mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-25 15:35:38 +00:00
Removed unused files
This commit is contained in:
parent
2075950471
commit
012207e9b1
|
@ -504,7 +504,6 @@ modules:
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- mkdir -p ${FLATPAK_DEST}/retrodeck/
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- cp es_settings.xml ${FLATPAK_DEST}/retrodeck/es_settings.xml
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- cp retrodeck-retroarch.cfg ${FLATPAK_DEST}/retrodeck/retrodeck-retroarch.cfg
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- cp systemfolders.zip ${FLATPAK_DEST}/retrodeck/
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# Logo, res
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- rm -f /app/share/emulationstation/resources/graphics/splash.svg
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@ -542,5 +541,3 @@ modules:
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path: tools
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- type: file
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path: desktop_entry
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- type: file
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path: systemfolders.zip
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30
es_input.cfg
30
es_input.cfg
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@ -1,30 +0,0 @@
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<?xml version="1.0"?>
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<inputList>
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<inputConfig type="keyboard" deviceName="Keyboard" deviceGUID="-1">
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<input name="a" type="key" id="120" value="1" />
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<input name="b" type="key" id="122" value="1" />
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<input name="down" type="key" id="1073741905" value="1" />
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<input name="hotkeyenable" type="key" id="32" value="1" />
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<input name="left" type="key" id="1073741904" value="1" />
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<input name="leftanalogdown" type="key" id="107" value="1" />
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<input name="leftanalogleft" type="key" id="106" value="1" />
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<input name="leftanalogright" type="key" id="108" value="1" />
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<input name="leftanalogup" type="key" id="105" value="1" />
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<input name="leftshoulder" type="key" id="119" value="1" />
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<input name="leftthumb" type="key" id="99" value="1" />
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<input name="lefttrigger" type="key" id="113" value="1" />
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<input name="right" type="key" id="1073741903" value="1" />
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<input name="rightanalogdown" type="key" id="1073741914" value="1" />
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<input name="rightanalogleft" type="key" id="1073741916" value="1" />
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<input name="rightanalogright" type="key" id="1073741918" value="1" />
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<input name="rightanalogup" type="key" id="1073741920" value="1" />
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<input name="rightshoulder" type="key" id="101" value="1" />
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<input name="rightthumb" type="key" id="118" value="1" />
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<input name="righttrigger" type="key" id="114" value="1" />
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<input name="select" type="key" id="8" value="1" />
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<input name="start" type="key" id="13" value="1" />
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<input name="up" type="key" id="1073741906" value="1" />
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<input name="x" type="key" id="97" value="1" />
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<input name="y" type="key" id="115" value="1" />
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</inputConfig>
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</inputList>
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24
es_input.xml
24
es_input.xml
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@ -1,24 +0,0 @@
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<?xml version="1.0"?>
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<inputList>
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<inputConfig type="keyboard" deviceName="Keyboard" deviceGUID="-1">
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<input name="a" type="key" id="120" value="1" />
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<input name="b" type="key" id="122" value="1" />
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<input name="back" type="key" id="8" value="1" />
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<input name="down" type="key" id="1073741905" value="1" />
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<input name="left" type="key" id="1073741904" value="1" />
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<input name="leftshoulder" type="key" id="119" value="1" />
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<input name="lefttrigger" type="key" id="113" value="1" />
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<input name="right" type="key" id="1073741903" value="1" />
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<input name="rightshoulder" type="key" id="101" value="1" />
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<input name="rightthumbstickclick" type="key" id="1073741917" value="1" />
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<input name="rightthumbstickdown" type="key" id="1073741914" value="1" />
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<input name="rightthumbstickleft" type="key" id="1073741916" value="1" />
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<input name="rightthumbstickright" type="key" id="1073741918" value="1" />
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<input name="rightthumbstickup" type="key" id="1073741920" value="1" />
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<input name="righttrigger" type="key" id="114" value="1" />
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<input name="start" type="key" id="13" value="1" />
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<input name="up" type="key" id="1073741906" value="1" />
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<input name="x" type="key" id="97" value="1" />
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<input name="y" type="key" id="115" value="1" />
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</inputConfig>
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</inputList>
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@ -1,78 +0,0 @@
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<?xml version="1.0"?>
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<config>
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<bool name="EnableSounds" value="false" />
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<bool name="ScrapeFanart" value="false" />
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<bool name="ScrapeManual" value="false" />
