mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-23 22:55:39 +00:00
1dfb45e133
Added startPolling and stopPolling to InputManager.
457 lines
12 KiB
C++
457 lines
12 KiB
C++
#include "InputManager.h"
|
|
#include "InputConfig.h"
|
|
#include "Window.h"
|
|
#include "Log.h"
|
|
#include "pugiXML/pugixml.hpp"
|
|
#include <boost/filesystem.hpp>
|
|
#include "platform.h"
|
|
|
|
#if defined(WIN32) || defined(_WIN32)
|
|
#include <Windows.h>
|
|
#endif
|
|
|
|
namespace fs = boost::filesystem;
|
|
|
|
//----- InputDevice ----------------------------------------------------------------------------
|
|
|
|
InputDevice::InputDevice(const std::string & deviceName, unsigned long vendorId, unsigned long productId)
|
|
: name(deviceName), vendor(vendorId), product(productId)
|
|
{
|
|
}
|
|
|
|
bool InputDevice::operator==(const InputDevice & b) const
|
|
{
|
|
return (name == b.name && vendor == b.vendor && product == b.product);
|
|
}
|
|
|
|
//----- InputManager ---------------------------------------------------------------------------
|
|
|
|
InputManager::InputManager(Window* window) : mWindow(window),
|
|
mJoysticks(NULL), mInputConfigs(NULL), mKeyboardInputConfig(NULL), mPrevAxisValues(NULL),
|
|
mNumJoysticks(0), mNumPlayers(0), devicePollingTimer(NULL)
|
|
{
|
|
}
|
|
|
|
InputManager::~InputManager()
|
|
{
|
|
deinit();
|
|
}
|
|
|
|
std::vector<InputDevice> InputManager::getInputDevices() const
|
|
{
|
|
std::vector<InputDevice> currentDevices;
|
|
|
|
//retrieve all input devices from system
|
|
#if defined (__APPLE__)
|
|
#error TODO: Not implemented for MacOS yet!!!
|
|
#elif defined(__linux__)
|
|
//open linux input devices file system
|
|
const std::string inputPath("/dev/input");
|
|
fs::directory_iterator dirIt(inputPath);
|
|
while (dirIt != fs::directory_iterator()) {
|
|
//get directory entry
|
|
std::string deviceName = (*dirIt).path().string();
|
|
//remove parent path
|
|
deviceName.erase(0, inputPath.length() + 1);
|
|
//check if it start with "js"
|
|
if (deviceName.length() >= 3 && deviceName.find("js") == 0) {
|
|
//looks like a joystick. add to devices.
|
|
currentDevices.push_back(InputDevice(deviceName, 0, 0));
|
|
}
|
|
++dirIt;
|
|
}
|
|
//or dump /proc/bus/input/devices anbd search for a Handler=..."js"... entry
|
|
#elif defined(WIN32) || defined(_WIN32)
|
|
RAWINPUTDEVICELIST * deviceList = nullptr;
|
|
UINT nrOfDevices = 0;
|
|
//get number of input devices
|
|
if (GetRawInputDeviceList(deviceList, &nrOfDevices, sizeof(RAWINPUTDEVICELIST)) != -1 && nrOfDevices > 0)
|
|
{
|
|
//get list of input devices
|
|
deviceList = new RAWINPUTDEVICELIST[nrOfDevices];
|
|
if (GetRawInputDeviceList(deviceList, &nrOfDevices, sizeof(RAWINPUTDEVICELIST)) != -1)
|
|
{
|
|
//loop through input devices
|
|
for (unsigned int i = 0; i < nrOfDevices; i++)
|
|
{
|
|
//get device name
|
|
char * rawName = new char[2048];
|
|
UINT rawNameSize = 2047;
|
|
GetRawInputDeviceInfo(deviceList[i].hDevice, RIDI_DEVICENAME, (void *)rawName, &rawNameSize);
|
|
//null-terminate string
|
|
rawName[rawNameSize] = '\0';
|
|
//convert to string
|
|
std::string deviceName = rawName;
|
|
delete [] rawName;
|
|
//get deviceType
|
|
RID_DEVICE_INFO deviceInfo;
|
|
UINT deviceInfoSize = sizeof(RID_DEVICE_INFO);
|
|
GetRawInputDeviceInfo(deviceList[i].hDevice, RIDI_DEVICEINFO, (void *)&deviceInfo, &deviceInfoSize);
|
|
//check if it is a HID. we ignore keyboards and mice...
|
|
if (deviceInfo.dwType == RIM_TYPEHID)
|
|
{
|
|
//check if the vendor/product already exists in list. yes. could be more elegant...
