RetroDECK/functions.sh

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2022-10-07 17:46:48 +00:00
#!/bin/bash
# THIS IS A CENTRALIZED LOCATION FOR FUNCTIONS, WHICH CAN BE SOURCED WITHOUT RUNNING EXTRA CODE. EXISTING USE OF THESE FUNCTIONS CAN BE REFACTORED TO HERE.
dir_prep() {
# This script is creating a symlink preserving old folder contents and moving them in the new one
# Call me with:
# dir prep "real dir" "symlink location"
real="$1"
symlink="$2"
echo -e "\n[DIR PREP]\nMoving $symlink in $real" #DEBUG
# if the dest dir exists we want to backup it
if [ -d "$symlink" ];
then
echo "$symlink found" #DEBUG
mv -fv "$symlink" "$symlink.old"
fi
# if the real dir doesn't exist we create it
if [ ! -d "$real" ];
then
echo "$real not found, creating it" #DEBUG
mkdir -pv "$real"
fi
# creating the symlink
echo "linking $real in $symlink" #DEBUG
mkdir -pv "$(dirname "$symlink")" # creating the full path except the last folder
ln -sv "$real" "$symlink"
# moving everything from the old folder to the new one, delete the old one
if [ -d "$symlink.old" ];
then
echo "Moving the data from $symlink.old to $real" #DEBUG
mv -fv "$symlink".old/* $real
echo "Removing $symlink.old" #DEBUG
rm -rf "$symlink.old"
fi
echo -e "$symlink is now $real\n"
}
tools_init() {
rm -rfv /var/config/retrodeck/tools/
mkdir -pv /var/config/retrodeck/tools/
cp -rfv /app/retrodeck/tools/* /var/config/retrodeck/tools/
mkdir -pv /var/config/emulationstation/.emulationstation/custom_systems/tools/
rm -rfv /var/config/retrodeck/tools/gamelist.xml
cp -fv /app/retrodeck/tools-gamelist.xml /var/config/retrodeck/tools/gamelist.xml
}
standalones_init() {
# This script is configuring the standalone emulators with the default files present in emuconfigs folder
echo "----------------------"
echo "Initializing standalone emulators"
echo "----------------------"
# Yuzu
echo "----------------------"
echo "Initializing YUZU"
echo "----------------------"
# removing dead symlinks as they were present in a past version
if [ -d $rdhome/bios/switch ]; then
find $rdhome/bios/switch -xtype l -exec rm {} \;
fi
# initializing the keys folder
dir_prep "$rdhome/bios/switch/keys" "/var/data/yuzu/keys"
# initializing the firmware folder
dir_prep "$rdhome/bios/switch/registered" "/var/data/yuzu/nand/system/Contents/registered"
# configuring Yuzu
dir_prep "$rdhome/.logs/yuzu" "/var/data/yuzu/log"
mkdir -pv /var/config/yuzu/
cp -fvr $emuconfigs/yuzu/* /var/config/yuzu/
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/yuzu/qt-config.ini
dir_prep "$rdhome/screenshots" "/var/data/yuzu/screenshots"
# Dolphin
echo "----------------------"
echo "Initializing DOLPHIN"
echo "----------------------"
mkdir -pv /var/config/dolphin-emu/
cp -fvr "$emuconfigs/dolphin/"* /var/config/dolphin-emu/
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/dolphin-emu/Dolphin.ini
dir_prep "$rdhome/saves/gc/dolphin/EUR" "/var/data/dolphin-emu/GC/EUR"
dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA"
dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP"
dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots"
dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves"
dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii/"
# pcsx2
echo "----------------------"
echo "Initializing PCSX2"
