mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-27 00:25:38 +00:00
429 lines
14 KiB
C++
429 lines
14 KiB
C++
#include "paintelement.h"
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#include "stopelement.h"
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#include "parser.h"
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#include "layoutcontext.h"
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#include <set>
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namespace lunasvg {
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PaintElement::PaintElement(ElementID id)
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: StyledElement(id)
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{
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}
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GradientElement::GradientElement(ElementID id)
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: PaintElement(id)
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{
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}
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Transform GradientElement::gradientTransform() const
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{
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auto& value = get(PropertyID::GradientTransform);
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return Parser::parseTransform(value);
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}
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SpreadMethod GradientElement::spreadMethod() const
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{
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auto& value = get(PropertyID::SpreadMethod);
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return Parser::parseSpreadMethod(value);
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}
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Units GradientElement::gradientUnits() const
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{
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auto& value = get(PropertyID::GradientUnits);
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return Parser::parseUnits(value, Units::ObjectBoundingBox);
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}
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std::string GradientElement::href() const
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{
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auto& value = get(PropertyID::Href);
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return Parser::parseHref(value);
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}
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GradientStops GradientElement::buildGradientStops() const
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{
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GradientStops gradientStops;
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double prevOffset = 0.0;
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for(auto& child : children) {
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if(child->isText())
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continue;
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auto element = static_cast<Element*>(child.get());
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if(element->id != ElementID::Stop)
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continue;
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auto stop = static_cast<StopElement*>(element);
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auto offset = std::max(prevOffset, stop->offset());
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prevOffset = offset;
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gradientStops.emplace_back(offset, stop->stopColorWithOpacity());
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}
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return gradientStops;
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}
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LinearGradientElement::LinearGradientElement()
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: GradientElement(ElementID::LinearGradient)
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{
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}
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Length LinearGradientElement::x1() const
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{
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auto& value = get(PropertyID::X1);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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Length LinearGradientElement::y1() const
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{
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auto& value = get(PropertyID::Y1);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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Length LinearGradientElement::x2() const
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{
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auto& value = get(PropertyID::X2);
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return Parser::parseLength(value, AllowNegativeLengths, Length::HundredPercent);
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}
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Length LinearGradientElement::y2() const
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{
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auto& value = get(PropertyID::Y2);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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std::unique_ptr<LayoutObject> LinearGradientElement::getPainter(LayoutContext* context) const
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{
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LinearGradientAttributes attributes;
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std::set<const GradientElement*> processedGradients;
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const GradientElement* current = this;
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while(true) {
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if(!attributes.hasGradientTransform() && current->has(PropertyID::GradientTransform))
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attributes.setGradientTransform(current->gradientTransform());
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if(!attributes.hasSpreadMethod() && current->has(PropertyID::SpreadMethod))
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attributes.setSpreadMethod(current->spreadMethod());
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if(!attributes.hasGradientUnits() && current->has(PropertyID::GradientUnits))
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attributes.setGradientUnits(current->gradientUnits());
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if(!attributes.hasGradientStops())
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attributes.setGradientStops(current->buildGradientStops());
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if(current->id == ElementID::LinearGradient) {
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auto element = static_cast<const LinearGradientElement*>(current);
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if(!attributes.hasX1() && element->has(PropertyID::X1))
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attributes.setX1(element->x1());
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if(!attributes.hasY1() && element->has(PropertyID::Y1))
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attributes.setY1(element->y1());
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if(!attributes.hasX2() && element->has(PropertyID::X2))
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attributes.setX2(element->x2());
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if(!attributes.hasY2() && element->has(PropertyID::Y2))
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attributes.setY2(element->y2());
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}
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auto ref = context->getElementById(current->href());
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if(!ref || !(ref->id == ElementID::LinearGradient || ref->id == ElementID::RadialGradient))
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break;
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processedGradients.insert(current);
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current = static_cast<const GradientElement*>(ref);
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if(processedGradients.find(current) != processedGradients.end()) {
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break;
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}
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}
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auto& stops = attributes.gradientStops();
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if(stops.empty())
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return nullptr;
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LengthContext lengthContext(this, attributes.gradientUnits());
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auto x1 = lengthContext.valueForLength(attributes.x1(), LengthMode::Width);
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auto y1 = lengthContext.valueForLength(attributes.y1(), LengthMode::Height);
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auto x2 = lengthContext.valueForLength(attributes.x2(), LengthMode::Width);
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auto y2 = lengthContext.valueForLength(attributes.y2(), LengthMode::Height);
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if((x1 == x2 && y1 == y2) || stops.size() == 1) {
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auto solid = std::make_unique<LayoutSolidColor>();
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solid->color = std::get<1>(stops.back());
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return std::move(solid);
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}
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auto gradient = std::make_unique<LayoutLinearGradient>();
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gradient->transform = attributes.gradientTransform();
