mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 05:55:38 +00:00
DUCKSTATION: config refactor + controllers now via sdl + 4 controllers support
This commit is contained in:
parent
ca897b1d01
commit
0ce37d8597
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@ -43,14 +43,16 @@ FastmemMode = true
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[GPU]
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[GPU]
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Renderer = Vulkan
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Renderer = Vulkan
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Adapter = AMD RADV VANGOGH
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ResolutionScale = 3
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ResolutionScale = 3
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Multisamples = 1
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Multisamples = 1
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UseDebugDevice = false
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UseDebugDevice = false
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UseSoftwareRendererForReadbacks = false
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UseSoftwareRendererForReadbacks = false
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UseSoftwareRendererForReadbacks = false
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PerSampleShading = false
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PerSampleShading = false
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UseThread = true
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UseThread = true
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ThreadedPresentation = true
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ThreadedPresentation = true
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TrueColor = false
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TrueColor = true
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ScaledDithering = true
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ScaledDithering = true
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TextureFilter = Nearest
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TextureFilter = Nearest
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DownsampleMode = Disabled
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DownsampleMode = Disabled
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@ -87,12 +89,15 @@ ShowFPS = false
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ShowVPS = false
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ShowVPS = false
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ShowSpeed = false
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ShowSpeed = false
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ShowResolution = false
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ShowResolution = false
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ShowCPU = false
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ShowGPU = false
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ShowStatusIndicators = true
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ShowStatusIndicators = true
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ShowInputs = false
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ShowEnhancements = false
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ShowEnhancements = false
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Fullscreen = false
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Fullscreen = false
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VSync = false
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VSync = true
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DisplayAllFrames = false
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DisplayAllFrames = false
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PostProcessChain =
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PostProcessChain =
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MaxFPS = 0.000000
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MaxFPS = 0.000000
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InternalResolutionScreenshots = false
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InternalResolutionScreenshots = false
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@ -101,6 +106,7 @@ InternalResolutionScreenshots = false
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ReadaheadSectors = 8
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ReadaheadSectors = 8
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RegionCheck = false
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RegionCheck = false
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LoadImageToRAM = false
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LoadImageToRAM = false
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LoadImagePatches = false
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MuteCDAudio = false
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MuteCDAudio = false
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ReadSpeedup = 1
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ReadSpeedup = 1
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SeekSpeedup = 1
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SeekSpeedup = 1
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@ -188,12 +194,17 @@ Directory = RETRODECKHOMEDIR/saves/psx/duckstation/memcards