|
|
std::vector<InputDevice>::const_iterator cdIt = currentDevices.cbegin();
|
|
while (cdIt != currentDevices.cend())
|
|
{
|
|
if (cdIt->name == deviceName && cdIt->product == deviceInfo.hid.dwProductId && cdIt->vendor == deviceInfo.hid.dwVendorId)
|
|
{
|
|
//device already there
|
|
break;
|
|
}
|
|
++cdIt;
|
|
}
|
|
//was the device found?
|
|
if (cdIt == currentDevices.cend())
|
|
{
|
|
//no. add it.
|
|
currentDevices.push_back(InputDevice(deviceName, deviceInfo.hid.dwProductId, deviceInfo.hid.dwVendorId));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
delete [] deviceList;
|
|
}
|
|
#endif
|
|
|
|
return currentDevices;
|
|
}
|
|
|
|
Uint32 InputManager::devicePollingCallback(Uint32 interval, void* param)
|
|
{
|
|
//this thing my be running in a different thread, so we're not allowed to call
|
|
//any functions or change/allocate/delete stuff, but can send a user event
|
|
SDL_Event event;
|
|
event.user.type = SDL_USEREVENT;
|
|
event.user.code = SDL_USEREVENT_POLLDEVICES;
|
|
event.user.data1 = nullptr;
|
|
event.user.data2 = nullptr;
|
|
if (SDL_PushEvent(&event) != 0) {
|
|
LOG(LogError) << "InputManager::devicePollingCallback - SDL event queue is full!";
|
|
}
|
|
|
|
return interval;
|
|
}
|
|
|
|
void InputManager::init()
|
|
{
|
|
if(mJoysticks != NULL)
|
|
deinit();
|
|
|
|
//get current input devices from system
|
|
inputDevices = getInputDevices();
|
|
|
|
SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_TIMER);
|
|
|
|
mNumJoysticks = SDL_NumJoysticks();
|
|
mJoysticks = new SDL_Joystick*[mNumJoysticks];
|
|
mInputConfigs = new InputConfig*[mNumJoysticks];
|
|
mPrevAxisValues = new std::map<int, int>[mNumJoysticks];
|
|
|
|
for(int i = 0; i < mNumJoysticks; i++)
|
|
{
|
|
mJoysticks[i] = SDL_JoystickOpen(i);
|
|
mInputConfigs[i] = new InputConfig(i);
|
|
|
|
for(int k = 0; k < SDL_JoystickNumAxes(mJoysticks[i]); k++)
|
|
{
|
|
mPrevAxisValues[i][k] = 0;
|
|
}
|
|
}
|
|
|
|
mKeyboardInputConfig = new InputConfig(DEVICE_KEYBOARD);
|
|
|
|
SDL_JoystickEventState(SDL_ENABLE);
|
|
|
|
//start timer for input device polling
|
|
startPolling();
|
|
|
|
loadConfig();
|
|
}
|
|
|
|
void InputManager::startPolling()
|
|
{
|
|
if(devicePollingTimer != NULL)
|
|
return;
|
|
|
|
devicePollingTimer = SDL_AddTimer(POLLING_INTERVAL, devicePollingCallback, (void *)this);
|
|
}
|
|
|
|
void InputManager::stopPolling()
|
|
{
|
|
if(devicePollingTimer == NULL)
|
|
return;
|
|
|
|
SDL_RemoveTimer(devicePollingTimer);
|
|
devicePollingTimer = NULL;
|
|
}
|
|
|
|
void InputManager::deinit()
|
|
{
|
|
stopPolling();
|
|
|
|
SDL_JoystickEventState(SDL_DISABLE);
|
|
|
|
if(!SDL_WasInit(SDL_INIT_JOYSTICK))
|
|
return;
|
|
|
|
if(mJoysticks != NULL)
|
|
{
|
|
for(int i = 0; i < mNumJoysticks; i++)
|
|
{
|
|
SDL_JoystickClose(mJoysticks[i]);
|
|
delete mInputConfigs[i];
|
|
}
|
|
|
|
delete[] mInputConfigs;
|
|
mInputConfigs = NULL;
|
|
|
|
delete[] mJoysticks;
|
|
mJoysticks = NULL;
|
|
|
|
delete mKeyboardInputConfig;
|
|
mKeyboardInputConfig = NULL;
|
|
|
|
delete[] mPrevAxisValues;
|
|
mPrevAxisValues = NULL;
|
|
}
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_TIMER);
|
|
|
|
inputDevices.clear();
|
|
}
|
|
|
|
int InputManager::getNumJoysticks() { return mNumJoysticks; }
|
|
int InputManager::getButtonCountByDevice(int id)
|
|
{
|
|
if(id == DEVICE_KEYBOARD)
|
|
return 120; //it's a lot, okay.
