Merge branch 'feat/prepare-emulator' into cooker-0.8.0b

This commit is contained in:
XargonWan 2024-02-13 11:14:35 +01:00
commit 0ffd378dad
8 changed files with 116 additions and 100 deletions

View file

@ -118,9 +118,9 @@ configurator_move_folder_dialog() {
if [[ -d "$dest_root/$rd_dir_path" ]]; then # If the move succeeded
declare -g "$rd_dir_name=$dest_root/$rd_dir_path" # Set the new path for that folder variable in retrodeck.cfg
if [[ "$rd_dir_name" == "rdhome" ]]; then # If the whole retrodeck folder was moved...
prepare_emulator "postmove" "retrodeck"
prepare_component "postmove" "retrodeck"
fi
prepare_emulator "postmove" "all" # Update all the appropriate emulator path settings
prepare_component "postmove" "all" # Update all the appropriate emulator path settings
conf_write # Write the settings to retrodeck.cfg
if [[ -z $(ls -1 "$source_root/retrodeck") ]]; then # Cleanup empty old_path/retrodeck folder if it was left behind
rmdir "$source_root/retrodeck"
@ -150,7 +150,7 @@ configurator_move_folder_dialog() {
configurator_generic_dialog "RetroDECK Configurator - Move Folder" "The $(basename $dir_to_move) folder was not found at the expected location.\n\nThis may have happened if the folder was moved manually.\n\nPlease select the current location of the folder."
dir_to_move=$(directory_browse "RetroDECK $(basename $dir_to_move) directory location")
declare -g "$rd_dir_name=$dir_to_move"
prepare_emulator "postmove" "all"
prepare_component "postmove" "all"
conf_write
configurator_generic_dialog "RetroDECK Configurator - Move Folder" "RetroDECK $(basename $dir_to_move) folder now configured at\n$dir_to_move."
configurator_move_folder_dialog "$rd_dir_name"

View file

@ -435,7 +435,7 @@ finit() {
esac
prepare_emulator "reset" "retrodeck" # Parse the [paths] section of retrodeck.cfg and set the value of / create all needed folders
prepare_component "reset" "retrodeck" # Parse the [paths] section of retrodeck.cfg and set the value of / create all needed folders
conf_write # Write the new values to retrodeck.cfg
@ -451,7 +451,7 @@ finit() {
--text="RetroDECK will now install the needed files, which can take up to one minute.\nRetroDECK will start once the process is completed.\n\nPress OK to continue."
(
prepare_emulator "reset" "all"
prepare_component "reset" "all"
build_retrodeck_current_presets
deploy_helper_files

View file

@ -10,7 +10,7 @@ source /app/libexec/functions.sh
source /app/libexec/multi_user.sh
source /app/libexec/patching.sh
source /app/libexec/post_update.sh
source /app/libexec/prepare_emulator.sh
source /app/libexec/prepare_component.sh
source /app/libexec/presets.sh
# Static variables
@ -177,8 +177,8 @@ else
new_home_path=$(directory_browse "RetroDECK folder location")
set_setting_value $rd_conf "rdhome" "$new_home_path" retrodeck "paths"
conf_read
prepare_emulator "retrodeck" "postmove"
prepare_emulator "all" "postmove"
prepare_component "retrodeck" "postmove"
prepare_component "all" "postmove"
conf_write
fi

View file

@ -208,7 +208,7 @@ multi_user_setup_new_user() {
do
if [[ ! -z $(grep "^$emu_conf$" "$multi_user_emulator_config_dirs") ]]; then
unlink "/var/config/$emu_conf"
prepare_emulator "reset" "$emu_conf"
prepare_component "reset" "$emu_conf"
fi
done
for emu_conf in $(find "/var/config" -mindepth 1 -maxdepth 1 -type d -printf '%f\n') # For all the currently non-linked config folders, like from a newly-added emulator
@ -238,7 +238,7 @@ multi_user_link_current_user_files() {
if [[ -d "$multi_user_data_folder/$SteamAppUser/config/$emu_conf" ]]; then # If the current user already has a config folder for this emulator
ln -sfT "$multi_user_data_folder/$SteamAppUser/config/$emu_conf" "retrodeck/config/$emu_conf"
else # If the current user doesn't have a config folder for this emulator, init it and then link it
prepare_emulator "reset" "$emu_conf"
prepare_component "reset" "$emu_conf"
dir_prep "$multi_user_data_folder/$SteamAppUser/config/$emu_conf" "/var/config/$emu_conf"
fi
fi