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[ControllerPorts]
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[ControllerPorts]
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ControllerSettingsMigrated = true
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MultitapMode = Disabled
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MultitapMode = Disabled
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PointerXScale = 8
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PointerYScale = 8
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PointerXInvert = false
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PointerYInvert = false
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[Logging]
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[Logging]
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LogLevel = Info
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LogLevel = Info
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LogFilter =
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LogFilter =
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LogToConsole = true
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LogToConsole = true
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LogToDebug = false
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LogToDebug = false
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LogToWindow = false
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LogToWindow = false
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@ -212,6 +223,15 @@ ShowMDECState = false
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ShowDMAState = false
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ShowDMAState = false
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[TextureReplacements]
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EnableVRAMWriteReplacements = false
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PreloadTextures = false
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DumpVRAMWrites = false
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DumpVRAMWriteForceAlphaChannel = true
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DumpVRAMWriteWidthThreshold = 128
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DumpVRAMWriteHeightThreshold = 128
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[Hacks]
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[Hacks]
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DMAMaxSliceTicks = 1000
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DMAMaxSliceTicks = 1000
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DMAHaltTicks = 100
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DMAHaltTicks = 100
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@ -219,31 +239,6 @@ GPUFIFOSize = 16
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GPUMaxRunAhead = 128
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GPUMaxRunAhead = 128
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[Hotkeys]
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OpenQuickMenu = Keyboard/Control & Keyboard/M
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FastForward = Keyboard/Control & Keyboard/Plus
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ToggleTurbo = Keyboard/Control & Keyboard/T
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ToggleFullscreen = Keyboard/Control & Keyboard/Return
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TogglePause = Keyboard/Control & Keyboard/P
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Screenshot = Keyboard/Control & Keyboard/X
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Reset = Keyboard/Control & Keyboard/R
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ChangeDisc = Keyboard/Control & Keyboard/D
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Rewind = Keyboard/Control & Keyboard/Minus
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ToggleCheats = Keyboard/Control & Keyboard/C
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IncreaseEmulationSpeed = Keyboard/Control & Keyboard/1
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DecreaseEmulationSpeed = Keyboard/Control & Keyboard/2
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ResetEmulationSpeed = Keyboard/Control & Keyboard/3
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IncreaseResolutionScale = Keyboard/Control & Keyboard/U
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DecreaseResolutionScale = Keyboard/Control & Keyboard/Y
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ToggleWidescreen = Keyboard/Control & Keyboard/W
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LoadSelectedSaveState = Keyboard/Control & Keyboard/A
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SaveSelectedSaveState = Keyboard/Control & Keyboard/S
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SelectPreviousSaveStateSlot = Keyboard/Control & Keyboard/J
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SelectNextSaveStateSlot = Keyboard/Control & Keyboard/K
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PowerOff = Keyboard/Control & Keyboard/Q
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UndoLoadState = Keyboard/Control & Keyboard/9
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[Cheevos]
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[Cheevos]
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Enabled = false
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Enabled = false
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TestMode = false
