RetroDECK/config/cemu/controllerProfiles/SteamInput-P2.xml

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<?xml version="1.0" encoding="UTF-8"?>
<emulated_controller>
<type>Wii U Pro Controller</type>
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<profile>SteamInput-P2</profile>
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<controller>
<api>SDLController</api>
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<uuid>1_03000000de280000ff11000001000000</uuid>
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<display_name>Steam Virtual Gamepad</display_name>
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<rumble>0</rumble>
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<axis>
<deadzone>0.25</deadzone>
<range>1</range>
</axis>
<rotation>
<deadzone>0.25</deadzone>
<range>1</range>
</rotation>
<trigger>
<deadzone>0.25</deadzone>
<range>1</range>
</trigger>
<mappings>
<entry>
<mapping>25</mapping>
<button>40</button>
</entry>
<entry>
<mapping>24</mapping>
<button>46</button>
</entry>
<entry>
<mapping>23</mapping>
<button>41</button>
</entry>
<entry>
<mapping>22</mapping>
<button>47</button>
</entry>
<entry>
<mapping>21</mapping>
<button>38</button>
</entry>
<entry>
<mapping>20</mapping>
<button>44</button>
</entry>
<entry>
<mapping>19</mapping>
<button>39</button>
</entry>
<entry>
<mapping>18</mapping>
<button>45</button>
</entry>
<entry>
<mapping>17</mapping>
<button>8</button>
</entry>
<entry>
<mapping>16</mapping>
<button>7</button>
</entry>
<entry>
<mapping>15</mapping>
<button>14</button>
</entry>
<entry>
<mapping>14</mapping>
<button>13</button>
</entry>
<entry>
<mapping>13</mapping>
<button>12</button>
</entry>
<entry>
<mapping>12</mapping>
<button>11</button>
</entry>
<entry>
<mapping>10</mapping>
<button>4</button>
</entry>
<entry>
<mapping>9</mapping>
<button>6</button>
</entry>
<entry>
<mapping>8</mapping>
<button>43</button>
</entry>
<entry>
<mapping>7</mapping>
<button>42</button>
</entry>
<entry>
<mapping>6</mapping>
<button>10</button>
</entry>
<entry>
<mapping>5</mapping>
<button>9</button>
</entry>
<entry>
<mapping>4</mapping>
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<button>3</button>
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</entry>
<entry>
<mapping>3</mapping>
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<button>2</button>
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</entry>
<entry>
<mapping>2</mapping>
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<button>1</button>
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</entry>
<entry>
<mapping>1</mapping>
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<button>0</button>
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</entry>
</mappings>
</controller>
</emulated_controller>