echo "----------------------"
mkdir -pv /var/config/PCSX2/inis/
mkdir -pv "$rdhome/saves/ps2/pcsx2/memcards"
cp -fvr $emuconfigs/PCSX2/* /var/config/PCSX2/inis/
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2_ui.ini
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2.ini
dir_prep "$rdhome/states/ps2/pcsx2" "/var/config/PCSX2/sstates"
dir_prep "$rdhome/screenshots" "/var/config/PCSX2/snaps"
dir_prep "$rdhome/.logs" "/var/config/PCSX2/logs"
dir_prep "$rdhome/bios" "$rdhome/bios/pcsx2"
# MelonDS
echo "----------------------"
echo "Initializing MELONDS"
echo "----------------------"
mkdir -pv /var/config/melonDS/
mkdir -pv "$rdhome/saves/nds/melonds"
mkdir -pv "$rdhome/states/nds/melonds"
dir_prep "$rdhome/bios" "/var/config/melonDS/bios"
cp -fvr $emuconfigs/melonDS.ini /var/config/melonDS/
# Replace ~/retrodeck with $rdhome as ~ cannot be understood by MelonDS
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/melonDS/melonDS.ini
# CITRA
echo "------------------------"
echo "Initializing CITRA"
echo "------------------------"
mkdir -pv /var/config/citra-emu/
mkdir -pv "$rdhome/saves/n3ds/citra/nand/"
mkdir -pv "$rdhome/saves/n3ds/citra/sdmc/"
dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log"
cp -fv $emuconfigs/citra-qt-config.ini /var/config/citra-emu/qt-config.ini
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
#TODO: do the same with roms folders after new variables is pushed (check even the others qt-emu)
#But actually everything is always symlinked to retrodeck/roms so it might be not needed
#sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
# RPCS3
echo "------------------------"
echo "Initializing RPCS3"
echo "------------------------"
mkdir -pv /var/config/rpcs3/
cp -fvr $emuconfigs/rpcs3/* /var/config/rpcs3/
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/rpcs3/vfs.yml
# XEMU
echo "------------------------"
echo "Initializing XEMU"
echo "------------------------"
mkdir -pv $rdhome/saves/xbox/xemu/
cp -fv $emuconfigs/xemu.toml /var/data/xemu/xemu.toml
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/data/xemu/xemu.toml
# Preparing HD dummy Image if the image is not found
if [ ! -f $rdhome/bios/xbox_hdd.qcow2 ]
then
wget "https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip" -P $rdhome/bios/
unzip $rdhome/bios/xbox_hdd.qcow2.zip $rdhome/bios/
rm -rfv $rdhome/bios/xbox_hdd.qcow2.zip
fi
# PPSSPPSDL
echo "------------------------"
echo "Initializing PPSSPPSDL"
echo "------------------------"
mkdir -p /var/config/ppsspp/PSP/SYSTEM/
cp -fv $emuconfigs/ppssppsdl/* /var/config/ppsspp/PSP/SYSTEM/
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/ppsspp/PSP/SYSTEM/ppsspp.ini
# DUCKSTATION
echo "------------------------"
echo "Initializing DUCKSTATION"
echo "------------------------"
mkdir -p /var/config/duckstation/
cp -fv $emuconfigs/duckstation/* /var/config/duckstation
sed -i 's#/home/deck/retrodeck/bios#'$rdhome/bios'#g' /var/config/ppsspp/PSP/SYSTEM/settings.ini
# PICO-8
# Moved PICO-8 stuff in the finit as only it knows here roms folders is
}
ra_init() {
dir_prep "$rdhome/bios" "/var/config/retroarch/system"
dir_prep "$rdhome/.logs/retroarch" "/var/config/retroarch/logs"
mkdir -pv /var/config/retroarch/cores/
cp /app/share/libretro/cores/* /var/config/retroarch/cores/