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TestMode = false
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@ -261,9 +256,168 @@ LoginTimestamp =
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[UI]
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[UI]
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MainWindowGeometry = AdnQywADAAAAAAAlAAAAHAAAA0QAAAL0AAAAJQAAADkAAANEAAAC9AAAAAAAAAAAB4AAAAAlAAAAOQAAA0QAAAL0
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MainWindowGeometry = AdnQywADAAAAAAhwAAABXwAAC48AAAQKAAAIcAAAAXwAAAuPAAAECgAAAAAAAAAACgAAAAhwAAABfAAAC48AAAQK
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MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
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MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
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[GameList]
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[GameList]
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RecursivePaths = RETRODECKHOMEDIR/roms/psx
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RecursivePaths = RETRODECKHOMEDIR/roms/psx
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[InputSources]
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SDL = true
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SDLControllerEnhancedMode = false
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XInput = false
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RawInput = false
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[Pad1]
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Type = AnalogController
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Up = SDL-0/DPadUp
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Right = SDL-0/DPadRight
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Down = SDL-0/DPadDown
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Left = SDL-0/DPadLeft
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Triangle = SDL-0/Y
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Circle = SDL-0/B
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Cross = SDL-0/A
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Square = SDL-0/X
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Select = SDL-0/Back
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Start = SDL-0/Start
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L1 = SDL-0/LeftShoulder
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R1 = SDL-0/RightShoulder
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L2 = SDL-0/+LeftTrigger
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R2 = SDL-0/+RightTrigger
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Analog = Keyboard/F6
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L3 = SDL-0/LeftStick
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R3 = SDL-0/RightStick
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LLeft = SDL-0/-LeftX
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LRight = SDL-0/+LeftX
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LDown = SDL-0/+LeftY
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LUp = SDL-0/-LeftY
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RLeft = SDL-0/-RightX
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RRight = SDL-0/+RightX
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RDown = SDL-0/+RightY
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RUp = SDL-0/-RightY
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SmallMotor = SDL-0/SmallMotor
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LargeMotor = SDL-0/LargeMotor
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[Pad2]
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Type = AnalogController
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Up = SDL-1/DPadUp
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Right = SDL-1/DPadRight
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Down = SDL-1/DPadDown
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Left = SDL-1/DPadLeft
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Triangle = SDL-1/Y
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Circle = SDL-1/B
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Cross = SDL-1/A
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Square = SDL-1/X
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Select = SDL-1/Back
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Start = SDL-1/Start
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Analog = SDL-1/Guide
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L1 = SDL-1/LeftShoulder
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R1 = SDL-1/RightShoulder
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L2 = SDL-1/+LeftTrigger
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R2 = SDL-1/+RightTrigger
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L3 = SDL-1/LeftStick
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R3 = SDL-1/RightStick
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LLeft = SDL-1/-LeftX
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LRight = SDL-1/+LeftX
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LDown = SDL-1/+LeftY
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LUp = SDL-1/-LeftY
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RLeft = SDL-1/-RightX
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RRight = SDL-1/+RightX
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RDown = SDL-1/+RightY
