mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-24 23:15:39 +00:00
GZDOOM: fixed audio
This commit is contained in:
parent
558a33892e
commit
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@ -1,4 +1,4 @@
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# This file was generated by GZDoom g4.11.3-m on 2023-11-25 14:33:14
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# This file was generated by GZDoom g4.11.3-m on 2024-03-10 09:34:01
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# These are the directories to automatically search for IWADs.
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# Each directory should be on a separate line, preceded by Path=
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[IWADSearch.Directories]
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@ -6,9 +6,7 @@ Path=.
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Path=$DOOMWADDIR
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Path=$HOME
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Path=$PROGDIR
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Path=/var/config/gzdoom
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Path=/var/data/gzdoom
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Path=RETRODECKROMSDIR/doom
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Path=/home/jay/retrodeck/roms/doom
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Path=/app/share/games/doom/
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# These are the directories to search for wads added with the -file
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@ -18,8 +16,7 @@ Path=/app/share/games/doom/
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Path=$PROGDIR
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Path=$DOOMWADDIR
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Path=/var/config/gzdoom
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Path=/var/data/gzdoom
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Path=RETRODECKROMSDIR/doom
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Path=/home/jay/retrodeck/roms/doom
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Path=/app/share/games/doom/
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# These are the directories to search for soundfonts that let listed in the menu.
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@ -27,7 +24,10 @@ Path=/app/share/games/doom/
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[SoundfontSearch.Directories]
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Path=$PROGDIR/soundfonts
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Path=$PROGDIR/fm_banks
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Path=/var/data/gzdoom/audio
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Path=/var/data/gzdoom
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Path=/app/share/games/doom/soundfonts
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Path=/app/share/games/doom/fm_banks
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# Files to automatically execute when running the corresponding game.
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# Each file should be on its own line, preceded by Path=
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@ -203,7 +203,7 @@ fluid_chorus_voices=3
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fluid_gain=0.5
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fluid_interp=1
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fluid_lib=
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fluid_patchset=gzdoom
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fluid_patchset=/app/share/games/doom/soundfonts/gzdoom.sf2
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fluid_reverb=false
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fluid_reverb_damping=0.23
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fluid_reverb_level=0.57
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@ -265,7 +265,7 @@ gl_texture_hqresizemult=1
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gl_usecolorblending=true
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gme_stereodepth=0
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gus_memsize=0
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gus_patchdir=
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gus_patchdir=/data/gzdoom/midi
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i_discordrpc=false
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i_pauseinbackground=true
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i_soundinbackground=false
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@ -343,7 +343,7 @@ r_skipmats=false
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r_sprite_distance_cull=0
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r_spriteadjust=2
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r_ticstability=true
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save_dir=RETRODECKSAVESDIR/doom/gzdoom
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save_dir=RETRODECKHOMEDIR/saves/doom/gzdoom
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save_formatted=false
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saveloadconfirmation=true
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savestatistics=0
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@ -374,7 +374,7 @@ strictdecorate=false
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telezoom=true
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timidity_channel_pressure=false
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timidity_chorus=0
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timidity_config=gzdoom
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timidity_config=/app/share/games/doom/soundfonts/gzdoom.sf2
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timidity_drum_effect=false
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timidity_drum_power=1
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timidity_key_adjust=0
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@ -430,11 +430,11 @@ vr_ipd=0.062
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vr_mode=0
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vr_screendist=0.8
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vr_swap_eyes=false
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wildmidi_config=
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wildmidi_config=/app/share/games/doom/soundfonts/gzdoom.sf2
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wildmidi_enhanced_resampling=true
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wildmidi_reverb=false
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win_h=640
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win_maximized=false
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win_maximized=true
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win_w=1024
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win_x=-1
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win_y=-1
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@ -466,8 +466,8 @@ vr_enable_quadbuffered=
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[Doom.Player]
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autoaim=35
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classicflight=false
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color=a0 0f 80
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colorset=-1
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color=40 cf 00
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colorset=0
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fov=90
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fviewbob=true
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gender=other
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@ -804,15 +804,22 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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W=+forward
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E=+use
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A=+moveleft
