ES-DE/CMakeLists.txt
Leon Styhre 73411266c1 Squashed 'external/rlottie/' content from commit bf3d272df
git-subtree-dir: external/rlottie
git-subtree-split: bf3d272df3916a0c34575ac8286cb0fe672fd0d4
2022-01-06 22:59:15 +01:00

476 lines
19 KiB
CMake

# SPDX-License-Identifier: MIT
#
# EmulationStation Desktop Edition
# CMakeLists.txt
#
# Main CMake configuration file.
# Sets up the overall build environment including dependencies detection, build options,
# compiler and linker flags and preprocessor directives.
#
cmake_minimum_required(VERSION 3.13)
if(APPLE)
# Set this to the operating system version you're building on, and also update
# es-app/assets/EmulationStation-DE_Info.plist accordingly.
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14" CACHE STRING "macOS deployment target")
# This optional variable is used for code signing the DMG installer.
set(MACOS_CODESIGN_IDENTITY "" CACHE STRING "macOS code signing certificate identity")
endif()
project(emulationstation-de)
# Set this to ON to show verbose compiler output (e.g. compiler flags, include directories etc.)
set(CMAKE_VERBOSE_MAKEFILE OFF CACHE BOOL "Show verbose compiler output" FORCE)
# Package type to use for CPack on Linux.
set(LINUX_CPACK_GENERATOR "DEB" CACHE STRING "CPack generator, DEB or RPM")
# Add local find modules to the CMake path.
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
# Define the options.
option(GL "Set to ON if targeting Desktop OpenGL" ${GL})
option(GLES "Set to ON if targeting Embedded OpenGL" ${GLES})
option(RPI "Set to ON to enable Raspberry Pi specific build" ${RPI})
option(BUNDLED_CERTS "Set to ON to use bundled TLS/SSL certificates" ${BUNDLED_CERTS})
option(CEC "Set to ON to enable CEC" ${CEC})
option(VIDEO_HW_DECODING "Set to ON to enable FFmpeg HW decoding" ${VIDEO_HW_DECODING})
option(CLANG_TIDY "Set to ON to build using the clang-tidy static analyzer" ${CLANG_TIDY})
option(ASAN "Set to ON to build with AddressSanitizer" ${ASAN})
option(TSAN "Set to ON to build with ThreadSanitizer" ${TSAN})
option(UBSAN "Set to ON to build with UndefinedBehaviorSanitizer" ${UBSAN})
if(CLANG_TIDY)
find_program(CLANG_TIDY_BINARY NAMES clang-tidy)
if(CLANG_TIDY_BINARY STREQUAL "CLANG_TIDY_BINARY-NOTFOUND")
message("-- CLANG_TIDY was set but the clang-tidy binary was not found")
else()
message("-- Building with the clang-tidy static analyzer")
set(CMAKE_CXX_CLANG_TIDY "clang-tidy;-checks=*,\
-fuchsia-*,\
-hicpp-*,\
-llvm-*,\
-readability-braces-*,\
-google-readability-braces-*,\
-readability-uppercase-literal-suffix,\
-modernize-use-trailing-return-type,\
-cppcoreguidelines-avoid-magic-numbers,\
-readability-magic-numbers")
endif()
endif()
#---------------------------------------------------------------------------------------------------
# OpenGL setup.
if(GLES)
set(GLSYSTEM "Embedded OpenGL" CACHE STRING "The OpenGL system to be used")
else()
set(GLSYSTEM "Desktop OpenGL" CACHE STRING "The OpenGL system to be used")
endif()
set_property(CACHE GLSYSTEM PROPERTY STRINGS "Desktop OpenGL" "Embedded OpenGL")
#---------------------------------------------------------------------------------------------------
# Raspberry Pi setup.
# Raspberry Pi OS 32-bit (armv7l)
if(EXISTS "${CMAKE_FIND_ROOT_PATH}/opt/vc/include/bcm_host.h")
set(RPI ON)
set(RPI_32 ON)
set(BCMHOST ON)
message("-- Building on a Raspberry Pi (32-bit OS)")
endif()
# Raspberry Pi OS 64-bit (aarch64)
if(EXISTS "/usr/include/bcm_host.h")
set(RPI ON)
set(RPI_64 ON)
set(BCMHOST ON)
message("-- Building on a Raspberry Pi (64-bit OS)")
endif()
#---------------------------------------------------------------------------------------------------
# Package dependencies.
if(GLSYSTEM MATCHES "Desktop OpenGL")
set(OpenGL_GL_PREFERENCE "GLVND")
find_package(OpenGL REQUIRED)
else()
find_package(OpenGLES REQUIRED)
endif()