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RUp = SDL-1/-RightY
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SmallMotor = SDL-1/SmallMotor
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LargeMotor = SDL-1/LargeMotor
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[Pad3]
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Type = AnalogController
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Up = SDL-2/DPadUp
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Right = SDL-2/DPadRight
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Down = SDL-2/DPadDown
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Left = SDL-2/DPadLeft
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Triangle = SDL-2/Y
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Circle = SDL-2/B
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Cross = SDL-2/A
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Square = SDL-2/X
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Select = SDL-2/Back
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Start = SDL-2/Start
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Analog = SDL-2/Guide
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L1 = SDL-2/LeftShoulder
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R1 = SDL-2/RightShoulder
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L2 = SDL-2/+LeftTrigger
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R2 = SDL-2/+RightTrigger
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L3 = SDL-2/LeftStick
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R3 = SDL-2/RightStick
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LLeft = SDL-2/-LeftX
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LRight = SDL-2/+LeftX
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LDown = SDL-2/+LeftY
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LUp = SDL-2/-LeftY
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RLeft = SDL-2/-RightX
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RRight = SDL-2/+RightX
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RDown = SDL-2/+RightY
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RUp = SDL-2/-RightY
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SmallMotor = SDL-2/SmallMotor
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LargeMotor = SDL-2/LargeMotor
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[Pad4]
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Type = AnalogController
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Up = SDL-3/DPadUp
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Right = SDL-3/DPadRight
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Down = SDL-3/DPadDown
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Left = SDL-3/DPadLeft
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Triangle = SDL-3/Y
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Circle = SDL-3/B
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Cross = SDL-3/A
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Square = SDL-3/X
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Select = SDL-3/Back
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Start = SDL-3/Start
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Analog = SDL-3/Guide
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L1 = SDL-3/LeftShoulder
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R1 = SDL-3/RightShoulder
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L2 = SDL-3/+LeftTrigger
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R2 = SDL-3/+RightTrigger
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L3 = SDL-3/LeftStick
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R3 = SDL-3/RightStick
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LLeft = SDL-3/-LeftX
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LRight = SDL-3/+LeftX
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LDown = SDL-3/+LeftY
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LUp = SDL-3/-LeftY
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RLeft = SDL-3/-RightX
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RRight = SDL-3/+RightX
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RDown = SDL-3/+RightY
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RUp = SDL-3/-RightY
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SmallMotor = SDL-3/SmallMotor
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LargeMotor = SDL-3/LargeMotor
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[Pad5]
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Type = None
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[Pad6]
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Type = None
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[Pad7]
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Type = None
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[Pad8]
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Type = None
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[Hotkeys]
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FastForward = Keyboard/Tab
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TogglePause = Keyboard/Space
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Screenshot = Keyboard/F10
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ToggleFullscreen = Keyboard/F11
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OpenPauseMenu = Keyboard/Escape
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LoadSelectedSaveState = Keyboard/F1
