mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 22:15:39 +00:00
30 lines
1.5 KiB
Markdown
30 lines
1.5 KiB
Markdown
|
# RetroArch - NES - Mesen
|
||
|
The `texture_packs/RetroArch-Mesen/` represents `/retroarch/system/HdPacks/` folder.
|
||
|
|
||
|
**Note:** <br>
|
||
|
Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
|
||
|
|
||
|
## Enable Texture Packs in the Mesen core for certain games
|
||
|
From the `RetroArch Quick Menu`
|
||
|
|
||
|
* Go to `Core Options` -> `Enable HD Packs` set to `On`
|
||
|
|
||
|
* Then save the current configuration for that game under `Core Options` -> `Manage Core Options` -> `Save Game Options`
|
||
|
|
||
|
## How do I add texture packs that can be used by the Mesen Core?
|
||
|
|
||
|
**NOTE:** On the Steam Deck this could be easier to do in `Desktop Mode`.
|
||
|
|
||
|
* All texture packs go into the `texture_packs/RetroArch-Mesen/` folder.
|
||
|
* The texture pack have to be extracted from .zip or other compressed format into a folder.
|
||
|
* The name of the folder must be the same name as that of the rom file the texture pack is for.
|
||
|
|
||
|
**Example:**
|
||
|
|
||
|
You want apply a texture pack to a game called `ScaryCastle USA.nes` and you have downloaded the `ScaryCastle TexturePACK HD.zip`.
|
||
|
|
||
|
1. Extract the `ScaryCastle TexturePACK HD.zip`
|
||
|
2. Move the extracted `ScaryCastle TexturePACK HD` folder into `texture_packs/RetroArch-Mesen/`
|
||
|
3. Rename the `ScaryCastle TexturePACK HD` folder so it has the same name as the rom `ScaryCastle USA` without the `.nes` file extension.
|
||
|
9. Start up RetroDECK and select the ScaryCastle nes games. <br>
|
||
|
**NOTE:** On the Steam Deck go into GameMode first, then launch RetroDECK.
|