RetroDECK/.github/workflows/build-gdc.yml

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name: Test GD Config
on:
push:
branches: [ feat/godot-configurator ]
pull_request:
branches: [ feat/godot-configurator ]
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-devdesktop
cancel-in-progress: true
env:
GODOT_VERSION: 4.2.2
EXPORT_NAME: GD-Test
jobs:
export-linux:
name: Linux Export 🐧
runs-on: ubuntu-latest
defaults:
run:
shell: bash
working-directory: tools/configurator
container:
image: docker://barichello/godot-ci:4.2.2
steps:
- name: Checkout 🛎️
uses: actions/checkout@v4
with:
submodules: true
- name: Setup 💻
run: |
mkdir -v -p build/${EXPORT_NAME}-Linux-64bit ~/.local/share/godot/export_templates
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Import resources once 📦
continue-on-error: true
run: godot --headless -v --import
- name: Linux Build 🔧
continue-on-error: true
run: |
godot --headless -v --export-release "Linux/X11 64-bit" ./build/${EXPORT_NAME}-Linux-64bit/$EXPORT_NAME.x86_64
- name: Give execute permission ☑️
run: |
chmod +x ./build/${EXPORT_NAME}-Linux-64bit/$EXPORT_NAME.x86_64
- name: Create tar.gz archive 🗜️
run: |
cd build
tar zcvf ${EXPORT_NAME}-Linux-64bit.tar.gz ${EXPORT_NAME}-Linux-64bit
- name: Upload Linux x86_64 Artifact 🚀
uses: actions/upload-artifact@v4
with:
name: ${{env.EXPORT_NAME}}-Linux-64bit
path: ./build/${{env.EXPORT_NAME}}-Linux-64bit.tar.gz
retention-days: 14