
mGrid.setColWidthPerc(2, 0.28f);
// Row heights.
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT) // Show name.
mGrid.setRowHeightPerc(0, (mResultName->getFont()->getHeight() * 1.6f) /
mGrid.getSize().y()); // Result name.
else
mGrid.setRowHeightPerc(0, 0.0825f); // Hide name but do padding.
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT)
mGrid.setRowHeightPerc(2, 0.2f);
else
mGrid.setRowHeightPerc(1, 0.505f);
const float boxartCellScale = 0.9f;
// Limit thumbnail size using setMaxHeight - we do this instead of letting mGrid
// call setSize because it maintains the aspect ratio.
// We also pad a little so it doesn't rub up against the metadata labels.
mResultThumbnail->setMaxSize(mGrid.getColWidth(1) * boxartCellScale, mGrid.getRowHeight(1));
// Metadata.
resizeMetadata();
if (mSearchType != ALWAYS_ACCEPT_FIRST_RESULT)
mDescContainer->setSize(mGrid.getColWidth(1) * boxartCellScale + mGrid.getColWidth(2),
mResultDesc->getFont()->getHeight() * 3.0f);
else
mDescContainer->setSize(mGrid.getColWidth(3) * boxartCellScale,
mResultDesc->getFont()->getHeight() * 6.0f);
// Make description text wrap at edge of container.
mResultDesc->setSize(mDescContainer->getSize().x(), 0);
// Set the width of mResultName to the cell width so that text abbreviation will work correctly.
Vector2f resultNameSize = mResultName->getSize();
mResultName->setSize(mGrid.getColWidth(3), resultNameSize.y());
mGrid.onSizeChanged();
mBusyAnim.setSize(mSize);
}
void GuiScraperSearch::resizeMetadata()
{
mMD_Grid->setSize(mGrid.getColWidth(2), mGrid.getRowHeight(1));
if (mMD_Grid->getSize().y() > mMD_Pairs.size()) {
const int fontHeight = static_cast<int>(mMD_Grid->getSize().y() / mMD_Pairs.size() * 0.8f);
auto fontLbl = Font::get(fontHeight, FONT_PATH_REGULAR);
auto fontComp = Font::get(fontHeight, FONT_PATH_LIGHT);
// Update label fonts.
float maxLblWidth = 0;
for (auto it = mMD_Pairs.cbegin(); it != mMD_Pairs.cend(); it++) {
it->first->setFont(fontLbl);
it->first->setSize(0, 0);
if (it->first->getSize().x() > maxLblWidth)
maxLblWidth =
it->first->getSize().x() + (16.0f * Renderer::getScreenWidthModifier());
}
for (unsigned int i = 0; i < mMD_Pairs.size(); i++)
mMD_Grid->setRowHeightPerc(
i * 2, (fontLbl->getLetterHeight() + (2.0f * Renderer::getScreenHeightModifier())) /
mMD_Grid->getSize().y());
// Update component fonts.
mMD_ReleaseDate->setFont(fontComp);
mMD_Developer->setFont(fontComp);
mMD_Publisher->setFont(fontComp);
mMD_Genre->setFont(fontComp);
mMD_Players->setFont(fontComp);
mMD_Grid->setColWidthPerc(0, maxLblWidth / mMD_Grid->getSize().x());
if (mScrapeRatings) {
// Rating is manually sized.
mMD_Rating->setSize(mMD_Grid->getColWidth(1), fontLbl->getHeight() * 0.65f);
mMD_Grid->onSizeChanged();
}
// Make result font follow label font.
mResultDesc->setFont(Font::get(fontHeight, FONT_PATH_REGULAR));
}
}
void GuiScraperSearch::updateViewStyle()
{
// Unlink description, result list and result name.
mGrid.removeEntry(mResultName);
mGrid.removeEntry(mResultDesc);
mGrid.removeEntry(mResultList);
// Add them back depending on search type.