# On macOS and Windows all dependencies are kept in-tree in the "external" directory.
if(APPLE)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/external/FFmpeg)
message(FATAL_ERROR "-- You need to build the dependencies in ./external first")
endif()
find_package(CURL REQUIRED)
elseif(WIN32)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/external/pugixml/libpugixml.dll AND # MinGW
NOT EXISTS ${PROJECT_SOURCE_DIR}/external/pugixml/pugixml.dll) # MSVC
message(FATAL_ERROR "-- You need to build the dependencies in ./external first")
endif()
else()
find_package(CURL REQUIRED)
find_package(FFmpeg REQUIRED)
find_package(FreeImage REQUIRED)
find_package(Freetype REQUIRED)
find_package(Pugixml REQUIRED)
find_package(SDL2 REQUIRED)
endif()
# Add libCEC support.
if(CEC)
find_package(libCEC REQUIRED)
endif()
# Add ALSA for Linux.
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
find_package(ALSA REQUIRED)
endif()
#---------------------------------------------------------------------------------------------------
# Compiler and linker settings.
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
message("-- Compiler is Clang/LLVM")
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 5.0.0)
message(SEND_ERROR "You need at least Clang 5.0.0 to compile EmulationStation-DE")
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
message("-- Compiler is GNU/GCC")
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.1)
message(SEND_ERROR "You need at least GCC 7.1 to compile EmulationStation-DE")
endif()
if(WIN32)
set(CMAKE_CXX_FLAGS "-mwindows ${CMAKE_CXX_FLAGS}")
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
message("-- Compiler is MSVC")
# If using the MSVC compiler on Windows, disable the built-in min() and max() macros.
add_definitions(-DNOMINMAX)
endif()
if(CMAKE_BUILD_TYPE)
message("-- Build type is ${CMAKE_BUILD_TYPE}")
endif()
# Set up compiler and linker flags for debug, profiling or release builds.
if(CMAKE_BUILD_TYPE MATCHES Debug)
# Enable the C++17 standard and disable optimizations as it's a debug build.
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /Od /DEBUG:FULL")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -O0 -g3 -Wall -Wpedantic -Wsign-compare -Wnarrowing -Wmissing-field-initializers -Wunused-macros")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O0")
endif()
# If using Clang, then add additional debug data needed by GDB.
# Comment this out if you're using LLDB for debugging as this flag makes the binary
# much larger and the application much slower. On macOS this setting is never enabled
# as LLDB is the default debugger on this OS.
if(NOT APPLE AND CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_GLIBCXX_DEBUG")
endif()
elseif(CMAKE_BUILD_TYPE MATCHES Profiling)
# For the profiling build, we enable optimizations and supply the required profiler flags.
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /O2 /DEBUG:FULL")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -O2 -g3 -Wall -Wpedantic -Wsign-compare -Wnarrowing -Wmissing-field-initializers -Wunused-macros")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2")
endif()
else()
# Enable the C++17 standard and enable optimizations as it's a release build.
# This will also disable all assert() macros. Strip the binary too.
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNDEBUG /std:c++17 /O2 /DEBUG:NONE")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -O2 -DNDEBUG -Wall -Wpedantic -Wsign-compare -Wnarrowing -Wmissing-field-initializers -Wunused-macros")
if(APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2")
else()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2 -s")
endif()
endif()
endif()
# Raspberry Pi model 3 and higher (ARM Cortex-A53 minimum).
if(RPI_32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -latomic -mcpu=cortex-a53 -mfpu=neon-fp-armv8")
elseif(RPI_64)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -latomic -mcpu=cortex-a53")
endif()
if(ASAN AND TSAN)
message(FATAL_ERROR "-- AddressSanitizer and ThreadSanitizer can't be combined")
endif()
if(ASAN)
message("-- Building with AddressSanitizer")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
endif()
endif()
if(TSAN)
message("-- Building with ThreadSanitizer")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
message(FATAL_ERROR "-- ThreadSanitizer not available for MSVC")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=thread -fno-omit-frame-pointer")
endif()
endif()
if(UBSAN)
message("-- Building with UndefinedBehaviorSanitizer")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
message(FATAL_ERROR "-- UndefinedBehaviorSanitizer not available for MSVC")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fno-omit-frame-pointer")
endif()
endif()
# The following removes half of the ranlib warnings on macOS regarding no symbols for files
# that are #ifdef'ed away. There must be a way to remove the other half as well?
if(APPLE)
SET(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
SET(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
endif()
if(APPLE)
if(MACOS_CODESIGN_IDENTITY)
message("-- Code signing certificate identity: " ${MACOS_CODESIGN_IDENTITY})
endif()
if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
set(BUNDLED_CERTS ON)
message("-- macOS version 10.13 or lower has been set, so if code signing is enabled, Hardened Runtime will not be used")
endif()
endif()
if(WIN32)
set(BUNDLED_CERTS ON)
endif()
#---------------------------------------------------------------------------------------------------
