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#!/bin/bash
compress_game( ) {
# Function for compressing one or more files to .chd format
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# USAGE: compress_game $format $full_path_to_input_file $system(optional)
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local file = " $2 "
local filename_no_path = $( basename " $file " )
local filename_no_extension = " ${ filename_no_path %.* } "
local source_file = $( dirname " $( realpath " $file " ) " ) "/" $( basename " $file " )
local dest_file = $( dirname " $( realpath " $file " ) " ) "/" " $filename_no_extension "
if [ [ " $1 " = = "chd" ] ] ; then
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case " $3 " in # Check platform-specific compression options
"psp" )
/app/bin/chdman createdvd --hunksize 2048 -i " $source_file " -o " $dest_file " .chd -c zstd
; ;
"ps2" )
/app/bin/chdman createdvd -i " $source_file " -o " $dest_file " .chd -c zstd
; ;
* )
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/app/bin/chdman createcd -i " $source_file " -o " $dest_file " .chd
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; ;
esac
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elif [ [ " $1 " = = "zip" ] ] ; then
zip -jq9 " $dest_file " .zip " $source_file "
elif [ [ " $1 " = = "rvz" ] ] ; then
dolphin-tool convert -f rvz -b 131072 -c zstd -l 5 -i " $source_file " -o " $dest_file .rvz "
fi
}
find_compatible_compression_format( ) {
# This function will determine what compression format, if any, the file and system are compatible with
# USAGE: find_compatible_compression_format "$file"
local normalized_filename = $( echo " $1 " | tr '[:upper:]' '[:lower:]' )
local system = $( echo " $1 " | grep -oE " $roms_folder /[^/]+ " | grep -oE " [^/]+ $" )
if [ [ $( validate_for_chd " $1 " ) = = "true" ] ] && [ [ $( sed -n '/^\[/{h;d};/\b' " $system " '\b/{g;s/\[\(.*\)\]/\1/p;q};' $compression_targets ) = = "chd" ] ] ; then
echo "chd"
elif grep -qF " . ${ normalized_filename ##*. } " $zip_compressable_extensions && [ [ $( sed -n '/^\[/{h;d};/\b' " $system " '\b/{g;s/\[\(.*\)\]/\1/p;q};' $compression_targets ) = = "zip" ] ] ; then
echo "zip"
elif echo " $normalized_filename " | grep -qE '\.iso|\.gcm' && [ [ $( sed -n '/^\[/{h;d};/\b' " $system " '\b/{g;s/\[\(.*\)\]/\1/p;q};' $compression_targets ) = = "rvz" ] ] ; then
echo "rvz"
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elif echo " $normalized_filename " | grep -qE '\.iso' && [ [ $( sed -n '/^\[/{h;d};/\b' " $system " '\b/{g;s/\[\(.*\)\]/\1/p;q};' $compression_targets ) = = "cso" ] ] ; then
echo "cso"
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else
# If no compatible format can be found for the input file
echo "none"
fi
}
validate_for_chd( ) {
# Function for validating chd compression candidates, and compresses if validation passes. Supports .cue, .iso and .gdi formats ONLY
# USAGE: validate_for_chd $input_file
local file = " $1 "
local normalized_filename = $( echo " $file " | tr '[:upper:]' '[:lower:]' )
local file_validated = "false"
chd_validation_log_file = " compression_ $( basename " $file " ) .log "
echo "Validating file:" " $file " > " $logs_folder / $chd_validation_log_file "
if echo " $normalized_filename " | grep -qE '\.iso|\.cue|\.gdi' ; then
echo ".cue/.iso/.gdi file detected" >> " $logs_folder / $chd_validation_log_file "
local file_path = $( dirname " $( realpath " $file " ) " )
local file_base_name = $( basename " $file " )
local file_name = ${ file_base_name %.* }
if [ [ " $normalized_filename " = = *".cue" ] ] ; then # Validate .cue file
if [ [ ! " $file_path " = = *"dreamcast" * ] ] ; then # .bin/.cue compression may not work for Dreamcast, only GDI or ISO # TODO: verify
echo "Validating .cue associated .bin files" >> " $logs_folder / $chd_validation_log_file "
local cue_bin_files = $( grep -o -P " (?<=FILE \").*(?=\".* $) " " $file " )
echo "Associated bin files read:" >> " $logs_folder / $chd_validation_log_file "
printf '%s\n' " $cue_bin_files " >> " $logs_folder / $chd_validation_log_file "
if [ [ ! -z " $cue_bin_files " ] ] ; then
while IFS = read -r line
do
echo " looking for $file_path / $line " >> " $logs_folder / $chd_validation_log_file "
if [ [ -f " $file_path / $line " ] ] ; then
echo " .bin file found at $file_path / $line " >> " $logs_folder / $chd_validation_log_file "
file_validated = "true"
else
echo " .bin file NOT found at $file_path / $line " >> " $logs_folder / $chd_validation_log_file "
echo ".cue file could not be validated. Please verify your .cue file contains the correct corresponding .bin file information and retry." >> " $logs_folder / $chd_validation_log_file "
file_validated = "false"
break
fi
done < <( printf '%s\n' " $cue_bin_files " )
fi
else
echo ".cue files not compatible with Dreamcast CHD compression" >> " $logs_folder / $chd_validation_log_file "
fi
echo $file_validated
else # If file is a .iso or .gdi
file_validated = "true"
echo $file_validated
fi
else
echo "File type not recognized. Supported file types are .cue, .gdi and .iso" >> " $logs_folder / $chd_validation_log_file "
echo $file_validated
fi
}
cli_compress_single_game( ) {
# This function will compress a single file passed from the CLI arguments
# USAGE: cli_compress_single_game $full_file_path
local file = $( realpath " $1 " )
read -p "Do you want to have the original file removed after compression is complete? Please answer y/n and press Enter: " post_compression_cleanup
read -p "RetroDECK will now attempt to compress your selected game. Press Enter key to continue..."