cp -fv $emuconfigs/retroarch.cfg /var/config/retroarch/
cp -fv $emuconfigs/retroarch-core-options.cfg /var/config/retroarch/
#rm -rf $rdhome/bios/bios # in some situations a double bios symlink is created
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/retroarch/retroarch.cfg
# PPSSPP
echo "--------------------------------"
echo "Initializing PPSSPP_LIBRETRO"
echo "--------------------------------"
if [ -d $rdhome/bios/PPSSPP/flash0/font ]
then
mv -fv $rdhome/bios/PPSSPP/flash0/font $rdhome/bios/PPSSPP/flash0/font.bak
fi
mkdir -p $rdhome/bios/PPSSPP
#if [ ! -f "$rdhome/bios/PPSSPP/ppge_atlas.zim" ]
#then
wget "https://github.com/hrydgard/ppsspp/archive/refs/heads/master.zip" -P $rdhome/bios/PPSSPP
unzip "$rdhome/bios/PPSSPP/master.zip" -d $rdhome/bios/PPSSPP/
mv "$rdhome/bios/PPSSPP/ppsspp-master/assets/"* "$rdhome/bios/PPSSPP/"
rm -rfv "$rdhome/bios/PPSSPP/master.zip"
rm -rfv "$rdhome/bios/PPSSPP/ppsspp-master"
#fi
if [ -d $rdhome/bios/PPSSPP/flash0/font.bak ]
then
mv -fv $rdhome/bios/PPSSPP/flash0/font.bak $rdhome/bios/PPSSPP/flash0/font
fi
# MSX / SVI / ColecoVision / SG-1000
echo "-----------------------------------------------------------"
echo "Initializing MSX / SVI / ColecoVision / SG-1000 LIBRETRO"
echo "-----------------------------------------------------------"
wget "http://bluemsx.msxblue.com/rel_download/blueMSXv282full.zip" -P $rdhome/bios/MSX
unzip "$rdhome/bios/MSX/blueMSXv282full.zip" $rdhome/bios/MSX
mv -rfv $rdhome/bios/MSX/Databases $rdhome/bios/Databases
mv -rfv $rdhome/bios/MSX/Machines $rdhome/bios/Machines
rm -rfv $rdhome/bios/MSX
}
create_lock() {
# creating RetroDECK's lock file and writing the version in the config file
version=$hard_version
touch "$lockfile"
conf_write
}
post_update() {
# post update script
echo "Executing post-update script"
# Unhiding downloaded media from the previous versions
if [ -d "$rdhome/.downloaded_media" ]
then
mv -fv "$rdhome/.downloaded_media" "$media_folder"
fi
# Unhiding themes folder from the previous versions
if [ -d "$rdhome/.themes" ]
then
mv -fv "$rdhome/.themes" "$themes_folder"
fi
# Doing the dir prep as we don't know from which version we came
dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions
# Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
# 0.4 -> 0.5
# Perform save and state migration if needed
versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves
if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $hard_version) == $(sed -e "s/\.//g" <<< $version) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5
migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
# NOTE: This Zenity command may need to be one line, it broke when I pasted it into a sandbox file
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="You are updating to a version of RetroDECK where save and state file sorting has changed!\n\nYour existing saves will be backed up to $save_backup_file\n\nYour existing states will be backed up to $state_backup_file\n\nIf a save or state cannot be sorted automatically it will remain in its original directory so you can sort it manually.\n\nIf you encounter any issues, a log of the sorting process is stored at $migration_logfile\n\nPLEASE BE PATIENT! This process can take several minutes if you have a large ROM library."
