Merge branch 'cooker-0.8.0b' into feat/godot-configurator

This commit is contained in:
XargonWan 2024-02-19 09:41:39 +01:00
commit 2e22f93100
234 changed files with 12507 additions and 2686 deletions

13
.github/FUNDING.yml vendored Normal file
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@ -0,0 +1,13 @@
# These are supported funding model platforms
#github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: RetroDECK # Replace with a single Patreon username
#open_collective: # Replace with a single Open Collective username
#ko_fi: # Replace with a single Ko-fi username
#tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
#community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
#liberapay: # Replace with a single Liberapay username
#issuehunt: # Replace with a single IssueHunt username
#otechie: # Replace with a single Otechie username
#lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
custom: ['https://retrodeck.readthedocs.io/en/latest/wiki_about/donations-licenses/'] # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']

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@ -0,0 +1,152 @@
name: "Build cooker (persistent)"
env:
PERSISTENCE: true
on:
push:
branches:
- cooker*
- feat*
paths:
- '.github/workflows/**'
- 'automation_tools/**'
- 'emu-configs/**'
- 'es-configs/**'
- 'functions/**'
- 'rd-submodules/**'
- '*.sh'
- 'net.retrodeck.retrodeck.yml'
- 'net.retrodeck.retrodeck.appdata.xml'
pull_request:
branches:
- cooker*
workflow_dispatch:
jobs:
Building_RetroDECK:
runs-on: self-hosted
steps:
# Circumventing this bug: https://github.com/flatpak/flatpak-builder/issues/317
- name: Remove stuck mounts
run: sudo umount -f /home/ubuntu/actions-runner/_work/RetroDECK/RetroDECK/.flatpak-builder/rofiles/*
continue-on-error: true
- name: Clone RetroDECK repo
uses: actions/checkout@v3
with:
submodules: 'true'
- name: "Install dependencies"
run: "automation_tools/install_dependencies.sh"
- name: Generate cooker build ID
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/cooker_build_id.sh"
# backing up manifest in case download fails and hashes must be recalculated
- name: Manifest backup
run: "cp ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak"
- name: Run pre-build automation tasks
run : "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
- name: "Adding flatpak portal for automated updates (cooker only)"
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/cooker_flatpak_portal_add.sh"
- name: "Updating release notes in appdata"
run: "automation_tools/appdata_management.sh"
- name: "[DEBUG] Outputting manifest"
run: cat net.retrodeck.retrodeck.yml
- name: "Build flatpak: download only"
id: "flatpak-download"
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_download_only_persistent.sh"
continue-on-error: true
# Sometimes flatpak download fails, in this case it tries a second time
- name: "Build flatpak: download only (retry)"
if: steps.flatpak-download.outcome == 'failure'
run: |
echo "Download failed, maybe some hash changed since the build start."
echo "Recalculating hashes and retrying download..."
rm -f "{GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"
cp "${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak" "${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"
"${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
"${GITHUB_WORKSPACE}/automation_tools/flatpak_build_download_only_persistent.sh"
- name: Build flatpak
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_only_persistent.sh"
- name: Create Artifact for flathub
run: |
tar -czf ${GITHUB_WORKSPACE}/RetroDECK-Artifact-cooker.tar.gz -C ${GITHUB_WORKSPACE}/retrodeck-flatpak-cooker .
hash=($(sha256sum ${GITHUB_WORKSPACE}/RetroDECK-Artifact-cooker.tar.gz))
echo $hash > ${GITHUB_WORKSPACE}/RetroDECK-Artifact-cooker.sha
mv -f RetroDECK-Artifact-cooker.* ${{ secrets.ARTIFACT_REPO }}
continue-on-error: true
- name: Create Bundle
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_bundle_persistent.sh"
- name: Set environment variable with current branch name
run: echo "GITHUB_REF_SLUG=$(git rev-parse --abbrev-ref HEAD)" >> $GITHUB_ENV
- name: Get commits since last release
run: |
# Get the latest release tag
LATEST_TAG=$(git describe --tags --abbrev=0)
# Get all commits since the latest release tag
COMMITS=$(git log $LATEST_TAG..HEAD --pretty=format:"- %s")
# Set the output variable
echo "::set-output name=commits::$COMMITS"
id: commits
continue-on-error: true
- name: Get branch name
id: branch_name
run: echo "BRANCH_NAME=$(echo $GITHUB_REF | sed 's|refs/heads/||')" >> $GITHUB_ENV
# if it's a feature branch it will not marked as "latest" cooker version
- name: "Set makeLatest (cooker only)"
run: |
if [[ "$BRANCH_NAME" == 'feat/'* ]]; then
echo "MAKE_LATEST=false" >> $GITHUB_ENV
else
echo "MAKE_LATEST=true" >> $GITHUB_ENV
fi
- name: Publish the flatpak in a new cooker release
uses: ncipollo/release-action@v1
with:
tag: "${{env.BRANCH_NAME}}-${{ env.buildid }}"
body: |
# Release Notes (Cooker)
This is a cooker snapshot based on the commit: ${{ github.event.repository.full_name }}@${{github.sha}}.
On branch [${{env.BRANCH_NAME}}](https://github.com/XargonWan/RetroDECK/tree/${{env.BRANCH_NAME}}).
## Commits since last release
${{ steps.commits.outputs.commits }}
For the full release note for this build please refer to the channel [#BETA-TESTING](https://discord.gg/qQcrFvaA2C) on our Discord server.
Cooker channel is provided for the community to test fixes and explore new functionality.
Please DO NOT open issues or ask support on this build.
artifacts: "RetroDECK-cooker.flatpak,RetroDECK-Artifact.tar.gz"
allowUpdates: true
makeLatest: ${{env.MAKE_LATEST}} # if it's a feat branch is not considered the latest build
token: ${{ secrets.TRIGGER_BUILD_TOKEN }}
repo: RetroDECK-cooker
continue-on-error: true
# In case it cannot publish the release at least it's providing the flatpak file for creating a manual release
- name: Upload RetroDECK-cooker.flatpak
uses: actions/upload-artifact@v3
with:
name: retrodeck-flatpak
path: RetroDECK-cooker.flatpak
continue-on-error: true

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@ -1,23 +1,28 @@
name: "Build cooker"
on:
push:
branches:
- cooker*
- feat*
paths:
- '.github/workflows/**'
- 'automation_tools/**'
- 'emu-configs/**'
- 'es-configs/**'
- 'functions/**'
- 'rd-submodules/**'
- '*.sh'
- 'net.retrodeck.retrodeck.yml'
- 'net.retrodeck.retrodeck.appdata.xml'
pull_request:
branches:
- cooker*
# push:
# branches:
# - cooker*
# - feat*
# paths:
# - '.github/workflows/**'
# - 'automation_tools/**'
# - 'emu-configs/**'
# - 'es-configs/**'
# - 'functions/**'
# - 'rd-submodules/**'
# - '*.sh'
# - 'net.retrodeck.retrodeck.yml'
# - 'net.retrodeck.retrodeck.appdata.xml'
# pull_request:
# branches:
# - cooker*
# Italy (CET): 11:00 PM
# Japan (JST): 7:00 AM
schedule:
- cron: '0 22 * * *'
workflow_dispatch:
@ -44,6 +49,10 @@ jobs:
- name: Generate cooker build ID
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/cooker_build_id.sh"
# backing up manifest in case download fails and hashes must be recalculated
- name: Manifest backup
run: "cp ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak"
- name: Run pre-build automation tasks
run : "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
@ -62,12 +71,15 @@ jobs:
continue-on-error: true
# Sometimes flatpak download fails, in this case it tries a second time
- name: Run pre-build automation tasks (retry)
if: steps.flatpak-download.outcome == 'failure'
run : "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
- name: "Build flatpak: download only (retry)"
if: steps.flatpak-download.outcome == 'failure'
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_download_only.sh"
run: |
echo "Download failed, maybe some hash changed since the build start."
echo "Recalculating hashes and retrying download..."
rm -f "{GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"
cp "${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak" "${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"
"${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
"${GITHUB_WORKSPACE}/automation_tools/flatpak_build_download_only.sh"
- name: Build flatpak
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_only.sh"

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@ -40,6 +40,10 @@ jobs:
- name: "Install dependencies"
run: "automation_tools/install_dependencies.sh"
# backing up manifest in case download fails and hashes must be recalculated
- name: Manifest backup
run: "cp ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak"
- name: Run pre-build automation tasks
run : "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
@ -65,7 +69,13 @@ jobs:
# Sometimes flatpak download fails, in this case it tries a second time
- name: "Build flatpak: download only (retry)"
if: steps.flatpak-download.outcome == 'failure'
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_download_only.sh"
run: |
echo "Download failed, maybe some hash changed since the build start."
echo "Recalculating hashes and retrying download..."
rm -f "{GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"
cp "${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak" "${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"
"${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh"
"${GITHUB_WORKSPACE}/automation_tools/flatpak_build_download_only.sh"
- name: Build flatpak
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/flatpak_build_only.sh"

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@ -2,8 +2,8 @@ name: Sunday Submodule Update
on:
# At 4:00 (CET)
schedule:
- cron: '0 2 * * 0'
# schedule:
# - cron: '0 2 * * 0'
workflow_dispatch:
jobs:

8
.gitignore vendored
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@ -20,6 +20,7 @@ tmp
rd-submodules/es-de/patches-tmp*
.local/
buildid
*.bak
# Python #
##########
@ -27,6 +28,7 @@ __pycache__
# Submodules #
##############
rd-submodules/retroarch/
rd-submodules/ryujinx/
rd-submodules/shared-modules/
rd-submodules/retroarch*
rd-submodules/ryujinx*
rd-submodules/shared-modules*
rd-submodules/es-de/patches-tmp*

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@ -1,31 +0,0 @@
# Read the Docs configuration file
# See https://docs.readthedocs.io/en/stable/config-file/v2.html for details
# Required
version: 2
# Set the OS, Python version and other tools you might need
build:
os: ubuntu-22.04
tools:
python: "3.11"
# You can also specify other tool versions:
# nodejs: "19"
# rust: "1.64"
# golang: "1.19"
# Build documentation in the "docs/" directory with Sphinx
sphinx:
configuration: wiki-rtd/conf.py
# Optionally build your docs in additional formats such as PDF and ePub
formats:
- pdf
- epub
# Optional but recommended, declare the Python requirements required
# to build your documentation
# See https://docs.readthedocs.io/en/stable/guides/reproducible-builds.html
python:
install:
- requirements: wiki-rtd/requirements.txt

103
README.md
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@ -4,13 +4,13 @@
# RetroDECK on your device!
<p float="center">
<img src="https://github.com/XargonWan/RetroDECK/blob/main/res/screenshots/screen03.jpeg?raw=true" alt="screenshot" width="300"/>
<img src="https://github.com/XargonWan/RetroDECK/blob/main/res/screenshots/screen04.jpeg?raw=true" alt="screenshot" width="300"/><br/>
<img src="https://github.com/XargonWan/RetroDECK/blob/main/res/screenshots/screen05.jpeg?raw=true" alt="screenshot" width="300"/>
<img src="https://github.com/XargonWan/RetroDECK/blob/main/res/screenshots/screen06.jpeg?raw=true" alt="screenshot" width="300"/>
</p>
<br/>
Instead of having several different emulators, engines and frontends on your Linux/SteamOS system you only need one: RetroDECK.
![Flathub](https://img.shields.io/flathub/downloads/net.retrodeck.retrodeck)
![Flathub](https://img.shields.io/flathub/v/net.retrodeck.retrodeck)
@ -18,43 +18,21 @@
![GitHub](https://img.shields.io/github/license/XargonWan/RetroDECK)
[![Documentation Status](https://readthedocs.org/projects/retrodeck/badge/?version=latest)](https://retrodeck.readthedocs.io/en/latest/?badge=latest)
# What is RetroDECK?
Instead of having several different software on your system for a variety of emulators and frontends you only need to have one: RetroDECK.
**The RetroDECK Wiki & FAQ**
RetroDECK is a [EmulationStation Desktop Edition](https://es-de.org) (ES-DE) powered flatpak application that builds in a variety of emulators and other software that allows you to play your favorite retro (and even not-so-retro) games in one complete package.
Please check out the these links for even more information:
It's inspired by embedded emulation systems like:
- AmberELEC
- EmuELEC
- CoreELEC
- Lakka
- Batocera
The RetroDECK team consists of several veterans from some of the projects mentioned above as well as a bunch of other talented individuals.
RetroDECK also adds the `RetroDECK Framework` and the `RetroDECK Configurator` on top of the emulators and ES-DE frontend that allows deeper integrations between emulators and easier exposure to a variety of features that you otherwise need to set per emulator basis to create a uniformity between them.
For our long term vision you can check out the following wiki page:
[RetroDECK: Visions and Goals](https://github.com/XargonWan/RetroDECK/wiki/RetroDECK%3A-Visions-and-Goals)
### The RetroDECK community:
[Website](https://retrodeck.net) <br/>
[Wiki](https://github.com/XargonWan/RetroDECK/wiki) <br/>
[Discord](https://discord.gg/Dz3szYsP8g)<br/>
[Lemmy](https://lemmy.zip/c/retrodeck)<br/>
[Subreddit](https://www.reddit.com/r/retrodeck)
- [RetroDECK Wiki](https://retrodeck.readthedocs.io/en/latest/)
- [RetroDECK FAQ](https://retrodeck.readthedocs.io/en/latest/wiki_general/faq/)
# How do I start using RetroDECK?
Basically just download it from Flathub, put your roms/games and needed bioses and just play.
We have an in depth How To on how to get started over here:
Read our getting started guide here:
[How to: Start using RetroDECK](https://github.com/XargonWan/RetroDECK/wiki/How-to%3A-Start-using-RetroDECK)
[How to: Start using RetroDECK](https://retrodeck.readthedocs.io/en/latest/wiki_general/retrodeck-start/)
## What devices/systems does RetroDECK support:
RetroDECK currently supports:
- Steam Deck
@ -62,21 +40,68 @@ RetroDECK currently supports:
For more information read up here:
[Supported Systems](https://github.com/XargonWan/RetroDECK/wiki/RetroDECK%3A-Supported-Systems)
[Supported Systems](https://retrodeck.readthedocs.io/en/latest/wiki_general/supported-devices/)
## What is RetroDECK?
RetroDECK is a [EmulationStation Desktop Edition](https://es-de.org) (ES-DE) powered Linux [Flatpak application](https://flathub.org/apps/net.retrodeck.retrodeck) that thanks to its `RetroDECK Framework` it builds-in and manage a variety of emulators and other software that allows you to play your favorite retro (and even not-so-retro) games in one complete package.
### So what does that mean?
It means that RetroDECK provides all the emulators, systems and a frontend. RetroDECK configures them for you and put them into one application you can download from Flathub.
By being one application RetroDECK can put all important files in one location for all the emulators, instead of having them spread out over your entire system and even add features on top to orchestrate them seamlessly.
## Is RetroDECK in Beta?
### The RetroDECK Framework
As previously mentioned, RetroDECK also adds the `RetroDECK Framework` on top of the emulators and ES-DE interface that allows deeper integrations between emulators and easier exposure to a variety of features that you otherwise need to set per emulator basis to create a uniformity between them.
The `RetroDECK Configurator` is a `Utility` that some parts of exposes the `RetroDECK Framework` to the RetroDECK users.
**What can the RetroDECK Framework and by extent the RetroDECK Configurator do?**
It can help with:
- Compressing games
- Easier `Texture Pack` and `Mod` management
- File management
- Tools for troubleshooting (BIOS Checker, Multi-File Structure Checker, Partial or full reset of functions)
- Auto installing some free BIOSes
- Install prebuilt Steam Input profiles for devices like the Steam Deck and external controllers
- Easier management of `mods`, `roms`, `texture_packs`, `scraped media`, `screenshots`, `saves / states` `gamelists` and more
- Give access to global presets that can be acitivated to configure things over many emulators in one go like: `RetroAchievements`
`Borders` `Widescreen Mode` `Swaping A/B X/Y for Nintendo Games`
For our long term vision you can check out the following wiki page:
[RetroDECK: Visions and Goals](https://retrodeck.readthedocs.io/en/latest/wiki_about/visions-and-goals/)
### How to get support?
Use the supports channels on [Discord](https://discord.gg/Dz3szYsP8g) `🤝-community-support` and `🆘-support`.
### The RetroDECK community:
[Website](https://retrodeck.net) <br/>
[Wiki](https://github.com/XargonWan/RetroDECK/wiki) <br/>
[Discord](https://discord.gg/Dz3szYsP8g)<br/>
[Lemmy](https://lemmy.zip/c/retrodeck)<br/>
[Subreddit](https://www.reddit.com/r/retrodeck)
### Is RetroDECK in Beta?
Yes, here you can read more about the beta period:
[RetroDECK: Beta period](https://github.com/XargonWan/RetroDECK/wiki/RetroDECK%3A-Beta-period)
## Can I contribute to the project?
[RetroDECK: Beta period](https://retrodeck.readthedocs.io/en/latest/wiki_general/beta-period/)
### Can I contribute to the project?
Yes, off course! <br>
Read up here on how to help out, there is something for everyone:
[How to: Contribute to RetroDECK](https://github.com/XargonWan/RetroDECK/wiki/How-to%3A-Contribute-to-RetroDECK)
[How to: Contribute to RetroDECK](https://retrodeck.readthedocs.io/en/latest/wiki_community/contibute-rd/)
## Our repositories:
| Name | Description |
|-------------------------------------------------------------|-----------------------------------------------------------|
| [RetroDECK](https://github.com/XargonWan/RetroDECK) | This one, our main repo where the core of the project is |
| [RetroDECK-cooker](https://github.com/XargonWan/RetroDECK-cooker) | Where we publish our test build, no code is hosted here |
| [RetroDECK-Wiki](https://github.com/XargonWan/RetroDECK-Wiki) | Where our wiki source code is |
| [RetroDECK on Flathub](https://github.com/flathub/net.retrodeck.retrodeck) | Our little space in Flathub's organization |
| [RetroDECK-MAME](https://github.com/XargonWan/RetroDECK-MAME) | MAME is big to build, so it's pre-built here and then imported in the build |
| [RetroDECK-ES-DE](https://github.com/XargonWan/RetroDECK-ES-DE) | This is where we store our patched fork of ES-DE |
# The RetroDECK Wiki