|
|
else
|
|
return SDL_JoystickNumButtons(mJoysticks[id]);
|
|
}
|
|
|
|
int InputManager::getNumPlayers() { return mNumPlayers; }
|
|
void InputManager::setNumPlayers(int num) { mNumPlayers = num; }
|
|
|
|
InputConfig* InputManager::getInputConfigByDevice(int device)
|
|
{
|
|
if(device == DEVICE_KEYBOARD)
|
|
return mKeyboardInputConfig;
|
|
else
|
|
return mInputConfigs[device];
|
|
}
|
|
|
|
InputConfig* InputManager::getInputConfigByPlayer(int player)
|
|
{
|
|
if(mKeyboardInputConfig->getPlayerNum() == player)
|
|
return mKeyboardInputConfig;
|
|
|
|
for(int i = 0; i < mNumJoysticks; i++)
|
|
{
|
|
if(mInputConfigs[i]->getPlayerNum() == player)
|
|
return mInputConfigs[i];
|
|
}
|
|
|
|
LOG(LogError) << "Could not find input config for player number " << player << "!";
|
|
return NULL;
|
|
}
|
|
|
|
bool InputManager::parseEvent(const SDL_Event& ev)
|
|
{
|
|
bool causedEvent = false;
|
|
switch(ev.type)
|
|
{
|
|
case SDL_JOYAXISMOTION:
|
|
//if it switched boundaries
|
|
if((abs(ev.jaxis.value) > DEADZONE) != (abs(mPrevAxisValues[ev.jaxis.which][ev.jaxis.axis]) > DEADZONE))
|
|
{
|
|
int normValue;
|
|
if(abs(ev.jaxis.value) <= DEADZONE)
|
|
normValue = 0;
|
|
else
|
|
if(ev.jaxis.value > 0)
|
|
normValue = 1;
|
|
else
|
|
normValue = -1;
|
|
|
|
mWindow->input(getInputConfigByDevice(ev.jaxis.which), Input(ev.jaxis.which, TYPE_AXIS, ev.jaxis.axis, normValue, false));
|
|
causedEvent = true;
|
|
}
|
|
|
|
mPrevAxisValues[ev.jaxis.which][ev.jaxis.axis] = ev.jaxis.value;
|
|
return causedEvent;
|
|
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
mWindow->input(getInputConfigByDevice(ev.jbutton.which), Input(ev.jbutton.which, TYPE_BUTTON, ev.jbutton.button, ev.jbutton.state == SDL_PRESSED, false));
|
|
return true;
|
|
|
|
case SDL_JOYHATMOTION:
|
|
mWindow->input(getInputConfigByDevice(ev.jhat.which), Input(ev.jhat.which, TYPE_HAT, ev.jhat.hat, ev.jhat.value, false));
|
|
return true;
|
|
|
|
case SDL_KEYDOWN:
|
|
if(ev.key.keysym.sym == SDLK_F4)
|
|
{
|
|
SDL_Event* quit = new SDL_Event();
|
|
quit->type = SDL_QUIT;
|
|
SDL_PushEvent(quit);
|
|
return false;
|
|
}
|
|
|
|
mWindow->input(getInputConfigByDevice(DEVICE_KEYBOARD), Input(DEVICE_KEYBOARD, TYPE_KEY, ev.key.keysym.sym, 1, false));
|
|
return true;
|
|
|
|
case SDL_KEYUP:
|
|
mWindow->input(getInputConfigByDevice(DEVICE_KEYBOARD), Input(DEVICE_KEYBOARD, TYPE_KEY, ev.key.keysym.sym, 0, false));
|
|
return true;
|
|
|
|
case SDL_USEREVENT:
|
|
if (ev.user.code == SDL_USEREVENT_POLLDEVICES) {
|
|
//poll joystick / HID again
|
|
std::vector<InputDevice> currentDevices = getInputDevices();
|
|
//compare device lists to see if devices were added/deleted
|
|
if (currentDevices != inputDevices) {
|
|
LOG(LogInfo) << "Device configuration changed!";
|
|
inputDevices = currentDevices;
|
|
//deinit and reinit InputManager
|
|
deinit();
|
|
init();
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void InputManager::loadConfig()
|
|
{
|
|
if(!mJoysticks)
|
|
{
|
|
LOG(LogError) << "ERROR - cannot load InputManager config without being initialized!";
|
|
}
|
|
|
|
std::string path = getConfigPath();
|
|
if(!fs::exists(path))
|
|
return;
|
|
|
|
pugi::xml_document doc;
|
|
pugi::xml_parse_result res = doc.load_file(path.c_str());
|
|
|
|
if(!res)
|
|
{
|
|
LOG(LogError) << "Error loading input config: " << res.description();
|
|
return;
|
|
}
|
|
|
|
mNumPlayers = 0;
|
|
|
|
bool* configuredDevice = new bool[mNumJoysticks];
|
|
for(int i = 0; i < mNumJoysticks; i++)
|
|
{
|
|
mInputConfigs[i]->setPlayerNum(-1);
|
|