View file

@ -21,7 +21,7 @@ post_update() {
# - Fix PICO-8 folder structure. ROM and save folders are now sane and binary files will go into ~/retrodeck/bios/pico-8/
rm -rf /var/config/primehack # Purge old Primehack config files. Saves are safe as they are linked into /var/data/primehack.
prepare_emulator "reset" "primehack"
prepare_component "reset" "primehack"
dir_prep "$rdhome/saves/duckstation" "/var/data/duckstation/memcards"
dir_prep "$rdhome/states/duckstation" "/var/data/duckstation/savestates"
@ -212,14 +212,14 @@ post_update() {
set_setting_value "$ppssppconf" "AutoLoadSaveState" "0" "ppsspp" "General"
prepare_emulator "reset" "cemu"
prepare_component "reset" "cemu"
prepare_emulator "reset" "pico8"
prepare_component "reset" "pico8"
configurator_generic_dialog "RetroDECK 0.7.0b Upgrade" "Would you like to install the official controller profile?\n(this will reset your custom emulator settings)\n\nAfter installation you can enable it from from Controller Settings -> Templates."
if [[ $(configurator_generic_question_dialog "RetroDECK Official Controller Profile" "Would you like to install the official RetroDECK controller profile?") == "true" ]]; then
install_retrodeck_controller_profile
prepare_emulator "reset" "all"
prepare_component "reset" "all"
fi
fi
if [[ $prev_version -le "071" ]]; then
@ -276,9 +276,9 @@ post_update() {
if [[ $prev_version -le "075" ]]; then
# In version 0.7.5b, the following changes were made:
prepare_emulator "reset" "vita3k"
prepare_emulator "reset" "mame"
prepare_emulator "reset" "boilr"
prepare_component "reset" "vita3k"
prepare_component "reset" "mame"
prepare_component "reset" "boilr"
if [ -d "$rdhome/.logs" ]; then
mv "$rdhome/.logs" "$logs_folder"
log i "Logs folder renamed successfully"