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gradient->spreadMethod = attributes.spreadMethod();
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gradient->units = attributes.gradientUnits();
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gradient->stops = attributes.gradientStops();
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gradient->x1 = x1;
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gradient->y1 = y1;
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gradient->x2 = x2;
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gradient->y2 = y2;
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return std::move(gradient);
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}
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std::unique_ptr<Node> LinearGradientElement::clone() const
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{
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return cloneElement<LinearGradientElement>();
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}
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RadialGradientElement::RadialGradientElement()
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: GradientElement(ElementID::RadialGradient)
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{
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}
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Length RadialGradientElement::cx() const
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{
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auto& value = get(PropertyID::Cx);
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return Parser::parseLength(value, AllowNegativeLengths, Length::FiftyPercent);
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}
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Length RadialGradientElement::cy() const
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{
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auto& value = get(PropertyID::Cy);
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return Parser::parseLength(value, AllowNegativeLengths, Length::FiftyPercent);
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}
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Length RadialGradientElement::r() const
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{
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auto& value = get(PropertyID::R);
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return Parser::parseLength(value, ForbidNegativeLengths, Length::FiftyPercent);
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}
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Length RadialGradientElement::fx() const
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{
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auto& value = get(PropertyID::Fx);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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Length RadialGradientElement::fy() const
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{
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auto& value = get(PropertyID::Fy);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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std::unique_ptr<LayoutObject> RadialGradientElement::getPainter(LayoutContext* context) const
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{
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RadialGradientAttributes attributes;
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std::set<const GradientElement*> processedGradients;
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const GradientElement* current = this;
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while(true) {
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if(!attributes.hasGradientTransform() && current->has(PropertyID::GradientTransform))
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attributes.setGradientTransform(current->gradientTransform());
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if(!attributes.hasSpreadMethod() && current->has(PropertyID::SpreadMethod))
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attributes.setSpreadMethod(current->spreadMethod());
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if(!attributes.hasGradientUnits() && current->has(PropertyID::GradientUnits))
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attributes.setGradientUnits(current->gradientUnits());
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if(!attributes.hasGradientStops())
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attributes.setGradientStops(current->buildGradientStops());
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if(current->id == ElementID::RadialGradient) {
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auto element = static_cast<const RadialGradientElement*>(current);
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if(!attributes.hasCx() && element->has(PropertyID::Cx))
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attributes.setCx(element->cx());
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if(!attributes.hasCy() && element->has(PropertyID::Cy))
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attributes.setCy(element->cy());
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if(!attributes.hasR() && element->has(PropertyID::R))
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attributes.setR(element->r());
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if(!attributes.hasFx() && element->has(PropertyID::Fx))
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attributes.setFx(element->fx());
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if(!attributes.hasFy() && element->has(PropertyID::Fy))
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attributes.setFy(element->fy());
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}
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auto ref = context->getElementById(current->href());
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if(!ref || !(ref->id == ElementID::LinearGradient || ref->id == ElementID::RadialGradient))
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break;
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processedGradients.insert(current);
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current = static_cast<const GradientElement*>(ref);
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if(processedGradients.find(current) != processedGradients.end()) {
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break;
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}
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}
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if(!attributes.hasFx())
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attributes.setFx(attributes.cx());
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if(!attributes.hasFy())
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attributes.setFy(attributes.cy());
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auto& stops = attributes.gradientStops();
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if(stops.empty())
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return nullptr;
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auto& r = attributes.r();
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if(r.isZero() || stops.size() == 1) {
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auto solid = std::make_unique<LayoutSolidColor>();
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solid->color = std::get<1>(stops.back());
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return std::move(solid);
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}
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auto gradient = std::make_unique<LayoutRadialGradient>();
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gradient->transform = attributes.gradientTransform();
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gradient->spreadMethod = attributes.spreadMethod();
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gradient->units = attributes.gradientUnits();
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gradient->stops = attributes.gradientStops();
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LengthContext lengthContext(this, attributes.gradientUnits());
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gradient->cx = lengthContext.valueForLength(attributes.cx(), LengthMode::Width);
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gradient->cy = lengthContext.valueForLength(attributes.cy(), LengthMode::Height);
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gradient->r = lengthContext.valueForLength(attributes.r(), LengthMode::Both);
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gradient->fx = lengthContext.valueForLength(attributes.fx(), LengthMode::Width);
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gradient->fy = lengthContext.valueForLength(attributes.fy(), LengthMode::Height);
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return std::move(gradient);
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}
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std::unique_ptr<Node> RadialGradientElement::clone() const
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{
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return cloneElement<RadialGradientElement>();
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}
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PatternElement::PatternElement()
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: PaintElement(ElementID::Pattern)
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{
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}
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Length PatternElement::x() const
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{
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auto& value = get(PropertyID::X);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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Length PatternElement::y() const
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{
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auto& value = get(PropertyID::Y);
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return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
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}
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Length PatternElement::width() const