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<bool name="ScrapeMap" value="false" />
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<int name="ScreenSaverTime" value="180000" />
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<int name="recent.sort" value="7" />
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<string name="3do.HiddenExt" value="iso;bin" />
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<string name="AudioCard" value="default" />
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<string name="AudioDevice" value="Playback" />
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<string name="CollectionSystemsAuto" value="favorites, recent" />
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<string name="CollectionSystemsCustom" value="" />
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<string name="DefaultGridSize" value="" />
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<string name="FolderViewMode" value="always" />
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<string name="GameTransitionStyle" value="auto" />
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<string name="GamelistViewStyle" value="automatic" />
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<string name="HiddenSystems" value="" />
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<string name="INPUT P1" value="DEFAULT" />
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<string name="INPUT P1NAME" value="DEFAULT" />
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<string name="INPUT P2" value="DEFAULT" />
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<string name="INPUT P2NAME" value="DEFAULT" />
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<string name="INPUT P3" value="DEFAULT" />
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<string name="INPUT P3NAME" value="DEFAULT" />
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<string name="INPUT P4" value="DEFAULT" />
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<string name="INPUT P4NAME" value="DEFAULT" />
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<string name="INPUT P5" value="DEFAULT" />
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<string name="INPUT P5NAME" value="DEFAULT" />
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<string name="INPUT P6NAME" value="DEFAULT" />
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<string name="INPUT P7NAME" value="DEFAULT" />
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<string name="INPUT P8NAME" value="DEFAULT" />
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<string name="Language" value="en_US" />
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<string name="LastSystem" value="megadrive" />
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<string name="OMXAudioDev" value="both" />
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<string name="Overclock" value="none" />
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<string name="PowerSaverMode" value="default" />
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<string name="Scraper" value="ArcadeDB" />
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<string name="ScrapperImageSrc" value="ss" />
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<string name="ScrapperLogoSrc" value="" />
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<string name="ScrapperThumbSrc" value="" />
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<string name="ScreenSaverBehavior" value="black" />
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<string name="ScreenSaverDecorations" value="none" />
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<string name="ScreenSaverGameInfo" value="never" />
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<string name="ShowBattery" value="text" />
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<string name="SlideshowScreenSaverImageDir" value="/storage/screenshots" />
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<string name="SlideshowScreenSaverImageFilter" value=".png,.jpg" />
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<string name="SlideshowScreenSaverVideoDir" value="/storage/roms/mplayer" />
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<string name="SlideshowScreenSaverVideoFilter" value=".mp4,.avi,.mkv,.flv,.mpg,.mov" />
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<string name="SortSystems" value="alpha" />
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<string name="StartupSystem" value="lastsystem" />
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<string name="ThemeColorSet" value="red" />
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<string name="ThemeGamelistView" value="" />
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<string name="ThemeIconSet" value="" />
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<string name="ThemeMenu" value="" />
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<string name="ThemeRegionName" value="" />
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<string name="ThemeSet" value="es-theme-art-book-next" />
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<string name="ThemeSystemView" value="" />
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<string name="TransitionStyle" value="auto" />
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<string name="UIMode" value="Full" />
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<string name="UIMode_passkey" value="aaaba" />
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<string name="amigacd32.HiddenExt" value="iso" />
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<string name="megacd.HiddenExt" value="iso" />
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<string name="neogeocd.HiddenExt" value="iso" />
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<string name="pcenginecd.HiddenExt" value="iso;img;bin" />
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<string name="pcfx.HiddenExt" value="toc" />
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<string name="psx.HiddenExt" value="bin;img;iso" />
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<string name="saturn.HiddenExt" value="iso" />
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<string name="segacd.HiddenExt" value="iso" />
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<string name="subset.88-mph" value="on" />
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<string name="subset.airen-thumbs" value="thumb-image" />
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<string name="subset.background-art" value="on" />
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<string name="subset.blindornot" value="blind-on" />
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<string name="subset.clickset" value="click1" />
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<string name="subset.colorset" value="red" />
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<string name="subset.metadata" value="custommeta" />
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<string name="subset.themestyle" value="light" />
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<string name="tg16cd.HiddenExt" value="iso;img;bin" />
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</config>
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2237
es_systems.cfg
2237
es_systems.cfg
File diff suppressed because it is too large
Load diff
195
export_func.sh
195
export_func.sh
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@ -1,195 +0,0 @@
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#!/bin/bash
