RetroDECK/wiki-rtd/Emulators-Diffrent-controller-layouts.md

60 lines
1.9 KiB
Markdown
Raw Normal View History

# Different controller layouts in games
## Configurator Switch Y-X and A-B
You can enable a mode that switches the Y-X and A-B buttons for supported Emulators inside the `RetroDECK Configurator`.
## XBOX layout
Many devices like the `Steam Deck` uses the XBOX layout
**XBOX button layout:**<br>
| Button Placement | Button |
| :--- | :---: |
| Top | `Y` |
| Left | `X` |
| Right | `B` |
| Bottom | `A` |
**Example:**<br>
So if you are emulating a Xbox game that calls for the button `B` to be pressed it corresponds to the right button.
### Nintendo Layout
**Nintendo - button layout:**<br>
| Button Placement | Button |
| :--- | :---: |
| Top | `X` |
| Left | `Y` |
| Right | `A` |
| Bottom | `B` |
**Example:**<br>
So if you are emulating a Nintendo game that calls for the button `A` to be pressed it corresponds to the right button.
## Sony PlayStation Layout
The Sony PlayStation uses it's icon glyphs to represent it's buttons.
**Sony PlayStation - button layout:**<br>
| Button Placement | Button |
| :--- | :---: |
| Top | `Triangle` |
| Left | `Square` |
| Right | `Circle` |
| Bottom | `X` |
**Example:**
So if you are emulating a PlayStation game that calls for the button `Square` to be pressed it corresponds to the right button.
**Regional differences:**
Depending on the region of your Playstation game, the buttons `Circle` and `X` switches the meaning for confirm and cancel (they are still at the same physical location). But it is good to keep in mind if you are used to exiting out of menus with a certain button and wondering why it works in some games while others not.
**Example:**
In the EU/US `X` is confirm while in Japan `X` is cancel.