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Only remove Godot temp file if it exists, cut down on errors
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@ -5,7 +5,9 @@ check_bios_files() {
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# There is a "basic" and "expert" mode which outputs different levels of data
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# USAGE: check_bios_files "mode"
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if [[ -f "$godot_bios_files_checked" ]]; then
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rm -f "$godot_bios_files_checked" # Godot data transfer temp files
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fi
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touch "$godot_bios_files_checked"
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while IFS="^" read -r bios_file bios_subdir bios_hash bios_system bios_desc
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