RetroDECK/config/cemu/controllerProfiles/controller1.xml

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<?xml version="1.0" encoding="UTF-8"?>
<emulated_controller>
<type>Wii U Pro Controller</type>
<controller>
<api>SDLController</api>
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<uuid>1_03000000de280000ff11000001000000</uuid>
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<display_name>Steam Virtual Gamepad</display_name>
<axis>
<deadzone>0.25</deadzone>
<range>1</range>
</axis>
<rotation>
<deadzone>0.25</deadzone>
<range>1</range>
</rotation>
<trigger>
<deadzone>0.25</deadzone>
<range>1</range>
</trigger>
<mappings>
<entry>
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<mapping>12</mapping>
<button>11</button>
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</entry>
<entry>
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<mapping>13</mapping>
<button>12</button>
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</entry>
<entry>
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<mapping>23</mapping>
<button>41</button>
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</entry>
<entry>
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<mapping>22</mapping>
<button>47</button>
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</entry>
<entry>
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<mapping>21</mapping>
<button>38</button>
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</entry>
<entry>
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<mapping>20</mapping>
<button>44</button>
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</entry>
<entry>
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<mapping>19</mapping>
<button>39</button>
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</entry>
<entry>
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<mapping>18</mapping>
<button>45</button>
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</entry>
<entry>
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<mapping>17</mapping>
<button>8</button>
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</entry>
<entry>
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<mapping>16</mapping>
<button>7</button>
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</entry>
<entry>
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<mapping>15</mapping>
<button>14</button>
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</entry>
<entry>
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<mapping>24</mapping>
<button>46</button>
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</entry>
<entry>
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<mapping>2</mapping>
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<button>0</button>
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</entry>
<entry>
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<mapping>3</mapping>
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<button>3</button>
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</entry>
<entry>
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<mapping>4</mapping>
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<button>2</button>
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</entry>
<entry>
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<mapping>5</mapping>
<button>9</button>
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</entry>
<entry>
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<mapping>6</mapping>
<button>10</button>
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</entry>
<entry>
<mapping>7</mapping>
<button>42</button>
</entry>
<entry>
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<mapping>8</mapping>
<button>43</button>
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</entry>
<entry>
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<mapping>9</mapping>
<button>6</button>
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</entry>
<entry>
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<mapping>10</mapping>
<button>4</button>
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</entry>
<entry>
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<mapping>25</mapping>
<button>40</button>
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</entry>
<entry>
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<mapping>14</mapping>
<button>13</button>
</entry>
<entry>
<mapping>1</mapping>
<button>1</button>
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</entry>
</mappings>
</controller>
</emulated_controller>