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert)
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# Copyright (C) 2020-present Fewtarius
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# This content was taken from 99-distribution.conf and made as a shell script for steam deck
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# TODO: remove absolute paths and put the variables INSTALL_DIR
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export PATH="$PATH:/usr/local/bin:/usr/bin:/storage/bin"
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export SDL_GAMECONTROLLERCONFIG_FILE="~/retrodeck/storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt"
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EE_DIR="~/retrodeck/storage/.config/distribution"
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EE_CONF="${EE_DIR}/configs/distribution.conf"
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ES_CONF="~/retrodeck/storage/.emulationstation/es_settings.cfg"
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EE_DEVICE=$(cat ~/retrodeck/storage/.config/.OS_ARCH)
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JSLISTENCONF="~/retrodeck/storage/.config/distribution/configs/jslisten.cfg"
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get_ee_setting() {
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# Argument $1 is the setting name, EmuELEC settings alway start with ee_ e.g. ee_novideo
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# Usage: get_ee_setting setting [platform] [rom]
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# Only the setting argument is required
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# Priority is: GAME, PLATFORM, GLOBAL, EE_SETTING if at any point one returns 0 it means its dissabled, if it returns empty it will continue onto the next one.
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SETTING="${1}"
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PLATFORM="${2}"
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ROM="${3}"
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#ROM
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ROM=$(echo [\"${ROM}\"] | sed -e 's|\[|\\\[|g' | sed -e 's|\]|\\\]|g' | sed -e 's|(|\\\(|g' | sed -e 's|)|\\\)|g')
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PAT="^${PLATFORM}${ROM}[.-]${SETTING}=(.*)"
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EES=$(cat "${EE_CONF}" | grep -oE "${PAT}")
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EES="${EES##*=}"
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if [ -z "${EES}" ]; then
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#PLATFORM
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PAT="^${PLATFORM}[.-]${SETTING}=(.*)"
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EES=$(cat "${EE_CONF}" | grep -oE "${PAT}")
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EES="${EES##*=}"
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fi
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if [ -z "${EES}" ]; then
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#GLOBAL
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PAT="^global[.-]${SETTING}=(.*)"
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EES=$(cat "${EE_CONF}" | grep -oE "${PAT}")
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EES="${EES##*=}"
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fi
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if [ -z "${EES}" ]; then
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#EE_SETTINGS
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PAT="^${SETTING}=(.*)"
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EES=$(cat "${EE_CONF}" | grep -oE "${PAT}")
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EES="${EES##*=}"
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fi
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echo "${EES}"
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}
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set_ee_setting() {
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# argument $1 is the setting name e.g. nes.integerscale. $2 is the value, e.g "1"
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sed -i "/$1=/d" "${EE_CONF}"
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[ $2 == "disable" ] && echo "#${1}=" >> "${EE_CONF}" || echo "${1}=${2}" >> "${EE_CONF}"
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}
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get_es_setting() {
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echo $(sed -n "s|\s*<${1} name=\"${2}\" value=\"\(.*\)\" />|\1|p" ${ES_CONF})
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}
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normperf() {
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# A foo function as in steam deck is not needed, however sometime it's called and I am lazy to edit everything, sorry -Xargon
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return
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}
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maxperf() {
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# A foo function as in steam deck is not needed, however sometime it's called and I am lazy to edit everything, sorry -Xargon
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return
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}
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ee_check_bios() {
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PLATFORM="${1}"
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CORE="${2}"
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EMULATOR="${3}"
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ROMNAME="${4}"
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LOG="${5}"
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if [[ -z "$LOG" ]]; then
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LOG="/tmp/logs/exec.log"
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cat /etc/motd > "$LOG"
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fi
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MISSINGBIOS="$(batocera-systems --strictfilter ${PLATFORM})"
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if [ "$?" == "2" ]; then
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# formating so it looks nice :)
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PLATFORMNAME="${MISSINGBIOS##*>}" # read from -P onwards
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PLATFORMNAME="${PLATFORMNAME%%MISSING*}" # until a space is found
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PLATFORMNAME=$(echo $PLATFORMNAME | sed -e 's/\\n//g')
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if [[ -f "${LOG}" ]]; then
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echo "${CORE} ${EMULATOR} ${ROMNAME}" >> $LOG
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echo "${PLATFORMNAME} missing BIOS - Could not find all BIOS: " >> $LOG
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echo "please make sure you copied the files into the corresponding folder " >> $LOG
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echo "${MISSINGBIOS}" >> $LOG
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fi
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MISSINGBIOS=$(echo "$MISSINGBIOS" | sed -e 's/$/\\n/g')
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/usr/bin/error.sh "${PLATFORMNAME} missing BIOS" "Could not find all BIOS/files in /storage/roms, the game may not work:\n\n ${MISSINGBIOS}\n\nPlease make sure you copied the files into the corresponding folder."