View file

@ -1,19 +1,19 @@
#!/bin/bash
prepare_emulator() {
# This function will perform one of several actions on one or more emulators
prepare_component() {
# This function will perform one of several actions on one or more components
# The actions currently include "reset" and "postmove"
# The "reset" action will initialize the emulator
# The "postmove" action will update the emulator settings after one or more RetroDECK folders were moved
# An emulator can be called by name, by parent folder name in the /var/config root or use the option "all" to perform the action on all emulators equally
# The "reset" action will initialize the component
# The "postmove" action will update the component settings after one or more RetroDECK folders were moved
# An component can be called by name, by parent folder name in the /var/config root or use the option "all" to perform the action on all components equally
# The function will also behave differently depending on if the initial request was from the Configurator, the CLI interface or a normal function call if needed
# USAGE: prepare_emulator "$action" "$emulator" "$call_source(optional)"
# USAGE: prepare_component "$action" "$component" "$call_source(optional)"
action="$1"
emulator="$2"
component="$2"
call_source="$3"
if [[ "$emulator" == "retrodeck" ]]; then
if [[ "$component" == "retrodeck" ]]; then
if [[ "$action" == "reset" ]]; then # Update the paths of all folders in retrodeck.cfg and create them
while read -r config_line; do
local current_setting_name=$(get_setting_name "$config_line" "retrodeck")
@ -37,7 +37,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(emulationstation|all)$ ]]; then # For use after ESDE-related folders are moved or a reset
if [[ "$component" =~ ^(es-de|ES-DE|all)$ ]]; then # For use after ESDE-related folders are moved or a reset
if [[ "$action" == "reset" ]]; then
rm -rf /var/config/emulationstation/
mkdir -p /var/config/emulationstation/.emulationstation/
@ -57,7 +57,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(retroarch|RetroArch|all)$ ]]; then
if [[ "$component" =~ ^(retroarch|RetroArch|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
if [[ $multi_user_mode == "true" ]]; then # Multi-user actions
rm -rf "$multi_user_data_folder/$SteamAppUser/config/retroarch"
@ -154,7 +154,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(cemu|Cemu|all)$ ]]; then
if [[ "$component" =~ ^(cemu|Cemu|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing CEMU"
@ -183,7 +183,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(citra|citra-emu|Citra|all)$ ]]; then
if [[ "$component" =~ ^(citra|citra-emu|Citra|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing CITRA"
@ -230,7 +230,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(dolphin|dolphin-emu|Dolphin|all)$ ]]; then
if [[ "$component" =~ ^(dolphin|dolphin-emu|Dolphin|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing DOLPHIN"
@ -285,7 +285,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(duckstation|Duckstation|all)$ ]]; then
if [[ "$component" =~ ^(duckstation|Duckstation|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing DUCKSTATION"
@ -332,7 +332,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(melonds|melonDS|MelonDS|all)$ ]]; then
if [[ "$component" =~ ^(melonds|melonDS|MelonDS|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing MELONDS"
@ -372,7 +372,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(pcsx2|PCSX2|all)$ ]]; then
if [[ "$component" =~ ^(pcsx2|PCSX2|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing PCSX2"
@ -418,7 +418,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(pico8|pico-8|all)$ ]]; then
if [[ "$component" =~ ^(pico8|pico-8|all)$ ]]; then
if [[ ("$action" == "reset") || ("$action" == "postmove") ]]; then
dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway)
@ -428,7 +428,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(ppsspp|PPSSPP|all)$ ]]; then
if [[ "$component" =~ ^(ppsspp|PPSSPP|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing PPSSPPSDL"
@ -458,7 +458,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(primehack|Primehack|all)$ ]]; then
if [[ "$component" =~ ^(primehack|Primehack|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing Primehack"
@ -502,7 +502,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(rpcs3|RPCS3|all)$ ]]; then
if [[ "$component" =~ ^(rpcs3|RPCS3|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing RPCS3"
