mirror of
https://github.com/RetroDECK/ES-DE.git
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32 lines
1.1 KiB
HTML
32 lines
1.1 KiB
HTML
<!doctype html>
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<html>
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<canvas id="rlottie" width="100" height="100"></canvas>
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<script>
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var Module = {
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onRuntimeInitialized: function() {
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class Animator {
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constructor(){
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this.instance = new Module.RlottieWasm();
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this.canvas = document.getElementById("rlottie");
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this.frames = this.instance.frames();
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this.curFrame = 0;
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this.tick_cb();
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}
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tick_cb() {
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var context = this.canvas.getContext('2d');
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var buffer = this.instance.render(this.curFrame, this.canvas.width, this.canvas.height);
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var clampedBuffer = Uint8ClampedArray.from(buffer);
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var imageData = new ImageData(clampedBuffer, this.canvas.width, this.canvas.height);
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context.putImageData(imageData, 0, 0);
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this.curFrame += 1;
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if (this.curFrame >= this.frames) this.curFrame = 0;
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window.requestAnimationFrame(()=>{ this.tick_cb();});
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}
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}
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var instance = new Animator();
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}
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};
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</script>
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<script src="rlottie-wasm.js"></script>
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</html> |