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@ -8,6 +8,8 @@ hash^MSXBIOSHASHPLACEHOLDER^http://bluemsx.msxblue.com/rel_download/blueMSXv282f
hash^XEMUHDDHASHPLACEHOLDER^https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip
hash^VITA3KSHAPLACEHOLDER^https://github.com/Vita3K/Vita3K/releases/download/continuous/ubuntu-latest.zip
hash^RANIGHTLYCORESPLACEHOLDER^https://buildbot.libretro.com/nightly/linux/x86_64/RetroArch_cores.7z
hash^RETRODECKMAMEPLACEHOLDER^"https://github.com/XargonWan/RetroDECK-MAME/releases/download/$(curl -s https://api.github.com/repos/XargonWan/RetroDECK-MAME/releases/latest | grep -oP '"tag_name": "\K(.*?)(?=")')/RetroDECK-MAME-Artifact.tar.gz"
url^RETRODECKMAMEURLPLACEHOLDER^"https://github.com/XargonWan/RetroDECK-MAME/releases/download/$(curl -s https://api.github.com/repos/XargonWan/RetroDECK-MAME/releases/latest | grep -oP '"tag_name": "\K(.*?)(?=")')/RetroDECK-MAME-Artifact.tar.gz"
latestcommit^UNIVERSALDYNAMICINPUTCOMMITPLACEHOLDER^https://github.com/Venomalia/UniversalDynamicInput^main
outside_info^VERSIONPLACEHOLDER^${GITHUB_WORKSPACE}/buildid
outside_file^VERSIONPLACEHOLDER^${GITHUB_WORKSPACE}/buildid
branch^THISBRANCH

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@ -3,7 +3,7 @@
# This is building the bundle RetroDECK.flatpak after the download and build steps are done
if [ "${GITHUB_REF##*/}" = "main" ]; then
flatpak build-bundle ${GITHUB_WORKSPACE}/.local RetroDECK.flatpak net.retrodeck.retrodeck
flatpak build-bundle "${GITHUB_WORKSPACE}/.local" "$GITHUB_WORKSPACE/RetroDECK.flatpak" net.retrodeck.retrodeck
else
flatpak build-bundle ${GITHUB_WORKSPACE}/.local RetroDECK-cooker.flatpak net.retrodeck.retrodeck
flatpak build-bundle "${GITHUB_WORKSPACE}/.local" "$GITHUB_WORKSPACE/RetroDECK-cooker.flatpak" net.retrodeck.retrodeck
fi

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@ -0,0 +1,12 @@
#!/bin/bash
# This is building the bundle RetroDECK.flatpak after the download and build steps are done
BUILD_DIR="$HOME/cooker-persistent"
mkdir -p "$BUILD_DIR"
if [ "${GITHUB_REF##*/}" = "main" ]; then
flatpak build-bundle "${BUILD_DIR}/.local" "$GITHUB_WORKSPACE/RetroDECK.flatpak" net.retrodeck.retrodeck
else
flatpak build-bundle "${BUILD_DIR}/.local" "$GITHUB_WORKSPACE/RetroDECK-cooker.flatpak" net.retrodeck.retrodeck
fi

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@ -12,7 +12,7 @@ else
FOLDER=retrodeck-flatpak-cooker
fi
mkdir -vp "${GITHUB_WORKSPACE}"/{local,retrodeck-flatpak-cooker}
mkdir -vp "${GITHUB_WORKSPACE}"/{.local,retrodeck-flatpak-cooker}
flatpak-builder --user --force-clean \
--install-deps-from=flathub \
@ -21,3 +21,4 @@ flatpak-builder --user --force-clean \
--download-only \
"${GITHUB_WORKSPACE}/${FOLDER}" \
net.retrodeck.retrodeck.yml

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@ -0,0 +1,26 @@
#!/bin/bash
# This script is downloading the needed files to prepare the manifest build
git config --global protocol.file.allow always
if [[ "${GITHUB_REF##*/}" == "main" ]]; then
BUNDLE_NAME="RetroDECK.flatpak"
FOLDER=retrodeck-flatpak
else
BUNDLE_NAME="RetroDECK-cooker.flatpak"
FOLDER=retrodeck-flatpak-cooker
fi
BUILD_DIR="$HOME/cooker-persistent"
mkdir -p "$BUILD_DIR"
mkdir -vp "${BUILD_DIR}"/{.local,retrodeck-flatpak-cooker}
flatpak-builder --user --force-clean \
--install-deps-from=flathub \
--install-deps-from=flathub-beta \
--repo="${BUILD_DIR}/.local" \
--download-only \
"${BUILD_DIR}/${FOLDER}" \
"${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"

View file

@ -2,7 +2,7 @@
# This script is downloading the needed files to prepare the manifest build
git config --global protocol.file.allow always
git config protocol.file.allow always
if [ "${GITHUB_REF##*/}" = "main" ]; then
BUNDLE_NAME="RetroDECK.flatpak"
@ -20,5 +20,5 @@ flatpak-builder --user --force-clean \
--install-deps-from=flathub-beta \
--repo=${GITHUB_WORKSPACE}/.local \
--disable-download \
${GITHUB_WORKSPACE}/"$FOLDER" \
"${GITHUB_WORKSPACE}/$FOLDER" \
net.retrodeck.retrodeck.yml

View file

@ -0,0 +1,25 @@
#!/bin/bash
# This script is downloading the needed files to prepare the manifest build
git config protocol.file.allow always
if [ "${GITHUB_REF##*/}" = "main" ]; then
BUNDLE_NAME="RetroDECK.flatpak"
FOLDER=retrodeck-flatpak-main
else
BUNDLE_NAME="RetroDECK-cooker.flatpak"
FOLDER=retrodeck-flatpak-cooker
fi
BUILD_DIR="$HOME/cooker-persistent"
mkdir -vp ${$BUILD_DIR}/.local
mkdir -vp ${$BUILD_DIR}/"$FOLDER"
flatpak-builder --user --force-clean \
--install-deps-from=flathub \
--install-deps-from=flathub-beta \
--repo="${BUILD_DIR}/.local" \
--disable-download \
"${BUILD_DIR}/${FOLDER}" \
"${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml"

View file

@ -3,3 +3,4 @@
sudo apt install -y flatpak flatpak-builder p7zip-full xmlstarlet bzip2 curl
flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak remote-add --user --if-not-exists flathub-beta https://flathub.org/beta-repo/flathub-beta.flatpakrepo

View file

@ -3,20 +3,43 @@
# For the file paths to work correctly, call this script with this command from the cloned repo folder root:
# sh automation_tools/pre_build_automation.sh
# Different actions need different information in the task list file
# branch: This changes the placeholder text to the currently-detected GIT branch if an automated build was started from a PR environment.
# hash: Finds the SHA256 hash of a file online and updates the placeholder in the manifest.
# Needs the URL of the file, in this line format: hash^PLACEHOLDERTEXT^url
# latestcommit: Finds the most recent commit of a git repo and updated the placeholder in the manifest.
# Needs the URL of the repo and the branch to find the latest commit from, in this line format: latestcommit^PLACEHOLDERTEXT^url^branch
# latestappimage: Finds the download URL and SHA256 hash of the latest AppImage release from a git repo
# Needs the API URL of the repo, in this line format: latestappimage^PLACEHOLDERTEXT^https://api.github.com/repos/<owner-name>/<repo-name>/releases/latest
# latestghrelease: Finds the download URL and SHA256 hash of the latest release from a git repo.
# Needs the API URL of the repo, in this line format: latestappimage^PLACEHOLDERTEXT^https://api.github.com/repos/<owner-name>/<repo-name>/releases/latest^<file suffix>
# As this command updates two different placeholders (one for the URL, one for the file hash) in the manifest,
# the URL that would be used in the above example is "PLACEHOLDERTEXT" and the hash placeholder text would be "HASHPLACEHOLDERTEXT"
# The "HASH" prefix of the placeholder text is hardcoded in the script
# The <file_suffix> will be the file extension or other identifying suffix at the end of the file name that can be used to select from multiple releases.
# Example: If there are these file options for a given release:
# yuzu-mainline-20240205-149629642.AppImage
# yuzu-linux-20240205-149629642-source.tar.xz
# yuzu-linux-20240205-149629642-debug.tar.xz
# Entering "AppImage" (without quotes) for the <file_suffix> will identify yuzu-mainline-20240205-149629642.AppImage
# Entering "source-.tar.xz" (without quotes) for the <file_suffix> will identify yuzu-linux-20240205-149629642-source.tar.xz
# Entering "debug-tar.xz" (without quotes) for the <file_suffix> will identify yuzu-linux-20240205-149629642-debug.tar.xz
# As a file extension like ".tar.zx" can apply to multiple file options, the entire part that is appended to each release name should be included.
# The <file_suffix> will also only consider entries where the given suffix is at the end of the file name. So "AppImage" will identify "file.AppImage" but not "file.AppImage.zsync"
# outside_file: Prints the contents of a file from the build environment (such as the buildid file) and replaces the placeholder text with those contents.
# outside_env_var: Gets the value of an environmental variable from the build environment (the output of "echo $var" from the terminal) and replaces the placeholder text with that value.
# custom_command: Runs a single command explicitly as written in the $URL field of the task list, including variable and command expansion. This should work the same as if you were runnig the command directly from the terminal.
# This command does not need a PLACEHOLDERTEXT field in the task list, so needs to be in this syntax: custom_command^^$COMMAND
# url: This is used to calculate a dynamic URL and the value to the $caluculated_url environmental variable, for use in other subsequent commands.
rd_manifest=${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml
automation_task_list=${GITHUB_WORKSPACE}/automation_tools/automation_task_list.cfg
current_branch=$(git rev-parse --abbrev-ref HEAD)
# During the PR automated tests instead of the branch name is returned "HEAD", fixing it
if [ $current_branch == "HEAD" ]; then
echo "Looks like we are on a PR environment, retrieving the branch name from which the PR is raised."
current_branch=$(echo $GITHUB_REF | sed 's@refs/heads/@@')
echo "The branch name from which the PR is raised is \"$current_branch\"."
fi
echo "Manifest location: $rd_manifest"
echo "Automation task list location: $automation_task_list"
echo
@ -28,21 +51,28 @@ echo
while IFS="^" read -r action placeholder url branch
do
if [[ ! $action == "#"* ]] && [[ ! -z "$action" ]]; then
if [[ "$action" == "branch" ]]; then
case "$action" in
"branch" )
echo
echo "Placeholder text: $placeholder"
echo "Current branch:" "$current_branch"
echo
/bin/sed -i 's^'"$placeholder"'^'"$current_branch"'^g' $rd_manifest
elif [[ "$action" == "hash" ]]; then
;;
"hash" )
echo
echo "Placeholder text: $placeholder"
echo "URL to hash: $url"
calculated_url=$(eval echo "$url") # in case the url has to be calculated from an expression
echo "URL to hash: $calculated_url"
echo
hash=$(curl -sL "$url" | sha256sum | cut -d ' ' -f1)
hash=$(curl -sL "$calculated_url" | sha256sum | cut -d ' ' -f1)
echo "Hash found: $hash"
/bin/sed -i 's^'"$placeholder"'^'"$hash"'^' $rd_manifest
elif [[ "$action" == "latestcommit" ]]; then
;;
"latestcommit" )
echo
echo "Placeholder text: $placeholder"
echo "Repo to get latest commit from: $url branch: $branch"
@ -50,18 +80,22 @@ do
commit=$(git ls-remote "$url" "$branch" | cut -f1)
echo "Commit found: $commit"
/bin/sed -i 's^'"$placeholder"'^'"$commit"'^' $rd_manifest
elif [[ "$action" == "latestappimage" ]]; then
;;
"latestghrelease" )
echo
echo "Placeholder text: $placeholder"
echo "Repo to look for AppImage releases: $url"
echo
appimageurl=$(curl -s "$url" | grep browser_download_url | grep "\.AppImage\"" | cut -d : -f 2,3 | tr -d \" | sed -n 1p | tr -d ' ')
echo "AppImage URL found: $appimageurl"
/bin/sed -i 's^'"$placeholder"'^'"$appimageurl"'^' $rd_manifest
appimagehash=$(curl -sL "$appimageurl" | sha256sum | cut -d ' ' -f1)
echo "AppImage hash found: $appimagehash"
/bin/sed -i 's^'"HASHFOR$placeholder"'^'"$appimagehash"'^' $rd_manifest
elif [[ "$action" == "outside_info" ]]; then
ghreleaseurl=$(curl -s "$url" | grep browser_download_url | grep "$branch\""$ | cut -d : -f 2,3 | tr -d \" | sed -n 1p | tr -d ' ')
echo "GitHub release URL found: $ghreleaseurl"
/bin/sed -i 's^'"$placeholder"'^'"$ghreleaseurl"'^' $rd_manifest
ghreleasehash=$(curl -sL "$ghreleaseurl" | sha256sum | cut -d ' ' -f1)
echo "GitHub release hash found: $ghreleasehash"
/bin/sed -i 's^'"HASHFOR$placeholder"'^'"$ghreleasehash"'^' $rd_manifest
;;
"outside_file" )
if [[ "$url" = \$* ]]; then # If value is a reference to a variable name
eval url="$url"
fi
@ -70,6 +104,36 @@ do
echo "Information being injected: $(cat $url)"
echo
/bin/sed -i 's^'"$placeholder"'^'"$(cat $url)"'^' $rd_manifest
fi
;;
"outside_env_var" )
if [[ "$url" = \$* ]]; then # If value is a reference to a variable name
eval url="$url"
fi
echo
echo "Placeholder text: $placeholder"
echo "Information being injected: $(echo $url)"
echo
/bin/sed -i 's^'"$placeholder"'^'"$(echo $url)"'^' $rd_manifest
;;
"custom_command" )
echo
echo "Command to run: $url"
echo
eval "$url"
;;
"url" )
# this is used to calculate a dynamic url
echo
echo "Placeholder text: $placeholder"
calculated_url=$(eval echo "$url")
echo "Information being injected: $calculated_url"
echo
/bin/sed -i 's^'"$placeholder"'^'"$calculated_url"'^' $rd_manifest
;;
esac
fi
done < "$automation_task_list"

