RetroDECK/tools/configurator/Button.gd

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GDScript3
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2023-09-23 16:24:55 +00:00
extends Button
func _ready():
self.pressed.connect(self._button_pressed)
func _button_pressed():
var output = []
# var exit_code = OS.execute("ls", ["-l", "/"], output, true)
var exit_code = OS.execute("touch", ["godot_configurator_hardcoded"], output)
print("exit code: ", exit_code)
print("output: ", output)