mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-23 06:25:39 +00:00
14 lines
1.5 KiB
Markdown
14 lines
1.5 KiB
Markdown
|
# How RetroDECK was born?
|
||
|
Let's take a step back.
|
||
|
|
||
|
RetroDECK was born on March 4th 2022 in Kyoto, Japan, with the name of [351EDECK](https://imgur.com/a/tGC9ZGO) because I am also one of the founding members of 351ELEC, now [AmberELEC](https://amberelec.org/).
|
||
|
What I wanted to do was to "port" 351ELEC to the Steam Deck, but instead of doing a custom firmware to flash, doing it as an application that could be launched from Steam.
|
||
|
Eventually, after talking to the other team members, we decided that we didn't want to support another platform such as Steam Deck, so I decided to continue the project on my own, renaming it to RetroDECK.
|
||
|
|
||
|
Back then I had many options on how to create 351EDECK, such as a bash script, appimage and flatpak.
|
||
|
In the beginning I opted for a simple shell script, in fact RetroDECK/351EDECK v0.1a existed as a mere shell script.
|
||
|
However I had bad feedbacks from the community because someone was feeling unsafe to give my script the root privileges so evaluating the Steam Deck use case I felt like it was not the right direction to take, the people was not feeling comfortable to give the sudo to a random script downloaded from the internet, so they asked to packetize it in some way.
|
||
|
|
||
|
Valve suggests the flatpak technology to port the applications on Steam Deck so, I decided to follow their guidelines, and I created the RetroDECK that you know today, starting from a Manjaro virtual machine as a development environment because I didn't have a Steam Deck yet.
|
||
|
|
||
|
-Xargon
|