RetroDECK/emu-configs/PCSX2/PCSX2.ini

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[UI]
SettingsVersion = 1
MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAA7UAAAJ/AAAAAAAAAAAAAAO1AAACfwAAAAAAAAAABQAAAAAAAAAAAAAAA7UAAAJ/
MainWindowState = AAAA/wAAAAD9AAAAAAAAA7YAAAJXAAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIAAAAAAP////8AAAAAAAAAAA==
PauseOnFocusLoss = true
StartFullscreen = true
[EmuCore]
CdvdVerboseReads = false
CdvdDumpBlocks = false
CdvdShareWrite = false
EnablePatches = true
EnableCheats = false
EnablePINE = false
EnableWideScreenPatches = false
EnableNoInterlacingPatches = false
EnableRecordingTools = true
EnableGameFixes = true
SaveStateOnShutdown = true
ConsoleToStdio = false
HostFs = false
PatchBios = false
PatchRegion =
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BackupSavestate = true
SavestateZstdCompression = true
McdEnableEjection = true
McdFolderAutoManage = true
GzipIsoIndexTemplate = $(f).pindex.tmp
BlockDumpSaveDirectory =
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[EmuCore/Speedhacks]
EECycleRate = 0
EECycleSkip = 0
fastCDVD = false
IntcStat = true
WaitLoop = true
vuFlagHack = true
vuThread = true
vu1Instant = true
[EmuCore/CPU]
FPU.DenormalsAreZero = true
FPU.FlushToZero = true
FPU.Roundmode = 3
AffinityControlMode = 0
VU.DenormalsAreZero = true
VU.FlushToZero = true
VU.Roundmode = 3
[EmuCore/CPU/Recompiler]
EnableEE = true
EnableIOP = true
EnableEECache = false
EnableVU0 = true
EnableVU1 = true
vuOverflow = true
vuExtraOverflow = false
vuSignOverflow = false
vuUnderflow = false
fpuOverflow = true
fpuExtraOverflow = false
fpuFullMode = false
StackFrameChecks = false
PreBlockCheckEE = false
PreBlockCheckIOP = false
[EmuCore/GS]
VsyncQueueSize = 2
FrameLimitEnable = true
VsyncEnable = 0
FramerateNTSC = 59.940000
FrameratePAL = 50.000000
SyncToHostRefreshRate = false
AspectRatio = Auto 4:3/3:2
FMVAspectRatioSwitch = Off
Zoom = 100.000000
StretchY = 100.000000
CropLeft = 0
CropTop = 0
CropRight = 0
CropBottom = 0
pcrtc_antiblur = true
disable_interlace_offset = false
pcrtc_offsets = false
pcrtc_overscan = false
IntegerScaling = false
linear_present = true
UseDebugDevice = false
UseBlitSwapChain = false
disable_shader_cache = false
DisableDualSourceBlend = false
DisableFramebufferFetch = false
ThreadedPresentation = false
SkipDuplicateFrames = false
OsdShowMessages = true
OsdShowSpeed = false
OsdShowFPS = false
OsdShowCPU = false
OsdShowGPU = false
OsdShowResolution = false
OsdShowGSStats = false
OsdShowIndicators = true
HWDisableReadbacks = false
accurate_date = true
paltex = false
autoflush_sw = true
preload_frame_with_gs_data = false
wrap_gs_mem = false
mipmap = true
UserHacks = false
UserHacks_align_sprite_X = false
UserHacks_AutoFlush = false
UserHacks_CPU_FB_Conversion = false
UserHacks_DisableDepthSupport = false
UserHacks_DisablePartialInvalidation = false
UserHacks_Disable_Safe_Features = false
UserHacks_merge_pp_sprite = false
UserHacks_WildHack = false
UserHacks_TextureInsideRt = false
fxaa = false
ShadeBoost = false
shaderfx = false
dump = false
save = false
savef = false
savet = false
savez = false
DumpReplaceableTextures = false