# Preprocessor directives.
if(GLSYSTEM MATCHES "Desktop OpenGL")
add_definitions(-DUSE_OPENGL_21)
else()
add_definitions(-DUSE_OPENGLES_10)
endif()
if(RPI)
add_definitions(-D_RPI_)
endif()
if(BUNDLED_CERTS)
add_definitions(-DUSE_BUNDLED_CERTIFICATES)
message("-- Building with bundled TLS/SSL certificates")
endif()
if(DEFINED libCEC_FOUND)
add_definitions(-DHAVE_LIBCEC)
endif()
if(VIDEO_HW_DECODING)
add_definitions(-DVIDEO_HW_DECODING)
endif()
if(APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
add_definitions(-DLEGACY_MACOS)
endif()
# GLM library options.
add_definitions(-DGLM_FORCE_CXX17)
add_definitions(-DGLM_FORCE_XYZW_ONLY)
# For Unix systems, assign the installation prefix. If it's not explicitly set,
# we use /usr on Linux, /usr/pkg on NetBSD and /usr/local on FreeBSD and OpenBSD.
if(NOT WIN32 AND NOT APPLE)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(CMAKE_INSTALL_PREFIX "/usr" CACHE INTERNAL "CMAKE_INSTALL_PREFIX")
elseif(CMAKE_SYSTEM_NAME MATCHES "NetBSD")
set(CMAKE_INSTALL_PREFIX "/usr/pkg" CACHE INTERNAL "CMAKE_INSTALL_PREFIX")
else()
set(CMAKE_INSTALL_PREFIX "/usr/local" CACHE INTERNAL "CMAKE_INSTALL_PREFIX")
endif()
endif()
message("-- Installation prefix is set to " ${CMAKE_INSTALL_PREFIX})
add_definitions(-DES_INSTALL_PREFIX="${CMAKE_INSTALL_PREFIX}")
endif()
# For Windows, set the minimum OS version to Windows 7.
if(WIN32)
add_compile_definitions(_WIN32_WINNT=0x0601)
add_compile_definitions(WINVER=0x0601)
endif()
#---------------------------------------------------------------------------------------------------
# Include files.
set(COMMON_INCLUDE_DIRS ${CURL_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/CImg
${CMAKE_CURRENT_SOURCE_DIR}/external/glm
${CMAKE_CURRENT_SOURCE_DIR}/external/nanosvg/src
${CMAKE_CURRENT_SOURCE_DIR}/external/rapidjson/include
${CMAKE_CURRENT_SOURCE_DIR}/es-core/src)
if(APPLE)
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${CMAKE_CURRENT_SOURCE_DIR}/external/FFmpeg
${CMAKE_CURRENT_SOURCE_DIR}/external/freeimage/FreeImage/Source
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype/include
${CMAKE_CURRENT_SOURCE_DIR}/external/pugixml/src
${CMAKE_CURRENT_SOURCE_DIR}/external/SDL)
elseif(WIN32)
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${CMAKE_CURRENT_SOURCE_DIR}/external/curl-7.80.0-win64-mingw/include
${CMAKE_CURRENT_SOURCE_DIR}/external/glew-2.1.0/include
${CMAKE_CURRENT_SOURCE_DIR}/external/ffmpeg-n4.4-latest-win64-gpl-shared-4.4/include
${CMAKE_CURRENT_SOURCE_DIR}/external/FreeImage/Dist/x64
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype/include # MinGW
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include # MSVC
${CMAKE_CURRENT_SOURCE_DIR}/external/pugixml/src
${CMAKE_CURRENT_SOURCE_DIR}/external/SDL2-2.0.18)
else()
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${FFMPEG_INCLUDE_DIRS}
${FreeImage_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
${PUGIXML_INCLUDE_DIRS}
${SDL2_INCLUDE_DIR})
endif()
# Add libCEC include directory.
if(DEFINED libCEC_FOUND)
list(APPEND COMMON_INCLUDE_DIRS ${libCEC_INCLUDE_DIR})
endif()
# For Linux, add the ALSA include directory.
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
list(APPEND COMMON_INCLUDE_DIRS ${ALSA_INCLUDE_DIRS})
endif()
if(RPI_32)
list(APPEND COMMON_INCLUDE_DIRS "${CMAKE_FIND_ROOT_PATH}/opt/vc/include"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vmcs_host/linux"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos/pthreads")
endif()
#---------------------------------------------------------------------------------------------------
