diff --git a/rd-submodules/es-de/Window.cpp.patch b/rd-submodules/es-de/Window.cpp.patch index 6c9301ea..c099d83b 100644 --- a/rd-submodules/es-de/Window.cpp.patch +++ b/rd-submodules/es-de/Window.cpp.patch @@ -1,22 +1,9 @@ diff -au1r emulationstation-de/es-core/src/Window.cpp emulationstation-de/es-core/src/Window.cpp ---- emulationstation-de/es-core/src/Window.cpp 2023-08-23 13:12:15.625292630 +0200 -+++ emulationstation-de/es-core/src/Window.cpp 2023-08-23 14:04:13.393435463 +0200 -@@ -140,7 +140,7 @@ - mSplashTextScanning = std::unique_ptr( -- mDefaultFonts.at(1)->buildTextCache("Searching for games...", 0.0f, 0.0f, 0x777777FF)); -+ mDefaultFonts.at(1)->buildTextCache("Searching for games...", 0.0f, 0.0f, 0xC858E6FF)); - mSplashTextPopulating = std::unique_ptr( -- mDefaultFonts.at(1)->buildTextCache("Loading systems...", 0.0f, 0.0f, 0x777777FF)); -+ mDefaultFonts.at(1)->buildTextCache("Loading systems...", 0.0f, 0.0f, 0xC858E6FF)); - mSplashTextReloading = std::unique_ptr( -- mDefaultFonts.at(1)->buildTextCache("Reloading...", 0.0f, 0.0f, 0x777777FF)); -+ mDefaultFonts.at(1)->buildTextCache("Reloading...", 0.0f, 0.0f, 0xC858E6FF)); - -@@ -165,3 +165,3 @@ - progressBarRect.barPosY = mSplashTextPositions.y + (progressBarRect.barHeight * 2.0f); -- progressBarRect.color = 0x777777FF; +--- emulationstation-de/es-core/src/Window.cpp 2023-08-29 14:14:17.208301836 +0200 ++++ emulationstation-de/es-core/src/Window.cpp 2023-08-29 14:12:37.307334069 +0200 + +@@ -181,3 +181,3 @@ + progressBarRect.barPosY += borderThickness; +- progressBarRect.color = 0x79010FFF; + progressBarRect.color = 0xC858E6FF; mProgressBarRectangles.emplace_back(progressBarRect); -@@ -978 +978,2 @@ - } -+