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT) {
// Show name.
mGrid.setEntry(mResultName, Vector2i(1, 0), false, false, Vector2i(2, 1),
GridFlags::BORDER_TOP);
// Need a border on the bottom left.
mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), Vector2i(0, 2), false, false,
Vector2i(3, 1), GridFlags::BORDER_BOTTOM);
// Show description on the right.
mGrid.setEntry(mDescContainer, Vector2i(3, 0), false, false, Vector2i(1, 3),
GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
// Make description text wrap at edge of container.
mResultDesc->setSize(mDescContainer->getSize().x(), 0.0f);
}
else {
// Fake row where name would be.
mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), Vector2i(1, 0), false, true,
Vector2i(2, 1), GridFlags::BORDER_TOP);
// Show result list on the right.
mGrid.setEntry(mResultList, Vector2i(3, 0), true, true, Vector2i(1, 3),
GridFlags::BORDER_LEFT | GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
// Show description under image/info.
mGrid.setEntry(mDescContainer, Vector2i(1, 2), false, false, Vector2i(2, 1),
GridFlags::BORDER_BOTTOM);
// Make description text wrap at edge of container.
mResultDesc->setSize(mDescContainer->getSize().x(), 0);
}
}
void GuiScraperSearch::search(const ScraperSearchParams& params)
{
mBlockAccept = true;
mAcceptedResult = false;
mMiximageResult = false;
mScrapeResult = {};
mResultList->clear();
mScraperResults.clear();
mMDRetrieveURLsHandle.reset();
mThumbnailReqMap.clear();
mMDResolveHandle.reset();
updateInfoPane();
mLastSearch = params;
mSearchHandle = startScraperSearch(params);
}
void GuiScraperSearch::stop()
{
mThumbnailReqMap.clear();
mSearchHandle.reset();
mMDResolveHandle.reset();
mMDRetrieveURLsHandle.reset();
mMiximageGenerator.reset();
mBlockAccept = false;
mAcceptedResult = false;
mMiximageResult = false;
mScrapeResult = {};
}
void GuiScraperSearch::onSearchDone(const std::vector<ScraperSearchResult>& results)
{
mResultList->clear();
mScraperResults = results;
auto font = Font::get(FONT_SIZE_MEDIUM);
unsigned int color = 0x777777FF;
if (results.empty()) {
// Check if the scraper used is still valid.
if (!isValidConfiguredScraper()) {
mWindow->pushGui(new GuiMsgBox(
mWindow, getHelpStyle(),
Utils::String::toUpper("Configured scraper is no longer available.\n"
"Please change the scraping source in the settings."),
"FINISH", mSkipCallback));
}
else {
mFoundGame = false;
ComponentListRow row;
row.addElement(std::make_shared<TextComponent>(mWindow, "NO GAMES FOUND", font, color),
true);
if (mSkipCallback)
row.makeAcceptInputHandler(mSkipCallback);
mResultList->addRow(row);
mGrid.resetCursor();
}
}
else {
mFoundGame = true;
ComponentListRow row;
for (size_t i = 0; i < results.size(); i++) {
row.elements.clear();
row.addElement(
std::make_shared<TextComponent>(
mWindow, Utils::String::toUpper(results.at(i).mdl.get("name")), font, color),
true);
row.makeAcceptInputHandler([this, i] { returnResult(mScraperResults.at(i)); });
mResultList->addRow(row);
}
mGrid.resetCursor();
}
mBlockAccept = false;
updateInfoPane();
// If there is no thumbnail to download and we're in semi-automatic mode, proceed to return
// the results or we'll get stuck forever waiting for a thumbnail to be downloaded.
if (mSearchType == ACCEPT_SINGLE_MATCHES && results.size() == 1 &&
mScraperResults.front().thumbnailImageUrl == "")
returnResult(mScraperResults.front());
// For automatic mode, if there's no thumbnail to download or no matching games found,
// proceed directly or we'll get stuck forever.
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT) {
if (mScraperResults.size() == 0 ||
(mScraperResults.size() > 0 && mScraperResults.front().thumbnailImageUrl == "")) {
if (mScraperResults.size() == 0)
mSkipCallback();
else
returnResult(mScraperResults.front());
}
}
}
void GuiScraperSearch::onSearchError(const std::string& error, HttpReq::Status status)
{
// This is a workaround for a somehow frequently recurring issue with screenscraper.fr
// where requests to download the thumbnails are randomly met with TLS verification errors.