allgames=($(find "$roms_folder" -maxdepth 2 -mindepth 2 ! -name "systeminfo.txt" ! -name "systems.txt" ! -name "*^*" | sed -e "s/ /\^/g")) # Build an array of all games and multi-disc-game-containing folders, adding whitespace placeholder
allsaves=($(find "$saves_folder" -mindepth 1 -maxdepth 1 -name "*.*" | sed -e "s/ /\^/g")) # Build an array of all save files, ignoring standalone emulator sub-folders, adding whitespace placeholder
allstates=($(find "$states_folder" -mindepth 1 -maxdepth 1 -name "*.*" | sed -e "s/ /\^/g")) # Build an array of all state files, ignoring standalone emulator sub-folders, adding whitespace placeholder
totalsaves=${#allsaves[@]}
totalstates=${#allstates[@]}
filesleft=
current_dest_folder=
gamestoskip=
tar -C $rdhome -czf $save_backup_file saves # Backup save directory for safety
echo "Saves backed up to" $save_backup_file >> $migration_logfile
tar -C $rdhome -czf $state_backup_file states # Backup state directory for safety
echo "States backed up to" $state_backup_file >> $migration_logfile
(
movefile() { # Take matching save and rom files and sort save into appropriate system folder
echo "# $filesleft $currentlybeingmoved remaining..." # These lines update the Zenity progress bar
progress=$(( 100 - (( 100 / "$totalfiles" ) * "$filesleft" )))
echo $progress
filesleft=$((filesleft-1))
if [[ ! " ${gamestoskip[*]} " =~ " ${1} " ]]; then # If the current game name exists multiple times in array ie. /roms/snes/Mortal Kombat 3.zip and /roms/genesis/Mortal Kombat 3.zip, skip and alert user to sort manually
game=$(sed -e "s/\^/ /g" <<< "$1") # Remove whitespace placeholder
gamebasename=$(basename "$game" | sed -e 's/\..*//') # Extract pure file name ie. /roms/snes/game1.zip becomes game1
systemdir="$(basename "$(dirname "$1")")" # Extract parent directory identifying system ROM belongs to
matches=($(find "$roms_folder" -maxdepth 2 -mindepth 2 -name "$gamebasename"".*" | sed -e 's/ /^/g' | sed -e 's/\..*//')) # Search for multiple instances of pure game name, adding to skip list if found
if [[ ${#matches[@]} -gt 1 ]]; then
echo "ERROR: Multiple ROMS found with name:" $gamebasename "Please sort saves and states for these ROMS manually" >> $migration_logfile
gamestoskip+=("$1")
return
fi
echo "INFO: Examining ROM file:" "$game" >> $migration_logfile
echo "INFO: System detected as" $systemdir >> $migration_logfile
sosfile=$(sed -e "s/\^/ /g" <<< "$2") # Remove whitespace placeholder from s-ave o-r s-tate file
sospurebasename="$(basename "$sosfile")" # Extract pure file name ie. /saves/game1.sav becomes game1
echo "INFO: Current save or state being examined for match:" $sosfile >> $migration_logfile
echo "INFO: Matching save or state" $sosfile "and game" $game "found." >> $migration_logfile
echo "INFO: Moving save or state to" $current_dest_folder"/"$systemdir"/"$sosbasename >> $migration_logfile
if [[ ! -d $current_dest_folder"/"$systemdir ]]; then # If system directory doesn't exist for save yet, create it
echo "WARNING: Creating missing system directory" $current_dest_folder"/"$systemdir
mkdir $current_dest_folder/$systemdir
fi
mv "$sosfile" -t $current_dest_folder/$systemdir # Move save to appropriate system directory
return
else
echo "WARNING: Game with name" "$(basename "$1" | sed -e "s/\^/ /g")" "already found. Skipping to next game..." >> $migration_logfile # Inform user of game being skipped due to duplicate ROM names
fi
}
find "$roms_folder" -mindepth 2 -maxdepth 2 -name "*\^*" -exec echo "ERROR: Game named" {} "found, please move save manually" \; >> $migration_logfile # Warn user if any of their files have the whitespace replacement character used by the script
totalfiles=$totalsaves #set variables for save file migration
filesleft=$totalsaves
currentlybeingmoved="saves"
current_dest_folder=$saves_folder
for i in "${allsaves[@]}"; do # For each save file, compare to every ROM file name looking for a match
found=
currentsave=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /saves/game1.sav becomes game1
for j in "${allgames[@]}"; do
currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1
[[ $currentgame == $currentsave ]] && { found=1; break; } # If names match move to next stage, otherwise skip
done
