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# Guide: ScummVM
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< img src = "../../wiki_images/logos/scummvm-logo.svg" width = "150" >
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### ScummVM Links:
[ScummVM Guides ](https://docs.scummvm.org/en/v2.7.1/ )
[ScummVM Game Compatibility and ID List ](https://www.scummvm.org/compatibility )
[ScummVM Wiki ](https://wiki.scummvm.org/index.php?title=Main_Page )
[ScummVM Github ](https://github.com/scummvm/scummvm )
[ScummVM Webpage ](https://www.scummvm.org/ )
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## Where to put the games?
ScummVM games should be put into the `retrodeck/roms/scummvm/` directory.< br >
## Does ScummVM require BIOS or Firmware?
No
## How to: Get games to show up inside the ES-DE interface
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**Example:** < br >
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In this example we got a game we want to add: `Beneath a Steel Sky`
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### Step 1: Add the game
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Move the uncompressed game into the `retrodeck/roms/scummvm/` folder.< br >
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The result should be: `retrodeck/roms/scummvm/Beneath a Steel Sky/`
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### Step 2: Check the ScummVM ID of the game
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< img src = "../../wiki_images/emulators/scummvm/scummvm-sky.png" >
Go into [ScummVM Game Compatibility and ID List ](https://www.scummvm.org/compatibility )< br >
Search for `Beneath a Steel Sky` make a note of the ScummVM ID in this case called: `sky`
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### Step 3: Create the .scummvm file
- The `.scummvm` file starts as a empty textfile that needs to be created in each game you want to adds directory.
- It should be named `<ScummVM_ID>.scummvm`
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- In our example the file will be called `sky.scummvm` and should be created in `retrodeck/roms/scummvm/Beneath a Steel Sky/`
The end result should look like:< br >
`retrodeck/roms/scummvm/Beneath a Steel Sky/sky.scummvm`
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### Step 4: Open the .scummvm file and add the ScummVM_ID
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Open up the empty `sky.scummvm` file and just type in the `<ScummVM_ID>` in the first row of the file and save in this example `sky` . Make sure you don't add any spaces or linebreaks and the file should just contain the word `sky` .
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### Step 5: The game should now run
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The game should now be added to the ES-DE interface from the `retrodeck/roms/scummvm/Beneath a Steel Sky/sky.scummvm` file you just created and can be played after you reload RetroDECK from the Configurator or re-launch the application.