DumpReplaceableMipmaps = false
DumpTexturesWithFMVActive = false
DumpDirectTextures = true
DumpPaletteTextures = true
LoadTextureReplacements = false
LoadTextureReplacementsAsync = true
PrecacheTextureReplacements = false
deinterlace = 7
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OsdScale = 250
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Renderer = -1
upscale_multiplier = 1
mipmap_hw = -1
accurate_blending_unit = 1
crc_hack_level = -1
filter = 2
texture_preloading = 2
GSDumpCompression = 1
dithering_ps2 = 2
MaxAnisotropy = 0
extrathreads = 2
extrathreads_height = 4
TVShader = 0
UserHacks_SkipDraw_Start = 0
UserHacks_SkipDraw_End = 0
UserHacks_Half_Bottom_Override = -1
UserHacks_HalfPixelOffset = 0
UserHacks_round_sprite_offset = 0
UserHacks_TCOffsetX = 0
UserHacks_TCOffsetY = 0
UserHacks_CPUSpriteRenderBW = 0
UserHacks_TriFilter = -1
OverrideTextureBarriers = -1
OverrideGeometryShaders = -1
ShadeBoost_Brightness = 50
ShadeBoost_Contrast = 50
ShadeBoost_Saturation = 50
saven = 0
savel = 5000
Adapter =
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shaderfx_conf = shaders/GS_FX_Settings.ini
shaderfx_glsl = shaders/GS.fx
[SPU2/Mixing]
Interpolation = 5
FinalVolume = 100
VolumeAdjustC = 0.000000
VolumeAdjustFL = 0.000000
VolumeAdjustFR = 0.000000
VolumeAdjustBL = 0.000000
VolumeAdjustBR = 0.000000
VolumeAdjustSL = 0.000000
VolumeAdjustSR = 0.000000
VolumeAdjustLFE = 0.000000
[SPU2/Output]
OutputModule = cubeb
Latency = 100
SynchMode = 0
SpeakerConfiguration = 0
DplDecodingLevel = 0
[DEV9/Eth]
EthEnable = false
EthApi = Unset
EthDevice =
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EthLogDNS = false
InterceptDHCP = false
PS2IP = 0.0.0.0
Mask = 0.0.0.0
Gateway = 0.0.0.0
DNS1 = 0.0.0.0
DNS2 = 0.0.0.0
AutoMask = true
AutoGateway = true
ModeDNS1 = Auto
ModeDNS2 = Auto
[DEV9/Eth/Hosts]
Count = 0
[DEV9/Hdd]
HddEnable = false
HddFile = DEV9hdd.raw
HddSizeSectors = 83886080
[EmuCore/Gamefixes]
VuAddSubHack = false
FpuMulHack = false
FpuNegDivHack = false
XgKickHack = false
EETimingHack = false
SoftwareRendererFMVHack = false
SkipMPEGHack = false
OPHFlagHack = false
DMABusyHack = false
VIFFIFOHack = false
VIF1StallHack = false
GIFFIFOHack = false
GoemonTlbHack = false
IbitHack = false
VUSyncHack = false
VUOverflowHack = false
BlitInternalFPSHack = false
[EmuCore/Profiler]
Enabled = false
RecBlocks_EE = true
RecBlocks_IOP = true
RecBlocks_VU0 = true
RecBlocks_VU1 = true
[EmuCore/Debugger]
ShowDebuggerOnStart = false
AlignMemoryWindowStart = true
FontWidth = 8
FontHeight = 12
WindowWidth = 0
WindowHeight = 0
MemoryViewBytesPerRow = 16
[EmuCore/TraceLog]
Enabled = false
EE.bitset = 0
IOP.bitset = 0
[Filenames]
BIOS =
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[Framerate]
NominalScalar = 1.000000
TurboScalar = 2.000000
SlomoScalar = 0.500000
[MemoryCards]
Slot1_Enable = true
Slot1_Filename = Mcd001.ps2
Slot2_Enable = true
Slot2_Filename = Mcd002.ps2
Multitap1_Slot2_Enable = false
Multitap1_Slot2_Filename = Mcd-Multitap1-Slot02.ps2
Multitap1_Slot3_Enable = false
Multitap1_Slot3_Filename = Mcd-Multitap1-Slot03.ps2
Multitap1_Slot4_Enable = false
Multitap1_Slot4_Filename = Mcd-Multitap1-Slot04.ps2