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error_process="$!"
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pkill -P $error_process
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fi
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}
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message_stream () {
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local MESSAGE=$1
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local DELAY=$2
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local LOADBUFFER=0
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local ANSI=0
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for (( i=0; i<${#MESSAGE}; i++ ))
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do
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CHAR="${MESSAGE:$i:1}"
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# Is this an escape character?
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if [ "${CHAR}" == "\\" ]
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then
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LOADBUFFER=1
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BUFFER="$BUFFER${CHAR}"
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continue
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fi
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# Is this ANSI? (\e[*[a-Z])
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if [ "${BUFFER}" == "\e[" ] && [ "${LOADBUFFER}" -eq 1 ]
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then
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ANSI=1
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BUFFER="$BUFFER${CHAR}"
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continue
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fi
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if [ "${LOADBUFFER}" -eq 1 ] && [ "${ANSI}" -eq 1 ]
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then
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# If it isn't ANSI it's a control char like \n
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if [[ "${CHAR}" =~ [a-Z] ]]
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then
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echo -ne "${BUFFER}${CHAR}" >/dev/console
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unset BUFFER
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LOADBUFFER=0
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ANSI=0
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fi
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else
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# otherwise it's text
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echo -ne "${BUFFER}${CHAR}" >/dev/console
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unset BUFFER
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LOADBUFFER=0
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ANSI=0
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fi
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sleep ${DELAY}
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done
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}
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spinny_cursor() {
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message_stream "$1" 0
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for (( c=0; c<=$2; c++ ))
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do
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echo -ne '\e[2D' '-' > /dev/console
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sleep .01
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echo -ne '\e[2D' '\\' > /dev/console
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sleep .01
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echo -ne '\e[2D' '|' > /dev/console
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sleep .01
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echo -ne '\e[2D' '/' > /dev/console
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sleep .01
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done
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echo -ne '\e[80D\e[K' > /dev/console
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}
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jslisten() {
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# A foo function as in steam deck is not needed, however sometime it's called and I am lazy to edit everything, sorry -Xargon
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return
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}
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# 351EDECK specific code
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export -f get_ee_setting
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export -f set_ee_setting
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export -f get_es_setting
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export -f maxperf
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export -f normperf
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export -f ee_check_bios
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export -f message_stream
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export -f spinny_cursor
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#export -f jslisten
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#export -f init_port
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@ -1,268 +0,0 @@
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#!/bin/bash
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INSTALL_DIR=~/retrodeck
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CORES_LINK=https://buildbot.libretro.com/stable/1.10.1/linux/x86_64/RetroArch_cores.7z
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PREVIOUS_DIR=$PWD
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echo "Welcome to the RetroDECK installer."
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echo "RetroDECK will be installed in $INSTALL_DIR."
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# TODO-MAYBE: give the option to change the installation directory?
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echo "WARNING: RetroDECK will replace your retroarch.cfg, the former one will be renamed moved in ~/.config/retroarch/retroarch.cfg.bak."
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echo "Whenever a choice is prompted just accept it to continue (yes/enter), root password will be asked."
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# but maybe it will not affect the original retroarch, let's see
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# maybe --root option of pacman may be useful to install my own copy of retroarch without messing the one already installed
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read -n 1 -r -s -p $'Press enter to continue...\n'
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echo "Installing RetroDECK in $INSTALL_DIR, please stand by."
