mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-23 22:55:39 +00:00
129 lines
4.1 KiB
C++
129 lines
4.1 KiB
C++
#include "guis/GuiDetectDevice.h"
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#include "Window.h"
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#include "Renderer.h"
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#include "resources/Font.h"
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#include "guis/GuiInputConfig.h"
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#include "components/TextComponent.h"
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#include <iostream>
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#include <string>
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#include <sstream>
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#include "Util.h"
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#include <boost/filesystem.hpp>
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#include <boost/locale.hpp>
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#define HOLD_TIME 1000
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using namespace Eigen;
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namespace fs = boost::filesystem;
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GuiDetectDevice::GuiDetectDevice(Window* window, bool firstRun, const std::function<void()>& doneCallback) : GuiComponent(window), mFirstRun(firstRun),
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mBackground(window, ":/frame.png"), mGrid(window, Vector2i(1, 5))
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{
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mHoldingConfig = NULL;
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mHoldTime = 0;
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mDoneCallback = doneCallback;
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addChild(&mBackground);
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addChild(&mGrid);
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// title
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mTitle = std::make_shared<TextComponent>(mWindow, firstRun ? "WELCOME" : "CONFIGURE INPUT",
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Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mTitle, Vector2i(0, 0), false, true, Vector2i(1, 1), GridFlags::BORDER_BOTTOM);
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// device info
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std::stringstream deviceInfo;
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int numDevices = InputManager::getInstance()->getNumJoysticks();
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if(numDevices > 0)
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deviceInfo << numDevices << " GAMEPAD" << (numDevices > 1 ? "S" : "") << " DETECTED";
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else
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deviceInfo << "NO GAMEPADS DETECTED";
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mDeviceInfo = std::make_shared<TextComponent>(mWindow, deviceInfo.str(), Font::get(FONT_SIZE_SMALL), 0x999999FF, ALIGN_CENTER);
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mGrid.setEntry(mDeviceInfo, Vector2i(0, 1), false, true);
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// message
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mMsg1 = std::make_shared<TextComponent>(mWindow, "HOLD A BUTTON ON YOUR DEVICE TO CONFIGURE IT.", Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mMsg1, Vector2i(0, 2), false, true);
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const char* msg2str = firstRun ? "PRESS F4 TO QUIT AT ANY TIME." : "PRESS ESC TO CANCEL.";
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mMsg2 = std::make_shared<TextComponent>(mWindow, msg2str, Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mMsg2, Vector2i(0, 3), false, true);
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// currently held device
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mDeviceHeld = std::make_shared<TextComponent>(mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0xFFFFFFFF, ALIGN_CENTER);
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mGrid.setEntry(mDeviceHeld, Vector2i(0, 4), false, true);
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setSize(Renderer::getScreenWidth() * 0.6f, Renderer::getScreenHeight() * 0.5f);
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setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, (Renderer::getScreenHeight() - mSize.y()) / 2);
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}
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void GuiDetectDevice::onSizeChanged()
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{
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mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32, -32));
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// grid
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mGrid.setSize(mSize);
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mGrid.setRowHeightPerc(0, mTitle->getFont()->getHeight() / mSize.y());
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//mGrid.setRowHeightPerc(1, mDeviceInfo->getFont()->getHeight() / mSize.y());
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mGrid.setRowHeightPerc(2, mMsg1->getFont()->getHeight() / mSize.y());
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mGrid.setRowHeightPerc(3, mMsg2->getFont()->getHeight() / mSize.y());
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//mGrid.setRowHeightPerc(4, mDeviceHeld->getFont()->getHeight() / mSize.y());
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}
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bool GuiDetectDevice::input(InputConfig* config, Input input)
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{
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if(!mFirstRun && input.device == DEVICE_KEYBOARD && input.type == TYPE_KEY && input.value && input.id == SDLK_ESCAPE)
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{
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// cancel configuring
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delete this;
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return true;
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}
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if(input.type == TYPE_BUTTON || input.type == TYPE_KEY)
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{
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if(input.value && mHoldingConfig == NULL)
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{
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// started holding
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mHoldingConfig = config;
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mHoldTime = HOLD_TIME;
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mDeviceHeld->setText(strToUpper(config->getDeviceName()));
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}else if(!input.value && mHoldingConfig == config)
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{
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// cancel
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mHoldingConfig = NULL;
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mDeviceHeld->setText("");
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}
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}
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return true;
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}
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void GuiDetectDevice::update(int deltaTime)
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{
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if(mHoldingConfig)
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{
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// If ES starts and if a known device is connected after startup skip controller configuration
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if(mFirstRun && fs::exists(InputManager::getConfigPath()) && InputManager::getInstance()->getNumConfiguredDevices() > 0)
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{
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if(mDoneCallback)
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mDoneCallback();
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delete this; // delete GUI element
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}
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else
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{
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mHoldTime -= deltaTime;
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const float t = (float)mHoldTime / HOLD_TIME;
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unsigned int c = (unsigned char)(t * 255);
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mDeviceHeld->setColor((c << 24) | (c << 16) | (c << 8) | 0xFF);
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if(mHoldTime <= 0)
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{
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// picked one!
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mWindow->pushGui(new GuiInputConfig(mWindow, mHoldingConfig, true, mDoneCallback));
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delete this;
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}
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}
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}
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}
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