ES-DE/es-core/src/Sound.h

84 lines
1.9 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// Sound.h
//
// Higher-level audio functions.
// Reading theme sound setings, playing audio samples etc.
//
#ifndef ES_CORE_SOUND_H
#define ES_CORE_SOUND_H
#include <SDL2/SDL_audio.h>
#include <map>
#include <memory>
#include <sstream>
#include <string>
#include <vector>
class ThemeData;
class Sound
{
public:
~Sound() {}
void init();
void deinit();
void loadFile(const std::string& path);
void play();
bool isPlaying() const { return playing; }
void stop();
const Uint8* getData() const { return mSampleData; }
Uint32 getPosition() const { return mSamplePos; }
void setPosition(Uint32 newPosition);
Uint32 getLength() const { return mSampleLength; }
static std::shared_ptr<Sound> get(const std::string& path);
static std::shared_ptr<Sound> getFromTheme(const std::shared_ptr<ThemeData>& theme,
const std::string& view,
const std::string& elem);
private:
Sound(const std::string& path = "");
static std::map<std::string, std::shared_ptr<Sound>> sMap;
std::string mPath;
SDL_AudioSpec mSampleFormat;
Uint8* mSampleData;
Uint32 mSamplePos;
Uint32 mSampleLength;
bool playing;
};
enum NavigationSoundsID {
SYSTEMBROWSESOUND,
QUICKSYSSELECTSOUND,
SELECTSOUND,
BACKSOUND,
SCROLLSOUND,
FAVORITESOUND,
LAUNCHSOUND
};
class NavigationSounds
{
public:
static NavigationSounds* getInstance();
void deinit();
void loadThemeNavigationSounds(const std::shared_ptr<ThemeData>& theme);
void playThemeNavigationSound(NavigationSoundsID soundID);
bool isPlayingThemeNavigationSound(NavigationSoundsID soundID);
private:
static NavigationSounds* sInstance;
std::vector<std::shared_ptr<Sound>> navigationSounds;
};
#endif // ES_CORE_SOUND_H