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@ -823,36 +830,22 @@ I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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R=+reload
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+back
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LeftArrow=+moveleft
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RightArrow=+moveright
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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DownArrow=+back
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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Joy10=toggle cl_run
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Joy11=crouch
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[Doom.DoubleBindings]
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@ -1177,6 +1170,7 @@ sv_smartaim=0
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0=slot 0
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-=sizedown
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Equals=sizeup
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Backspace=use ArtiTomeOfPower
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Tab=togglemap
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W=+forward
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E=+use
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@ -1190,8 +1184,9 @@ D=+moveright
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`=toggleconsole
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Shift=+speed
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\=+showscores
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CapsLock=toggle cl_run
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C=crouch
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Space=+jump
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CapsLock=toggle cl_run
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F1=menu_help
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F2=menu_save
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F3=menu_load
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@ -1202,9 +1197,8 @@ F7=menu_endgame
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F8=togglemessages
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F9=quickload
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F10=menu_quit
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Scroll=+showscores
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F11=bumpgamma
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F12=spynext
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F12=screenshot
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SysRq=screenshot
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Pause=pause
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Home=land
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@ -1215,55 +1209,37 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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W=+forward
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E=+use
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A=+moveleft
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S=+back
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D=+moveright
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Q=di_taunttoggle
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I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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Q=+zoom
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R=+reload
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+back
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LeftArrow=+moveleft
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RightArrow=+moveright
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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DownArrow=+back
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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Joy10=toggle cl_run
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Joy11=crouch
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[Heretic.DoubleBindings]
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@ -1580,12 +1556,12 @@ sv_smartaim=0
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2=slot 2
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3=slot 3
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4=slot 4
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5=slot 5
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6=slot 6
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7=slot 7
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8=slot 8
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9=slot 9
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0=slot 0
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5=use ArtiInvulnerability2
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6=use ArtiPork
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7=use ArtiTeleportOther
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8=use ArtiTeleport
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9=use ArtiBlastRadius
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0=useflechette
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-=sizedown
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Equals=sizeup
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Tab=togglemap
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@ -1600,8 +1576,7 @@ S=+back
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D=+moveright
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`=toggleconsole
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Shift=+speed
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\=+showscores
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CapsLock=toggle cl_run
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\=use ArtiHealth
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Space=+jump
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F1=menu_help
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F2=menu_save
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@ -1615,7 +1590,7 @@ F9=quickload
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F10=menu_quit
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Scroll=+showscores
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F11=bumpgamma
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F12=spynext
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F12=screenshot
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SysRq=screenshot
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Pause=pause
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Home=land
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@ -1626,15 +1601,22 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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W=+forward
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E=+use
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A=+moveleft
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@ -1645,36 +1627,22 @@ I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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R=+reload
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+back
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LeftArrow=+moveleft
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RightArrow=+moveright
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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DownArrow=+back
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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Joy10=toggle cl_run
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Joy11=crouch
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[Hexen.DoubleBindings]
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|
@ -1997,7 +1965,9 @@ sv_smartaim=0
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0=slot 0
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-=sizedown
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Equals=sizeup
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Backspace=invdrop
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Tab=togglemap