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SaveSelectedSaveState = Keyboard/F2
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SelectPreviousSaveStateSlot = Keyboard/F3
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SelectNextSaveStateSlot = Keyboard/F4
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@ -1,371 +0,0 @@
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[Main]
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SettingsVersion = 3
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EmulationSpeed = 1.000000
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FastForwardSpeed = 0.000000
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TurboSpeed = 0.000000
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SyncToHostRefreshRate = false
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IncreaseTimerResolution = true
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InhibitScreensaver = true
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StartPaused = false
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StartFullscreen = false
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PauseOnFocusLoss = true
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PauseOnMenu = true
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SaveStateOnExit = false
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ConfirmPowerOff = false
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LoadDevicesFromSaveStates = true
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ApplyGameSettings = true
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AutoLoadCheats = true
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DisableAllEnhancements = false
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RewindEnable = false
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RewindFrequency = 10.000000
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RewindSaveSlots = 10
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RunaheadFrameCount = 0.000000
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ControllerBackend = SDL
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ControllerEnhancedMode = false
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EnableDiscordPresence = false
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[Console]
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Region = Auto
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Enable8MBRAM = false
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[CPU]
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ExecutionMode = Recompiler
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OverclockNumerator = 1
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OverclockDenominator = 1
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OverclockEnable = false
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RecompilerMemoryExceptions = false
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RecompilerBlockLinking = true
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ICache = false
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FastmemMode = true
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[GPU]
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Renderer = Vulkan
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Adapter = AMD RADV VANGOGH
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ResolutionScale = 3
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Multisamples = 1
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UseDebugDevice = false
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UseSoftwareRendererForReadbacks = false
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UseSoftwareRendererForReadbacks = false
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PerSampleShading = false
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UseThread = true
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ThreadedPresentation = true
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TrueColor = true
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ScaledDithering = true
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TextureFilter = Nearest
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DownsampleMode = Disabled
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DisableInterlacing = true
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ForceNTSCTimings = false
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WidescreenHack = false
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ChromaSmoothing24Bit = false
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PGXPEnable = false
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PGXPCulling = true
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PGXPTextureCorrection = true
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PGXPVertexCache = false
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PGXPCPU = false
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PGXPPreserveProjFP = false
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PGXPTolerance = -1.000000
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PGXPDepthBuffer = false
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PGXPDepthClearThreshold = 300.000000
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[Display]
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CropMode = Overscan
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ActiveStartOffset = 0