View file

@ -1,5 +1,8 @@
#!/bin/bash
# TODO: FEDORA
# sudo dnf install -y flatpak flatpak-builder p7zip p7zip-plugins xmlstarlet bzip2 curl
export GITHUB_WORKSPACE="."
cp net.retrodeck.retrodeck.appdata.xml net.retrodeck.retrodeck.appdata.xml.bak
cp net.retrodeck.retrodeck.yml net.retrodeck.retrodeck.yml.bak

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@ -44,11 +44,12 @@
<ul class="navbar-nav ms-auto">
<li class="nav-item"><a class="nav-link" href="#top" style="color: rgb(49,52,55);">Home</a></li>
<li class="nav-item"><a class="nav-link" href="#features" style="color: rgb(49,52,55);">features</a></li>
<li class="nav-item"><a class="nav-link" href="https://github.com/XargonWan/RetroDECK/wiki" style="color: rgb(49,52,55);" target="_blank">wiki</a></li>
<li class="nav-item"><a class="nav-link" href="https://github.com/XargonWan/RetroDECK-cooker/" style="color: rgb(49,52,55);" target="_blank">cooker</a></li>
<li class="nav-item"><a class="nav-link" href="https://retrodeck.readthedocs.io/en/latest/blog/" style="color: rgb(49,52,55);" target="_blank">blog</a></li>
<li class="nav-item"><a class="nav-link" href="https://discord.gg/tbmBpJbpur" target="_blank" style="color: rgb(49,52,55);">Discord</a></li>
<li class="nav-item"><a class="nav-link" href="https://retrodeck.readthedocs.io/en/latest/" style="color: rgb(49,52,55);" target="_blank">wiki</a></li>
<li class="nav-item"><a class="nav-link" href="https://github.com/XargonWan/RetroDECK" target="_blank" style="color: rgb(49,52,55);">github</a></li>
<li class="nav-item"><a class="nav-link" href="https://www.patreon.com/RetroDECK" target="_blank" style="color: rgb(49,52,55);">patreon</a></li>
<li class="nav-item"><a class="nav-link" href="https://discord.gg/tbmBpJbpur" target="_blank" style="color: rgb(49,52,55);">connect with us</a></li>
<li class="nav-item"><a class="nav-link" href="https://github.com/XargonWan/RetroDECK-cooker/" style="color: rgb(49,52,55);" target="_blank">cooker</a></li>
<li class="nav-item"><a class="nav-link" href="https://retrodeck.readthedocs.io/en/latest/wiki_about/donations-licenses/" target="_blank" style="color: rgb(49,52,55);">donations</a></li>
</ul>
</div>
</div>
@ -58,8 +59,8 @@
<div class="container">
<!-- Start: Intro -->
<div class="intro">
<h2 class="text-center" style="font-size: 60px;margin-bottom: 0px;"><img class="img-fluid" src="assets/img/logo_stacked_esde.png" style="margin-bottom: 25px;"></h2>
<p class="text-center" style="font-size: 20px;color: rgb(255,255,255);"><span style="color: rgb(220, 221, 222); background-color: rgba(4, 4, 5, 0.07);">RetroDECK is a polished and beginner-friendly environment for playing your retro games on Steam Deck, available with just one click from the Discover app.</span></p>
<h2 class="text-center" style="font-size: 60px;margin-bottom: 0px;"><img class="img-fluid" src="assets/img/rd-esde-logo.svg" style="margin-bottom: 25px;"></h2>
<p class="text-center" style="font-size: 20px;color: rgb(255,255,255);"><span style="color: rgb(220, 221, 222); background-color: rgba(4, 4, 5, 0.07);">RetroDECK is a polished and beginner-friendly environment for playing your retro games on Steam Deck and Linux Desktop, available with just one click from the Discover app or wherever you get your flatpaks.</span></p>
</div><!-- End: Intro -->
<!-- Start: Buttons -->
<div class="buttons" style="margin-bottom: 0px;"><a class="btn btn-secondary" role="button" target="_blank" style="color: black;background: white;border-top-left-radius: 5px;border-top-right-radius: 5px;border-bottom-right-radius: 5px;border-bottom-left-radius: 5px;" href="https://flathub.org/apps/details/net.retrodeck.retrodeck"><i class="fas fa-download"></i>&nbsp;Get retrodeck</a></div><!-- End: Buttons -->
@ -94,8 +95,8 @@
<div class="container">
<div class="text-white bg-primary border rounded border-0 border-primary d-flex flex-column justify-content-between align-items-center align-items-sm-center align-items-md-center flex-lg-row justify-content-lg-center justify-content-xl-center justify-content-xxl-center p-4 p-md-5" style="background: linear-gradient(-95deg, #1a9fff, #946beb);">
<div class="pb-2 pb-lg-1">
<h2 class="fw-bold mb-2" style="color: rgb(255,255,255);text-align: center;">POWERED BY EMULATIONSTATION-DE</h2>
<p class="mb-0" style="color: rgb(255,255,255);text-align: center;">RetroDECK teamed up with ES-DE to bring you the best retro launcher out there!</p>
<h2 class="fw-bold mb-2" style="color: rgb(255,255,255);text-align: center;">POWERED BY ES-DE & THE RETRODECK FRAMEWORK</h2>
<p class="mb-0" style="color: rgb(255,255,255);text-align: center;">Together with ES-DE, other software and RetroDECK's own Framework. We are trying to bring you the best all-in-one system out there.</p>
</div>
</div>
</div>
@ -110,32 +111,40 @@
<!-- Start: Features -->
<div class="row justify-content-center features">
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-play-circle icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">ready, set, go!</h3>
<p class="description">No configuration, just play!</p>
<h3 class="name">pickup and play</h3>
<p class="description">No configuration is needed to start. You provide the games and we provide the play.</p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-exchange-alt icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>instant pickup</strong></h3>
<p class="description">Close your game? No worries! Pick up exactly where you left off!</p>
<h3 class="name"><strong>quick resume</strong></h3>
<p class="description">Quit your game and pick it up exactly where you left off.</p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-backward icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>rewind</strong></h3>
<p class="description">Seems like you died! Go back in time and retry without having to restart your game or lose a life. <em>(Must be manually enabled during the beta)</em></p>
<h3 class="name"><strong>rewind & fast forward</strong></h3>
<p class="description"> Go back in time and retry without having to restart your game or skip over that long conversation.</p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-wrench icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">The Configurator</h3>
<p class="description">A super powerful multi-tool interface that allows you to have quick access to the advanced functions and tweak them to your desire.</p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-box icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">Flatpak</h3>
<p class="description">Everything is contained within one application and not over your entire filesystem. Only one place to look and one place to backu.!</p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fa fa-linux icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">Use your system</h3>
<p class="description">With RetroDECK there is no need to replace your existing Linux / SteamOS to get a all-in-one retro gaming solution. Install it on what you already have. </p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-gamepad icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">Hotkey System</h3>
<p class="description">Features a in-depth global hotkey system with radial menus in addition to button combos via Steam Input. </p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-ghost icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>cheats</strong></h3>
<p class="description">Wanna be that guy? You can.</p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-wifi icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">online gaming <em>(Coming soon)</em><br></h3>
<p class="description">Thanks to RetroArch's Netplay you will be able to play online with your friends, stay tuned for this feature!<br></p>
<p class="description">Can't surpass THAT point? Don't want to farm? Enable cheats and play smoothly. </p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-database icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>metadata</strong></h3>
<p class="description">RetroDECK pulls information from your library to create a beautiful user experience!<br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-cloud-download-alt icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>cloud saves <em>(coming soon)</em></strong></h3>
<p class="description">RetroDECK will backup your progression and sync it across multiple devices. <em>(User configuration may be needed)</em><br></p>
<h3 class="name"><strong>metadata & Images</strong></h3>
<p class="description">From the ES-DE frontend you can pull information to your library to create a beautiful user experience from various sources, that fits your style.<br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-medal icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">Retro Achievements</h3>
@ -143,16 +152,63 @@
</div>
</div><!-- End: Features -->
</div>
</section><!-- End: Features Clean -->
<!-- Start: Banner Color -->
<section class="py-4 py-xl-5">
<div class="container">
<div class="text-white bg-primary border rounded border-0 border-primary d-flex flex-column justify-content-between align-items-center align-items-sm-center align-items-md-center flex-lg-row justify-content-lg-center justify-content-xl-center justify-content-xxl-center p-4 p-md-5" style="background: linear-gradient(-95deg, #1a9fff, #946beb);">
<div class="pb-2 pb-lg-1">
<h2 class="fw-bold mb-2" style="color: rgb(255,255,255);text-align: center;">Always evolving & Improving </h2>
<p class="mb-0" style="color: rgb(255,255,255);text-align: center;">The RetroDECK Team always have several things in the works, what follows is just a tiny selection. To stay up to date on latest RetroDECK news check the the Wiki and join the Discord.</p>
</div>
<div class="my-2"><a class="btn btn-light fs-5 py-2 px-4" role="button" href="https://retrodeck.readthedocs.io/en/latest/wiki_development/what-are-you-working.on/" target="_blank">News</a></div>
</div>
</div>
</section><!-- End: Banner Color -->
<section id="pl-features" class="features-clean">
<div class="container">
<!-- Start: Intro -->
<div class="intro">
<h2 class="text-center" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;">Planned / In-progress Features </h2>
</div><!-- End: Intro -->
<!-- Start: Features -->
<div class="row justify-content-center features">
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-wifi icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name">online gaming <br></h3>
<p class="description">Tools to make it easier to play with your friends online. <br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-cloud-download-alt icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>cloud saves and backup </strong></h3>
<p class="description">RetroDECK will backup your progression and sync it across multiple devices. <br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-users icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>Multi-User System</strong></h3>
<p class="description">Use local RetroDECK users or bind Steam Deck users to your own saves and emulator configurations. <br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-wrench icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>Configurator Godot Edition</strong></h3>
<p class="description">The new controller friendly configurator with even more advanced tools. <br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-flask icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>Add seperate games to Steam</strong></h3>
<p class="description">Tools for adding all your favorite games as seperate entries in Steam with the click of a button. <br></p>
</div>
<div class="col-sm-6 col-lg-4 item"><i class="fas fa-dice icon" style="background: linear-gradient(-95deg, #1a9fff, #946beb);-webkit-background-clip: text;-webkit-text-fill-color: transparent;"></i>
<h3 class="name"><strong>More Content</strong></h3>
<p class="description">RetroDECK will support even more Emulators / Game Engines / Tools and Systems. <br></p>
</div>
</div><!-- End: Features -->
</div>
</section><!-- End: Features Clean -->
<!-- Start: Banner Color -->
<section class="py-4 py-xl-5">
<div class="container">
<div class="text-white bg-primary border rounded border-0 border-primary d-flex flex-column justify-content-between flex-lg-row p-4 p-md-5" style="background: linear-gradient(-95deg, #1a9fff, #946beb);">
<div class="pb-2 pb-lg-1">
<h2 class="fw-bold mb-2" style="color: rgb(255,255,255);">Support us oN patreon!</h2>
<p class="mb-0" style="color: rgb(255,255,255);">Help us keep our servers running by donating to our Patreon!</p>
<h2 class="fw-bold mb-2" style="color: rgb(255,255,255);">Support RetroDECK or the software we use </h2>
<p class="mb-0" style="color: rgb(255,255,255);">Help us keep the game preservation ecosystem alive and healthy.</p>
</div>
<div class="my-2"><a class="btn btn-light fs-5 py-2 px-4" role="button" href="https://www.patreon.com/RetroDECK" target="_blank">donate</a></div>
<div class="my-2"><a class="btn btn-light fs-5 py-2 px-4" role="button" href="https://retrodeck.readthedocs.io/en/latest/wiki_about/donations-licenses/" target="_blank">donate</a></div>
</div>
</div>
</section><!-- End: Banner Color -->
@ -161,7 +217,7 @@
<!-- Start: Social Icons -->
<div class="social"><a href="https://discord.gg/tbmBpJbpur" target="_blank"><i class="fab fa-discord"></i></a><a href="https://github.com/XargonWan/RetroDECK" target="_blank"><i class="icon ion-social-github"></i></a></div><!-- End: Social Icons -->
<!-- Start: Copyright -->
<p class="copyright">Made with&nbsp;<i class="fa fa-heart"></i>&nbsp;by gabeee_boii#5232</p><!-- End: Copyright -->
<p class="copyright">Made with&nbsp;<i class="fa fa-heart"></i>&nbsp;by gabeee_boii#5232 and RetroDECK Team</p><!-- End: Copyright -->
</footer><!-- End: Footer Basic -->
<script src="assets/bootstrap/js/bootstrap.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/baguettebox.js/1.11.1/baguetteBox.min.js"></script>