[[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for save file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded save file
done
totalfiles=$totalstates #set variables for state file migration
filesleft=$totalstates
currentlybeingmoved="states"
current_dest_folder=$states_folder
for i in "${allstates[@]}"; do # For each state file, compare to every ROM file name looking for a match
found=
currentstate=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /states/game1.sav becomes game1
for j in "${allgames[@]}"; do
currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1
[[ $currentgame == $currentstate ]] && { found=1; break; } # If names match move to next stage, otherwise skip
done
[[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for state file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded state file
done
) |
zenity --progress \
--icon-name=net.retrodeck.retrodeck \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title="Processing Files" \
--text="# files remaining..." \
--percentage=0 \
--no-cancel \
--auto-close
# NOTE: This Zenity command may need to be one line, it broke when I pasted it into a sandbox file
else
echo "Version" $version "is after the save and state organization was changed, no need to sort again"
fi
ra_init
standalones_init
tools_init
create_lock
}
start_retrodeck() {
# normal startup
echo "Starting RetroDECK v$version"
emulationstation --home /var/config/emulationstation
}
browse(){
# Function for browsing the sd card
path_selected=false
while [ $path_selected == false ]
do
sdcard="$(zenity --file-selection --title="Choose retrodeck folder location" --directory)"
echo "Path choosed: $sdcard, answer=$?"
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
--cancel-label="No" \
--ok-label "Yes" \
--text="Your rom folder will be:\n\n$sdcard/retrodeck/roms\n\nis that ok?"
if [ $? == 0 ] #yes
then
path_selected == true
roms_folder="$sdcard/retrodeck/roms"
break
else
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?"
if [ $? == 0 ] # yes, quit
then
exit 0
fi
fi
done
}
#advanced(){
# # function to give advanced install options
# echo "Advaced choosed"
#
# choice=$(zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
# --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
# --ok-label "ROMs" \
# --extra-button "Media" \
# --extra-button "Themes" \
# --extra-button "Back" \
# --text="What do you want to change?\n\nROMS folder = $roms_folder\nMedia folder (scraped data) = $media_folder\nThemes folder=$themes_folder" )
# echo "Choice is $choice"
#
# case $choice in
#
# "" ) # Internal (yes)
# echo "ROMs"
# ;;
#
# "Media" )
# echo "Media"
# ;;
#
# "Themes" )
# echo "Themes"
# ;;
#
# "Back" ) # Browse + not found fallback
# echo "Back"
# finit
# ;;
#
# esac
#}
finit() {
# Force/First init, depending on the situation
echo "Executing finit"
# Internal or SD Card?
choice=$(zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
--ok-label "Cancel" \
--extra-button "Internal" \
--extra-button "SD Card" \
#--extra-button "Advanced" \
--text="Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your roms folder to be located?" )
echo "Choice is $choice"
case $choice in
"" ) # Cancel or X button quits
echo "Now quitting"
kill $$
;;
"Internal" ) # Internal
echo "Internal selected"
roms_folder="$rdhome/roms"
;;
"SD Card" )
echo "SD Card selected"
if [ ! -d "$sdcard" ] # SD Card path is not existing
then
echo "Error: SD card not found"
zenity --question --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" --cancel-label="Cancel" \
--ok-label "Browse" \
--text="SD Card was not find in the default location.\nPlease choose the SD Card root.\nA retrodeck/roms folder will be created starting from the directory that you selected."
browse # Calling the browse function
else
roms_folder="$sdcard/retrodeck/roms" # sdcard variable is correct as its given by browse function
echo "ROMs folder = $roms_folder"
fi
;;
#"Advanced" ) # Browse + not found fallback
# echo "Advanced"
# advanced
#;;
esac
mkdir -pv $roms_folder
# TODO: after the next update of ES-DE this will not be needed
#zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="EmulationStation will now initialize the system.\nPlease DON'T EDIT THE ROMS LOCATION, just select:\n\nCREATE DIRECTORIES\nYES\nOK\nQUIT\n\nRetroDECK will manage the rest."