@ -540,7 +540,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(ryujunx|Ryujinx|all)$ ]]; then
if [[ "$component" =~ ^(ryujunx|Ryujinx|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing RYUJINX"
@ -567,7 +567,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(xemu|XEMU|all)$ ]]; then
if [[ "$component" =~ ^(xemu|XEMU|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing XEMU"
@ -583,12 +583,12 @@ prepare_emulator() {
set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "flashrom_path" "'$bios_folder/Complex.bin'" "xemu" "sys.files"
set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "eeprom_path" "'$saves_folder/xbox/xemu/xbox-eeprom.bin'" "xemu" "sys.files"
set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "hdd_path" "'$bios_folder/xbox_hdd.qcow2'" "xemu" "sys.files"
dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/config/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where emulator will look
dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/config/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where component will look
dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/data/xemu/xemu"
else # Single-user actions
rm -rf /var/config/xemu
rm -rf /var/data/xemu
dir_prep "/var/config/xemu" "/var/data/xemu/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where emulator will look
dir_prep "/var/config/xemu" "/var/data/xemu/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where component will look
cp -fv $emuconfigs/xemu/xemu.toml "$xemuconf"
set_setting_value "$xemuconf" "screenshot_dir" "'$screenshots_folder'" "xemu" "General"
set_setting_value "$xemuconf" "bootrom_path" "'$bios_folder/mcpx_1.0.bin'" "xemu" "sys.files"
@ -612,7 +612,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(yuzu|Yuzu|all)$ ]]; then
if [[ "$component" =~ ^(yuzu|Yuzu|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing YUZU"
@ -668,7 +668,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(vita3k|Vita3K|all)$ ]]; then
if [[ "$component" =~ ^(vita3k|Vita3K|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing Vita3K"
@ -676,13 +676,13 @@ prepare_emulator() {
if [[ $multi_user_mode == "true" ]]; then # Multi-user actions
echo "Figure out what Vita3k needs for multi-user"
else # Single-user actions
# NOTE: the emulator is writing in "." so it must be placed in the rw filesystem. A symlink of the binary is already placed in /app/bin/Vita3K
# NOTE: the component is writing in "." so it must be placed in the rw filesystem. A symlink of the binary is already placed in /app/bin/Vita3K
rm -rf "/var/data/Vita3K"
mkdir -p "/var/data/Vita3K"
unzip "/app/retrodeck/vita3k.zip" -d "/var/data/Vita3K"
chmod +x "/var/data/Vita3K/Vita3K"
rm -f "/var/data/Vita3K/update-vita3k.sh"
cp -fvr "$emuconfigs/vita3k/config.yml" "/var/data/Vita3K" # Emulator config
cp -fvr "$emuconfigs/vita3k/config.yml" "/var/data/Vita3K" # component config
cp -fvr "$emuconfigs/vita3k/ux0" "$bios_folder/Vita3K/Vita3K" # User config
set_setting_value "$vita3kconf" "pref-path" "$rdhome/bios/Vita3K/Vita3K/" "vita3k"
fi
@ -702,9 +702,9 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(mame|MAME|all)$ ]]; then
if [[ "$component" =~ ^(mame|MAME|all)$ ]]; then
# TODO: do a proper script
# This is just a placeholder script to test the emulator's flow
# This is just a placeholder script to test the component's flow
echo "----------------------"
echo "Initializing MAME"
echo "----------------------"
@ -719,9 +719,9 @@ prepare_emulator() {
fi
if [[ "$emulator" =~ ^(gzdoom|GZDOOM|all)$ ]]; then
if [[ "$component" =~ ^(gzdoom|GZDOOM|all)$ ]]; then
# TODO: do a proper script
# This is just a placeholder script to test the emulator's flow
# This is just a placeholder script to test the component's flow
echo "----------------------"
echo "Initializing GZDOOM"
echo "----------------------"
@ -735,7 +735,7 @@ prepare_emulator() {
sed -i 's#RETRODECKSAVESDIR#'$saves_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON
fi
if [[ "$emulator" =~ ^(boilr|BOILR|all)$ ]]; then
if [[ "$component" =~ ^(boilr|BOILR|all)$ ]]; then
echo "----------------------"
echo "Initializing BOILR"
echo "----------------------"
@ -745,8 +745,8 @@ prepare_emulator() {
fi
# Update presets for all emulators after any reset or move
if [[ ! "$emulator" == "retrodeck" ]]; then
# Update presets for all components after any reset or move
if [[ ! "$component" == "retrodeck" ]]; then
build_retrodeck_current_presets
fi
}