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Q=+zoom
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W=+forward
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E=+use
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T=messagemode
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|
@ -2007,11 +1977,15 @@ Enter=invuse
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A=+moveleft
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S=+back
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D=+moveright
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K=showpop 2
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`=toggleconsole
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Shift=+speed
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\=+showscores
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CapsLock=toggle cl_run
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Z=showpop 3
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X=crouch
|
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C=+crouch
|
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Space=+jump
|
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CapsLock=toggle cl_run
|
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F1=menu_help
|
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F2=menu_save
|
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F3=menu_load
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@ -2022,9 +1996,8 @@ F7=menu_endgame
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F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
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Scroll=+showscores
|
||||
F11=bumpgamma
|
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F12=spynext
|
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F12=screenshot
|
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SysRq=screenshot
|
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Pause=pause
|
||||
Home=land
|
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|
@ -2035,55 +2008,35 @@ Ins=+movedown
|
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Del=+lookdown
|
||||
Mouse1=+attack
|
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Mouse2=+altattack
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelRight=invnext
|
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MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
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DPadRight=invnext
|
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Pad_Start=pause
|
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Pad_Back=menu_main
|
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W=+forward
|
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E=+use
|
||||
A=+moveleft
|
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S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
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I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
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RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
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R=+reload
|
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UpArrow=+forward
|
||||
LeftArrow=+back
|
||||
LeftArrow=+moveleft
|
||||
RightArrow=+moveright
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
|
||||
[Strife.DoubleBindings]
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||||
|
||||
|
@ -2419,8 +2372,9 @@ D=+moveright
|
|||
`=toggleconsole
|
||||
Shift=+speed
|
||||
\=+showscores
|
||||
CapsLock=toggle cl_run
|
||||
X=crouch
|
||||
Space=+jump
|
||||
CapsLock=toggle cl_run
|
||||
F1=menu_help
|
||||
F2=menu_save
|
||||
F3=menu_load
|
||||
|
@ -2431,9 +2385,8 @@ F7=menu_endgame
|
|||
F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=spynext
|
||||
F12=screenshot
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -2444,55 +2397,26 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
LThumb=crouch
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
UpArrow=+forward
|
||||
LeftArrow=+back
|
||||
RightArrow=+moveright
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
|
||||
[Chex.DoubleBindings]
|
||||
|
||||
|
@ -2831,8 +2755,9 @@ D=+moveright
|
|||
`=toggleconsole
|
||||
Shift=+speed
|
||||
\=+showscores
|
||||
CapsLock=toggle cl_run
|
||||
X=crouch
|
||||
Space=+jump
|
||||
CapsLock=toggle cl_run
|
||||
F1=menu_help
|
||||
F2=menu_save
|
||||
F3=menu_load
|
||||
|
@ -2843,9 +2768,8 @@ F7=menu_endgame
|
|||
F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=spynext
|
||||
F12=screenshot
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -2856,55 +2780,38 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
UpArrow=+forward
|
||||
LeftArrow=+back
|
||||
LeftArrow=+moveleft
|
||||
RightArrow=+moveright
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
|
||||
[Harmony.DoubleBindings]
|
||||
|
||||
|
@ -3243,8 +3150,9 @@ D=+moveright
|
|||
`=toggleconsole
|
||||
Shift=+speed
|
||||
\=+showscores
|
||||
CapsLock=toggle cl_run
|
||||
X=crouch
|
||||
Space=+jump
|
||||
CapsLock=toggle cl_run
|
||||
F1=menu_help
|
||||
F2=menu_save
|
||||
F3=menu_load
|
||||
|
@ -3255,9 +3163,8 @@ F7=menu_endgame
|
|||
F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=spynext
|
||||
F12=screenshot
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -3268,55 +3175,38 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
UpArrow=+forward
|
||||
LeftArrow=+back
|
||||
LeftArrow=+moveleft
|
||||
RightArrow=+moveright
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
|
||||
[WoolBall.DoubleBindings]
|
||||
|
||||
|
@ -3664,8 +3554,9 @@ D=+moveright
|
|||
`=toggleconsole
|
||||
Shift=+speed
|
||||
\=+showscores
|
||||
CapsLock=toggle cl_run
|
||||
X=crouch
|
||||
Space=+jump
|
||||
CapsLock=toggle cl_run
|
||||
F1=menu_help
|
||||
F2=menu_save
|
||||
F3=menu_load
|
||||
|
@ -3676,9 +3567,8 @@ F7=menu_endgame
|
|||
F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=spynext
|
||||
F12=screenshot
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -3689,55 +3579,38 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
UpArrow=+forward
|
||||
LeftArrow=+back
|
||||
LeftArrow=+moveleft
|
||||
RightArrow=+moveright
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
|
||||
[Square.DoubleBindings]
|
||||
|
||||
|
@ -4202,4 +4075,3 @@ Axis3deadzone=0.450001
|
|||
Axis4deadzone=0.25
|
||||
Axis4map=1
|
||||
Axis5deadzone=0.100001
|
||||
|
||||
|
|
Binary file not shown.
|
@ -777,9 +777,8 @@ prepare_component() {
|
|||
log i "----------------------"
|
||||
|
||||
create_dir "/var/config/gzdoom"
|
||||
create_dir -d "/var/data/gzdoom"
|
||||
create_dir "/data/gzdoom/audio/midi"
|
||||
cp -fvr "$emuconfigs/gzdoom/gzdoom.ini" "/var/config/gzdoom"
|
||||
cp -fvr "$emuconfigs/gzdoom/"*".pk3" "/var/data/gzdoom"
|
||||
|
||||
sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON
|
||||
sed -i 's#RETRODECKSAVESDIR#'$saves_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -75,8 +75,9 @@
|
|||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>ES-DE: updated to 3.0</li>
|
||||
<li>CITRA-SA: Removed, the libretro core is now the default emulator</li>
|
||||
<li>YUZU: Removed, Ryujinx is now the default emulator</li>
|
||||
<li>PONZU: added</li>
|
||||
<li>CITRA-SA: Removed, the libretro core is now the default emulator, they will available trough Ponzu</li>
|
||||
<li>YUZU: Removed, Ryujinx is now the default emulator, they will available trough Ponzu</li>
|
||||
<li>Added new system: RYUJINX</li>
|
||||
<li>Added new system: SOLARUS</li>
|
||||
<li>Added new engine: GZDOOM</li>
|
||||
|
@ -119,15 +120,11 @@
|
|||
</ul>
|
||||
<p>Issues:</p>
|
||||
<ul>
|
||||
<li>Vita3K firmware downloader is failing. Workaround: run the downloader twice</li>
|
||||
<li>GZDOOM: the controller for player 2+ is not correctly configured</li>
|
||||
<li>quit_retrodeck function seems to not working correctly</li>
|
||||
</ul>
|
||||
<p>Missing:</p>
|
||||
<ul>
|
||||
<li>GZDOOM: hotkeys</li>
|
||||
<li>SOLARUS: hotkeys</li>
|
||||
<li>A proper reset script for the new emulators, now it's just a draft (only Vita3K is done)</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
|
|
Loading…
Reference in a new issue