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue."
# Recreating the folder
rm -rfv /var/config/emulationstation/
rm -rfv /var/config/retrodeck/tools/
mkdir -pv /var/config/emulationstation/
# Initializing ES-DE
# TODO: after the next update of ES-DE this will not be needed - let's test it
emulationstation --home /var/config/emulationstation --create-system-dirs
mkdir -pv /var/config/retrodeck/tools/
#zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue."
# Initializing ROMs folder - Original in retrodeck home (or SD Card)
dir_prep $roms_folder "/var/config/emulationstation/ROMs"
mkdir -pv $rdhome/saves
mkdir -pv $rdhome/states
mkdir -pv $rdhome/screenshots
mkdir -pv $rdhome/bios/pico8
mkdir -pv $rdhome/.logs
# XMLSTARLET HERE
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
# ES-DE preparing themes and scraped folders
dir_prep "$rdhome/downloaded_media" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$rdhome/themes" "/var/config/emulationstation/.emulationstation/themes"
# PICO-8
dir_prep "$roms_folder/pico8" "$rdhome/bios/pico8/bbs/carts" #this is the folder where pico-8 is saving the carts
ra_init
standalones_init
tools_init
create_lock
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="Installation completed.\nPlease put your roms in:\n\n$roms_folder\n\nand your bioses in\n\n$rdhome/bios\n\nThen start the program again.\nIf you wish to change the roms location, you may use the tool located the tools section of RetroDECK.\n\nIMPORTANT NOTES:\n- RetroDECK must be manually added and launched from your Steam Library in order to work correctly.\n- It's recommended to use the 'RetroDECK Offical Controller Config' from Steam (under community layouts).\n- It's suggested to use BoilR to automatically add the SteamGridDB images to Steam (this will be automated soon).\nhttps://github.com/PhilipK/BoilR"
# TODO: Replace the stuff above with BoilR code when ready
}
conf_write() {
# writes the variables in the retrodeck config file
echo "DEBUG: printing the config file content before writing it:"
cat "$rd_conf"
echo ""
echo "Writing the config file: $rd_conf"
# TODO: this can be optimized with a while and a list of variables to check
if [ ! -z "$version" ] #if the variable is not null then I update it
then
sed -i "s%version=.*%version=$version%" "$rd_conf"
fi
if [ ! -z "$rdhome" ]
then
sed -i "s%rdhome=.*%rdhome=$rdhome%" "$rd_conf"
fi
if [ ! -z "$roms_folder" ]
then
sed -i "s%roms_folder=.*%roms_folder=$roms_folder%" "$rd_conf"
fi
if [ ! -z "$saves_folder" ]
then
sed -i "s%saves_folder=.*%saves_folder=$saves_folder%" "$rd_conf"
fi
if [ ! -z "$states_folder" ]
then
sed -i "s%states_folder=.*%states_folder=$states_folder%" "$rd_conf"
fi
if [ ! -z "$bios_folder" ]
then
sed -i "s%bios_folder=.*%bios_folder=$bios_folder%" "$rd_conf"
fi
if [ ! -z "$media_folder" ]
then
sed -i "s%media_folder=.*%media_folder=$media_folder%" "$rd_conf"
fi
if [ ! -z "$themes_folder" ]
then
sed -i "s%themes_folder=.*%themes_folder=$themes_folder%" "$rd_conf"
fi
if [ ! -z "$sdcard" ]
then
sed -i "s%sdcard=.*%sdcard=$sdcard%" "$rd_conf"
fi
echo "DEBUG: New contents:"
cat "$rd_conf"
echo ""
}