configuredDevice[i] = false;
|
|
}
|
|
|
|
pugi::xml_node root = doc.child("inputList");
|
|
|
|
for(pugi::xml_node node = root.child("inputConfig"); node; node = node.next_sibling("inputConfig"))
|
|
{
|
|
std::string type = node.attribute("type").as_string();
|
|
|
|
if(type == "keyboard")
|
|
{
|
|
getInputConfigByDevice(DEVICE_KEYBOARD)->loadFromXML(node, mNumPlayers);
|
|
mNumPlayers++;
|
|
}else if(type == "joystick")
|
|
{
|
|
bool found = false;
|
|
std::string devName = node.attribute("deviceName").as_string();
|
|
for(int i = 0; i < mNumJoysticks; i++)
|
|
{
|
|
if(!configuredDevice[i] && SDL_JoystickName(i) == devName)
|
|
{
|
|
mInputConfigs[i]->loadFromXML(node, mNumPlayers);
|
|
mNumPlayers++;
|
|
found = true;
|
|
configuredDevice[i] = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!found)
|
|
{
|
|
LOG(LogWarning) << "Could not find unconfigured joystick named \"" << devName << "\"! Skipping it.\n";
|
|
continue;
|
|
}
|
|
}else{
|
|
LOG(LogWarning) << "Device type \"" << type << "\" unknown!\n";
|
|
}
|
|
}
|
|
|
|
delete[] configuredDevice;
|
|
|
|
if(mNumPlayers == 0)
|
|
{
|
|
LOG(LogInfo) << "No input configs loaded. Loading default keyboard config.";
|
|
loadDefaultConfig();
|
|
}
|
|
|
|
LOG(LogInfo) << "Loaded InputConfig data for " << getNumPlayers() << " devices.";
|
|
}
|
|
|
|
//used in an "emergency" where no configs could be loaded from the inputmanager config file
|
|
//allows the user to select to reconfigure in menus if this happens without having to delete es_input.cfg manually
|
|
void InputManager::loadDefaultConfig()
|
|
{
|
|
InputConfig* cfg = getInputConfigByDevice(DEVICE_KEYBOARD);
|
|
|
|
mNumPlayers++;
|
|
cfg->setPlayerNum(0);
|
|
cfg->mapInput("up", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_UP, 1, true));
|
|
cfg->mapInput("down", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_DOWN, 1, true));
|
|
cfg->mapInput("left", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_LEFT, 1, true));
|
|
cfg->mapInput("right", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_RIGHT, 1, true));
|
|
|
|
cfg->mapInput("a", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_RETURN, 1, true));
|
|
cfg->mapInput("b", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_ESCAPE, 1, true));
|
|
cfg->mapInput("menu", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_F1, 1, true));
|
|
cfg->mapInput("select", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_F2, 1, true));
|
|
cfg->mapInput("pageup", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_RIGHTBRACKET, 1, true));
|
|
cfg->mapInput("pagedown", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_LEFTBRACKET, 1, true));
|
|
|
|
cfg->mapInput("mastervolup", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_PLUS, 1, true));
|
|
cfg->mapInput("mastervoldown", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_MINUS, 1, true));
|
|
}
|
|
|
|
void InputManager::writeConfig()
|
|
{
|
|
if(!mJoysticks)
|
|
{
|
|
LOG(LogError) << "ERROR - cannot write config without being initialized!";
|
|
return;
|
|
}
|
|
|
|
std::string path = getConfigPath();
|
|
|
|
pugi::xml_document doc;
|
|
|
|
pugi::xml_node root = doc.append_child("inputList");
|
|
|
|
mKeyboardInputConfig->writeToXML(root);
|
|
for(int i = 0; i < mNumJoysticks; i++)
|
|
{
|
|
mInputConfigs[i]->writeToXML(root);
|
|
}
|
|
|
|
doc.save_file(path.c_str());
|
|
}
|
|
|
|
std::string InputManager::getConfigPath()
|
|
{
|
|
std::string path = getHomePath();
|
|
path += "/.emulationstation/es_input.cfg";
|
|
return path;
|
|
}
|