mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 05:55:38 +00:00
CEMU: updated controller configs
This commit is contained in:
parent
da4554ac51
commit
121871324c
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@ -1,6 +1,28 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<emulated_controller>
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<type>Wii U GamePad</type>
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<profile>SteamInput-P1-Gyro</profile>
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<controller>
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<api>DSUController</api>
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<uuid>0</uuid>
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<display_name>Controller 1</display_name>
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<motion>true</motion>
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<axis>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</axis>
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<rotation>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</rotation>
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<trigger>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</trigger>
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<ip>127.0.0.1</ip>
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<port>26760</port>
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<mappings />
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</controller>
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<controller>
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<api>SDLController</api>
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<uuid>0_030079f6de280000ff11000001000000</uuid>
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@ -23,41 +45,53 @@
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<mapping>24</mapping>
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<button>40</button>
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</entry>
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<entry>
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<mapping>11</mapping>
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<button>11</button>
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</entry>
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<entry>
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<mapping>23</mapping>
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<button>46</button>
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</entry>
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<entry>
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<mapping>22</mapping>
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<button>41</button>
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<mapping>10</mapping>
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<button>4</button>
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</entry>
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<entry>
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<mapping>21</mapping>
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<button>47</button>
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<mapping>9</mapping>
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<button>6</button>
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</entry>
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<entry>
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<mapping>20</mapping>
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<button>38</button>
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<mapping>8</mapping>
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<button>43</button>
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</entry>
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<entry>
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<mapping>19</mapping>
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<button>44</button>
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<mapping>7</mapping>
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<button>42</button>
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</entry>
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<entry>
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<mapping>18</mapping>
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<button>39</button>
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<mapping>6</mapping>
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<button>10</button>
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</entry>
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<entry>
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<mapping>17</mapping>
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<button>45</button>
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<mapping>5</mapping>
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<button>9</button>
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</entry>
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<entry>
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<mapping>16</mapping>
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<button>8</button>
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<mapping>4</mapping>
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<button>2</button>
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</entry>
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<entry>
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<mapping>15</mapping>
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<button>7</button>
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<mapping>3</mapping>
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<button>3</button>
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</entry>
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<entry>
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<mapping>12</mapping>
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<button>12</button>
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</entry>
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<entry>
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<mapping>13</mapping>
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<button>13</button>
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</entry>
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<entry>
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<mapping>14</mapping>
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@ -67,53 +101,41 @@
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<mapping>1</mapping>
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<button>1</button>
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</entry>
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<entry>
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<mapping>15</mapping>
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<button>7</button>
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</entry>
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<entry>
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<mapping>2</mapping>
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<button>0</button>
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</entry>
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<entry>
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<mapping>3</mapping>
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<button>3</button>
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<mapping>16</mapping>
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<button>8</button>
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</entry>
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<entry>
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<mapping>4</mapping>
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<button>2</button>
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<mapping>17</mapping>
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<button>45</button>
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</entry>
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<entry>
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<mapping>5</mapping>
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<button>9</button>
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<mapping>18</mapping>
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<button>39</button>
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</entry>
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<entry>
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<mapping>6</mapping>
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<button>10</button>
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<mapping>19</mapping>
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<button>44</button>
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</entry>
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<entry>
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<mapping>7</mapping>
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<button>42</button>
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<mapping>20</mapping>
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<button>38</button>
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</entry>
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<entry>
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<mapping>8</mapping>
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<button>43</button>
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<mapping>21</mapping>
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<button>47</button>
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</entry>
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<entry>
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<mapping>9</mapping>
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<button>6</button>
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</entry>
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<entry>
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<mapping>10</mapping>
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<button>4</button>
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</entry>
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<entry>
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<mapping>11</mapping>
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<button>11</button>
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</entry>
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<entry>
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<mapping>12</mapping>
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<button>12</button>
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</entry>
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<entry>
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<mapping>13</mapping>
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<button>13</button>
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<mapping>22</mapping>
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<button>41</button>
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</entry>
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</mappings>
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</controller>
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@ -6,6 +6,7 @@
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<api>SDLController</api>
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<uuid>0_0300b836de280000ff11000001000000</uuid>