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cd $INSTALL_DIR
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# TODO: download everything from retrodeck github
|
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# git clone --recursive https://github.com/XargonWan/RetroDECK retrodeck
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|
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# Initalizing rom folders
|
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if [ test ! -d "$INSTALL_DIR/storage/roms/" ]; then
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mkdir -p $INSTALL_DIR/storage/roms/
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fi
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if [ test ! -d "$INSTALL_DIR/roms" ]; then
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ln -s $INSTALL_DIR/storage/roms $INSTALL_DIR/roms
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fi
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mkdir -p $INSTALL_DIR/roms/bios
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mkdir -p $INSTALL_DIR/roms/3do
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mkdir -p $INSTALL_DIR/roms/amiga
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mkdir -p $INSTALL_DIR/roms/amigacd32
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mkdir -p $INSTALL_DIR/roms/amstradcpc
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mkdir -p $INSTALL_DIR/roms/arcade
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mkdir -p $INSTALL_DIR/roms/atari2600
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mkdir -p $INSTALL_DIR/roms/atari5200
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mkdir -p $INSTALL_DIR/roms/atari7800
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mkdir -p $INSTALL_DIR/roms/atarist
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mkdir -p $INSTALL_DIR/roms/atari800
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mkdir -p $INSTALL_DIR/roms/atomiswave
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mkdir -p $INSTALL_DIR/roms/channelf
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mkdir -p $INSTALL_DIR/roms/colecovision
|
||||
mkdir -p $INSTALL_DIR/roms/c64
|
||||
mkdir -p $INSTALL_DIR/roms/c128
|
||||
mkdir -p $INSTALL_DIR/roms/vic20
|
||||
mkdir -p $INSTALL_DIR/roms/laserdisc
|
||||
mkdir -p $INSTALL_DIR/roms/dreamcast
|
||||
mkdir -p $INSTALL_DIR/roms/easyrpg
|
||||
mkdir -p $INSTALL_DIR/roms/famicom
|
||||
mkdir -p $INSTALL_DIR/roms/fbn
|
||||
mkdir -p $INSTALL_DIR/roms/gb
|
||||
mkdir -p $INSTALL_DIR/roms/gbh
|
||||
mkdir -p $INSTALL_DIR/roms/gameandwatch
|
||||
mkdir -p $INSTALL_DIR/roms/gba
|
||||
mkdir -p $INSTALL_DIR/roms/fds
|
||||
mkdir -p $INSTALL_DIR/roms/c16
|
||||
mkdir -p $INSTALL_DIR/roms/ggh
|
||||
mkdir -p $INSTALL_DIR/roms/gbah
|
||||
mkdir -p $INSTALL_DIR/roms/intellivision
|
||||
mkdir -p $INSTALL_DIR/roms/gbch
|
||||
mkdir -p $INSTALL_DIR/roms/atarilynx
|
||||
mkdir -p $INSTALL_DIR/roms/mame
|
||||
mkdir -p $INSTALL_DIR/roms/dos
|
||||
mkdir -p $INSTALL_DIR/roms/snesmsu1