if [ [ ! -z " $file " ] ] ; then
if [ [ -f " $file " ] ] ; then
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local system = $( echo " $file " | grep -oE " $roms_folder /[^/]+ " | grep -oE " [^/]+ $" )
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local compatible_compression_format = $( find_compatible_compression_format " $file " )
if [ [ ! $compatible_compression_format = = "none" ] ] ; then
echo " $( basename " $file " ) can be compressed to $compatible_compression_format "
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compress_game " $compatible_compression_format " " $file " " $system "
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if [ [ $post_compression_cleanup = = [ yY] ] ] ; then # Remove file(s) if requested
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if [ [ -f " ${ file %.* } . $compatible_compression_format " ] ] ; then
if [ [ $( basename " $file " ) = = *".cue" ] ] ; then
local cue_bin_files = $( grep -o -P " (?<=FILE \").*(?=\".* $) " " $file " )
local file_path = $( dirname " $( realpath " $file " ) " )
while IFS = read -r line
do # Remove associated .bin files
echo "Removing original file " $file_path /$line ""
rm -f " $file_path / $line "
done < <( printf '%s\n' " $cue_bin_files " ) # Remove original .cue file
echo " Removing original file $( basename " $file " ) "
rm -f " $file "
else
echo " Removing original file $( basename " $file " ) "
rm -f " $file "
fi
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else
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echo " Compressed version of $( basename " $file " ) not found, skipping deletion. "
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fi
fi
else
echo " $( basename " $file " ) does not have any compatible compression formats. "
fi
else
echo "File not found, please specify the full path to the file to be compressed."
fi
else
echo "Please use this command format \"--compress-one <path to file to compress>\""
fi
}
cli_compress_all_games( ) {
if echo " $1 " | grep -qE 'chd|rvz|zip' ; then
local compression_format = " $1 "
elif [ [ " $1 " = = "all" ] ] ; then
local compression_format = "all"
else
echo "Please enter a supported compression format. Options are \"chd\", \"rvz\", \"zip\" or \"all\""
exit 1
fi
local compressable_game = ""
local all_compressable_games = ( )
if [ [ $compression_format = = "all" ] ] ; then
local compressable_systems_list = $( cat $compression_targets | sed '/^$/d' | sed '/^\[/d' )
else
local compressable_systems_list = $( sed -n '/\[' " $compression_format " '\]/, /\[/{ /\[' " $compression_format " '\]/! { /\[/! p } }' $compression_targets | sed '/^$/d' )
fi
read -p "Do you want to have the original files removed after compression is complete? Please answer y/n and press Enter: " post_compression_cleanup
read -p "RetroDECK will now attempt to compress all compatible games. Press Enter key to continue..."
while IFS = read -r system # Find and validate all games that are able to be compressed with this compression type
do
local compression_candidates = $( find " $roms_folder / $system " -type f -not -iname "*.txt" )
if [ [ ! -z " $compression_candidates " ] ] ; then
echo " Checking files for $system "
while IFS = read -r file
do
local compatible_compression_format = $( find_compatible_compression_format " $file " )
if [ [ ! " $compatible_compression_format " = = "none" ] ] ; then
echo " $( basename " $file " ) can be compressed to $compatible_compression_format "
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compress_game " $compatible_compression_format " " $file " " $system "
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if [ [ $post_compression_cleanup = = [ yY] ] ] ; then # Remove file(s) if requested
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if [ [ -f " ${ file %.* } . $compatible_compression_format " ] ] ; then
if [ [ " $file " = = *".cue" ] ] ; then
local cue_bin_files = $( grep -o -P " (?<=FILE \").*(?=\".* $) " " $file " )
local file_path = $( dirname " $( realpath " $file " ) " )
while IFS = read -r line
do # Remove associated .bin files
echo "Removing original file " $file_path /$line ""
rm -f " $file_path / $line "
done < <( printf '%s\n' " $cue_bin_files " ) # Remove original .cue file
echo "Removing original file " $file ""
rm -f $( realpath " $file " )
else
echo "Removing original file " $file ""
rm -f $( realpath " $file " )
fi
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else
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echo " Compressed version of $( basename " $file " ) not found, skipping deletion. "
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fi
fi
else
echo " No compatible compression format found for $( basename " $file " ) "
fi
done < <( printf '%s\n' " $compression_candidates " )
else
echo " No compatible files found for compression in $system "
fi
done < <( printf '%s\n' " $compressable_systems_list " )
}