// It's unclear why it only happens to the thumbnail requests, but it usually goes away
// after a few days or so. If this issue occurs and the corresponding setting has been
// enabled, we'll retry the search automatically up to FAILED_VERIFICATION_RETRIES number
// of times. Usually a few retries is enough to get the thumbnail to download. If not,
// the error dialog will be presented to the user, and if the "Retry" button is pressed,
// a new round of retries will take place.
if (status == HttpReq::REQ_FAILED_VERIFICATION && mRetryCount < FAILED_VERIFICATION_RETRIES &&
Settings::getInstance()->getBool("ScraperRetryPeerVerification")) {
LOG(LogError) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
mRetrySearch = true;
mRetryCount++;
LOG(LogError) << "GuiScraperSearch: Attempting automatic retry " << mRetryCount << " of "
<< FAILED_VERIFICATION_RETRIES;
return;
}
else {
mRetryCount = 0;
}
if (mScrapeCount > 1) {
LOG(LogError) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(), Utils::String::toUpper(error),
"RETRY",
std::bind(&GuiScraperSearch::search, this, mLastSearch),
"SKIP", mSkipCallback, "CANCEL", mCancelCallback, true));
}
else {
LOG(LogError) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(), Utils::String::toUpper(error),
"RETRY",
std::bind(&GuiScraperSearch::search, this, mLastSearch),
"CANCEL", mCancelCallback, "", nullptr, true));
}
}
int GuiScraperSearch::getSelectedIndex()
{
if (!mScraperResults.size() || mGrid.getSelectedComponent() != mResultList)
return -1;
return mResultList->getCursorId();
}
void GuiScraperSearch::updateInfoPane()
{
int i = getSelectedIndex();
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT && mScraperResults.size())
i = 0;
if (i != -1 && static_cast<int>(mScraperResults.size() > i)) {
ScraperSearchResult& res = mScraperResults.at(i);
mResultName->setText(Utils::String::toUpper(res.mdl.get("name")));
mResultDesc->setText(Utils::String::toUpper(res.mdl.get("desc")));
mDescContainer->reset();
mResultThumbnail->setImage("");
const std::string& thumb = res.screenshotUrl.empty() ? res.coverUrl : res.screenshotUrl;
mScraperResults[i].thumbnailImageUrl = thumb;
// Cache the thumbnail image in mScraperResults so that we don't need to download
// it every time the list is scrolled back and forth.
if (mScraperResults[i].thumbnailImageData.size() > 0) {
std::string content = mScraperResults[i].thumbnailImageData;
mResultThumbnail->setImage(content.data(), content.length());
mGrid.onSizeChanged(); // A hack to fix the thumbnail position since its size changed.
}
// If it's not cached in mScraperResults it should mean that it's the first time
// we access the entry, and therefore we need to download the image.
else {
if (!thumb.empty()) {
// Make sure we don't attempt to download the same thumbnail twice.
if (mScraperResults[i].thumbnailDownloadStatus != IN_PROGRESS) {
mScraperResults[i].thumbnailDownloadStatus = IN_PROGRESS;
// Add an entry into the thumbnail map, this way we can track and download
// each thumbnail separately even as they're downloading while scrolling
// through the result list.
mThumbnailReqMap.insert(std::pair<std::string, std::unique_ptr<HttpReq>>(
mScraperResults[i].thumbnailImageUrl,
std::unique_ptr<HttpReq>(new HttpReq(thumb))));
}
}
}
// Metadata.
if (mScrapeRatings) {
mMD_Rating->setValue(Utils::String::toUpper(res.mdl.get("rating")));
mMD_Rating->setOpacity(255);
}
mMD_ReleaseDate->setValue(Utils::String::toUpper(res.mdl.get("releasedate")));
mMD_Developer->setText(Utils::String::toUpper(res.mdl.get("developer")));
mMD_Publisher->setText(Utils::String::toUpper(res.mdl.get("publisher")));
mMD_Genre->setText(Utils::String::toUpper(res.mdl.get("genre")));
mMD_Players->setText(Utils::String::toUpper(res.mdl.get("players")));
mGrid.onSizeChanged();
}
else {
mResultName->setText("");
mResultDesc->setText("");
mResultThumbnail->setImage("");
// Metadata.
if (mScrapeRatings) {
mMD_Rating->setValue("");
mMD_Rating->setOpacity(0);
}
// Set the release date to this value to force DateTimeEditComponent to put a
// blank instead of the text 'unknown' prior to the scrape result being returned.
mMD_ReleaseDate->setValue("19700101T010101");
mMD_Developer->setText("");
mMD_Publisher->setText("");
mMD_Genre->setText("");
mMD_Players->setText("");
}
}
bool GuiScraperSearch::input(InputConfig* config, Input input)
{
if (config->isMappedTo("a", input) && input.value != 0) {
if (mBlockAccept)
return true;
}
// Refine the search, unless the result has already been accepted or we're in semi-automatic
// mode and there are less than 2 search results.
if (!mAcceptedResult && config->isMappedTo("y", input) && input.value != 0) {
if (mSearchType != ACCEPT_SINGLE_MATCHES ||
mSearchType == ACCEPT_SINGLE_MATCHES && mScraperResults.size() > 1) {
openInputScreen(mLastSearch);
}
}
// Skip game, unless the result has already been accepted.