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ActiveEndOffset = 0
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LineStartOffset = 0
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LineEndOffset = 0
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AspectRatio = Auto (Game Native)
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CustomAspectRatioNumerator = 4
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Force4_3For24Bit = false
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LinearFiltering = true
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IntegerScaling = false
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Stretch = false
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PostProcessing = false
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ShowOSDMessages = true
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ShowFPS = false
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ShowVPS = false
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ShowSpeed = false
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ShowResolution = false
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ShowCPU = false
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ShowGPU = false
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ShowStatusIndicators = true
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ShowInputs = false
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ShowEnhancements = false
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Fullscreen = false
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VSync = true
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DisplayAllFrames = false
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PostProcessChain =
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MaxFPS = 0.000000
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InternalResolutionScreenshots = false
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[CDROM]
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ReadaheadSectors = 8
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RegionCheck = false
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LoadImageToRAM = false
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LoadImagePatches = false
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MuteCDAudio = false
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ReadSpeedup = 1
|
|
||||||
SeekSpeedup = 1
|
|
||||||
|
|
||||||
|
|
||||||
[Audio]
|
|
||||||
Backend = Cubeb
|
|
||||||
OutputVolume = 100
|
|
||||||
FastForwardVolume = 100
|
|
||||||
BufferSize = 2048
|
|
||||||
Resampling = true
|
|
||||||
OutputMuted = 0
|
|
||||||
Sync = true
|
|
||||||
DumpOnBoot = false
|
|
||||||
|
|
||||||
|
|
||||||
[BIOS]
|
|
||||||
SearchDirectory = /run/media/mmcblk0p1/retrodeck/bios
|
|
||||||
PathNTSCU =
|
|
||||||
PathNTSCJ =
|
|
||||||
PathPAL =
|
|
||||||
PatchTTYEnable = false
|
|
||||||
PatchFastBoot = false
|
|
||||||
|
|
||||||
|
|
||||||
[MemoryCards]
|
|
||||||
Card1Type = PerGameTitle
|
|
||||||
Card2Type = None
|
|
||||||
UsePlaylistTitle = true
|
|
||||||
Card1Path = /run/media/mmcblk0p1/retrodeck/saves/psx/duckstation/memcards/shared_card_1.mcd
|
|
||||||
Card2Path = /run/media/mmcblk0p1/retrodeck/saves/psx/duckstation/memcards/shared_card_2.mcd
|
|
||||||
Directory = /run/media/mmcblk0p1/retrodeck/saves/psx/duckstation/memcards
|
|
||||||
|
|
||||||
|
|
||||||
[ControllerPorts]
|
|
||||||
ControllerSettingsMigrated = true
|
|
||||||
MultitapMode = Disabled
|
|
||||||
PointerXScale = 8
|
|
||||||
PointerYScale = 8
|
|
||||||
PointerXInvert = false
|
|
||||||
PointerYInvert = false
|
|
||||||
|
|
||||||
|
|
||||||
[Logging]
|
|
||||||
LogLevel = Info
|
|
||||||
LogFilter =
|
|
||||||
LogToConsole = true
|
|
||||||
LogToDebug = false
|
|
||||||
LogToWindow = false
|
|
||||||
LogToFile = false
|
|
||||||
|
|
||||||
|
|
||||||
[Debug]
|
|
||||||
ShowVRAM = false
|
|
||||||
DumpCPUToVRAMCopies = false
|
|
||||||
DumpVRAMToCPUCopies = false
|
|
||||||
ShowGPUState = false
|
|
||||||
ShowCDROMState = false
|
|
||||||
ShowSPUState = false
|
|
||||||
ShowTimersState = false
|
|
||||||
ShowMDECState = false
|
|
||||||
ShowDMAState = false
|
|
||||||
|
|
||||||
|
|
||||||
[TextureReplacements]
|
|
||||||
EnableVRAMWriteReplacements = false
|
|
||||||
PreloadTextures = false
|
|
||||||
DumpVRAMWrites = false
|
|
||||||
DumpVRAMWriteForceAlphaChannel = true
|
|
||||||
DumpVRAMWriteWidthThreshold = 128
|
|
||||||
DumpVRAMWriteHeightThreshold = 128
|
|
||||||
|
|
||||||
|
|
||||||
[Hacks]
|
|
||||||
DMAMaxSliceTicks = 1000
|
|
||||||
DMAHaltTicks = 100
|
|
||||||
GPUFIFOSize = 16
|
|
||||||
GPUMaxRunAhead = 128
|
|
||||||
|
|
||||||
|
|
||||||
[Cheevos]
|
|
||||||
Enabled = false
|
|
||||||
TestMode = false
|
|
||||||
UnofficialTestMode = false
|
|
||||||
UseFirstDiscFromPlaylist = true
|
|
||||||
RichPresence = true
|
|
||||||
ChallengeMode = false
|
|
||||||
Leaderboards = true
|
|
||||||
Notifications = true
|
|
||||||
SoundEffects = true
|
|
||||||
PrimedIndicators = true
|
|
||||||
Username =
|
|
||||||
Token =
|
|
||||||
LoginTimestamp =
|
|
||||||
|
|
||||||
|
|
||||||
[UI]
|
|
||||||
MainWindowGeometry = AdnQywADAAAAAAhwAAABXwAAC48AAAQKAAAIcAAAAXwAAAuPAAAECgAAAAAAAAAACgAAAAhwAAABfAAAC48AAAQK
|
|
||||||
MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
|
|
||||||
|
|
||||||
|
|
||||||
[GameList]
|
|
||||||
RecursivePaths = /run/media/mmcblk0p1/retrodeck/roms/psx
|
|
||||||
|
|
||||||
|
|
||||||
[InputSources]
|
|
||||||
SDL = true
|
|
||||||
SDLControllerEnhancedMode = false