|
||||
mkdir -p $INSTALL_DIR/roms/msx
|
||||
mkdir -p $INSTALL_DIR/roms/msx2
|
||||
mkdir -p $INSTALL_DIR/roms/naomi
|
||||
mkdir -p $INSTALL_DIR/roms/neogeo
|
||||
mkdir -p $INSTALL_DIR/roms/ngp
|
||||
mkdir -p $INSTALL_DIR/roms/nds
|
||||
mkdir -p $INSTALL_DIR/roms/n64
|
||||
mkdir -p $INSTALL_DIR/roms/nes
|
||||
mkdir -p $INSTALL_DIR/roms/nesh
|
||||
mkdir -p $INSTALL_DIR/roms/ngpc
|
||||
mkdir -p $INSTALL_DIR/roms/neocd
|
||||
mkdir -p $INSTALL_DIR/roms/pc-9800
|
||||
mkdir -p $INSTALL_DIR/roms/pcengine
|
||||
mkdir -p $INSTALL_DIR/roms/pcenginecd
|
||||
mkdir -p $INSTALL_DIR/roms/pcfx
|
||||
mkdir -p $INSTALL_DIR/roms/openbor
|
||||
mkdir -p $INSTALL_DIR/roms/piece
|
||||
mkdir -p $INSTALL_DIR/roms/odyssey2
|
||||
mkdir -p $INSTALL_DIR/roms/psp
|
||||
mkdir -p $INSTALL_DIR/roms/pspminis
|
||||
mkdir -p $INSTALL_DIR/roms/pokemini
|
||||
mkdir -p $INSTALL_DIR/roms/homebrew
|
||||
mkdir -p $INSTALL_DIR/roms/ports
|
||||
mkdir -p $INSTALL_DIR/roms/sc-3000
|
||||
mkdir -p $INSTALL_DIR/roms/scummvm
|
||||
mkdir -p $INSTALL_DIR/roms/psx
|
||||
mkdir -p $INSTALL_DIR/roms/segacd
|
||||
mkdir -p $INSTALL_DIR/roms/sega32x
|
||||
mkdir -p $INSTALL_DIR/roms/genesis
|
||||
mkdir -p $INSTALL_DIR/roms/genh
|
||||
mkdir -p $INSTALL_DIR/roms/mastersystem
|
||||
mkdir -p $INSTALL_DIR/roms/megadrive
|
||||
mkdir -p $INSTALL_DIR/roms/megaduck
|
||||
mkdir -p $INSTALL_DIR/roms/saturn
|
||||
mkdir -p $INSTALL_DIR/roms/sg-1000
|
||||
mkdir -p $INSTALL_DIR/roms/x1
|
||||
mkdir -p $INSTALL_DIR/roms/zxspectrum
|
||||
mkdir -p $INSTALL_DIR/roms/zx81
|
||||
mkdir -p $INSTALL_DIR/roms/pc-8800
|
||||
mkdir -p $INSTALL_DIR/roms/snes
|
||||
mkdir -p $INSTALL_DIR/roms/supergrafx
|
||||
mkdir -p $INSTALL_DIR/roms/pico-8
|
||||
mkdir -p $INSTALL_DIR/roms/megacd
|
||||
mkdir -p $INSTALL_DIR/roms/snesh
|
||||
mkdir -p $INSTALL_DIR/roms/satellaview
|
||||
mkdir -p $INSTALL_DIR/roms/sfc
|
||||
mkdir -p $INSTALL_DIR/roms/sufami
|
||||
mkdir -p $INSTALL_DIR/roms/tic-80
|
||||
mkdir -p $INSTALL_DIR/roms/tg16
|
||||
mkdir -p $INSTALL_DIR/roms/solarus
|
||||
mkdir -p $INSTALL_DIR/roms/vectrex
|
||||
mkdir -p $INSTALL_DIR/roms/gbc
|
||||
mkdir -p $INSTALL_DIR/roms/videopac
|
||||
mkdir -p $INSTALL_DIR/roms/virtualboy
|
||||
mkdir -p $INSTALL_DIR/roms/wonderswan
|
||||
mkdir -p $INSTALL_DIR/roms/wonderswancolor
|
||||
mkdir -p $INSTALL_DIR/roms/ecwolf
|
||||
mkdir -p $INSTALL_DIR/roms/x68000
|
||||
mkdir -p $INSTALL_DIR/roms/build
|
||||
mkdir -p $INSTALL_DIR/roms/tools
|
||||
mkdir -p $INSTALL_DIR/roms/imageviewer
|
||||
mkdir -p $INSTALL_DIR/roms/gamegear
|
||||
mkdir -p $INSTALL_DIR/roms/tg16cd
|
||||
mkdir -p $INSTALL_DIR/roms/j2me
|
||||
mkdir -p $INSTALL_DIR/roms/uzebox
|
||||
mkdir -p $INSTALL_DIR/roms/supervision
|
||||
mkdir -p $INSTALL_DIR/roms/doom
|
||||
mkdir -p $INSTALL_DIR/roms/switch
|
||||
mkdir -p $INSTALL_DIR/roms/wii
|
||||
mkdir -p $INSTALL_DIR/roms/gc
|
||||
mkdir -p $INSTALL_DIR/roms/3ds
|
||||
|
||||
# Initializing directories
|
||||
mkdir -p $INSTALL_DIR/storage/.config/
|
||||
mkdir -p $INSTALL_DIR/usr/