View file

@ -13,15 +13,15 @@ for i in "$@"; do
flatpak run [FLATPAK-RUN-OPTION] net.retrodeck-retrodeck [ARGUMENTS]
Arguments:
-h, --help Print this help
-v, --version Print RetroDECK version
--info-msg Print paths and config informations
--configurator Starts the RetroDECK Configurator
--compress-one <file> Compresses target file to a compatible format
--compress-all <format> Compresses all supported games into compatible format. Available formats are \"chd\", \"zip\", \"rvz\" and \"all\".
--reset-emulator <emulator> Reset one or more emulator configs to the default values
--reset-emulationstation Reset EmulationStation DE to default settings
--reset-retrodeck Starts the initial RetroDECK installer (backup your data first!)
-h, --help Print this help
-v, --version Print RetroDECK version
--info-msg Print paths and config informations
--configurator Starts the RetroDECK Configurator
--compress-one <file> Compresses target file to a compatible format
--compress-all <format> Compresses all supported games into compatible format. Available formats are \"chd\", \"zip\", \"rvz\" and \"all\".
--reset-component <component> Reset one or more component or emulator configs to the default values
--reset-es-de Reset EmulationStation DE to default settings
--reset-retrodeck Starts the initial RetroDECK installer (backup your data first!)
For flatpak run specific options please run: flatpak run -h
@ -55,14 +55,14 @@ https://retrodeck.net
shift
fi
;;
--reset-emulator*)
echo "You are about to reset one or more RetroDECK emulators."
echo "Available options are: retroarch cemu citra dolphin duckstation melonds pcsx2 ppsspp primehack rpcs3 xemu yuzu all-emulators"
read -p "Please enter the emulator you would like to reset: " emulator
if [[ "$emulator" =~ ^(retroarch|cemu|citra|dolphin|duckstation|melonds|pcsx2|ppsspp|primehack|rpcs3|xemu|yuzu|all-emulators)$ ]]; then
read -p "You are about to reset $emulator to default settings. Enter 'y' to continue, 'n' to stop: " response
--reset-component*)
echo "You are about to reset one or more RetroDECK components or emulators."
echo "Available options are: es-de, retroarch, cemu, citra, dolphin, duckstation, melonds, pcsx3, pico8, ppsspp, primehack, rpcs3, xemu, yuzu, vita3k, mame, gzdoom, boilr, all"
read -p "Please enter the component you would like to reset: " component
if [[ "$component" =~ ^(es-de | retroarch | cemu | citra | dolphin | duckstation | melonds | pcsx3 | pico8 | ppsspp | primehack | rpcs3 | xemu | yuzu | vita3k | mame | gzdoom | boilr | all)$ ]]; then
read -p "You are about to reset $component to default settings. Enter 'y' to continue, 'n' to stop: " response
if [[ $response == [yY] ]]; then
prepare_emulator "reset" "$emulator" "cli"
prepare_component "reset" "$component" "cli"
read -p "The process has been completed, press Enter key to start RetroDECK."
shift # Continue launch after previous command is finished
else
@ -70,15 +70,15 @@ https://retrodeck.net
exit
fi
else
echo "$emulator is not a valid selection, exiting..."
echo "$component is not a valid selection, exiting..."
exit
fi
;;
--reset-emulationstation*)
echo "You are about to reset EmulationStation DE to default settings. Your scraped media, downloaded themes and gamelists will remain untouched."
--reset-es-de*)
echo "You are about to reset ES-DE to default settings. Your scraped media, downloaded themes and gamelists will remain untouched."
read -p "Enter 'y' to continue, 'n' to stop: " response
if [[ $response == [yY] ]]; then
prepare_emulator "reset" "emulationstation" "cli"
prepare_component "reset" "ES-DE" "cli"
read -p "The process has been completed, press Enter key to start RetroDECK."
shift # Continue launch after previous command is finished
else

