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30 lines
1.6 KiB
Plaintext
30 lines
1.6 KiB
Plaintext
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RetroArch - N64 - Mupen64Plus-Next
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The directory 'texture_packs/RetroArch-Mupen64Plus/' corresponds to the '/retroarch/system/Mupen64plus/' folder.
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Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
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To enable Texture Packs in the Mupen64Plus-Next core for certain games, follow these steps:
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1. Open the RetroArch Quick Menu.
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2. Navigate to Core Options -> GLideN64.
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3. Set 'Use High-Res Textures', 'Cache Textures', 'Use High-Res Full Alpha Channel', and 'Use Hi-Res Storage' to On.
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4. Save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options.
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Optionally, you can set 'Use High-Res Texture Cache Compression' to On to compress uncompressed HD Textures into .hts files.
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To add texture packs that can be used by the Mupen64Plus-Next Core:
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Note: On the Steam Deck, this could be easier to do in Desktop Mode.
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1. All texture packs go into the 'texture_packs//RetroArch-Mupen64Plus/hires_texture/' or 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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2. The texture pack must be extracted from .zip or other compressed format into a folder.
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For compressed textures stored in .hts files, place them in the 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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For uncompressed textures stored in loose folders or files, place them in the 'texture_packs/RetroArch-Mupen64Plus/hires_texture/' folder.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mupen64Plus-Next%3A-Texture-Packs
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The RetroDECK Team
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