if (!mAcceptedResult && mScrapeCount > 1 && config->isMappedTo("x", input) && input.value != 0)
mSkipCallback();
return GuiComponent::input(config, input);
}
void GuiScraperSearch::render(const Transform4x4f& parentTrans)
{
Transform4x4f trans = parentTrans * getTransform();
renderChildren(trans);
Renderer::drawRect(0.0f, 0.0f, mSize.x(), mSize.y(), 0x00000009, 0x00000009);
if (mBlockAccept) {
Renderer::setMatrix(trans);
mBusyAnim.render(trans);
}
}
void GuiScraperSearch::returnResult(ScraperSearchResult result)
{
mBlockAccept = true;
mAcceptedResult = true;
// Resolve metadata image before returning.
if (result.mediaFilesDownloadStatus != COMPLETED) {
result.mediaFilesDownloadStatus = IN_PROGRESS;
mMDResolveHandle = resolveMetaDataAssets(result, mLastSearch);
return;
}
mScrapeCount -= 1;
mAcceptCallback(result);
mRefinedSearch = false;
mRetryCount = 0;
}
void GuiScraperSearch::update(int deltaTime)
{
GuiComponent::update(deltaTime);
// There was a failure and we're attempting an automatic retry.
if (mRetrySearch) {
mRetrySearch = false;
stop();
search(mLastSearch);
return;
}
if (mBlockAccept)
mBusyAnim.update(deltaTime);
// Check if the thumbnail for the currently selected game has finished downloading.
if (mScraperResults.size() > 0) {
auto it =
mThumbnailReqMap.find(mScraperResults[mResultList->getCursorId()].thumbnailImageUrl);
if (it != mThumbnailReqMap.end() && it->second->status() != HttpReq::REQ_IN_PROGRESS)
updateThumbnail();
}
if (mSearchHandle && mSearchHandle->status() != ASYNC_IN_PROGRESS) {
auto status = mSearchHandle->status();
mScraperResults = mSearchHandle->getResults();
auto statusString = mSearchHandle->getStatusString();
// We reset here because onSearchDone in auto mode can call mSkipCallback() which
// can call another search() which will set our mSearchHandle to something important.
mSearchHandle.reset();
if (status == ASYNC_DONE && mScraperResults.size() == 0)
onSearchDone(mScraperResults);
if (status == ASYNC_DONE && mScraperResults.size() > 0) {
if (mScraperResults.front().mediaURLFetch == COMPLETED) {
onSearchDone(mScraperResults);
}
else {
std::string gameIDs;
for (auto it = mScraperResults.cbegin(); it != mScraperResults.cend(); it++)
gameIDs += it->gameID + ',';
// Remove the last comma
gameIDs.pop_back();
mMDRetrieveURLsHandle = startMediaURLsFetch(gameIDs);
}
}
else if (status == ASYNC_ERROR) {
onSearchError(statusString);
}
}
if (mMDRetrieveURLsHandle && mMDRetrieveURLsHandle->status() != ASYNC_IN_PROGRESS) {
if (mMDRetrieveURLsHandle->status() == ASYNC_DONE) {
auto results_media = mMDRetrieveURLsHandle->getResults();
auto statusString_media = mMDRetrieveURLsHandle->getStatusString();
auto results_scrape = mScraperResults;
mMDRetrieveURLsHandle.reset();
mScraperResults.clear();
// Combine the intial scrape results with the media URL results.
for (auto it = results_media.cbegin(); it != results_media.cend(); it++) {
for (unsigned int i = 0; i < results_scrape.size(); i++) {
if (results_scrape[i].gameID == it->gameID) {
results_scrape[i].box3DUrl = it->box3DUrl;
results_scrape[i].coverUrl = it->coverUrl;
results_scrape[i].marqueeUrl = it->marqueeUrl;
results_scrape[i].screenshotUrl = it->screenshotUrl;
results_scrape[i].videoUrl = it->videoUrl;
results_scrape[i].scraperRequestAllowance = it->scraperRequestAllowance;
results_scrape[i].mediaURLFetch = COMPLETED;
}
}
}
onSearchDone(results_scrape);
}
else if (mMDRetrieveURLsHandle->status() == ASYNC_ERROR) {
onSearchError(mMDRetrieveURLsHandle->getStatusString());
mMDRetrieveURLsHandle.reset();
}
}
// Check if a miximage generator thread was started, and if the processing has been completed.
