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https://github.com/RetroDECK/ES-DE.git
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158 lines
3.1 KiB
C++
158 lines
3.1 KiB
C++
#define GLM_FORCE_SWIZZLE
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#include <glm/vector_relational.hpp>
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#include <glm/gtc/vec1.hpp>
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#include <vector>
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static glm::vec1 g1;
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static glm::vec1 g2(1);
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static int test_vec1_operators()
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{
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int Error(0);
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glm::ivec1 A(1);
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glm::ivec1 B(1);
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{
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bool R = A != B;
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bool S = A == B;
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Error += (S && !R) ? 0 : 1;
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}
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{
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A *= 1;
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B *= 1;
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A += 1;
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B += 1;
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bool R = A != B;
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bool S = A == B;
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Error += (S && !R) ? 0 : 1;
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}
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return Error;
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}
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static int test_vec1_ctor()
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{
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int Error = 0;
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# if GLM_HAS_TRIVIAL_QUERIES
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// Error += std::is_trivially_default_constructible<glm::vec1>::value ? 0 : 1;
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// Error += std::is_trivially_copy_assignable<glm::vec1>::value ? 0 : 1;
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Error += std::is_trivially_copyable<glm::vec1>::value ? 0 : 1;
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Error += std::is_trivially_copyable<glm::dvec1>::value ? 0 : 1;
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Error += std::is_trivially_copyable<glm::ivec1>::value ? 0 : 1;
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Error += std::is_trivially_copyable<glm::uvec1>::value ? 0 : 1;
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Error += std::is_copy_constructible<glm::vec1>::value ? 0 : 1;
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# endif
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{
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glm::ivec1 A = glm::vec1(2.0f);
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glm::ivec1 E(glm::dvec1(2.0));
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Error += A == E ? 0 : 1;
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glm::ivec1 F(glm::ivec1(2));
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Error += A == F ? 0 : 1;
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}
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return Error;
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}
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static int test_vec1_size()
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{
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int Error = 0;
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Error += sizeof(glm::vec1) == sizeof(glm::mediump_vec1) ? 0 : 1;
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Error += 4 == sizeof(glm::mediump_vec1) ? 0 : 1;
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Error += sizeof(glm::dvec1) == sizeof(glm::highp_dvec1) ? 0 : 1;
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Error += 8 == sizeof(glm::highp_dvec1) ? 0 : 1;
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Error += glm::vec1().length() == 1 ? 0 : 1;
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Error += glm::dvec1().length() == 1 ? 0 : 1;
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Error += glm::vec1::length() == 1 ? 0 : 1;
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Error += glm::dvec1::length() == 1 ? 0 : 1;
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GLM_CONSTEXPR std::size_t Length = glm::vec1::length();
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Error += Length == 1 ? 0 : 1;
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return Error;
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}
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static int test_vec1_operator_increment()
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{
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int Error(0);
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glm::ivec1 v0(1);
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glm::ivec1 v1(v0);
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glm::ivec1 v2(v0);
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glm::ivec1 v3 = ++v1;
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glm::ivec1 v4 = v2++;
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Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
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Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
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Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
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int i0(1);
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int i1(i0);
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int i2(i0);
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int i3 = ++i1;
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int i4 = i2++;
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Error += i0 == i4 ? 0 : 1;
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Error += i1 == i2 ? 0 : 1;
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Error += i1 == i3 ? 0 : 1;
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return Error;
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}
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static int test_bvec1_ctor()
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{
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int Error = 0;
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glm::bvec1 const A(true);
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glm::bvec1 const B(true);
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glm::bvec1 const C(false);
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glm::bvec1 const D = A && B;
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glm::bvec1 const E = A && C;
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glm::bvec1 const F = A || C;
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Error += D == glm::bvec1(true) ? 0 : 1;
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Error += E == glm::bvec1(false) ? 0 : 1;
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Error += F == glm::bvec1(true) ? 0 : 1;
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bool const G = A == C;
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bool const H = A != C;
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Error += !G ? 0 : 1;
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Error += H ? 0 : 1;
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return Error;
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}
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static int test_constexpr()
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{
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#if GLM_HAS_CONSTEXPR
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static_assert(glm::vec1::length() == 1, "GLM: Failed constexpr");
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static_assert(glm::vec1(1.0f).x > 0.0f, "GLM: Failed constexpr");
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#endif
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return 0;
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}
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int main()
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{
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int Error = 0;
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Error += test_vec1_size();
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Error += test_vec1_ctor();
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Error += test_bvec1_ctor();
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Error += test_vec1_operators();
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Error += test_vec1_operator_increment();
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Error += test_constexpr();
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return Error;
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}
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