View file

@ -984,18 +984,18 @@ configurator_reset_dialog() {
choice=$(zenity --list --title="RetroDECK Configurator Utility - RetroDECK: Reset" --cancel-label="Back" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
--column="Choice" --column="Action" \
"Reset Specific Emulator" "Reset only one specific emulator to default settings" \
"Reset All Emulators" "Reset all emulators to default settings" \
"Reset EmulationStation DE" "Reset the ES-DE frontend" \
"Reset Specific Emulator" "Reset only one specific emulator or engine to default settings" \
"Reset RetroDECK Component" "Reset a single component, components are parts of RetroDECK that are not emulators" \
"Reset All Emulators and Components" "Reset all emulators and components to default settings" \
"Reset RetroDECK" "Reset RetroDECK to default settings" )
case $choice in
"Reset Specific Emulator" )
emulator_to_reset=$(zenity --list \
component_to_reset=$(zenity --list \
--title "RetroDECK Configurator Utility - Reset Specific Standalone Emulator" --cancel-label="Back" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
--text="Which emulator do you want to reset to default?" \
--text="Which emulator or engine do you want to reset to default?" \
--column="Emulator" --column="Action" \
"RetroArch" "Reset the multi-emulator frontend RetroArch to default settings" \
"Cemu" "Reset the Wii U emulator Cemu to default settings" \
@ -1009,18 +1009,19 @@ configurator_reset_dialog() {
"PPSSPP" "Reset the PSP emulator PPSSPP to default settings" \
"Primehack" "Reset the Metroid Prime emulator Primehack to default settings" \
"RPCS3" "Reset the PS3 emulator RPCS3 to default settings" \
"Ryujinx" "Reset the Switch emulator Ryujinx to default settings" \
"Vita3k" "Reset the PS Vita emulator Vita3k to default settings" \
"XEMU" "Reset the XBOX emulator XEMU to default settings" \
"Yuzu" "Reset the Switch emulator Yuzu to default settings" )
case $emulator_to_reset in
# "Ryujinx" "Reset the Switch emulator Ryujinx to default settings" \
case $component_to_reset in
"RetroArch" | "Vita3k" | "XEMU" ) # Emulators that require network access
if [[ $(check_network_connectivity) == "true" ]]; then
if [[ $(configurator_reset_confirmation_dialog "$emulator_to_reset" "Are you sure you want to reset the $emulator_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
prepare_emulator "reset" "$emulator_to_reset" "configurator"
configurator_process_complete_dialog "resetting $emulator_to_reset"
if [[ $(configurator_reset_confirmation_dialog "$component_to_reset" "Are you sure you want to reset the $component_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
prepare_component "reset" "$component_to_reset" "configurator"
configurator_process_complete_dialog "resetting $component_to_reset"
else
configurator_generic_dialog "RetroDeck Configurator - RetroDECK: Reset" "Reset process cancelled."
configurator_reset_dialog
@ -1032,9 +1033,38 @@ configurator_reset_dialog() {
;;
"Cemu" | "Citra" | "Dolphin" | "Duckstation" | "MelonDS" | "PCSX2" | "PPSSPP" | "Primehack" | "RPCS3" | "Ryujinx" | "Yuzu" )
if [[ $(configurator_reset_confirmation_dialog "$emulator_to_reset" "Are you sure you want to reset the $emulator_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
prepare_emulator "reset" "$emulator_to_reset" "configurator"
configurator_process_complete_dialog "resetting $emulator_to_reset"
if [[ $(configurator_reset_confirmation_dialog "$component_to_reset" "Are you sure you want to reset the $component_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
prepare_component "reset" "$component_to_reset" "configurator"
configurator_process_complete_dialog "resetting $component_to_reset"
else
configurator_generic_dialog "RetroDeck Configurator - RetroDECK: Reset" "Reset process cancelled."
configurator_reset_dialog
fi
;;
"" ) # No selection made or Back button clicked
configurator_reset_dialog
;;
esac
;;
"Reset RetroDECK Component" )
component_to_reset=$(zenity --list \
--title "RetroDECK Configurator Utility - Reset Specific RetroDECK Component" --cancel-label="Back" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
--text="Which component do you want to reset to default?" \
--column="Component" --column="Action" \
"BoilR" "Reset BoilR that manages the sync and scraping toward Steam library" \
"ES-DE" "Reset the ES-DE frontend" \ )
# TODO: "GyroDSU" "Reset the gyroscope manager GyroDSU"
case $component_to_reset in
"BoilR" | "ES-DE" ) # TODO: GyroDSU
if [[ $(configurator_reset_confirmation_dialog "$component_to_reset" "Are you sure you want to reset $component_to_reset to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
prepare_component "reset" "$component_to_reset" "configurator"
configurator_process_complete_dialog "resetting $component_to_reset"
else
configurator_generic_dialog "RetroDeck Configurator - RetroDECK: Reset" "Reset process cancelled."
configurator_reset_dialog
@ -1052,7 +1082,7 @@ configurator_reset_dialog() {
if [[ $(check_network_connectivity) == "true" ]]; then
if [[ $(configurator_reset_confirmation_dialog "all emulators" "Are you sure you want to reset all emulators to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
(
prepare_emulator "reset" "all"
prepare_component "reset" "all"
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
@ -1069,20 +1099,6 @@ configurator_reset_dialog() {
fi
;;
"Reset EmulationStation DE" )
if [[ $(configurator_reset_confirmation_dialog "EmulationStation DE" "Are you sure you want to reset EmulationStation DE to default settings?\n\nYour scraped media, downloaded themes and gamelists will not be touched.\n\nThis process cannot be undone.") == "true" ]]; then
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Reset EmulationStation DE" \
--text="You are resetting EmulationStation DE to its default settings.\n\nAfter the process is complete you will need to exit RetroDECK and run it again."
prepare_emulator "reset" "emulationstation" "configurator"
configurator_process_complete_dialog "resetting EmulationStation DE"
else
configurator_generic_dialog "RetroDeck Configurator - EmulationStation DE: Reset" "Reset process cancelled."
configurator_reset_dialog
fi
;;
"Reset RetroDECK" )
if [[ $(configurator_reset_confirmation_dialog "RetroDECK" "Are you sure you want to reset RetroDECK entirely?\n\nThis process cannot be undone.") == "true" ]]; then
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \