diff --git a/tools/configurator/main.gd b/tools/configurator/main.gd
index 24d8b96f..e52894b8 100755
--- a/tools/configurator/main.gd
+++ b/tools/configurator/main.gd
@@ -2,3 +2,7 @@ extends Control
 
 func _ready():
 	$MarginContainer/TabContainer/System/ScrollContainer/VBoxContainer/game_control_container/GridContainer/resume.grab_focus() #Required to enable controller focusing
+
+func _input(event):
+	if event.is_action_pressed("quit"):
+		get_tree().quit()
diff --git a/tools/configurator/project.godot b/tools/configurator/project.godot
index 7d43bfe9..4b9159fb 100755
--- a/tools/configurator/project.godot
+++ b/tools/configurator/project.godot
@@ -56,6 +56,12 @@ rekku_hide={
 , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":72,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
 ]
 }
+quit={
+"deadzone": 0.5,
+"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
+, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
+]
+}
 
 [rendering]