|
|
||||||
XInput = false
|
|
||||||
RawInput = false
|
|
||||||
|
|
||||||
|
|
||||||
[Pad1]
|
|
||||||
Type = AnalogController
|
|
||||||
Up = SDL-0/DPadUp
|
|
||||||
Right = SDL-0/DPadRight
|
|
||||||
Down = SDL-0/DPadDown
|
|
||||||
Left = SDL-0/DPadLeft
|
|
||||||
Triangle = SDL-0/Y
|
|
||||||
Circle = SDL-0/B
|
|
||||||
Cross = SDL-0/A
|
|
||||||
Square = SDL-0/X
|
|
||||||
Select = SDL-0/Back
|
|
||||||
Start = SDL-0/Start
|
|
||||||
L1 = SDL-0/LeftShoulder
|
|
||||||
R1 = SDL-0/RightShoulder
|
|
||||||
L2 = SDL-0/+LeftTrigger
|
|
||||||
R2 = SDL-0/+RightTrigger
|
|
||||||
Analog = Keyboard/F6
|
|
||||||
L3 = SDL-0/LeftStick
|
|
||||||
R3 = SDL-0/RightStick
|
|
||||||
LLeft = SDL-0/-LeftX
|
|
||||||
LRight = SDL-0/+LeftX
|
|
||||||
LDown = SDL-0/+LeftY
|
|
||||||
LUp = SDL-0/-LeftY
|
|
||||||
RLeft = SDL-0/-RightX
|
|
||||||
RRight = SDL-0/+RightX
|
|
||||||
RDown = SDL-0/+RightY
|
|
||||||
RUp = SDL-0/-RightY
|
|
||||||
SmallMotor = SDL-0/SmallMotor
|
|
||||||
LargeMotor = SDL-0/LargeMotor
|
|
||||||
|
|
||||||
|
|
||||||
[Pad2]
|
|
||||||
Type = AnalogController
|
|
||||||
Up = SDL-1/DPadUp
|
|
||||||
Right = SDL-1/DPadRight
|
|
||||||
Down = SDL-1/DPadDown
|
|
||||||
Left = SDL-1/DPadLeft
|
|
||||||
Triangle = SDL-1/Y
|
|
||||||
Circle = SDL-1/B
|
|
||||||
Cross = SDL-1/A
|
|
||||||
Square = SDL-1/X
|
|
||||||
Select = SDL-1/Back
|
|
||||||
Start = SDL-1/Start
|
|
||||||
Analog = SDL-1/Guide
|
|
||||||
L1 = SDL-1/LeftShoulder
|
|
||||||
R1 = SDL-1/RightShoulder
|
|
||||||
L2 = SDL-1/+LeftTrigger
|
|
||||||
R2 = SDL-1/+RightTrigger
|
|
||||||
L3 = SDL-1/LeftStick
|
|
||||||
R3 = SDL-1/RightStick
|
|
||||||
LLeft = SDL-1/-LeftX
|
|
||||||
LRight = SDL-1/+LeftX
|
|
||||||
LDown = SDL-1/+LeftY
|
|
||||||
LUp = SDL-1/-LeftY
|
|
||||||
RLeft = SDL-1/-RightX
|
|
||||||
RRight = SDL-1/+RightX
|
|
||||||
RDown = SDL-1/+RightY
|
|
||||||
RUp = SDL-1/-RightY
|
|
||||||
SmallMotor = SDL-1/SmallMotor
|
|
||||||
LargeMotor = SDL-1/LargeMotor
|
|
||||||
|
|
||||||
|
|
||||||
[Pad3]
|
|
||||||
Type = AnalogController
|
|
||||||
Up = SDL-2/DPadUp
|
|
||||||
Right = SDL-2/DPadRight
|
|
||||||
Down = SDL-2/DPadDown
|
|
||||||
Left = SDL-2/DPadLeft
|
|
||||||
Triangle = SDL-2/Y
|
|
||||||
Circle = SDL-2/B
|
|
||||||
Cross = SDL-2/A
|
|
||||||
Square = SDL-2/X
|
|
||||||
Select = SDL-2/Back
|
|
||||||
Start = SDL-2/Start
|
|
||||||
Analog = SDL-2/Guide
|
|
||||||
L1 = SDL-2/LeftShoulder
|
|
||||||
R1 = SDL-2/RightShoulder
|
|
||||||
L2 = SDL-2/+LeftTrigger
|
|
||||||
R2 = SDL-2/+RightTrigger
|
|
||||||
L3 = SDL-2/LeftStick
|
|
||||||
R3 = SDL-2/RightStick
|
|
||||||
LLeft = SDL-2/-LeftX
|
|
||||||
LRight = SDL-2/+LeftX
|
|
||||||
LDown = SDL-2/+LeftY
|
|
||||||
LUp = SDL-2/-LeftY
|
|
||||||
RLeft = SDL-2/-RightX
|
|
||||||
RRight = SDL-2/+RightX
|
|
||||||
RDown = SDL-2/+RightY
|
|
||||||
RUp = SDL-2/-RightY
|
|
||||||
SmallMotor = SDL-2/SmallMotor
|
|
||||||
LargeMotor = SDL-2/LargeMotor
|
|
||||||
|
|
||||||
|
|
||||||
[Pad4]
|
|
||||||
Type = AnalogController
|
|
||||||
Up = SDL-3/DPadUp
|
|
||||||
Right = SDL-3/DPadRight
|
|
||||||
Down = SDL-3/DPadDown
|
|
||||||
Left = SDL-3/DPadLeft
|
|
||||||
Triangle = SDL-3/Y
|
|
||||||
Circle = SDL-3/B
|
|
||||||
Cross = SDL-3/A
|
|
||||||
Square = SDL-3/X
|
|
||||||
Select = SDL-3/Back
|
|
||||||
Start = SDL-3/Start
|
|
||||||
Analog = SDL-3/Guide
|
|
||||||
L1 = SDL-3/LeftShoulder
|
|
||||||
R1 = SDL-3/RightShoulder
|
|
||||||
L2 = SDL-3/+LeftTrigger
|
|
||||||
R2 = SDL-3/+RightTrigger
|
|
||||||
L3 = SDL-3/LeftStick
|
|
||||||
R3 = SDL-3/RightStick
|
|
||||||
LLeft = SDL-3/-LeftX
|
|
||||||
LRight = SDL-3/+LeftX
|
|
||||||
LDown = SDL-3/+LeftY
|
|
||||||
LUp = SDL-3/-LeftY
|
|
||||||
RLeft = SDL-3/-RightX
|
|
||||||
RRight = SDL-3/+RightX
|
|
||||||
RDown = SDL-3/+RightY
|
|
||||||
RUp = SDL-3/-RightY
|
|
||||||
SmallMotor = SDL-3/SmallMotor
|
|
||||||
LargeMotor = SDL-3/LargeMotor
|
|
||||||
|
|
||||||
|
|
||||||
[Pad5]
|
|
||||||
Type = None
|
|
||||||
|
|
||||||
|
|
||||||
[Pad6]
|
|
||||||
Type = None
|
|
||||||
|
|
||||||
|
|
||||||
[Pad7]
|
|
||||||
Type = None
|
|
||||||
|
|
||||||
|
|
||||||
[Pad8]
|
|
||||||
Type = None
|
|
||||||
|
|
||||||
|
|
||||||
[Hotkeys]
|
|
||||||
FastForward = Keyboard/Tab
|
|
||||||
TogglePause = Keyboard/Space
|
|
||||||
Screenshot = Keyboard/F10
|
|
||||||
ToggleFullscreen = Keyboard/F11
|
|
||||||
OpenPauseMenu = Keyboard/Escape
|
|
||||||
LoadSelectedSaveState = Keyboard/F1
|
|
||||||
SaveSelectedSaveState = Keyboard/F2
|
|
||||||
SelectPreviousSaveStateSlot = Keyboard/F3
|
|
||||||
SelectNextSaveStateSlot = Keyboard/F4
|
|
|
@ -1,10 +1,3 @@
|
||||||
Duckstation (Major changes)
|
|
||||||
|
|
||||||
The old Duckstation config does not work anymore in cooker for controllers).
|
|
||||||
|
|
||||||
- [Controller] is now [Pad]
|
|
||||||
- All controlls now go via SDL
|
|
||||||
- Updated to 4 controllers
|
|
||||||
|
|
||||||
MelonDS (Minor changes)
|
MelonDS (Minor changes)
|
||||||
|
|
||||||
|
|
|
@ -100,6 +100,9 @@
|
||||||
<li>CITRA: Graphical Tweaks</li>
|
<li>CITRA: Graphical Tweaks</li>
|
||||||
<li>CITRA: Standrad layout Tweaks</li>
|
<li>CITRA: Standrad layout Tweaks</li>
|
||||||
<li>CITRA: Enabled Gyro</li>
|
<li>CITRA: Enabled Gyro</li>
|
||||||
|
<li>DUCKSTATION: config refactor. The old config didn't not work anymore for controllers.</li>
|
||||||
|
<li>DUCKSTATION: All controlls now go via SDL</li>
|
||||||
|
<li>DUCKSTATION: Updated to 4 controllers</li>
|
||||||
</ul>
|
</ul>
|
||||||
<p>Fixes:</p>
|
<p>Fixes:</p>
|
||||||
<ul>
|
<ul>
|
||||||
|
|
Loading…
Reference in a new issue