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@ -44,7 +44,7 @@ Bios=RETRODECKHOMEDIR/roms/bios
Snapshots=RETRODECKHOMEDIR/screenshots
Savestates=RETRODECKHOMEDIR/states/ps2/pcsx2
MemoryCards=RETRODECKHOMEDIR/saves/ps2/memcards
Logs=RETRODECKHOMEDIR/.logs
Logs=RETRODECKHOMEDIR/logs
Langs=/app/share/PCSX2/resources/locale
Cheats=/var/config/PCSX2/cheats
CheatsWS=/var/config/PCSX2/cheats_ws

View file

@ -239,8 +239,8 @@ filter_mode=true
filter_mode\default=true
large_screen_proportion=@Variant(\0\0\0\x87@\x80\0\0)
large_screen_proportion\default=true
layout_option=5
layout_option\default=false
layout_option=0
layout_option\default=true
mono_render_option=0
mono_render_option\default=true
pp_shader_name=none (builtin)

View file

@ -1,20 +1,20 @@
"controller_mappings"
{
"version" "3"
"revision" "72"
"title" "RetroDECK: Official Layout - Switch Pro"
"description" "RetroDECK: Switch Pro"
"revision" "83"
"title" "RetroDECK: Switch Pro v.1b"
"description" "RetroDECK: Switch - Pro Controller - v.1b"
"creator" ""
"progenitor" ""
"url" ""
"export_type" ""
"controller_type" "controller_switch_pro"
"controller_caps" "68699135"
"controller_caps" "77087743"
"major_revision" "0"
"minor_revision" "0"
"Timestamp" "-643537072"
"Timestamp" "-936017792"
"actions"
{
{
"Default"
{
"title" "RetroDECK - Set"
@ -488,8 +488,8 @@
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Pause / Resume, , "
"binding" "key_press P, Pause / Resume, , "
"binding" "key_press LEFT_CONTROL, Take Screenshot, , "
"binding" "key_press X, Take Screenshot, , "
}
}
}
@ -505,8 +505,8 @@
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Take Screenshot, , "
"binding" "key_press X, Take Screenshot, , "
"binding" "key_press LEFT_CONTROL, Pause / Resume, , "
"binding" "key_press P, Pause / Resume, , "
}
}
}
@ -522,8 +522,8 @@
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Fullscreen Toggle, , "
"binding" "key_press RETURN, Fullscreen Toggle, , "
"binding" "key_press LEFT_CONTROL, Open Menu, , "
"binding" "key_press M, Open Menu, , "
}
}
}
@ -539,8 +539,8 @@
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Open Menu, , "
"binding" "key_press M, Open Menu, , "
"binding" "key_press LEFT_CONTROL, Fullscreen Toggle, , "
"binding" "key_press RETURN, Fullscreen Toggle, , "
}
}
}
@ -809,7 +809,7 @@
{
"bindings"
{
"binding" "key_press ESCAPE, Escape, , "
"binding" "controller_action SHOW_KEYBOARD, Show Keyboard, , "
}
}
}
@ -833,6 +833,22 @@
{
}
}
"dpad_west"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press ESCAPE, Escape, , "
}
}
}
"disabled_activators"
{
}
}
"click"
{
"activators"
@ -871,7 +887,7 @@
{
"bindings"
{
"binding" "mouse_button LEFT, , "
"binding" "mouse_button LEFT, Left Click, , "
}
}
}
@ -886,6 +902,426 @@
}
}
"group"
{
"id" "22"
"mode" "radial_menu"
"name" "Global Radial"
"description" ""
"inputs"
{
"touch_menu_button_0"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "mouse_button RIGHT, RetroDECK, RD-icon_circle_2_180x180.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_1"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press ESCAPE, Escape, RD-ESC.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_2"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press RETURN, Enter, RD-Enter.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_3"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press TAB, Tab, RD-Tab.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_4"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Control, RD-ctrl.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_5"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press SPACE, Space, RD-space.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_6"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press FORWARD_SLASH, /, RD-frontslash.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_7"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_ALT, Alt, RD-alt.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_8"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F1, F1, RD-F1.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_9"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F4, F4, RD-F4.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_10"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F5, F5, RD-F5.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_11"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F7, F7, RD-F7.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_12"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F8, F8, RD-F8.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_13"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F10, F10, RD-F10.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_14"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Restart / Reset, RD-system-reboot.png, "
"binding" "key_press R, Restart / Reset, RD-system-reboot.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_15"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_ALT, Wii Sync Button, RD-notification-network-wireless.png, "
"binding" "key_press W, Wii Sync Button, RD-notification-network-wireless.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_16"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Dual - Screens, RD-system-switch-user.png, "
"binding" "key_press TAB, Swap Dual - Screens, RD-system-switch-user.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_17"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Change Dual Screen - Layout, RD-preferences-system-windows-actions.png, "
"binding" "key_press L, Change Dual Screen - Layout, RD-preferences-system-windows-actions.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_18"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Widescreen / Aspect Ratio, RD-preferences-desktop-display.png, "
"binding" "key_press W, Widescreen / Aspect Ratio, RD-preferences-desktop-display.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_19"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Disc, RD-application-x-iso.png, "
"binding" "key_press D, Swap Disc, RD-application-x-iso.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
}
"settings"
{
"touchmenu_button_fire_type" "0"
}
}
"group"
{
"id" "7"
"mode" "switches"
@ -918,7 +1354,7 @@
"bindings"
{
"binding" "xinput_button SELECT, , "
"binding" "controller_action CHANGE_PRESET 2 0 1, , "
"binding" "controller_action CHANGE_PRESET 2 0 0, , "
}
}
}
@ -1041,7 +1477,7 @@
{
"bindings"
{
"binding" "controller_action CHANGE_PRESET 1 0 1, , "
"binding" "controller_action CHANGE_PRESET 1 0 0, , "
}
}
"Full_Press"
@ -1140,6 +1576,40 @@
}
}
}
"group"
{
"id" "24"
"mode" "dpad"
"name" ""
"description" ""
"inputs"
{
}
"settings"
{
"requires_click" "0"
}
"gameactions"
{
}
}
"group"
{
"id" "25"
"mode" "dpad"
"name" ""
"description" ""
"inputs"
{
}
"settings"
{
"requires_click" "0"
}
"gameactions"
{
}
}
"preset"
{
"id" "0"
@ -1153,6 +1623,7 @@
"5" "right_trigger active"
"8" "right_joystick active"
"9" "dpad active"
"24" "gyro active"
}
}
"preset"
@ -1164,12 +1635,14 @@
"11" "switch active"
"12" "button_diamond active"
"13" "joystick inactive"
"19" "joystick active"
"19" "joystick inactive"
"22" "joystick active"
"14" "left_trigger active"
"15" "right_trigger active"
"16" "right_joystick inactive"
"20" "right_joystick active"
"17" "dpad active"
"25" "gyro active"
}
}
"settings"

View file

@ -2,8 +2,8 @@
{
"version" "3"
"revision" "84"
"title" "RetroDECK: Official Layout - Xbox 360"
"description" "RetroDECK: Xbox 360"
"title" "RetroDECK: Xbox 360 v.1b"
"description" "RetroDECK: Xbox 360 - v.1b"
"creator" ""
"progenitor" ""
"url" ""
@ -796,8 +796,6 @@
}
}
}
}
"disabled_activators"
{
}
@ -841,7 +839,7 @@
{
"bindings"
{
"binding" "key_press ESCAPE, Escape, , "
"binding" "controller_action SHOW_KEYBOARD, Show Keyboard, , "
}
}
}
@ -865,6 +863,22 @@
{
}
}
"dpad_west"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press ESCAPE, Escape, , "
}
}
}
"disabled_activators"
{
}
}
"click"
{
"activators"
@ -920,7 +934,7 @@
{
"bindings"
{
"binding" "controller_action CHANGE_PRESET 1 0 1, RetroDECK - Set, , "
"binding" "controller_action CHANGE_PRESET 1 0 0, RetroDECK - Set, , "
}
}
"Full_Press"
@ -1042,7 +1056,7 @@
{
"bindings"
{
"binding" "controller_action CHANGE_PRESET 2 0 1, , "
"binding" "controller_action CHANGE_PRESET 2 0 0, , "
}
}
}
@ -1116,6 +1130,426 @@
}
}
}
"group"
{
"id" "19"
"mode" "radial_menu"
"name" "dial"
"description" ""
"inputs"
{
"touch_menu_button_0"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "mouse_button RIGHT, RetroDECK, RD-icon_circle_2_180x180.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_1"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press ESCAPE, Escape, RD-ESC.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_2"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press RETURN, Enter, RD-Enter.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_3"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press TAB, Tab, RD-Tab.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_4"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Control, RD-ctrl.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_5"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press SPACE, Space, RD-space.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_6"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press FORWARD_SLASH, /, RD-frontslash.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_7"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_ALT, Alt, RD-alt.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_8"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F1, F1, RD-F1.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_9"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F4, F4, RD-F4.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_10"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F5, F5, RD-F5.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_11"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F7, F7, RD-F7.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_12"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F8, F8, RD-F8.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_13"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F10, F10, RD-F10.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_14"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Restart / Reset, RD-system-reboot.png, "
"binding" "key_press R, Restart / Reset, RD-system-reboot.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_15"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_ALT, Wii Sync Button, RD-notification-network-wireless.png, "
"binding" "key_press W, Wii Sync Button, RD-notification-network-wireless.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_16"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Dual - Screens, RD-system-switch-user.png, "
"binding" "key_press TAB, Swap Dual - Screens, RD-system-switch-user.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_17"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Change Dual Screen - Layout, RD-preferences-system-windows-actions.png, "
"binding" "key_press L, Change Dual Screen - Layout, RD-preferences-system-windows-actions.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_18"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Widescreen / Aspect Ratio, RD-preferences-desktop-display.png, "
"binding" "key_press W, Widescreen / Aspect Ratio, RD-preferences-desktop-display.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_19"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Disc, RD-application-x-iso.png, "
"binding" "key_press D, Swap Disc, RD-application-x-iso.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
}
"settings"
{
"touchmenu_button_fire_type" "0"
}
}
"preset"
{
"id" "0"
@ -1140,7 +1574,8 @@
"10" "switch active"
"11" "button_diamond active"
"12" "joystick inactive"
"18" "joystick active"
"18" "joystick inactive"
"19" "joystick active"
"13" "left_trigger active"
"14" "right_trigger active"
"15" "right_joystick inactive"
@ -1154,3 +1589,4 @@
"right_trackpad_mode" "0"
}
}

View file

@ -1,18 +1,18 @@
"controller_mappings"
{
"version" "3"
"revision" "93"
"title" "RetroDECK: Official Layout - Xbox One/S/X"
"description" "RetroDECK: Xbox One/S/X"
"revision" "101"
"title" "RetroDECK: Xbox Wireless v.1b"
"description" "RetroDECK: One/S/X - Xbox Wireless v.1b"
"creator" ""
"progenitor" ""
"url" ""
"export_type" ""
"export_type" "personal_cloud"
"controller_type" "controller_xboxone"
"controller_caps" "1590271"
"controller_caps" "9978879"
"major_revision" "0"
"minor_revision" "0"
"Timestamp" "-5320"
"Timestamp" "1079645600"
"actions"
{
"Default"
@ -828,7 +828,21 @@
"description" ""
"inputs"
{
"dpad_north"
}
"settings"
{
"requires_click" "0"
}
}
"group"
{
"id" "20"
"mode" "radial_menu"
"name" "Global Radial"
"description" ""
"inputs"
{
"touch_menu_button_0"
{
"activators"
{
@ -836,8 +850,11 @@
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Screens, , "
"binding" "key_press TAB, Swap Screens, , "
"binding" "mouse_button RIGHT, RetroDECK, RD-icon_circle_2_180x180.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
@ -845,7 +862,7 @@
{
}
}
"dpad_south"
"touch_menu_button_1"
{
"activators"
{
@ -853,7 +870,11 @@
{
"bindings"
{
"binding" "key_press ESCAPE, , "
"binding" "key_press ESCAPE, Escape, RD-ESC.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
@ -861,7 +882,7 @@
{
}
}
"dpad_east"
"touch_menu_button_2"
{
"activators"
{
@ -869,7 +890,11 @@
{
"bindings"
{
"binding" "key_press RETURN, , "
"binding" "key_press RETURN, Enter, RD-Enter.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
@ -877,7 +902,7 @@
{
}
}
"click"
"touch_menu_button_3"
{
"activators"
{
@ -885,7 +910,337 @@
{
"bindings"
{
"binding" "mouse_button RIGHT, , "
"binding" "key_press TAB, Tab, RD-Tab.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_4"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Control, RD-ctrl.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_5"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press SPACE, Space, RD-space.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_6"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press FORWARD_SLASH, /, RD-frontslash.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_7"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_ALT, Alt, RD-alt.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_8"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F1, F1, RD-F1.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_9"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F4, F4, RD-F4.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_10"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F5, F5, RD-F5.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_11"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F7, F7, RD-F7.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_12"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F8, F8, RD-F8.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_13"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press F10, F10, RD-F10.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_14"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Restart / Reset, RD-system-reboot.png, "
"binding" "key_press R, Restart / Reset, RD-system-reboot.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_15"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_ALT, Wii Sync Button, RD-notification-network-wireless.png, "
"binding" "key_press W, Wii Sync Button, RD-notification-network-wireless.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_16"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Dual - Screens, RD-system-switch-user.png, "
"binding" "key_press TAB, Swap Dual - Screens, RD-system-switch-user.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_17"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Change Dual Screen - Layout, RD-preferences-system-windows-actions.png, "
"binding" "key_press L, Change Dual Screen - Layout, RD-preferences-system-windows-actions.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_18"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Widescreen / Aspect Ratio, RD-preferences-desktop-display.png, "
"binding" "key_press W, Widescreen / Aspect Ratio, RD-preferences-desktop-display.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
"disabled_activators"
{
}
}
"touch_menu_button_19"
{
"activators"
{
"Full_Press"
{
"bindings"
{
"binding" "key_press LEFT_CONTROL, Swap Disc, RD-application-x-iso.png, "
"binding" "key_press D, Swap Disc, RD-application-x-iso.png, "
}
"settings"
{
"haptic_intensity" "2"
}
}
}
@ -896,7 +1251,7 @@
}
"settings"
{
"requires_click" "0"
"touchmenu_button_fire_type" "0"
}
}
"group"
@ -1096,7 +1451,7 @@
"binding" "controller_action CHANGE_PRESET 1 0 1, , "
}
}
"release"
"Full_Press"
{
"bindings"
{
@ -1248,7 +1603,8 @@
"10" "switch active"
"11" "button_diamond active"
"12" "joystick inactive"
"19" "joystick active"
"19" "joystick inactive"
"20" "joystick active"
"13" "left_trigger active"
"14" "right_trigger active"
"15" "right_joystick inactive"