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{
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auto& value = get(PropertyID::Width);
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return Parser::parseLength(value, ForbidNegativeLengths, Length::Zero);
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}
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Length PatternElement::height() const
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{
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auto& value = get(PropertyID::Height);
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return Parser::parseLength(value, ForbidNegativeLengths, Length::Zero);
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}
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Transform PatternElement::patternTransform() const
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{
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auto& value = get(PropertyID::PatternTransform);
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return Parser::parseTransform(value);
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}
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Units PatternElement::patternUnits() const
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{
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auto& value = get(PropertyID::PatternUnits);
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return Parser::parseUnits(value, Units::ObjectBoundingBox);
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}
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Units PatternElement::patternContentUnits() const
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{
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auto& value = get(PropertyID::PatternContentUnits);
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return Parser::parseUnits(value, Units::UserSpaceOnUse);
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}
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Rect PatternElement::viewBox() const
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{
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auto& value = get(PropertyID::ViewBox);
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return Parser::parseViewBox(value);
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}
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PreserveAspectRatio PatternElement::preserveAspectRatio() const
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{
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auto& value = get(PropertyID::PreserveAspectRatio);
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return Parser::parsePreserveAspectRatio(value);
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}
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std::string PatternElement::href() const
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{
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auto& value = get(PropertyID::Href);
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return Parser::parseHref(value);
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}
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std::unique_ptr<LayoutObject> PatternElement::getPainter(LayoutContext* context) const
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{
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if(context->hasReference(this))
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return nullptr;
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PatternAttributes attributes;
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std::set<const PatternElement*> processedPatterns;
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const PatternElement* current = this;
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while(true) {
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if(!attributes.hasX() && current->has(PropertyID::X))
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attributes.setX(current->x());
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if(!attributes.hasY() && current->has(PropertyID::Y))
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attributes.setY(current->y());
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if(!attributes.hasWidth() && current->has(PropertyID::Width))
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attributes.setWidth(current->width());
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if(!attributes.hasHeight() && current->has(PropertyID::Height))
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attributes.setHeight(current->height());
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if(!attributes.hasPatternTransform() && current->has(PropertyID::PatternTransform))
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attributes.setPatternTransform(current->patternTransform());
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if(!attributes.hasPatternUnits() && current->has(PropertyID::PatternUnits))
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attributes.setPatternUnits(current->patternUnits());
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if(!attributes.hasPatternContentUnits() && current->has(PropertyID::PatternContentUnits))
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attributes.setPatternContentUnits(current->patternContentUnits());
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if(!attributes.hasViewBox() && current->has(PropertyID::ViewBox))
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attributes.setViewBox(current->viewBox());
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if(!attributes.hasPreserveAspectRatio() && current->has(PropertyID::PreserveAspectRatio))
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attributes.setPreserveAspectRatio(current->preserveAspectRatio());
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if(!attributes.hasPatternContentElement() && current->children.size())
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attributes.setPatternContentElement(current);
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auto ref = context->getElementById(current->href());
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if(!ref || ref->id != ElementID::Pattern)
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break;
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processedPatterns.insert(current);
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current = static_cast<const PatternElement*>(ref);
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if(processedPatterns.find(current) != processedPatterns.end()) {
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break;
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}
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}
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auto& width = attributes.width();
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auto& height = attributes.height();
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auto element = attributes.patternContentElement();
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if(element == nullptr || width.isZero() || height.isZero())
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return nullptr;
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LayoutBreaker layoutBreaker(context, this);
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auto pattern = std::make_unique<LayoutPattern>();
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pattern->transform = attributes.patternTransform();
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pattern->units = attributes.patternUnits();
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pattern->contentUnits = attributes.patternContentUnits();
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pattern->viewBox = attributes.viewBox();
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pattern->preserveAspectRatio = attributes.preserveAspectRatio();
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LengthContext lengthContext(this, attributes.patternUnits());
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pattern->x = lengthContext.valueForLength(attributes.x(), LengthMode::Width);
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pattern->y = lengthContext.valueForLength(attributes.y(), LengthMode::Height);
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pattern->width = lengthContext.valueForLength(attributes.width(), LengthMode::Width);
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pattern->height = lengthContext.valueForLength(attributes.height(), LengthMode::Height);
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element->layoutChildren(context, pattern.get());
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return std::move(pattern);
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}
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std::unique_ptr<Node> PatternElement::clone() const
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{
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return cloneElement<PatternElement>();
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}
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SolidColorElement::SolidColorElement()
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: PaintElement(ElementID::SolidColor)
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{
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}
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std::unique_ptr<LayoutObject> SolidColorElement::getPainter(LayoutContext*) const
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{
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auto solid = std::make_unique<LayoutSolidColor>();
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solid->color = solid_color();
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solid->color.combine(solid_opacity());
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return std::move(solid);
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}
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std::unique_ptr<Node> SolidColorElement::clone() const
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{
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return cloneElement<SolidColorElement>();
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}
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} // namespace lunasvg
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