Multitap2_Slot2_Enable = false
Multitap2_Slot2_Filename = Mcd-Multitap2-Slot02.ps2
Multitap2_Slot3_Enable = false
Multitap2_Slot3_Filename = Mcd-Multitap2-Slot03.ps2
Multitap2_Slot4_Enable = false
Multitap2_Slot4_Filename = Mcd-Multitap2-Slot04.ps2
[Folders]
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Bios = ~/retrodeck/bios
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Snapshots = ~/retrodeck/screenshots
SaveStates = ~/retrodeck/states/ps2/pcsx2
MemoryCards = ~/retrodeck/saves/ps2/memcards
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Logs = logs
Cheats = cheats
CheatsWS = cheats_ws
CheatsNI = cheats_ni
Cache = cache
Textures = textures
InputProfiles = inputprofiles
[InputSources]
SDL = true
SDLControllerEnhancedMode = false
XInput = false
RawInput = false
[Hotkeys]
ToggleFullscreen = Keyboard/Alt & Keyboard/Return
CycleAspectRatio = Keyboard/F6
CycleInterlaceMode = Keyboard/F5
CycleMipmapMode = Keyboard/Insert
GSDumpMultiFrame = Keyboard/Control & Keyboard/Shift & Keyboard/F8
Screenshot = SDL-0/Back & SDL-0/A
GSDumpSingleFrame = Keyboard/Shift & Keyboard/F8
ToggleSoftwareRendering = Keyboard/F9
InputRecToggleMode = Keyboard/Shift & Keyboard/R
LoadStateFromSlot = SDL-0/Back & SDL-0/LeftShoulder
SaveStateToSlot = SDL-0/Back & SDL-0/RightShoulder
NextSaveStateSlot = SDL-0/Back & SDL-0/DPadUp
PreviousSaveStateSlot = SDL-0/Back & SDL-0/DPadDown
OpenPauseMenu = SDL-0/Back & SDL-0/Y
ToggleFrameLimit = Keyboard/F4
TogglePause = SDL-0/Back & SDL-0/B
ToggleSlowMotion = Keyboard/Shift & Keyboard/Backtab
ToggleTurbo = Keyboard/Tab
HoldTurbo = Keyboard/L
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ShutdownVM = SDL-0/Start & SDL-0/Back
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[Pad]
MultitapPort1 = false
MultitapPort2 = false
PointerXScale = 8.000000
PointerYScale = 8.000000
PointerXInvert = false
PointerYInvert = false
[Pad1]
Type = DualShock2
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
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Up = SDL-0/DPadUp
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Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/Y
Circle = SDL-0/B
Cross = SDL-0/A
Square = SDL-0/X
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
L2 = SDL-0/+LeftTrigger
R1 = SDL-0/RightShoulder
R2 = SDL-0/+RightTrigger
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LUp = SDL-0/-LeftY
LRight = SDL-0/+LeftX
LDown = SDL-0/+LeftY
LLeft = SDL-0/-LeftX
RUp = SDL-0/-RightY
RRight = SDL-0/+RightX
RDown = SDL-0/+RightY
RLeft = SDL-0/-RightX
SmallMotor = SDL-0/SmallMotor
LargeMotor = SDL-0/LargeMotor
[Pad2]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[Pad3]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[Pad4]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[Pad5]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[Pad6]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[Pad7]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[Pad8]
Type = None
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
[GameList]
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RecursivePaths = ~/retrodeck/roms/ps2