View file

@ -1,9 +1,7 @@
config_file_format^citra
target_file^$citraconf
defaults_file^$emuconfigs/citra/qt-config.ini
change^ask_to_exit^confirmClose^true^UI
change^ask_to_exit^confirmClose\default^true^UI
change^nintendo_button_layout^profiles\1\button_a^button:1,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^nintendo_button_layout^profiles\1\button_b^button:0,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^nintendo_button_layout^profiles\1\button_x^button:3,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^nintendo_button_layout^profiles\1\button_y^button:2,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^ask_to_exit^confirmClose^true^UI^$citraconf^$emuconfigs/citra/qt-config.ini
change^ask_to_exit^confirmClose\default^true^UI^$citraconf^$emuconfigs/citra/qt-config.ini
change^abxy_button_swap^profiles\1\button_a^button:1,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls^$citraconf^$emuconfigs/citra/qt-config.ini
change^abxy_button_swap^profiles\1\button_b^button:0,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls^$citraconf^$emuconfigs/citra/qt-config.ini
change^abxy_button_swap^profiles\1\button_x^button:3,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls^$citraconf^$emuconfigs/citra/qt-config.ini
change^abxy_button_swap^profiles\1\button_y^button:2,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls^$citraconf^$emuconfigs/citra/qt-config.ini

View file

@ -1,4 +1,2 @@
config_file_format^dolphin
target_file^$dolphinconf
defaults_file^$emuconfigs/dolphin/Dolphin.ini
change^ask_to_exit^ConfirmStop^True^Interface
change^ask_to_exit^ConfirmStop^True^Interface^$dolphinconf^$emuconfigs/dolphin/Dolphin.ini

View file

@ -1,10 +1,8 @@
config_file_format^duckstation
target_file^$duckstationconf
defaults_file^$emuconfigs/duckstation/settings.ini
change^cheevos^Enabled^true^Cheevos
change^cheevos^Username^$cheevos_username^Cheevos
change^cheevos^Token^$cheevos_token^Cheevos
change^cheevos^LoginTimestamp^$cheevos_login_timestamp^Cheevos
change^cheevos_hardcore^ChallengeMode^true^Cheevos
change^savestate_auto_save^SaveStateOnExit^true^Main
change^ask_to_exit^ConfirmPowerOff^true^Main
change^cheevos^Enabled^true^Cheevos^$duckstationconf^$emuconfigs/duckstation/settings.ini
change^cheevos^Username^$cheevos_username^Cheevos^$duckstationconf^$emuconfigs/duckstation/settings.ini
change^cheevos^Token^$cheevos_token^Cheevos^$duckstationconf^$emuconfigs/duckstation/settings.ini
change^cheevos^LoginTimestamp^$cheevos_login_timestamp^Cheevos^$duckstationconf^$emuconfigs/duckstation/settings.ini
change^cheevos_hardcore^ChallengeMode^true^Cheevos^$duckstationconf^$emuconfigs/duckstation/settings.ini
change^savestate_auto_save^SaveStateOnExit^true^Main^$duckstationconf^$emuconfigs/duckstation/settings.ini
change^ask_to_exit^ConfirmPowerOff^true^Main^$duckstationconf^$emuconfigs/duckstation/settings.ini

View file

@ -1,9 +1,7 @@
config_file_format^retroarch # This is the config file format, used in functions like get_setting_value and set_setting_value
target_file^$examplefile # This is the target file that should be updated. This will be the actively-used config file by whatever emulator is being set up. This can be a variable name as well!
defaults_file^$emuconfigs/retroarch/retroarch.cfg # This is the file that is referenced when presets are disabled. This should be the "shipped" config file for this emulator
change^cheevos^Enabled^true^Cheevos # This is a preset configuration line. The syntax is <action>^<preset name (as defined in retrodeck.cfg)>^<setting name>^<setting value when enabled>^<setting section in emulator config file, if there is one>
change^borders^overlay_file^/var/config/retroarch/overlays/borders/snes.cfg # This is another preset configuration line, for the preset section called "borders" in retrodeck.cfg. Also, there is no defined "setting section" on this line
change^cheevos^Enabled^true^Cheevos^$target_file^$defaults_file # This is a preset configuration line. The syntax is <action>^<preset name (as defined in retrodeck.cfg)>^<setting name>^<setting value when enabled>^<setting section in emulator config file, if there is one>^<target file to be changed?^<defaults file for disabling the preset>
change^borders^overlay_file^/var/config/retroarch/overlays/borders/snes.cfg^^target_file^defaults_file # This is another preset configuration line, for the preset section called "borders" in retrodeck.cfg. Also, there is no defined "setting section" on this line, but there must be an empty field between ^^
enable^abxy_button_swap^/var/config/retroarch/config/remaps/Snes9x/snes.rmp # This will remove the ".disabled" suffix from the target file, or add ".disabled" to the suffix of the target file if the preset is being disabled
OTHER NOTES:
- The name of the presets configuration file for any given system MUST be <system name>_presets.cfg

View file

@ -1,14 +1,12 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Gambatte/gb.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_height^576
change^borders^custom_viewport_width^640
change^borders^custom_viewport_x^320
change^borders^custom_viewport_y^20
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gb.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.205000
change^borders^input_overlay_y_offset_landscape^0.005000
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Gambatte/gb.rmp
change^borders^aspect_ratio_index^23^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_height^576^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_width^640^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_x^320^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_y^20^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gb.cfg^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.205000^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_y_offset_landscape^0.005000^^/var/config/retroarch/config/Gambatte/gb.cfg^$emuconfigs/retroarch/retroarch.cfg
enable^abxy_button_swap^/var/config/retroarch/config/remaps/Gambatte/gb.rmp

View file

@ -1,14 +1,12 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/mGBA/gba.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_height^640
change^borders^custom_viewport_width^960
change^borders^custom_viewport_x^160
change^borders^custom_viewport_y^0
change^borders^input_overlay_enable^true
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gba.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000
change^borders^input_overlay_scale_landscape^1.2150000
change^borders^input_overlay_y_offset_landscape^0.020000
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Gambatte/gbc.rmp
change^borders^aspect_ratio_index^23^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_height^640^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_width^960^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_x^160^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_y^0^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gba.cfg^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.2150000^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_y_offset_landscape^0.020000^^/var/config/retroarch/config/mGBA/gba.cfg^$emuconfigs/retroarch/retroarch.cfg
enable^abxy_button_swap^/var/config/retroarch/config/remaps/Gambatte/gbc.rmp

View file

@ -1,14 +1,12 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Gambatte/gbc.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_height^576
change^borders^custom_viewport_width^640
change^borders^custom_viewport_x^320
change^borders^custom_viewport_y^20
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gbc.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.205000
change^borders^input_overlay_y_offset_landscape^-0.040000
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Gambatte/gbc.rmp
change^borders^aspect_ratio_index^23^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_height^576^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_width^640^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_x^320^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_y^20^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gbc.cfg^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.205000^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_y_offset_landscape^-0.040000^^/var/config/retroarch/config/Gambatte/gbc.cfg^$emuconfigs/retroarch/retroarch.cfg
enable^abxy_button_swap^/var/config/retroarch/config/remaps/Gambatte/gbc.rmp

View file

@ -1,8 +1,6 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/genesis.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.100000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.040000
change^widescreen^aspect_ratio_index^24
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/genesis.cfg^^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.100000^^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.040000^^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg^$emuconfigs/retroarch/retroarch.cfg
change^widescreen^aspect_ratio_index^24^^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg^$emuconfigs/retroarch/retroarch.cfg

View file

@ -1,13 +1,11 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Genesis Plus GX/gg.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_width^960
change^borders^custom_viewport_height^720
change^borders^custom_viewport_x^160
change^borders^custom_viewport_y^24
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gg.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.350000
change^borders^input_overlay_y_offset_landscape^0.020000
change^borders^aspect_ratio_index^23^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_width^960^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_height^720^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_x^160^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^custom_viewport_y^24^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gg.cfg^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.350000^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_y_offset_landscape^0.020000^^/var/config/retroarch/config/Genesis Plus GX/gg.cfg^$emuconfigs/retroarch/retroarch.cfg

View file

@ -1,8 +1,6 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Mupen64Plus-Next/n64.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/N64.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.145000
change^borders^input_overlay_enable^true
change^widescreen^aspect_ratio_index^24
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Snes9x/snes.rmp
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/N64.cfg^^/var/config/retroarch/config/Mupen64Plus-Next/n64.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.145000^^/var/config/retroarch/config/Mupen64Plus-Next/n64.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/Mupen64Plus-Next/n64.cfg^$emuconfigs/retroarch/retroarch.cfg
change^widescreen^aspect_ratio_index^24^^/var/config/retroarch/config/Mupen64Plus-Next/n64.cfg^$emuconfigs/retroarch/retroarch.cfg
enable^abxy_button_swap^/var/config/retroarch/config/remaps/Snes9x/snes.rmp

View file

@ -1,10 +1,8 @@
config_file_format^pcsx2
target_file^$pcsx2conf
defaults_file^$emuconfigs/PCSX2/PCSX2.ini
change^cheevos^Enabled^true^Achievements
change^cheevos^Username^$cheevos_username^Achievements
change^cheevos^Token^$cheevos_token^Achievements
change^cheevos^LoginTimestamp^$cheevos_login_timestamp^Achievements
change^cheevos_hardcore^ChallengeMode^true^Achievements
change^savestate_auto_save^SaveStateOnShutdown^true^EmuCore
change^ask_to_exit^ConfirmShutdown^true^UI
change^cheevos^Enabled^true^Achievements^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini
change^cheevos^Username^$cheevos_username^Achievements^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini
change^cheevos^Token^$cheevos_token^Achievements^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini
change^cheevos^LoginTimestamp^$cheevos_login_timestamp^Achievements^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini
change^cheevos_hardcore^ChallengeMode^true^Achievements^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini
change^savestate_auto_save^SaveStateOnShutdown^true^EmuCore^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini
change^ask_to_exit^ConfirmShutdown^true^UI^$pcsx2conf^$emuconfigs/PCSX2/PCSX2.ini

View file

@ -1,4 +1,5 @@
config_file_format^ppsspp
target_file^$ppssppconf
defaults_file^$emuconfigs/PCSX2/PCSX2.ini
change^savestate_auto_load^AutoLoadSaveState^2^General
change^savestate_auto_load^AutoLoadSaveState^2^General^$ppssppconf^$emuconfigs/ppssppdl/ppsspp.ini
change^cheevos^AchievementsEnable^True^Achievements^$ppssppconf^$emuconfigs/ppssppdl/ppsspp.ini
change^cheevos^AchievementsUserName^Achievements^$cheevos_username^$ppssppconf^$emuconfigs/ppssppdl/ppsspp.ini
change^cheevos_hardcore^AchievementsChallengeMode^True^Achievements^$ppssppconf^$emuconfigs/ppssppdl/ppsspp.ini

View file

@ -1,4 +1,2 @@
config_file_format^primehack
target_file^$primehackconf
defaults_file^$emuconfigs/primehack/Dolphin.ini
change^ask_to_exit^ConfirmStop^True^Interface
change^ask_to_exit^ConfirmStop^True^Interface^$primehackconf^$emuconfigs/primehack/Dolphin.ini

View file

@ -1,8 +1,6 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/SwanStation/psx.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retrodeck/overlays/borders/pegasus/psx.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.120000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.040000
change^widescreen^aspect_ratio_index^24
change^borders^input_overlay^/var/config/retrodeck/overlays/borders/pegasus/psx.cfg^^/var/config/retroarch/config/SwanStation/psx.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.120000^^/var/config/retroarch/config/SwanStation/psx.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/SwanStation/psx.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.040000^^/var/config/retroarch/config/SwanStation/psx.cfg^$emuconfigs/retroarch/retroarch.cfg
change^widescreen^aspect_ratio_index^24^^/var/config/retroarch/config/SwanStation/psx.cfg^$emuconfigs/retroarch/retroarch.cfg

View file

@ -1,9 +1,7 @@
config_file_format^retroarch-all
target_file^$raconf
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^cheevos^cheevos_enable^true
change^cheevos^cheevos_token^$cheevos_token
change^cheevos^cheevos_username^$cheevos_username
change^cheevos_hardcore^cheevos_hardcore_mode_enable^true
change^savestate_auto_load^savestate_auto_load^true
change^savestate_auto_save^savestate_auto_save^true
change^cheevos^cheevos_enable^true^^$raconf^$emuconfigs/retroarch/retroarch.cfg
change^cheevos^cheevos_token^$cheevos_token^^$raconf^$emuconfigs/retroarch/retroarch.cfg
change^cheevos^cheevos_username^$cheevos_username^^$raconf^$emuconfigs/retroarch/retroarch.cfg
change^cheevos_hardcore^cheevos_hardcore_mode_enable^true^^$raconf^$emuconfigs/retroarch/retroarch.cfg
change^savestate_auto_load^savestate_auto_load^true^^$raconf^$emuconfigs/retroarch/retroarch.cfg
change^savestate_auto_save^savestate_auto_save^true^^$raconf^$emuconfigs/retroarch/retroarch.cfg

View file

@ -1,9 +1,7 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Snes9x/snes.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/snes87.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.305000
change^borders^input_overlay_scale_landscape^1.050000
change^borders^input_overlay_enable^true
change^widescreen^aspect_ratio_index^24
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Snes9x/snes.rmp
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/snes87.cfg^^/var/config/retroarch/config/Snes9x/snes.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.305000^^/var/config/retroarch/config/Snes9x/snes.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_scale_landscape^1.050000^^/var/config/retroarch/config/Snes9x/snes.cfg^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay_enable^true^^/var/config/retroarch/config/Snes9x/snes.cfg^$emuconfigs/retroarch/retroarch.cfg
change^widescreen^aspect_ratio_index^24^^/var/config/retroarch/config/Snes9x/snes.cfg^$emuconfigs/retroarch/retroarch.cfg
enable^abxy_button_swap^/var/config/retroarch/config/remaps/Snes9x/snes.rmp

View file

@ -1,9 +1,7 @@
config_file_format^yuzu
target_file^$yuzuconf
defaults_file^$emuconfigs/yuzu/qt-config.ini
change^ask_to_exit^confirmClose^true^UI
change^ask_to_exit^confirmClose\default^true^UI
change^nintendo_button_layout^player_0_button_a^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:0,pad:0"^Controls
change^nintendo_button_layout^player_0_button_b^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:1,pad:0"^Controls
change^nintendo_button_layout^player_0_button_x^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:2,pad:0"^Controls
change^nintendo_button_layout^player_0_button_y^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:3,pad:0"^Controls
change^ask_to_exit^confirmClose^true^UI^$yuzuconf^$emuconfigs/yuzu/qt-config.ini
change^ask_to_exit^confirmClose\default^true^UI^$yuzuconf^$emuconfigs/yuzu/qt-config.ini
change^abxy_button_swap^player_0_button_a^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:0,pad:0"^Controls^$yuzuconf^$emuconfigs/yuzu/qt-config.ini
change^abxy_button_swap^player_0_button_b^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:1,pad:0"^Controls^$yuzuconf^$emuconfigs/yuzu/qt-config.ini
change^abxy_button_swap^player_0_button_x^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:2,pad:0"^Controls^$yuzuconf^$emuconfigs/yuzu/qt-config.ini
change^abxy_button_swap^player_0_button_y^"engine:sdl,guid:03000000de280000ff11000001000000,port:0,button:3,pad:0"^Controls^$yuzuconf^$emuconfigs/yuzu/qt-config.ini

