ES-DE/es-core/src
2017-03-13 17:57:35 +00:00
..
animations Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
components Merge pull request #93 from dirk-de-bugger/TextEditComponent 2017-03-13 17:57:35 +00:00
guis cosmetic - spaces -> tabs to match rest of file 2016-08-10 02:48:04 +01:00
resources Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
AsyncHandle.h Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180. 2015-02-09 23:23:36 +01:00
AudioManager.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
AudioManager.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
GuiComponent.cpp Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image 2016-12-12 09:34:01 +00:00
GuiComponent.h Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image 2016-12-12 09:34:01 +00:00
HelpStyle.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
HelpStyle.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
HttpReq.cpp Fixed buffer overflow in HttpReq::encodeUrl. 2014-11-29 14:42:30 -06:00
HttpReq.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
ImageIO.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
ImageIO.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
InputConfig.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
InputConfig.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
InputManager.cpp Revert "workaround for analogue trigger configuration - eg with xpad." 2016-08-14 20:24:39 +01:00
InputManager.h Revert "workaround for analogue trigger configuration - eg with xpad." 2016-08-14 20:24:39 +01:00
Log.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Log.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
platform.cpp don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files 2016-01-17 18:33:59 +00:00
platform.h don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files 2016-01-17 18:33:59 +00:00
Renderer.h Removed some unused Renderer functions (onInit, onDeinit). 2015-03-03 16:36:21 -06:00
Renderer_draw_gl.cpp Removed some unused Renderer functions (onInit, onDeinit). 2015-03-03 16:36:21 -06:00
Renderer_init_sdlgl.cpp Hide mouse cursor early 2016-02-05 00:07:34 +00:00
Settings.cpp Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
Settings.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Sound.cpp Fix backwards "sound enabled" logic (#261). 2014-11-11 19:13:57 -06:00
Sound.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
ThemeData.cpp Merge pull request #102 from jrassa/videoMaxSize 2017-03-13 17:52:48 +00:00
ThemeData.h implemented feature element to allow themes to support new features w… (#96) 2017-03-10 18:49:15 +00:00
Util.cpp Fix linux (fedora) compilation issues 2016-08-31 12:17:38 +01:00
Util.h Fix linux (fedora) compilation issues 2016-08-31 12:17:38 +01:00
Window.cpp Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
Window.h Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active. 2016-09-17 17:08:52 +02:00