if (mMiximageGenerator && mGeneratorFuture.valid()) {
// Only wait one millisecond as this update() function runs very frequently.
if (mGeneratorFuture.wait_for(std::chrono::milliseconds(1)) == std::future_status::ready) {
mMDResolveHandle.reset();
// We always let the miximage generator thread complete.
mMiximageGeneratorThread.join();
if (!mGeneratorFuture.get())
mScrapeResult.savedNewMedia = true;
returnResult(mScrapeResult);
mMiximageGenerator.reset();
}
}
if (mMDResolveHandle && mMDResolveHandle->status() != ASYNC_IN_PROGRESS) {
if (mMDResolveHandle->status() == ASYNC_DONE) {
mScrapeResult = mMDResolveHandle->getResult();
mScrapeResult.mediaFilesDownloadStatus = COMPLETED;
mMDResolveHandle.reset();
if (mScrapeResult.mediaFilesDownloadStatus == COMPLETED &&
Settings::getInstance()->getBool("MiximageGenerate")) {
std::string currentMiximage = mLastSearch.game->getMiximagePath();
if (currentMiximage == "" ||
(currentMiximage != "" &&
Settings::getInstance()->getBool("MiximageOverwrite"))) {
mMiximageGenerator =
std::make_unique<MiximageGenerator>(mLastSearch.game, mResultMessage);
// The promise/future mechanism is used as signaling for the thread to
// indicate that processing has been completed. The reason to run a separate
// thread is that the busy animation will then be played and that the user
// interface does not become completely unresponsive during the miximage
// generation.
std::promise<bool>().swap(mGeneratorPromise);
mGeneratorFuture = mGeneratorPromise.get_future();
mMiximageGeneratorThread =
std::thread(&MiximageGenerator::startThread, mMiximageGenerator.get(),
&mGeneratorPromise);
}
else {
returnResult(mScrapeResult);
}
}
else {
returnResult(mScrapeResult);
}
}
else if (mMDResolveHandle->status() == ASYNC_ERROR) {
onSearchError(mMDResolveHandle->getStatusString());
mMDResolveHandle.reset();
}
}
}
void GuiScraperSearch::updateThumbnail()
{
auto it = mThumbnailReqMap.find(mScraperResults[mResultList->getCursorId()].thumbnailImageUrl);
if (it != mThumbnailReqMap.end() && it->second->status() == HttpReq::REQ_SUCCESS) {
// Save thumbnail to mScraperResults cache and set the flag that the
// thumbnail download has been completed for this game.
if (mScraperResults[mResultList->getCursorId()].thumbnailDownloadStatus == IN_PROGRESS) {
mScraperResults[mResultList->getCursorId()].thumbnailImageData =
it->second->getContent();
mScraperResults[mResultList->getCursorId()].thumbnailDownloadStatus = COMPLETED;
}
// Activate the thumbnail in the GUI.
std::string content = mScraperResults[mResultList->getCursorId()].thumbnailImageData;
if (content.size() > 0) {
mResultThumbnail->setImage(content.data(), content.length());
mGrid.onSizeChanged(); // A hack to fix the thumbnail position since its size changed.
}
}
else {
mResultThumbnail->setImage("");
onSearchError("Error downloading thumbnail:\n " + it->second->getErrorMsg(),
it->second->status());
}
mThumbnailReqMap.erase(it);
// When the thumbnail has been downloaded and we are in automatic mode, or if
// we are in semi-automatic mode with a single matching game result, we proceed
// to immediately download the rest of the media files.
if ((mSearchType == ALWAYS_ACCEPT_FIRST_RESULT ||
(mSearchType == ACCEPT_SINGLE_MATCHES && mScraperResults.size() == 1 &&
mRefinedSearch == false)) &&
mScraperResults.front().thumbnailDownloadStatus == COMPLETED) {
mRefinedSearch = false;
if (mScraperResults.size() == 0)
mSkipCallback();
else
returnResult(mScraperResults.front());
}
}
void GuiScraperSearch::openInputScreen(ScraperSearchParams& params)
{
auto searchForFunc = [&](const std::string& name) {
stop();
mRefinedSearch = true;
params.nameOverride = name;
search(params);
};
mRetryCount = 0;
std::string searchString;
if (params.nameOverride.empty()) {
// If the setting to search based on metadata name has been set, then show this string
// regardless of whether the entry is an arcade game and TheGamesDB is used.