View file

@ -6,6 +6,7 @@ megacd
neogeocd
pcenginecd
pcfx
psp
psx
ps2
saturn
@ -29,7 +30,13 @@ gba
gbc
genesis
mastersystem
n64
nds
nes
ngp
ngpc
sega32x
sega32xjp
sega32xna
snes
snesna

View file

@ -1 +1,4 @@
1201^1231^0000^2359^RetroDECK-Xmas-splash.svg
1201^1231^0000^2359^rd-xmas-splash.svg
0209^0212^0000^2359^rd-lunar-dragon-splash.svg
0214^0214^0001^2359^rd-valentines-splash.svg
0317^0317^0000^2359^rd-stpatricks-splash.svg

View file

@ -5,19 +5,22 @@ If you feel you have contributed to the project but lacks mention, please contac
The Team
XargonWan
RetroDECK project founder and also one of the founding members of AmberELEC
RetroDECK project founder and also one of the founding members of AmberELEC.
IceNine451
Creator of the RetroDECK configurator and various awesome features.
Creator of the RetroDECK configurator and the RetroDECK Framework.
Lazorne
Community management/outreach, testing, documentation, feature suggestions and some design.
Community management/outreach, testing, documentation and Wiki Lord.
dottormac
Beta Tester
WallK
Works on Godot Features.
LX32
Junior code contributor, Beta Tester
Works on a many projects.
dottormac
Tester
Collaborators

View file

@ -8,7 +8,7 @@ states_folder=/home/deck/retrodeck/states
bios_folder=/home/deck/retrodeck/bios
media_folder=/home/deck/retrodeck/downloaded_media
themes_folder=/home/deck/retrodeck/themes
logs_folder=/home/deck/retrodeck/.logs
logs_folder=/home/deck/retrodeck/logs
screenshots_folder=/home/deck/retrodeck/screenshots
mods_folder=/home/deck/retrodeck/mods
texture_packs_folder=/home/deck/retrodeck/texture_packs
@ -54,7 +54,7 @@ n64=false
psx_ra=false
snes=false
[nintendo_button_layout]
[abxy_button_swap]
citra=false
gb=false
gba=false

View file

@ -4,7 +4,7 @@ Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR
Buttons/Z = `TR` | `TL`
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`

View file

@ -22,3 +22,8 @@ Other State Hotkeys/Decrease Selected State Slot = @(Ctrl+J)
General/Toggle Fullscreen = @(Ctrl+Return)
General/Control NetPlay Golf Mode = @(Alt+H)
Wii/Press Sync Button = @(Alt+W)
Wii/Connect Wii Remote 1 = @(Alt+W+`1`)
Wii/Connect Wii Remote 2 = @(Alt+W+`2`)
Wii/Connect Wii Remote 3 = @(Alt+W+`3`)
Wii/Connect Wii Remote 4 = @(Alt+W+`4`)
Wii/Connect Balance Board = @(Alt+W+`5`)

View file

@ -10,7 +10,7 @@ Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
Buttons/A = SOUTH
Buttons/A = `SOUTH` | `Click 1` | `XInput2/0/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH

View file

@ -1,48 +1,118 @@
#!/bin/bash
LOG_FILE="$rdhome/.logs/gzdoom.log"
if [ -e "$LOG_FILE" ]; then
rm "$LOG_FILE"
fi
echo "RetroDECK GZDOOM wrapper init." | tee -a "$LOG_FILE"
# List of IWAD files
# Define the IWAD files list
IWAD_FILES=("DOOM1.WAD" "DOOM.WAD" "DOOM2.WAD" "DOOM2F.WAD" "DOOM64.WAD" "TNT.WAD"
"PLUTONIA.WAD" "HERETIC1.WAD" "HERETIC.WAD" "HEXEN.WAD" "HEXDD.WAD"
"STRIFE0.WAD" "STRIFE1.WAD" "VOICES.WAD" "CHEX.WAD"
"CHEX3.WAD" "HACX.WAD" "freedoom1.wad" "freedoom2.wad" "freedm.wad" # unlicensed iwads
"doom_complete.pk3" # this includes them all
)
"CHEX3.WAD" "HACX.WAD" "freedoom1.wad" "freedoom2.wad" "freedm.wad"
"doom_complete.pk3"
)
echo "Trying to load \"$1\"." | tee -a "$LOG_FILE"
# Function to log messages to terminal and a log file
log() {
local message="$1"
local logfile="$rdhome/logs/gzdoom.log"
local timestamp="$(date +[%Y-%m-%d\ %H:%M:%S])"
if [ ! -e "$1" ]; then
echo "$1 not found. Quitting." | tee -a "$LOG_FILE"
exit 0
fi
echo "$timestamp $message" | tee -a "$logfile"
}
filename=$(basename "$1") # Extracts only the filename from the full path
extension="${filename##*.}" # Extracts the file extension
if [ "$extension" == "doom" ]; then
map_file="$1"
iwad="-iwad $(head -n 1 "$map_file")"
file="-file $(tail -n +2 "$map_file" | sed 's/.*/-file &/')"
# Function to check if a file is an IWAD
is_iwad() {
local file="$1"
local lowercase_file="$(basename "${file,,}")"
echo "Found a .doom file: $1, parsing it." | tee -a "$LOG_FILE"
echo "Calling GZDoom with: \"$iwad $file\"." | tee -a "$LOG_FILE"
gzdoom -config /var/config/gzdoom/gzdoom.ini $iwad $file | tee -a "$LOG_FILE"
else
shopt -s nocasematch # Enable case-insensitive matching
if [[ "${IWAD_FILES[@]}" =~ "$filename" ]]; then
type="iwad"
for iwad in "${IWAD_FILES[@]}"; do
if [[ "${iwad,,}" == "$lowercase_file" ]]; then
echo "true"
return
fi
done
echo "false"
}
# Function to search for files recursively
search_file_recursive() {
local file="$1"
local directory="$2"
local found_file=""
# Check if the file exists in the current directory
if [[ -e "$directory/$file" ]]; then
found_file="$directory/$file"
else
type="file"
# Search recursively
local lowercase_file="$(echo "$file" | tr '[:upper:]' '[:lower:]')"
found_file=$(find "$directory" -type f -iname "$lowercase_file" | head -n 1)
fi
shopt -u nocasematch # Disable case-insensitive matching after use
echo "$found_file"
}
echo "Found $type: $1, loading it." | tee -a "$LOG_FILE"
gzdoom -config /var/config/gzdoom/gzdoom.ini -$type "$1" | tee -a "$LOG_FILE"
# Main script
log "[INFO] RetroDECK GZDOOM wrapper init"
# Check if $1 is not a .doom file
if [[ "${1##*.}" != "doom" ]]; then
# Check if the file is in the IWAD list
if [[ $(is_iwad "$1") == "true" ]]; then
command="gzdoom -config /var/config/gzdoom/gzdoom.ini -iwad $1"
else
command="gzdoom -config /var/config/gzdoom/gzdoom.ini -file $1"
fi
# Log the command
log "[INFO] Loading: \"$1\""
log "[INFO] Executing command \"$command\""
# Execute the command
eval "$command"
# Check if $1 is a .doom file
else
doom_file="$1"
log "[INFO] Found a doom file: \"$1\""
# Check if the .doom file exists
if [[ ! -e "$doom_file" ]]; then
log "[Error] doom file not found in \"$doom_file\""
zenity --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="File \"$doom_file\" not found. Quitting."
exit 1
fi
# Read the .doom file and compose the command
command="gzdoom -config /var/config/gzdoom/gzdoom.ini"
while IFS= read -r line; do
# Search for the file recursively
found_file=$(search_file_recursive "$line" "$(dirname "$doom_file")")
# If the file is not found, exit with an error
if [[ -z "$found_file" ]]; then
log "[ERROR] File not found in \"$line\""
zenity --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="File \"$doom_file\" not found. Quitting."
exit 1
fi
# Check if the file is an IWAD
if [[ $(is_iwad "$found_file") == "true" ]]; then
command+=" -iwad $found_file"
log "[INFO] Appending the param \"-iwad $found_file\""
else
command+=" -file $found_file"
log "[INFO] Appending the param \"-file $found_file\""
fi
done < "$doom_file"
# Log the command
log "[INFO] Executing command \"$command\""
# Execute the command
eval "$command"
fi

View file

@ -8,10 +8,10 @@ writeconfig 0
# CORE SEARCH PATH OPTIONS
#
homepath /var/config/mame
rompath /home/deck/retrodeck/roms/arcade
rompath RETRODECKROMSDIR
hashpath /app/share/mame/hash
samplepath /app/share/mame/samples
artpath $HOME/retrodeck/downloaded_media/arcade/screenshots/
artpath RETRODECKHOMEDIR/downloaded_media/arcade/screenshots/
ctrlrpath /app/share/mame/ctrlr
inipath /var/config/mame
fontpath /app/bin/
@ -27,7 +27,7 @@ swpath /app/share/mame/software
cfg_directory /var/config/mame/cfg
nvram_directory /var/config/mame/nvram
input_directory /var/config/mame/inp
state_directory /var/config/mame/sta
state_directory RETRODECKSAVESDIR/mame-sa/states
snapshot_directory RETRODECKHOMEDIR/screenshots
diff_directory /var/config/mame/diff
comment_directory /var/config/mame/comments

View file

@ -9,7 +9,7 @@ pcbs_directory pcb
flyers_directory flyers
titles_directory titles
ends_directory ends
marquees_directory marquees;$HOME/retrodeck/downloaded_media/arcade/marquees
marquees_directory marquees;RETRODECKHOMEDIR/downloaded_media/arcade/marquees
artwork_preview_directory "artwork preview;artpreview"
bosses_directory bosses
logos_directory logo
@ -19,7 +19,7 @@ gameover_directory gameover
howto_directory howto
select_directory select
icons_directory icons
covers_directory covers;$HOME/retrodeck/downloaded_media/arcade/covers
covers_directory covers;RETRODECKHOMEDIR/downloaded_media/arcade/covers
ui_path ui
#

View file

@ -18,8 +18,8 @@ An.Right = 1-40,10-4000
Analog limiter = 1-60
RapidFire = 1-113:1-48
Fast-forward = 1-113:1-157
SpeedToggle = 1-68
Pause = 1-111
SpeedToggle = 1-113:1-144
Pause = 1-113:1-41
Rewind = 1-113:1-156
Save State = 1-113:1-47
Load State = 1-113:1-29
@ -32,3 +32,5 @@ RightAn.Up = 10-4007
RightAn.Down = 10-4006
RightAn.Left = 10-4005
RightAn.Right = 10-4004
Previous Slot = 1-113:1-38
Exit App = 1-113:1-45

View file

@ -12,7 +12,7 @@ Language = en_US
ForceLagSync2 = False
DiscordPresence = True
UISound = False
AutoLoadSaveState = 0
AutoLoadSaveState = 2
EnableCheats = False
CwCheatRefreshRate = 77
CwCheatScrollPosition = 0.000000
@ -165,6 +165,10 @@ SkipGPUReadbacks = False
GpuLogProfiler = False
iShowStatusFlags = 0
DisplayIntegerScale = False
VSync = False
MultiThreading = True
UberShaderVertex = True
UberShaderFragment = True
[Sound]
Enable = True
AudioBackend = 0
@ -332,6 +336,100 @@ Custom6Repeat = False
Custom7Repeat = False
Custom8Repeat = False
Custom9Repeat = False
Custom10Mapping = 0x0000000000000000
Custom10Image = 0
Custom10Shape = 2
Custom10Toggle = False
Custom10Repeat = False
Custom11Mapping = 0x0000000000000000
Custom11Image = 1
Custom11Shape = 2
Custom11Toggle = False
Custom11Repeat = False
Custom12Mapping = 0x0000000000000000
Custom12Image = 2
Custom12Shape = 2
Custom12Toggle = False
Custom12Repeat = False
Custom13Mapping = 0x0000000000000000
Custom13Image = 3
Custom13Shape = 2
Custom13Toggle = False
Custom13Repeat = False
Custom14Mapping = 0x0000000000000000
Custom14Image = 4
Custom14Shape = 2
Custom14Toggle = False
Custom14Repeat = False
Custom15Mapping = 0x0000000000000000
Custom15Image = 0
Custom15Shape = 9
Custom15Toggle = False
Custom15Repeat = False
Custom16Mapping = 0x0000000000000000
Custom16Image = 1
Custom16Shape = 9
Custom16Toggle = False
Custom16Repeat = False
Custom17Mapping = 0x0000000000000000
Custom17Image = 2
Custom17Shape = 9
Custom17Toggle = False
Custom17Repeat = False
Custom18Mapping = 0x0000000000000000
Custom18Image = 3
Custom18Shape = 9
Custom18Toggle = False
Custom18Repeat = False
Custom19Mapping = 0x0000000000000000
Custom19Image = 4
Custom19Shape = 9
Custom19Toggle = False
Custom19Repeat = False
fcombo10X = 0.643378
fcombo10Y = 0.581952
comboKeyScale10 = 1.150000
ShowComboKey10 = False
fcombo11X = 0.763295
fcombo11Y = 0.581952
comboKeyScale11 = 1.150000
ShowComboKey11 = False
fcombo12X = 0.883212
fcombo12Y = 0.581952
comboKeyScale12 = 1.150000
ShowComboKey12 = False
fcombo13X = 0.643378
fcombo13Y = 0.416206
comboKeyScale13 = 1.150000
ShowComboKey13 = False
fcombo14X = 0.763295
fcombo14Y = 0.416206
comboKeyScale14 = 1.150000
ShowComboKey14 = False
fcombo15X = 0.355579
fcombo15Y = 0.581952
comboKeyScale15 = 1.150000
ShowComboKey15 = False
fcombo16X = 0.235662
fcombo16Y = 0.581952
comboKeyScale16 = 1.150000
ShowComboKey16 = False
fcombo17X = 0.115746
fcombo17Y = 0.581952
comboKeyScale17 = 1.150000
ShowComboKey17 = False
fcombo18X = 0.355579
fcombo18Y = 0.416206
comboKeyScale18 = 1.150000
ShowComboKey18 = False
fcombo19X = 0.235662
fcombo19Y = 0.416206
comboKeyScale19 = 1.150000
ShowComboKey19 = False
AllowMappingCombos = True
RapidFileInterval = 5
AnalogGesture = False
AnalogGestureSensibility = 1.000000
[Network]
EnableWlan = False
EnableAdhocServer = False
@ -367,6 +465,7 @@ WlanPowerSave = False
EncryptSave = True
SavedataUpgradeVersion = True
MemStickSize = 16
GameLanguage = -1
[Debugger]
DisasmWindowX = -1
DisasmWindowY = -1
@ -390,6 +489,7 @@ DrawFrameGraph = False
GEWindowTabsBL = 0x00000000
GEWindowTabsBR = 0x00000000
GEWindowTabsTR = 0x00000000
SkipFuncHashMap =
[Upgrade]
UpgradeMessage =
UpgradeVersion =
@ -516,6 +616,8 @@ VRCameraPitch = 0
VRHeadRotationScale = 5.000000
VRHeadRotationEnabled = False
VRHeadRotationSmoothing = False
VRPassthrough = False
VRCanvas3DDistance = 3.000000
[Achievements]
AchievementsEnable = False
AchievementsChallengeMode = False

