mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
eb4bafcb2f
CMake is much more versatile, providing build support on multiple platforms to generate Makefiles. This should serve as a starting point for CMake builds. Please note the /CMake/* scripts are actually ripped from the ORGE3D repositories, but they seem to be in the Public Domain. Thanks!
223 lines
7.2 KiB
CMake
223 lines
7.2 KiB
CMake
cmake_minimum_required(VERSION 2.6)
|
|
|
|
project(emulationstation)
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#add local find scripts to CMAKE path
|
|
LIST(APPEND CMAKE_MODULE_PATH
|
|
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
|
|
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages
|
|
)
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#set up OpenGL system variable
|
|
set(GLSystem "Desktop OpenGL" CACHE STRING "The OpenGL system to be used")
|
|
set_property(CACHE GLSystem PROPERTY STRINGS "Desktop OpenGL" "OpenGL ES")
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#check if we're running on Raspberry Pi
|
|
MESSAGE("Looking for bcm_host.h")
|
|
if(EXISTS "/opt/vc/include/bcm_host.h")
|
|
MESSAGE("bcm_host.h found")
|
|
set(BCMHOST found)
|
|
set(GLSystem "OpenGL ES")
|
|
else()
|
|
MESSAGE("bcm_host.h not found")
|
|
endif()
|
|
|
|
#finding necessary packages
|
|
#-------------------------------------------------------------------------------
|
|
if(${GLSystem} MATCHES "Desktop OpenGL")
|
|
find_package(OpenGL REQUIRED)
|
|
else()
|
|
find_package(OpenGLES REQUIRED)
|
|
endif()
|
|
find_package(FreeType REQUIRED)
|
|
find_package(FreeImage REQUIRED)
|
|
find_package(SDL REQUIRED)
|
|
find_package(Boost REQUIRED)
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#set up compiler flags and excutable names
|
|
if(DEFINED BCMHOST)
|
|
add_definitions(-D_RPI_)
|
|
endif()
|
|
|
|
if(MSVC)
|
|
set(CMAKE_DEBUG_POSTFIX "d")
|
|
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
|
|
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
|
|
endif()
|
|
|
|
if(CMAKE_COMPILER_IS_GNUCXX)
|
|
set(CMAKE_CXX_FLAGS "-std=c++11") #support C++11
|
|
set(CMAKE_CXX_FLAGS "-O2") #optimize
|
|
set(CMAKE_EXE_LINKER_FLAGS "-s") #strip binary
|
|
endif()
|
|
|
|
if(${GLSystem} MATCHES "Desktop OpenGL")
|
|
add_definitions(-DUSE_OPENGL_DESKTOP)
|
|
else()
|
|
add_definitions(-DUSE_OPENGL_ES)
|
|
endif()
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#add include directories
|
|
set(ES_INCLUDE_DIRS
|
|
${FREETYPE_INCLUDE_DIRS}
|
|
${FreeImage_INCLUDE_DIRS}
|
|
${SDL_INCLUDE_DIR}
|
|
${Boost_INCLUDE_DIRS}
|
|
)
|
|
|
|
if(${GLSystem} MATCHES "Desktop OpenGL")
|
|
LIST(APPEND ES_INCLUDE_DIRS
|
|
${OPENGL_INCLUDE_DIR}
|
|
)
|
|
else()
|
|
LIST(APPEND ES_INCLUDE_DIRS
|
|
${OPENGLES_INCLUDE_DIR}
|
|
)
|
|
endif()
|
|
|
|
if(DEFINED BCMHOST)
|
|
LIST(APPEND ES_INCLUDE_DIRS
|
|
"/opt/vc/include"
|
|
"/opt/vc/include/interface/vcos"
|
|
"/opt/vc/include/interface/vmcs_host/linux"
|
|
"/opt/vc/include/interface/vcos/pthreads"
|
|
)
|
|
endif()
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#define basic sources and headers
|
|
set(ES_HEADERS
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioManager.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/FolderData.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Font.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/GameData.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Gui.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/InputConfig.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Log.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/MathExp.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/platform.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Renderer.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/XMLReader.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiAnimation.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiBox.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiImage.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiList.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMenu.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiTheme.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/pugiXML/pugiconfig.hpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/pugiXML/pugixml.hpp
|
|
)
|
|
set(ES_SOURCES
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioManager.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/FolderData.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Font.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/GameData.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Gui.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/InputConfig.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Log.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/MathExp.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/platform.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Renderer_draw_gl.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Renderer_init.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/XMLReader.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiAnimation.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiBox.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiImage.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.cpp
|
|
# ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiList.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMenu.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiTheme.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/pugiXML/pugixml.cpp
|
|
)
|
|
|
|
#add OS specifix sources
|
|
#if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
|
# LIST(APPEND ES_SOURCES
|
|
# main_windows.cpp
|
|
# )
|
|
#endif()
|
|
#if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
|
# LIST(APPEND ES_SOURCES
|
|
# main_linux.cpp
|
|
# )
|
|
#endif()
|
|
|
|
#add open gl specific sources
|
|
if(${GLSystem} MATCHES "Desktop OpenGL")
|
|
LIST(APPEND ES_SOURCES
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Renderer_init_sdlgl.cpp
|
|
)
|
|
else()
|
|
LIST(APPEND ES_SOURCES
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/Renderer_init_gles.cpp
|
|
)
|
|
endif()
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#define libraries and directories
|
|
set(ES_LIBRARIES
|
|
# ${FREETYPE_LIBRARIES}
|
|
# ${FreeImage_LIBRARIES}
|
|
# ${SDL_LIBRARY}
|
|
# ${Boost_LIBRARIES}
|
|
freetype
|
|
freeimage
|
|
SDL
|
|
boost_filesystem
|
|
boost_system
|
|
)
|
|
|
|
if(${GLSystem} MATCHES "Desktop OpenGL")
|
|
LIST(APPEND ES_LIBRARIES
|
|
${OPENGL_LIBRARIES}
|
|
)
|
|
else()
|
|
LIST(APPEND ES_LIBRARIES
|
|
${OPENGLES_LIBRARIES}
|
|
)
|
|
endif()
|
|
|
|
if(DEFINED BCMHOST)
|
|
LIST(APPEND ES_LIBRARIES
|
|
bcm_host
|
|
)
|
|
endif()
|
|
|
|
if(DEFINED BCMHOST)
|
|
LINK_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR} "/opt/vc/lib")
|
|
endif()
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#set up build directories
|
|
set(dir ${CMAKE_CURRENT_SOURCE_DIR})
|
|
set(EXECUTABLE_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
|
|
set(LIBRARY_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
|
|
|
|
#-------------------------------------------------------------------------------
|
|
#define target
|
|
include_directories(${ES_INCLUDE_DIRS})
|
|
add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
|
|
target_link_libraries(emulationstation ${ES_LIBRARIES})
|