|
||||
mkdir -p $INSTALL_DIR/emulators
|
||||
ln -s $INSTALL_DIR/emulationstation ~/.emulationstation
|
||||
|
||||
|
||||
# Defining architecture
|
||||
rm -f $INSTALL_DIR/storage/.config/.OS_ARCH
|
||||
touch $INSTALL_DIR/storage/.config/.OS_ARCH
|
||||
echo "DECK" >> $INSTALL_DIR/storage/.config/.OS_ARCH
|
||||
|
||||
# Installing RetroArch
|
||||
sudo pacman -S retroarch
|
||||
# Setting up RetroArch
|
||||
mkdir -p ~/.config/retroarch/
|
||||
mv ~/.config/retroarch/retroarch.cfg ~/.config/retroarch/retroarch.cfg.bak
|
||||
mv $INSTALL_DIR/retroarch.cfg ~/.config/retroarch/
|
||||
# TODO: download controller config
|
||||
|
||||
# Installing libretro cores
|
||||
cd $INSTALL_DIR/emulators
|
||||
|
||||
if test -f "$INSTALL_DIR/emulators/RetroArch_cores.7z"; then
|
||||
read -p "The RetroArch cores seems to be already downloaded, do you want to re-download them? [Y/n]: " -n 1 -r
|
||||
if [[ ! $REPLY =~ ^[Nn]$ ]]; then
|
||||
break
|
||||
else
|
||||
rm -rf RetroArch*
|
||||
wget $CORES_LINK
|
||||
fi
|
||||
fi
|
||||
|
||||
7z x RetroArch_cores.7z
|
||||
mv $INSTALL_DIR/emulators/RetroArch-Linux-x86_64/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores $INSTALL_DIR/emulators/
|
||||
|
||||
# TODO: Installing standalone emulators
|
||||
|
||||
# Switch - Yuzu
|
||||
flatpak install flathub org.yuzu_emu.yuzu
|
||||
|
||||
# Switch - Ryujinx
|
||||
flatpak install flathub org.ryujinx.Ryujinx
|
||||
|
||||
# PS3 - RPCS3
|
||||
# DOS - dosbox-pure is included?
|
||||
# PSVITA - vita3k
|
||||
|
||||
# Installing 351elec-emulationstation
|
||||
cd $INSTALL_DIR
|
||||
git clone --recursive https://github.com/351ELEC/351elec-emulationstation emulationstation
|
||||
# TODO: one day I will have to fork this emustation...
|
||||
# applying patches
|
||||
cp $INSTALL_DIR/patches/Splash.h $INSTALL_DIR/emulationstation/es-core/src/Splash.h
|
||||
cp $INSTALL_DIR/patches/GuiMenu.cpp $INSTALL_DIR/emulationstation/es-app/src/guis/GuiMenu.cpp
|
||||
# pathes applied
|
||||
cd emulationstation
|
||||
sudo pacman -S base-devel cmake freeimage sdl2_mixer sdl2 rapidjson boost
|
||||
cmake -DENABLE_EMUELEC=1 -DGLES2=0 -DDISABLE_KODI=1 -DENABLE_FILEMANAGER=0 -DCEC=0 -DRG552=1
|
||||
make -j$(nproc)
|
||||
cp $INSTALL_DIR/es_systems.cfg $INSTALL_DIR/emulationstation/
|
||||
cp $INSTALL_DIR/es_settings.cfg $INSTALL_DIR/emulationstation/
|
||||
cp $INSTALL_DIR/es_input.cfg $INSTALL_DIR/emulationstation/
|
||||
|
||||
# Installing default theme
|
||||
mkdir -p $INSTALL_DIR/emulationstation/themes
|
||||
cd $INSTALL_DIR/emulationstation/themes
|
||||
git clone --recursive https://github.com/anthonycaccese/es-theme-art-book-next
|
||||
|
||||
|
||||
# Downloading needed files
|
||||
# TODO 351elec-es-packages batocera-config batocera-scraper batocera-settings runemu.py setsettings.py
|
||||
|
||||
# Creating desktop element
|
||||
rm -f ~/Desktop/RetroDECK.desktop
|
||||
touch ~/Desktop/RetroDECK.desktop
|
||||
cat << EOF >> ~/Desktop/RetroDECK.desktop
|
||||
[Desktop Entry]
|
||||
Comment=An enbedded emulation system.
