From 2ace0cb1502ca771bae68270d4004ff697133083 Mon Sep 17 00:00:00 2001 From: Lazorne Date: Wed, 13 Dec 2023 19:55:49 +0100 Subject: [PATCH] WIKI: Fixes --- wiki-rtd/docs/wiki_howto_faq/faq.md | 13 +++++++++++++ .../docs/wiki_rd_versions/version_0.7b/0.7.5b.md | 1 - 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/wiki-rtd/docs/wiki_howto_faq/faq.md b/wiki-rtd/docs/wiki_howto_faq/faq.md index 34b0137b..5e815275 100644 --- a/wiki-rtd/docs/wiki_howto_faq/faq.md +++ b/wiki-rtd/docs/wiki_howto_faq/faq.md @@ -385,8 +385,21 @@ Read more on [wikipedia](https://en.wikipedia.org/wiki/Read-only_memory)
+## Emulationstation-DE: General Questions + + + +### Why can't I press the up button in menus to jump to the bottom row and vice versa? + +[Source](https://gitlab.com/es-de/emulationstation-de/-/blob/master/FAQ.md#why-cant-i-press-the-up-button-in-menus-to-jump-to-the-bottom-row-and-vice-versa) + +Menus in ES-DE are not lists but grids, sometimes there is only a list but sometimes there are buttons beneath the list.
+Enabling the up and down buttons to wrap around would therefore not work consistently as it would sometimes jump to the last row of the list and sometimes to a button, requiring a different number of button presses depending on the menu layout.
+This type of contextual navigation feels very weird in practice, especially when you have to press the up button twice to get to the bottom of a list.
+The solution is instead to use the shoulder buttons (which will jump six rows), or the trigger buttons (which will jump to the first and last row). These buttons work consistently throughout the application and avoid the strange side effects just mentioned. ## Emulationstation-DE: Themes + ### How can I add more themes? diff --git a/wiki-rtd/docs/wiki_rd_versions/version_0.7b/0.7.5b.md b/wiki-rtd/docs/wiki_rd_versions/version_0.7b/0.7.5b.md index 2e138b0b..79975154 100644 --- a/wiki-rtd/docs/wiki_rd_versions/version_0.7b/0.7.5b.md +++ b/wiki-rtd/docs/wiki_rd_versions/version_0.7b/0.7.5b.md @@ -18,7 +18,6 @@ - Fixed a SD Card pathing error that could occur on very creative SD Card naming on SteamOS 3.5. - `RetroArch:` The SCUMMVM Core was missing from the last RetroArch stable version and should have returned. - `RetroArch:` Borders/Overlays are now disabled by default on fresh installs, since some users where worried about Steam Deck OLED screen burn-in. You can enable or disable them from the Configurator as always. -- `RPCS3:` Shortcut (Standalone) is now the the recommended way to add PS3 games into RetroDECK as it allows both .iso rips and folder dumps to function correctly. - `RPCS3:` Tweaked some configurations to slightly improve the performance on the Steam Deck LCD / OLED - `Dolphin:` Fixed the GameCube controller layout that made some buttons inverted: R1 is now Z, R2 is now R and L2 is L. - `CEMU:` Tweaked the audio configuration to choose the correct output device when docked.