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animations
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
components
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Merge pull request #93 from dirk-de-bugger/TextEditComponent
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2017-03-13 17:57:35 +00:00 |
guis
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cosmetic - spaces -> tabs to match rest of file
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2016-08-10 02:48:04 +01:00 |
resources
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Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
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2017-01-29 22:46:22 +00:00 |
AsyncHandle.h
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Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180.
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2015-02-09 23:23:36 +01:00 |
AudioManager.cpp
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
AudioManager.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
GuiComponent.cpp
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Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image
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2016-12-12 09:34:01 +00:00 |
GuiComponent.h
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Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image
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2016-12-12 09:34:01 +00:00 |
HelpStyle.cpp
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
HelpStyle.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
HttpReq.cpp
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Fixed buffer overflow in HttpReq::encodeUrl.
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2014-11-29 14:42:30 -06:00 |
HttpReq.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
ImageIO.cpp
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
ImageIO.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
InputConfig.cpp
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
InputConfig.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
InputManager.cpp
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Revert "workaround for analogue trigger configuration - eg with xpad."
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2016-08-14 20:24:39 +01:00 |
InputManager.h
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Revert "workaround for analogue trigger configuration - eg with xpad."
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2016-08-14 20:24:39 +01:00 |
Log.cpp
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
Log.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
platform.cpp
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don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
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2016-01-17 18:33:59 +00:00 |
platform.h
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don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
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2016-01-17 18:33:59 +00:00 |
Renderer.h
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Removed some unused Renderer functions (onInit, onDeinit).
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2015-03-03 16:36:21 -06:00 |
Renderer_draw_gl.cpp
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Removed some unused Renderer functions (onInit, onDeinit).
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2015-03-03 16:36:21 -06:00 |
Renderer_init_sdlgl.cpp
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Hide mouse cursor early
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2016-02-05 00:07:34 +00:00 |
Settings.cpp
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Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
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2017-01-29 22:46:22 +00:00 |
Settings.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
Sound.cpp
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Fix backwards "sound enabled" logic (#261).
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2014-11-11 19:13:57 -06:00 |
Sound.h
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
ThemeData.cpp
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Merge pull request #102 from jrassa/videoMaxSize
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2017-03-13 17:52:48 +00:00 |
ThemeData.h
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implemented feature element to allow themes to support new features w… (#96)
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2017-03-10 18:49:15 +00:00 |
Util.cpp
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Fix linux (fedora) compilation issues
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2016-08-31 12:17:38 +01:00 |
Util.h
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Fix linux (fedora) compilation issues
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2016-08-31 12:17:38 +01:00 |
Window.cpp
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Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
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2017-01-29 22:46:22 +00:00 |
Window.h
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Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active.
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2016-09-17 17:08:52 +02:00 |