View file

@ -4,7 +4,7 @@ gdbstub: false
log-active-shaders: false
log-uniforms: false
log-compat-warn: false
validation-layer: true
validation-layer: false
pstv-mode: false
show-mode: false
demo-mode: false

View file

@ -511,7 +511,7 @@
<name>doom</name>
<fullname>Doom</fullname>
<path>%ROMPATH%/doom</path>
<extension>.doom .DOOM .desktop .iwad .IWAD .pk4 .PK4 .pk3 .PK3 .pwad .PWAD .sh .wad .WAD</extension>
<extension>.doom .DOOM .desktop .iwad .IWAD .pk4 .PK4 .pk3 .PK3 .pwad .PWAD .sh .wad .WAD .ipk3 .IPK3</extension>
<command label="GZDoom (Standalone)">gzdoom.sh %ROM%</command>
<command label="PrBoom">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/prboom_libretro.so %ROM%</command>
<!-- <command label="PrBoom+ (Standalone)">%EMULATOR_PRBOOM-PLUS% -iwad %ROM%</command> -->
@ -1129,7 +1129,7 @@
<platform>msxturbor</platform>
<theme>msxturbor</theme>
</system>
<!--
<system>
<name>mugen</name>
<fullname>M.U.G.E.N Game Engine</fullname>
@ -1139,7 +1139,7 @@
<platform>mugen</platform>
<theme>mugen</theme>
</system>
-->
<system>
<name>multivision</name>
<fullname>Othello Multivision</fullname>
@ -1329,7 +1329,7 @@
<platform>odyssey2</platform>
<theme>odyssey2</theme>
</system>
<!--
<system>
<name>openbor</name>
<fullname>OpenBOR Game Engine</fullname>
@ -1339,7 +1339,7 @@
<platform>openbor</platform>
<theme>openbor</theme>
</system>
-->
<!--
<system>
<name>oric</name>
@ -1471,8 +1471,8 @@
<fullname>Sony PlayStation 3</fullname>
<path>%ROMPATH%/ps3</path>
<extension>.desktop .ps3 .PS3 .ps3dir .PS3DIR</extension>
<command label="RPCS3 Directory (Standalone)">%EMULATOR_RPCS3% --no-gui %ROM%</command>
<command label="RPCS3 Shortcut (Standalone)">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="RPCS3 Directory (Standalone)">%EMULATOR_RPCS3% --no-gui %ROM%</command>
<platform>ps3</platform>
<theme>ps3</theme>
</system>

View file

@ -30,7 +30,7 @@ save_migration() {
# Doing the dir prep as we don't know from which version we came
dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions
mkdir -pv $rdhome/logs #this was added later, maybe safe to remove in a few versions
# Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
@ -50,7 +50,7 @@ save_migration() {
versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves
if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5
migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
migration_logfile=$rdhome/logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"

View file

@ -1,5 +1,7 @@
#!/bin/bash
source /app/libexec/functions.sh
debug_dialog() {
# This function is for displaying commands run by the Configurator without actually running them
# USAGE: debug_dialog "command"
@ -21,8 +23,7 @@ configurator_process_complete_dialog() {
if [ ! $? == 0 ]; then # OK button clicked
configurator_welcome_dialog
elif [ ! $? == 1 ]; then # Quit button clicked
pkill -f retrodeck
pkill -f emulationstation
quit_retrodeck
fi
}
@ -117,9 +118,9 @@ configurator_move_folder_dialog() {
if [[ -d "$dest_root/$rd_dir_path" ]]; then # If the move succeeded
declare -g "$rd_dir_name=$dest_root/$rd_dir_path" # Set the new path for that folder variable in retrodeck.cfg
if [[ "$rd_dir_name" == "rdhome" ]]; then # If the whole retrodeck folder was moved...
prepare_emulator "postmove" "retrodeck"
prepare_component "postmove" "retrodeck"
fi
prepare_emulator "postmove" "all" # Update all the appropriate emulator path settings
prepare_component "postmove" "all" # Update all the appropriate emulator path settings
conf_write # Write the settings to retrodeck.cfg
if [[ -z $(ls -1 "$source_root/retrodeck") ]]; then # Cleanup empty old_path/retrodeck folder if it was left behind
rmdir "$source_root/retrodeck"
@ -149,7 +150,7 @@ configurator_move_folder_dialog() {
configurator_generic_dialog "RetroDECK Configurator - Move Folder" "The $(basename $dir_to_move) folder was not found at the expected location.\n\nThis may have happened if the folder was moved manually.\n\nPlease select the current location of the folder."
dir_to_move=$(directory_browse "RetroDECK $(basename $dir_to_move) directory location")
declare -g "$rd_dir_name=$dir_to_move"
prepare_emulator "postmove" "all"
prepare_component "postmove" "all"
conf_write
configurator_generic_dialog "RetroDECK Configurator - Move Folder" "RetroDECK $(basename $dir_to_move) folder now configured at\n$dir_to_move."
configurator_move_folder_dialog "$rd_dir_name"

View file

@ -100,6 +100,43 @@ move() {
fi
}
download_file() {
# Function to download file from the Internet, with Zenity progress bar
# USAGE: download_file $source_url $file_dest $file_name
# source_url is the location the file is downloaded from
# file_dest is the destination the file should be in the filesystem, needs filename included!
# file_name is a user-readable file name or description to be put in the Zenity dialog
# Run wget in the background and redirect the progress to a temporary file
(
wget "$1" -O "$2" -q --show-progress --progress=dot 2>&1 | sed -n -e 's/^.* \([0-9]*\)%.*$/\1/p' > "/var/cache/tmp/download_progress" &
wget_pid=$!
progress="0"
echo "$progress" # Initial progress value. sent to Zenity
while true; do
progress=$(tail -n 2 "/var/cache/tmp/download_progress" | head -1) # Read the second-to-last value written to the pipe, to avoid reading data that is half written
echo "$progress" # Send value to Zenity
if [[ "$(tail -n 1 "/var/cache/tmp/download_progress")" == "100" ]]; then # Read last line every time to check for download completion
echo "100"
break
fi
sleep 0.5
done
# Wait for wget process to finish
wait "$wget_pid"
) |
zenity --progress \
--title="Downloading File" \
--text="Downloading $3..." \
--percentage=0 \
--auto-close
# Cleanup temp file
rm -f "/var/cache/tmp/download_progress"
}
update_rd_conf() {
# This function will import a default retrodeck.cfg file and update it with any current settings. This will allow us to expand the file over time while retaining current user settings.
# USAGE: update_rd_conf
@ -247,15 +284,9 @@ dir_prep() {
}
update_rpcs3_firmware() {
(
mkdir -p "$roms_folder/ps3/tmp"
chmod 777 "$roms_folder/ps3/tmp"
wget "$rpcs3_firmware" -P "$roms_folder/ps3/tmp/"
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK RPCS3 Firmware Download" \
--text="RetroDECK downloading the RPCS3 firmware, please wait."
download_file "$rpcs3_firmware" "$roms_folder/ps3/tmp/PS3UPDAT.PUP" "RPCS3 Firmware"
rpcs3 --installfw "$roms_folder/ps3/tmp/PS3UPDAT.PUP"
rm -rf "$roms_folder/ps3/tmp"
}
@ -294,7 +325,7 @@ do
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?"
if [ $? == 0 ] # yes, quit
then
exit 2
quit_retrodeck
fi
fi
fi
@ -304,7 +335,7 @@ do
--title "RetroDECK" \
--ok-label "Quit" \
--text="No location was selected. Please run RetroDECK again to retry."
exit 2
quit_retrodeck
fi
done
}
@ -337,6 +368,9 @@ finit() {
echo "Executing finit"
# Placing the default retrodeck.cfg
cp -vf $rd_defaults $rd_conf
# Internal or SD Card?
local finit_dest_choice=$(configurator_destination_choice_dialog "RetroDECK data" "Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your RetroDECK data folder to be located?\n\nThis folder will contain all ROMs, BIOSs and scraped data." )
echo "Choice is $finit_dest_choice"
@ -346,7 +380,7 @@ finit() {
"Back" | "" ) # Back or X button quits
rm -f "$rd_conf" # Cleanup unfinished retrodeck.cfg if first install is interrupted
echo "Now quitting"
exit 2
quit_retrodeck
;;
"Internal Storage" ) # Internal
@ -382,7 +416,7 @@ finit() {
--text="SD card was found but is not writable\nThis can happen with cards formatted on PC.\nPlease format the SD card through the Steam Deck's Game Mode and run RetroDECK again."
rm -f "$rd_conf" # Cleanup unfinished retrodeck.cfg if first install is interrupted
echo "Now quitting"
exit 2
quit_retrodeck
else
rdhome="$sdcard/retrodeck"
fi
@ -404,7 +438,7 @@ finit() {
esac
prepare_emulator "reset" "retrodeck" # Parse the [paths] section of retrodeck.cfg and set the value of / create all needed folders
prepare_component "reset" "retrodeck" # Parse the [paths] section of retrodeck.cfg and set the value of / create all needed folders
conf_write # Write the new values to retrodeck.cfg
@ -420,7 +454,7 @@ finit() {
--text="RetroDECK will now install the needed files, which can take up to one minute.\nRetroDECK will start once the process is completed.\n\nPress OK to continue."
(
prepare_emulator "reset" "all"
prepare_component "reset" "all"
build_retrodeck_current_presets
deploy_helper_files
@ -467,7 +501,8 @@ install_retrodeck_controller_profile() {
# USAGE: install_retrodeck_controller_profile
if [[ -d "$HOME/.steam/steam/tenfoot/resource/images/library/controller/binding_icons/" && -d "$HOME/.steam/steam/controller_base/templates/" ]]; then
rsync -rlD --mkpath "/app/retrodeck/binding_icons/" "$HOME/.steam/steam/tenfoot/resource/images/library/controller/binding_icons/"
cp -f "$emuconfigs/defaults/retrodeck/controller_configs/*.vdf" "$HOME/.steam/steam/controller_base/templates"
rsync -rlD --mkpath "$emuconfigs/defaults/retrodeck/controller_configs/" "$HOME/.steam/steam/controller_base/templates/"
# TODO: delete older files Issue#672
else
configurator_generic_dialog "RetroDECK Controller Profile Install" "The target directories for the controller profile do not exist.\n\nThis may happen if you do not have Steam installed or the location is does not have permission to be read."
fi
@ -513,7 +548,7 @@ easter_eggs() {
if [[ ! -z $(cat $easter_egg_checklist) ]]; then
while IFS="^" read -r start_date end_date start_time end_time splash_file # Read Easter Egg checklist file and separate values
do
if [[ $current_day -ge "$start_date" && $current_day -le "$end_date" && $current_time -ge "$start_time" && $current_time -le "$end_time" ]]; then # If current line specified date/time matches current date/time, set $splash_file to be deployed
if [[ "$((10#$current_day))" -ge "$((10#$start_date))" && "$((10#$current_day))" -le "$((10#$end_date))" && "$((10#$current_time))" -ge "$((10#$start_time))" && "$((10#$current_time))" -le "$((10#$end_time))" ]]; then # If current line specified date/time matches current date/time, set $splash_file to be deployed
new_splash_file="$splashscreen_dir/$splash_file"
break
else # When there are no matches, the default splash screen is set to deploy
@ -527,6 +562,11 @@ easter_eggs() {
cp -f "$new_splash_file" "$current_splash_file" # Deploy assigned splash screen
}
quit_retrodeck() {
pkill -f retrodeck
pkill -f emulationstation
}
start_retrodeck() {
easter_eggs # Check if today has a surprise splashscreen and load it if so
# normal startup

View file

@ -10,7 +10,7 @@ source /app/libexec/functions.sh
source /app/libexec/multi_user.sh
source /app/libexec/patching.sh
source /app/libexec/post_update.sh
source /app/libexec/prepare_emulator.sh
source /app/libexec/prepare_component.sh
source /app/libexec/presets.sh
# Static variables
@ -177,8 +177,8 @@ else
new_home_path=$(directory_browse "RetroDECK folder location")
set_setting_value $rd_conf "rdhome" "$new_home_path" retrodeck "paths"
conf_read
prepare_emulator "retrodeck" "postmove"
prepare_emulator "all" "postmove"
prepare_component "retrodeck" "postmove"
prepare_component "all" "postmove"
conf_write
fi

View file

@ -208,7 +208,7 @@ multi_user_setup_new_user() {
do
if [[ ! -z $(grep "^$emu_conf$" "$multi_user_emulator_config_dirs") ]]; then
unlink "/var/config/$emu_conf"
prepare_emulator "reset" "$emu_conf"
prepare_component "reset" "$emu_conf"
fi
done
for emu_conf in $(find "/var/config" -mindepth 1 -maxdepth 1 -type d -printf '%f\n') # For all the currently non-linked config folders, like from a newly-added emulator
@ -238,7 +238,7 @@ multi_user_link_current_user_files() {
if [[ -d "$multi_user_data_folder/$SteamAppUser/config/$emu_conf" ]]; then # If the current user already has a config folder for this emulator
ln -sfT "$multi_user_data_folder/$SteamAppUser/config/$emu_conf" "retrodeck/config/$emu_conf"
else # If the current user doesn't have a config folder for this emulator, init it and then link it
prepare_emulator "reset" "$emu_conf"
prepare_component "reset" "$emu_conf"
dir_prep "$multi_user_data_folder/$SteamAppUser/config/$emu_conf" "/var/config/$emu_conf"
fi
fi

