RetroDECK/tools/configurator/scripts/TabAbout.gd

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Cooker merged with feat/godot (#948) * Log file refactor * Log full path? * Ooops! * Reftactored logging and threading * URL * Desktop Mode * Hide logo * Godot Configurator (#940) * Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commit b56916c2b0bf16305b2b8f22d08871390884351c. * Revert "INITOOL: added" This reverts commit 127bcdb6cde4cca85f47efdfeebb2b22868ae0ab. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feat/godot (#942) * Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commit b56916c2b0bf16305b2b8f22d08871390884351c. * Revert "INITOOL: added" This reverts commit 127bcdb6cde4cca85f47efdfeebb2b22868ae0ab. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Custom Buttons and firmware * Gaming Mode? * Settings * Sounds * Backup with progress * Better buttons? * cfg parser * cfg parser update 1 * Beta Global setting * Tidying Up * What a state! * Configs * Font preferences * Generic mulitples * Reset Orange! * Rage against the machine! * What a state! * State <> null * State != null * New State? * Bored state * Wine state * Reset RD * Gloabls TAB * Pre merge * Change to layout * L and R chang. Fix faulty json * META Rekku * Dialogue or Dialog? * Signals * More Meta * Fonts in all areas! * More button fungit add .! * Rekku says what about me! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com>
2024-09-24 09:10:40 +00:00
extends MarginContainer
var rd_web_button:= Button.new()
var rd_changelog_button:= Button.new()
var rd_wiki_button:= Button.new()
var rd_credits_button:= Button.new()
var rd_donate_button:= Button.new()
var rd_contactus_button:= Button.new()
var rd_licenses_button:= Button.new()
var app_data:= AppData.new()
var button_array: Array = [rd_web_button, rd_changelog_button, rd_wiki_button, rd_credits_button, rd_donate_button, rd_contactus_button, rd_licenses_button]
var web_id: Array = ["rd_web", "rd_changelog", "rd_wiki", "rd_credits", "rd_donate", "rd_contactus", "rd_licenses"]
func _ready():
#tk_about = class_functions.import_csv_data("res://tk_about.txt")
app_data = data_handler.app_data
_connect_signals()
create_buttons()
func _connect_signals() -> void:
for i in button_array.size():
button_array[i].pressed.connect(_about_button_pressed.bind(web_id[i], button_array[i]))
func _about_button_pressed(id: String, button: Button) -> void:
var tmp_txt = button.text
if class_functions.desktop_mode != "gamescope":
class_functions.logger("i","Loading website for " + id)
class_functions.launch_help(button.get_meta("url"))
else:
button.text = "Help only in Desktop Mode"
await class_functions.wait(3.0)
button.text = tmp_txt
func create_buttons() -> void:
for i in button_array.size():
var button = button_array[i]
%GridContainer.add_child(button)
var id = web_id[i]
if id in app_data.about_links:
var web_data: Link = app_data.about_links[id]
_setup_button(button, web_data)
func _setup_button(button: Button, web_data: Link) -> void:
button.size_flags_horizontal = Control.SIZE_EXPAND_FILL
button.size_flags_vertical = Control.SIZE_EXPAND_FILL
button.text = web_data.name
var vect2 = Vector2(200,100)
button.custom_minimum_size = vect2
#button.tooltip_text = web_data.description
button.icon = ResourceLoader.load(web_data.icon)
button.set_meta("url", web_data.url)
button.set_meta("description", web_data.description)
button.icon_alignment = HORIZONTAL_ALIGNMENT_LEFT
button.vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER
button.add_theme_constant_override("icon_max_width", 64)
button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
button.alignment = HORIZONTAL_ALIGNMENT_CENTER
button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP