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RUN_GAME: fixed retroarch
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@ -952,16 +952,22 @@ run_game() {
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if [[ "$emulator" == *"_libretro" ]]; then
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if [[ "$emulator" == *"_libretro" ]]; then
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local core_path="/var/config/retroarch/cores/$emulator.so"
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local core_path="/var/config/retroarch/cores/$emulator.so"
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log d "Running RetroArch core: $core_path"
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log d "Running RetroArch core: $core_path"
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log d "Command: retroarch -L $core_path \"$game\""
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eval "retroarch -L $core_path \"$game\""
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eval "retroarch -L $core_path \"$game\""
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else
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else
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# Parse emulator launch command and arguments from the JSON file
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# Parse emulator launch command and optional arguments from the JSON file
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local launch_command=$(jq -r ".emulator.$emulator.launch" "$features")
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local launch_command=$(jq -r ".emulator.$emulator.launch" "$features")
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local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features")
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local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features")
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# Replace $game in launch_args with the actual game path, quoting it to handle spaces
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# Only add launch_args if they are not null
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launch_args=${launch_args//\$game/\"$game\"}
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if [[ "$launch_args" != "null" ]]; then
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# Replace $game in launch_args with the actual game path, quoting it to handle spaces
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# Form and execute the command
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launch_args=${launch_args//\$game/\"$game\"}
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eval "$launch_command $launch_args"
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log d "Command: \"$launch_command $launch_args\""
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eval "$launch_command $launch_args"
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else
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log d "Command: \"$launch_command\""
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eval "$launch_command \"$game\""
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fi
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fi
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fi
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}
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}
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