# Dependency libraries.
if(APPLE)
set(COMMON_LIBRARIES ${COMMON_LIBRARIES}
${CURL_LIBRARIES}
${PROJECT_SOURCE_DIR}/libavcodec.58.dylib
${PROJECT_SOURCE_DIR}/libavfilter.7.dylib
${PROJECT_SOURCE_DIR}/libavformat.58.dylib
${PROJECT_SOURCE_DIR}/libavutil.56.dylib
${PROJECT_SOURCE_DIR}/libswresample.3.dylib
${PROJECT_SOURCE_DIR}/libswscale.5.dylib
${PROJECT_SOURCE_DIR}/libfreeimage.a
${PROJECT_SOURCE_DIR}/libfreetype.6.dylib
${PROJECT_SOURCE_DIR}/libpugixml.a
${PROJECT_SOURCE_DIR}/libSDL2-2.0.dylib)
elseif(WIN32)
if(DEFINED MSVC)
set(COMMON_LIBRARIES "${PROJECT_SOURCE_DIR}/avcodec.lib"
"${PROJECT_SOURCE_DIR}/avfilter.lib"
"${PROJECT_SOURCE_DIR}/avformat.lib"
"${PROJECT_SOURCE_DIR}/avutil.lib"
"${PROJECT_SOURCE_DIR}/swresample.lib"
"${PROJECT_SOURCE_DIR}/swscale.lib"
"${PROJECT_SOURCE_DIR}/FreeImage.lib"
"${PROJECT_SOURCE_DIR}/glew32.lib"
"${PROJECT_SOURCE_DIR}/libcurl-x64.lib"
"${PROJECT_SOURCE_DIR}/freetype.lib"
"${PROJECT_SOURCE_DIR}/pugixml.lib"
"${PROJECT_SOURCE_DIR}/SDL2main.lib"
"${PROJECT_SOURCE_DIR}/SDL2.lib"
"Winmm.dll")
else()
set(COMMON_LIBRARIES "${PROJECT_SOURCE_DIR}/avcodec-58.dll"
"${PROJECT_SOURCE_DIR}/avfilter-7.dll"
"${PROJECT_SOURCE_DIR}/avformat-58.dll"
"${PROJECT_SOURCE_DIR}/avutil-56.dll"
"${PROJECT_SOURCE_DIR}/swresample-3.dll"
"${PROJECT_SOURCE_DIR}/swscale-5.dll"
"${PROJECT_SOURCE_DIR}/FreeImage.dll"
"${PROJECT_SOURCE_DIR}/glew32.dll"
"${PROJECT_SOURCE_DIR}/libcurl-x64.dll"
"${PROJECT_SOURCE_DIR}/libfreetype.dll"
"${PROJECT_SOURCE_DIR}/libpugixml.dll"
"${PROJECT_SOURCE_DIR}/libSDL2main.a"
"${PROJECT_SOURCE_DIR}/SDL2.dll"
"mingw32"
"Winmm.dll")
endif()
else()
set(COMMON_LIBRARIES ${CURL_LIBRARIES}
${FFMPEG_LIBRARIES}
${FreeImage_LIBRARIES}
${FREETYPE_LIBRARIES}
${PUGIXML_LIBRARIES}
${SDL2_LIBRARY})
endif()
if(APPLE)
# See es-app/CMakeLists.txt for an explation for why an extra "Resources" directory
# has been added to the install prefix.
set(CMAKE_INSTALL_PREFIX "/Applications/EmulationStation Desktop Edition.app/Contents/Resources")
# Set the same rpath links for the install executable as for the build executable.
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
set(CMAKE_INSTALL_RPATH @executable_path)
endif()
# Add libCEC libraries.
if(DEFINED libCEC_FOUND)
list(APPEND COMMON_LIBRARIES dl ${libCEC_LIBRARIES})
endif()
# Add ALSA for Linux libraries.
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
list(APPEND COMMON_LIBRARIES ${ALSA_LIBRARY})
endif()
# Raspberry Pi.
if(BCMHOST)
list(APPEND COMMON_LIBRARIES bcm_host vchiq_arm)
if(RPI_32)
link_directories("${CMAKE_FIND_ROOT_PATH}/opt/vc/lib")
endif()
endif()
# Note: Building with GLES support on the Raspberry Pi currently seems to be broken.
if(GLES AND RPI_32)
list(APPEND COMMON_LIBRARIES brcmEGL ${OPENGLES_LIBRARIES})
elseif(GLES AND RPI_64)
list(APPEND COMMON_LIBRARIES ${OPENGLES_LIBRARIES})
endif()
# OpenGL.
if(GLSYSTEM MATCHES "Desktop OpenGL")
list(APPEND COMMON_LIBRARIES ${OPENGL_LIBRARIES})
else()
list(APPEND COMMON_LIBRARIES EGL ${OPENGLES_LIBRARIES})
endif()
#---------------------------------------------------------------------------------------------------
# Build directories.
set(dir ${CMAKE_CURRENT_SOURCE_DIR})
set(EXECUTABLE_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
set(LIBRARY_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
# Add each component.
add_subdirectory("es-core")
add_subdirectory("es-app")