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<display_name>Steam Virtual Gamepad</display_name>
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<rumble>1</rumble>
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<axis>
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<deadzone>0.25</deadzone>
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<range>1</range>
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@ -6,6 +6,7 @@
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<api>SDLController</api>
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<uuid>0_0300f837de280000ff11000001000000</uuid>
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<display_name>Steam Virtual Gamepad</display_name>
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<rumble>1</rumble>
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<axis>
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<deadzone>0.25</deadzone>
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<range>1</range>
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@ -6,6 +6,7 @@
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<api>SDLController</api>
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<uuid>0_030039f7de280000ff11000001000000</uuid>
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<display_name>Steam Virtual Gamepad</display_name>
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<rumble>1</rumble>
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<axis>
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<deadzone>0.25</deadzone>
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<range>1</range>
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@ -1,141 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<emulated_controller>
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<type>Wii U GamePad</type>
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<profile>SteamInput-P1-Gyro</profile>
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<controller>
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<api>DSUController</api>
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<uuid>0</uuid>
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<display_name>Controller 1</display_name>
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<motion>true</motion>
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<axis>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</axis>
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<rotation>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</rotation>
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<trigger>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</trigger>
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<ip>127.0.0.1</ip>
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<port>26760</port>
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<mappings />
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</controller>
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<controller>
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<api>SDLController</api>
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<uuid>0_030079f6de280000ff11000001000000</uuid>
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<display_name>Steam Virtual Gamepad</display_name>
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<axis>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</axis>
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<rotation>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</rotation>
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<trigger>
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<deadzone>0.25</deadzone>
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<range>1</range>
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</trigger>
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<mappings>
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<entry>
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<mapping>24</mapping>
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<button>40</button>
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</entry>
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<entry>
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<mapping>11</mapping>
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<button>11</button>
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</entry>
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<entry>
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<mapping>23</mapping>
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<button>46</button>
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</entry>
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<entry>
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<mapping>10</mapping>
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<button>4</button>
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</entry>
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<entry>
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<mapping>9</mapping>
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<button>6</button>
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</entry>
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<entry>
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<mapping>8</mapping>
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<button>43</button>
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</entry>
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<entry>
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<mapping>7</mapping>
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<button>42</button>
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</entry>
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<entry>
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<mapping>6</mapping>
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<button>10</button>
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</entry>
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<entry>
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<mapping>5</mapping>
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<button>9</button>
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</entry>
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<entry>
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<mapping>4</mapping>
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<button>2</button>
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</entry>
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<entry>
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<mapping>3</mapping>
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<button>3</button>
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</entry>
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<entry>
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<mapping>12</mapping>
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<button>12</button>
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</entry>
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<entry>
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<mapping>13</mapping>
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<button>13</button>
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</entry>
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<entry>
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<mapping>14</mapping>
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<button>14</button>
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</entry>
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<entry>
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<mapping>1</mapping>
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<button>1</button>
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</entry>
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<entry>
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<mapping>15</mapping>
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<button>7</button>
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</entry>
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<entry>
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<mapping>2</mapping>
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<button>0</button>
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</entry>
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<entry>
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<mapping>16</mapping>
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<button>8</button>
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</entry>
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<entry>
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<mapping>17</mapping>
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<button>45</button>
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</entry>
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<entry>
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<mapping>18</mapping>
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<button>39</button>
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</entry>
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<entry>
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<mapping>19</mapping>
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<button>44</button>
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</entry>
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<entry>
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<mapping>20</mapping>
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<button>38</button>
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</entry>
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<entry>
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<mapping>21</mapping>
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<button>47</button>
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</entry>
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<entry>
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<mapping>22</mapping>
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<button>41</button>
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</entry>
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</mappings>
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</controller>
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</emulated_controller>
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@ -38,10 +38,6 @@ RPCS3
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- Input configs for 1-4
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CEMU
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- Input profiles
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Yuzu
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- Needs to be tested
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@ -91,6 +91,7 @@
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<li>Added controller config for PS4 and PS5</li>
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<li>Controller config overhaul</li>
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<li>Removed talk names in the manifest as they're not needed anymore as enabled by default</li>
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<li>CEMU: updated input profiles</li>
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</ul>
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<p>Fixes:</p>
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<ul>
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