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Tweaks to gradient rotation algorithm
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@ -6,7 +6,12 @@ reduceMotion();
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function updateGradientAngle() {
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function updateGradientAngle() {
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for (let i = 0; i < gradientSpinElems.length; i++) {
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for (let i = 0; i < gradientSpinElems.length; i++) {
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gradientAngles[i] += Math.floor(Math.random() * 5) - 5;
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gradientAngles[i] += Math.floor(Math.random() * 6) - 2;
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if (gradientAngles[i] > 360) {
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gradientAngles[i] -= 360;
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} else if (gradientAngles[i] < -360) {
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gradientAngles[i] += 360;
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}
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gradientSpinElems[i].style.background = `linear-gradient(${gradientAngles[i]}deg, #1a9fff, 15%, #946beb)`;
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gradientSpinElems[i].style.background = `linear-gradient(${gradientAngles[i]}deg, #1a9fff, 15%, #946beb)`;
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}
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}
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}
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}
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