ES-DE/es-core/src/Log.cpp
Leon Styhre 116d73c62a Removed some std::filesystem code
Also fixed an issue with launching emulators not defined via find rules
2023-12-19 17:35:58 +01:00

127 lines
3.7 KiB
C++

// SPDX-License-Identifier: MIT
//
// ES-DE
// Log.cpp
//
// Log output.
// This class is thread safe.
//
#include "Log.h"
#include "Settings.h"
#include "utils/StringUtil.h"
LogLevel Log::getReportingLevel()
{
std::unique_lock<std::mutex> lock {sLogMutex};
return sReportingLevel;
}
void Log::setReportingLevel(LogLevel level)
{
std::unique_lock<std::mutex> lock {sLogMutex};
sReportingLevel = level;
}
void Log::init()
{
if (Settings::getInstance()->getBool("LegacyAppDataDirectory"))
sLogPath = Utils::FileSystem::getAppDataDirectory() + "/es_log.txt";
else
sLogPath = Utils::FileSystem::getAppDataDirectory() + "/logs/es_log.txt";
Utils::FileSystem::removeFile(sLogPath + ".bak");
// Rename the previous log file.
Utils::FileSystem::renameFile(sLogPath, sLogPath + ".bak", true);
return;
}
void Log::open()
{
std::unique_lock<std::mutex> lock {sLogMutex};
#if defined(_WIN64)
sFile.open(Utils::String::stringToWideString(sLogPath).c_str());
#else
sFile.open(sLogPath.c_str());
#endif
}
void Log::flush()
{
std::unique_lock<std::mutex> lock {sLogMutex};
sFile.flush();
}
void Log::close()
{
std::unique_lock<std::mutex> lock {sLogMutex};
if (sFile.is_open())
sFile.close();
}
std::ostringstream& Log::get(LogLevel level)
{
time_t t {time(nullptr)};
struct tm tm;
#if defined(_WIN64)
// Of course Windows does not follow standards and puts the parameters the other way
// around compared to POSIX.
localtime_s(&tm, &t);
#else
localtime_r(&t, &tm);
#endif
std::unique_lock<std::mutex> lock {sLogMutex};
mOutStringStream << std::put_time(&tm, "%b %d %H:%M:%S ") << mLogLevelMap[level]
<< (level == LogLevel::LogInfo || level == LogLevel::LogWarning ? ": " :
": ");
mMessageLevel = level;
return mOutStringStream;
}
Log::~Log()
{
std::unique_lock<std::mutex> lock {sLogMutex};
mOutStringStream << std::endl;
if (!sFile.is_open()) {
// Not open yet, print to stdout.
#if defined(__ANDROID__)
__android_log_print(
ANDROID_LOG_ERROR, ANDROID_APPLICATION_ID,
"Error: Tried to write to log file before it was open, the following won't be logged:");
__android_log_print(ANDROID_LOG_ERROR, ANDROID_APPLICATION_ID, "%s",
mOutStringStream.str().c_str());
#else
std::cerr << "Error: Tried to write to log file before it was open, "
"the following won't be logged:\n";
std::cerr << mOutStringStream.str();
#endif
return;
}
sFile << mOutStringStream.str();
#if defined(__ANDROID__)
if (mMessageLevel == LogError) {
__android_log_print(ANDROID_LOG_ERROR, ANDROID_APPLICATION_ID, "%s",
mOutStringStream.str().c_str());
}
else if (sReportingLevel >= LogDebug) {
if (mMessageLevel == LogInfo)
__android_log_print(ANDROID_LOG_INFO, ANDROID_APPLICATION_ID, "%s",
mOutStringStream.str().c_str());
else if (mMessageLevel == LogWarning)
__android_log_print(ANDROID_LOG_WARN, ANDROID_APPLICATION_ID, "%s",
mOutStringStream.str().c_str());
else
__android_log_print(ANDROID_LOG_DEBUG, ANDROID_APPLICATION_ID, "%s",
mOutStringStream.str().c_str());
}
#else
// If it's an error or the --debug flag has been set, then print to the console as well.
if (mMessageLevel == LogError || sReportingLevel >= LogDebug)
std::cerr << mOutStringStream.str();
#endif
}