if (Settings::getInstance()->getBool("ScraperSearchMetadataName")) {
searchString = Utils::String::removeParenthesis(params.game->metadata.get("name"));
}
else {
// If searching based on the actual file name, then expand to the full game name
// in case the scraper is set to TheGamesDB and it's an arcade game. This is
// required as TheGamesDB does not support searches using the short MAME names.
if (params.game->isArcadeGame() &&
Settings::getInstance()->getString("Scraper") == "thegamesdb")
searchString = MameNames::getInstance()->getCleanName(params.game->getCleanName());
else
searchString = params.game->getCleanName();
}
}
else {
searchString = params.nameOverride;
}
mWindow->pushGui(new GuiTextEditPopup(mWindow, getHelpStyle(), "REFINE SEARCH", searchString,
searchForFunc, false, "SEARCH", "APPLY CHANGES?"));
}
bool GuiScraperSearch::saveMetadata(const ScraperSearchResult& result,
MetaDataList& metadata,
FileData* scrapedGame)
{
bool metadataUpdated = false;
bool hasDefaultName = false;
std::vector<MetaDataDecl> mMetaDataDecl = metadata.getMDD();
std::string defaultName;
// Get the default name, which is either the MAME name or the name of the physical file
// or directory.
if (scrapedGame->isArcadeGame())
defaultName = MameNames::getInstance()->getCleanName(scrapedGame->getCleanName());
else
defaultName = Utils::FileSystem::getStem(scrapedGame->getFileName());
// We want the comparison to be case sensitive.
if (defaultName == metadata.get("name"))
hasDefaultName = true;
for (unsigned int i = 0; i < mMetaDataDecl.size(); i++) {
// Skip elements that are tagged not to be scraped.
if (!mMetaDataDecl.at(i).shouldScrape)
continue;
const std::string& key = mMetaDataDecl.at(i).key;
// Skip element if the setting to not scrape metadata has been set,
// unless its type is rating or name.
if (!Settings::getInstance()->getBool("ScrapeMetadata") &&
(key != "rating" && key != "name"))
continue;
// Skip saving of rating if the corresponding option has been set to false.
if (key == "rating" && !Settings::getInstance()->getBool("ScrapeRatings"))
continue;
// Skip saving of game name if the corresponding option has been set to false.
if (key == "name" && !Settings::getInstance()->getBool("ScrapeGameNames"))
continue;
// Skip elements that are empty.
if (result.mdl.get(key) == "")
continue;
// Skip elements that are the same as the default metadata value.
if (result.mdl.get(key) == mMetaDataDecl.at(i).defaultValue)
continue;
// Skip elements that are identical to the existing value.
if (result.mdl.get(key) == metadata.get(key))
continue;
// Make sure to set releasedate to the proper default value.
if (key == "releasedate" && metadata.get(key) == "19700101T010000")
metadata.set(key, mMetaDataDecl.at(i).defaultValue);
// Overwrite all the other values if the flag to overwrite data has been set.
if (Settings::getInstance()->getBool("ScraperOverwriteData")) {
metadata.set(key, result.mdl.get(key));
metadataUpdated = true;
}
// If the key is the game name and it's set to its default value, then update.
else if (key == "name" && hasDefaultName) {
metadata.set(key, result.mdl.get(key));
metadataUpdated = true;
}
// Else only update the value if it is set to the default metadata value.
else if (metadata.get(key) == mMetaDataDecl.at(i).defaultValue) {
metadata.set(key, result.mdl.get(key));
metadataUpdated = true;
}
// For the description, expand any escaped HTML quotation marks to literal
// quotation marks.
if (key == "desc" && metadataUpdated)
metadata.set(key, Utils::String::replace(metadata.get(key), "&quot;", "\""));
}
return metadataUpdated;
}
std::vector<HelpPrompt> GuiScraperSearch::getHelpPrompts()
{
std::vector<HelpPrompt> prompts;
prompts.push_back(HelpPrompt("y", "refine search"));
if (mScrapeCount > 1)
prompts.push_back(HelpPrompt("x", "skip"));
if (mFoundGame && (mRefinedSearch || mSearchType != ACCEPT_SINGLE_MATCHES ||
(mSearchType == ACCEPT_SINGLE_MATCHES && mScraperResults.size() > 1)))
prompts.push_back(HelpPrompt("a", "accept result"));
return prompts;
}
HelpStyle GuiScraperSearch::getHelpStyle()
{
HelpStyle style = HelpStyle();
style.applyTheme(ViewController::get()->getState().getSystem()->getTheme(), "system");
return style;
}