|
||||
Exec=$INSTALL_DIR/retrodeck.sh
|
||||
GenericName=RetroDECK
|
||||
Icon=$INSTALL_DIR/res/icon128.png
|
||||
MimeType=
|
||||
Name=RetroDECK
|
||||
Path=$INSTALL_DIR/
|
||||
StartupNotify=true
|
||||
Terminal=false
|
||||
TerminalOptions=
|
||||
Type=Application
|
||||
X-DBUS-ServiceName=
|
||||
X-DBUS-StartupType=
|
||||
X-KDE-SubstituteUID=false
|
||||
X-KDE-Username=
|
||||
EOF
|
||||
|
||||
# Creating start script
|
||||
rm -rf $INSTALL_DIR/retrodeck.sh
|
||||
touch $INSTALL_DIR/retrodeck.sh
|
||||
cat << EOF >> $INSTALL_DIR/retrodeck.sh
|
||||
#!/bin/bash
|
||||
|
||||
$INSTALL_DIR/export_func.sh
|
||||
|
||||
mkdir -p /tmp/logs
|
||||
|
||||
if [ test -d "/tmp/cores" ]; then break
|
||||
else
|
||||
ln -s $INSTALL_DIR/emulators/cores /tmp/cores
|
||||
fi
|
||||
|
||||
$INSTALL_DIR/emulationstation/emulationstation
|
||||
EOF
|
||||
|
||||
chmod 777 $INSTALL_DIR/retrodeck.sh
|
||||
chmod 777 $INSTALL_DIR/export_func.sh
|
||||
|
||||
# Cleaning up
|
||||
# TODO: these removal must be made when I am sure this files are safe on github
|
||||
#rm -rf $INSTALL_DIR/emulators/RetroArch-Linux-x86_64
|
||||
#rm -rf $INSTALL_DIR/emulators/RetroArch_cores.7z
|
||||
#rm -rf $INSTALL_DIR/emulators/ryujinx-1.1.76-linux_x64.tar.gz
|
||||
#rm $INSTALL_DIR/es_systems.cfg
|
||||
#rm $INSTALL_DIR/es_settings.cfg
|
||||
#rm $INSTALL_DIR/es_input.cfg
|
||||
#rm -rf $INSTALL_DIR/patches
|
||||
|
||||
echo "Installation terminated, you can run RetroDECK from the desktop link or add it on your Steam Library."
|
||||
# TODO: maybe I can add it to the steam library directly, I think I have to close steam and design a banner
|
||||
|
||||
cd $PREVIOUS_DIR
|
6104
patches/GuiMenu.cpp
6104
patches/GuiMenu.cpp
File diff suppressed because it is too large
Load diff
|
@ -1,48 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "components/ImageComponent.h"
|
||||
#include "components/TextComponent.h"
|
||||
|
||||
// Getting the user's home dir
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
#include <pwd.h>
|
||||
|
||||
class Window;
|
||||
class TextureResource;
|
||||
|
||||
// TODO: this is hardcoded path is shit, needs to be fixed
|
||||
|
||||
#if WIN32
|
||||
#define DEFAULT_SPLASH_IMAGE ":/splash.svg"
|
||||
#define OLD_SPLASH_LAYOUT true
|
||||
#else
|
||||
#define DEFAULT_SPLASH_IMAGE "./res/logo.png"
|
||||
#define OLD_SPLASH_LAYOUT false
|
||||
#endif
|
||||
|
||||
class Splash
|
||||
{
|
||||
public:
|
||||
Splash(Window* window, const std::string image = DEFAULT_SPLASH_IMAGE, bool fullScreenBackGround = true);
|
||||
~Splash();
|
||||
|
||||
void update(std::string text, float percent = -1);
|
||||
void render(float opacity, bool swapBuffers = true);
|
||||
|
||||
private:
|
||||
ImageComponent mBackground;
|
||||
TextComponent mText;
|
||||
float mPercent;
|
||||
|
||||
ImageComponent mInactiveProgressbar;
|
||||
ImageComponent mActiveProgressbar;
|
||||
|
||||
unsigned int mBackgroundColor;
|
||||
float mRoundCorners;
|
||||
|
||||
std::shared_ptr<TextureResource> mTexture;
|
||||
|
||||
std::vector<GuiComponent*> mExtras;
|
||||
} ;
|
Loading…
Reference in a new issue