View file

@ -21,7 +21,7 @@ post_update() {
# - Fix PICO-8 folder structure. ROM and save folders are now sane and binary files will go into ~/retrodeck/bios/pico-8/
rm -rf /var/config/primehack # Purge old Primehack config files. Saves are safe as they are linked into /var/data/primehack.
prepare_emulator "reset" "primehack"
prepare_component "reset" "primehack"
dir_prep "$rdhome/saves/duckstation" "/var/data/duckstation/memcards"
dir_prep "$rdhome/states/duckstation" "/var/data/duckstation/savestates"
@ -212,14 +212,14 @@ post_update() {
set_setting_value "$ppssppconf" "AutoLoadSaveState" "0" "ppsspp" "General"
prepare_emulator "reset" "cemu"
prepare_component "reset" "cemu"
prepare_emulator "reset" "pico8"
prepare_component "reset" "pico8"
configurator_generic_dialog "RetroDECK 0.7.0b Upgrade" "Would you like to install the official controller profile?\n(this will reset your custom emulator settings)\n\nAfter installation you can enable it from from Controller Settings -> Templates."
if [[ $(configurator_generic_question_dialog "RetroDECK Official Controller Profile" "Would you like to install the official RetroDECK controller profile?") == "true" ]]; then
install_retrodeck_controller_profile
prepare_emulator "reset" "all"
prepare_component "reset" "all"
fi
fi
if [[ $prev_version -le "071" ]]; then
@ -234,6 +234,15 @@ post_update() {
emulationstation --home /var/config/emulationstation --create-system-dirs
fi
if [[ $prev_version -le "080" ]]; then
# In version 0.8.0b, the following changes were made that required config file updates/reset or other changes to the filesystem:
# - Remove RetroDECK controller profile from existing template location TODO
# - Determine if Steam is installed via normal desktop application / Flatpak / SteamOS TODO
# - Install RetroDECK controller profile in desired location TODO
# - Change section name in retrodeck.cfg for ABXY button swap preset
sed -i 's^nintendo_button_layout^abxy_button_swap^' "$rd_conf" # This is a one-off sed statement as there are no functions for replacing section names
fi
# The following commands are run every time.
if [[ -d "/var/data/dolphin-emu/Load/DynamicInputTextures" ]]; then # Refresh installed textures if they have been enabled
@ -264,4 +273,31 @@ post_update() {
else
changelog_dialog "$version"
fi
if [[ $prev_version -le "075" ]]; then
# In version 0.7.5b, the following changes were made:
prepare_component "reset" "vita3k"
prepare_component "reset" "mame"
prepare_component "reset" "boilr"
if [ -d "$rdhome/.logs" ]; then
mv "$rdhome/.logs" "$logs_folder"
log i "Logs folder renamed successfully"
else
log i "The .logs folder does not exist, continuing."
fi
# The save folder of rpcs3 was inverted so we're moving the saves into the real one
echo "RPCS3 saves needs to be migrated, executing."
mv "$saves_folder/ps3/rpcs3" "$saves_folder/ps3/rpcs3.bak"
mkdir -p "$saves_folder/ps3/rpcs3"
mv -v "$saves_folder/ps3/rpcs3.bak"/* "$saves_folder/ps3/rpcs3"
mv -v "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"/* "$saves_folder/ps3/rpcs3"
mv -v "$saves_folder/ps3/rpcs3.bak" "$rdhome/backups/saves/ps3/rpcs3"
echo "RPCS3 saves migration completed, a backup was made here: \"$rdhome/backups/saves/ps3/rpcs3\"."
source /app/libexec/functions.sh
dir_prep "$saves_folder/ps3/rpcs3" "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"
fi
}

View file

@ -1,19 +1,19 @@
#!/bin/bash
prepare_emulator() {
# This function will perform one of several actions on one or more emulators
prepare_component() {
# This function will perform one of several actions on one or more components
# The actions currently include "reset" and "postmove"
# The "reset" action will initialize the emulator
# The "postmove" action will update the emulator settings after one or more RetroDECK folders were moved
# An emulator can be called by name, by parent folder name in the /var/config root or use the option "all" to perform the action on all emulators equally
# The "reset" action will initialize the component
# The "postmove" action will update the component settings after one or more RetroDECK folders were moved
# An component can be called by name, by parent folder name in the /var/config root or use the option "all" to perform the action on all components equally
# The function will also behave differently depending on if the initial request was from the Configurator, the CLI interface or a normal function call if needed
# USAGE: prepare_emulator "$action" "$emulator" "$call_source(optional)"
# USAGE: prepare_component "$action" "$component" "$call_source(optional)"
action="$1"
emulator="$2"
component="$2"
call_source="$3"
if [[ "$emulator" == "retrodeck" ]]; then
if [[ "$component" == "retrodeck" ]]; then
if [[ "$action" == "reset" ]]; then # Update the paths of all folders in retrodeck.cfg and create them
while read -r config_line; do
local current_setting_name=$(get_setting_name "$config_line" "retrodeck")
@ -37,7 +37,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(emulationstation|all)$ ]]; then # For use after ESDE-related folders are moved or a reset
if [[ "$component" =~ ^(es-de|ES-DE|all)$ ]]; then # For use after ESDE-related folders are moved or a reset
if [[ "$action" == "reset" ]]; then
rm -rf /var/config/emulationstation/
mkdir -p /var/config/emulationstation/.emulationstation/
@ -57,7 +57,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(retroarch|RetroArch|all)$ ]]; then
if [[ "$component" =~ ^(retroarch|RetroArch|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
if [[ $multi_user_mode == "true" ]]; then # Multi-user actions
rm -rf "$multi_user_data_folder/$SteamAppUser/config/retroarch"
@ -132,11 +132,11 @@ prepare_emulator() {
set_setting_value "$rd_conf" "n64" "$(get_setting_value "$rd_defaults" "n64" "retrodeck" "widescreen")" "retrodeck" "widescreen"
set_setting_value "$rd_conf" "psx_ra" "$(get_setting_value "$rd_defaults" "psx_ra" "retrodeck" "widescreen")" "retrodeck" "widescreen"
set_setting_value "$rd_conf" "snes" "$(get_setting_value "$rd_defaults" "snes" "retrodeck" "widescreen")" "retrodeck" "widescreen"
set_setting_value "$rd_conf" "gb" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "gba" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "gbc" "$(get_setting_value "$rd_defaults" "gbc" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "n64" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "snes" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "gb" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "gba" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "gbc" "$(get_setting_value "$rd_defaults" "gbc" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "n64" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "snes" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "retroarch" "$(get_setting_value "$rd_defaults" "retroarch" "retrodeck" "savestate_auto_load")" "retrodeck" "savestate_auto_load"
set_setting_value "$rd_conf" "retroarch" "$(get_setting_value "$rd_defaults" "retroarch" "retrodeck" "savestate_auto_save")" "retrodeck" "savestate_auto_save"
fi
@ -154,7 +154,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(cemu|Cemu|all)$ ]]; then
if [[ "$component" =~ ^(cemu|Cemu|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing CEMU"
@ -183,7 +183,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(citra|citra-emu|Citra|all)$ ]]; then
if [[ "$component" =~ ^(citra|citra-emu|Citra|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing CITRA"
@ -215,12 +215,12 @@ prepare_emulator() {
dir_prep "$texture_packs_folder/Citra" "/var/data/citra-emu/load/textures"
# Reset default preset settings
set_setting_value "$rd_conf" "citra" "$(get_setting_value "$rd_defaults" "citra" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "citra" "$(get_setting_value "$rd_defaults" "citra" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "citra" "$(get_setting_value "$rd_defaults" "citra" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit"
fi
if [[ "$action" == "postmove" ]]; then # Run only post-move commands
dir_prep "$rdhome/bios/citra/sysdata" "/var/data/citra-emu/sysdata"
dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log"
dir_prep "$rdhome/logs/citra" "/var/data/citra-emu/log"
dir_prep "$mods_folder/Citra" "/var/data/citra-emu/load/mods"
dir_prep "$texture_packs_folder/Citra" "/var/data/citra-emu/load/textures"
set_setting_value "$citraconf" "nand_directory" "$saves_folder/n3ds/citra/nand/" "citra" "Data%20Storage"
@ -230,7 +230,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(dolphin|dolphin-emu|Dolphin|all)$ ]]; then
if [[ "$component" =~ ^(dolphin|dolphin-emu|Dolphin|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing DOLPHIN"
@ -285,7 +285,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(duckstation|Duckstation|all)$ ]]; then
if [[ "$component" =~ ^(duckstation|Duckstation|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing DUCKSTATION"
@ -301,8 +301,9 @@ prepare_emulator() {
set_setting_value "$multi_user_data_folder/$SteamAppUser/data/duckstation/settings.ini" "RecursivePaths" "$roms_folder/psx" "duckstation" "GameList"
dir_prep "$multi_user_data_folder/$SteamAppUser/config/duckstation" "/var/config/duckstation"
else # Single-user actions
rm -rf /var/config/duckstation
mkdir -p /var/config/duckstation/
rm -rf "/var/config/duckstation"
mkdir -p "/var/config/duckstation/"
mkdir -p "$saves_folder/psx/duckstation/memcards"
cp -fv "$emuconfigs/duckstation/"* /var/config/duckstation
set_setting_value "$duckstationconf" "SearchDirectory" "$bios_folder" "duckstation" "BIOS"
set_setting_value "$duckstationconf" "Card1Path" "$saves_folder/psx/duckstation/memcards/shared_card_1.mcd" "duckstation" "MemoryCards"
@ -331,7 +332,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(melonds|melonDS|MelonDS|all)$ ]]; then
if [[ "$component" =~ ^(melonds|melonDS|MelonDS|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing MELONDS"
@ -371,7 +372,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(pcsx2|PCSX2|all)$ ]]; then
if [[ "$component" =~ ^(pcsx2|PCSX2|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing PCSX2"
@ -417,7 +418,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(pico8|pico-8|all)$ ]]; then
if [[ "$component" =~ ^(pico8|pico-8|all)$ ]]; then
if [[ ("$action" == "reset") || ("$action" == "postmove") ]]; then
dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway)
@ -427,7 +428,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(ppsspp|PPSSPP|all)$ ]]; then
if [[ "$component" =~ ^(ppsspp|PPSSPP|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing PPSSPPSDL"
@ -457,7 +458,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(primehack|Primehack|all)$ ]]; then
if [[ "$component" =~ ^(primehack|Primehack|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing Primehack"
@ -501,7 +502,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(rpcs3|RPCS3|all)$ ]]; then
if [[ "$component" =~ ^(rpcs3|RPCS3|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing RPCS3"
@ -521,7 +522,7 @@ prepare_emulator() {
# This is an unfortunate one-off because set_setting_value does not currently support settings with $ in the name.
sed -i 's^\^$(EmulatorDir): .*^$(EmulatorDir): '"$bios_folder/rpcs3/"'^' "$rpcs3vfsconf"
set_setting_value "$rpcs3vfsconf" "/games/" "$roms_folder/ps3/" "rpcs3"
dir_prep "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata" "$saves_folder/ps3/rpcs3"
dir_prep "$saves_folder/ps3/rpcs3" "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"
fi
# Shared actions
mkdir -p "$bios_folder/rpcs3/dev_hdd0"
@ -539,7 +540,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(ryujunx|Ryujinx|all)$ ]]; then
if [[ "$component" =~ ^(ryujunx|Ryujinx|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing RYUJINX"
@ -566,7 +567,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(xemu|XEMU|all)$ ]]; then
if [[ "$component" =~ ^(xemu|XEMU|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing XEMU"
@ -582,12 +583,12 @@ prepare_emulator() {
set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "flashrom_path" "'$bios_folder/Complex.bin'" "xemu" "sys.files"
set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "eeprom_path" "'$saves_folder/xbox/xemu/xbox-eeprom.bin'" "xemu" "sys.files"
set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "hdd_path" "'$bios_folder/xbox_hdd.qcow2'" "xemu" "sys.files"
dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/config/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where emulator will look
dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/config/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where component will look
dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/data/xemu/xemu"
else # Single-user actions
rm -rf /var/config/xemu
rm -rf /var/data/xemu
dir_prep "/var/config/xemu" "/var/data/xemu/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where emulator will look
dir_prep "/var/config/xemu" "/var/data/xemu/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where component will look
cp -fv $emuconfigs/xemu/xemu.toml "$xemuconf"
set_setting_value "$xemuconf" "screenshot_dir" "'$screenshots_folder'" "xemu" "General"
set_setting_value "$xemuconf" "bootrom_path" "'$bios_folder/mcpx_1.0.bin'" "xemu" "sys.files"
@ -611,7 +612,7 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(yuzu|Yuzu|all)$ ]]; then
if [[ "$component" =~ ^(yuzu|Yuzu|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing YUZU"
@ -649,7 +650,7 @@ prepare_emulator() {
fi
# Reset default preset settings
set_setting_value "$rd_conf" "yuzu" "$(get_setting_value "$rd_defaults" "yuzu" "retrodeck" "nintendo_button_layout")" "retrodeck" "nintendo_button_layout"
set_setting_value "$rd_conf" "yuzu" "$(get_setting_value "$rd_defaults" "yuzu" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap"
set_setting_value "$rd_conf" "yuzu" "$(get_setting_value "$rd_defaults" "yuzu" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit"
fi
if [[ "$action" == "postmove" ]]; then # Run only post-move commands
@ -667,54 +668,60 @@ prepare_emulator() {
fi
fi
if [[ "$emulator" =~ ^(vita3k|Vita3K|all)$ ]]; then
if [[ "$component" =~ ^(vita3k|Vita3K|all)$ ]]; then
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "----------------------"
echo "Initializing Vita3K"
echo "----------------------"
if [[ $multi_user_mode == "true" ]]; then # Multi-user actions
echo "Figure out what Vita3k needs for multi-user"
else # Single-user actions
# NOTE: the emulator is writing in "." so it must be placed in the rw filesystem. A symlink of the binary is already placed in /app/bin/Vita3K
rm -rf "/var/data/Vita3K"
mkdir -p "/var/data/Vita3K"
unzip "/app/retrodeck/vita3k.zip" -d "/var/data/Vita3K"
chmod +x "/var/data/Vita3K/Vita3K"
rm -f "/var/data/Vita3K/update-vita3k.sh"
cp -fvr "$emuconfigs/vita3k/config.yml" "/var/data/Vita3K" # Emulator config
cp -fvr "$emuconfigs/vita3k/ux0" "$bios_folder/Vita3K/Vita3K" # User config
set_setting_value "$vita3kconf" "pref-path" "$rdhome/bios/Vita3K/Vita3K/" "vita3k"
fi
# Shared actions
dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/Vita3K/ux0/user/00/savedata" # Multi-user safe?
echo "----------------------"
echo "Initializing Vita3K"
echo "----------------------"
if [[ $multi_user_mode == "true" ]]; then # Multi-user actions
echo "Figure out what Vita3k needs for multi-user"
else # Single-user actions
# NOTE: the component is writing in "." so it must be placed in the rw filesystem. A symlink of the binary is already placed in /app/bin/Vita3K
rm -rf "/var/data/Vita3K"
mkdir -p "/var/data/Vita3K"
unzip "/app/retrodeck/vita3k.zip" -d "/var/data/Vita3K"
chmod +x "/var/data/Vita3K/Vita3K"
rm -f "/var/data/Vita3K/update-vita3k.sh"
cp -fvr "$emuconfigs/vita3k/config.yml" "/var/data/Vita3K" # component config
cp -fvr "$emuconfigs/vita3k/ux0" "$bios_folder/Vita3K/Vita3K" # User config
set_setting_value "$vita3kconf" "pref-path" "$rdhome/bios/Vita3K/Vita3K/" "vita3k"
fi
# Shared actions
dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/Vita3K/ux0/user/00/savedata" # Multi-user safe?
# Installing firmware
# TODO: at the moment this is here instead of a tool because it seems like it cannot run without Firmware
curl "http://dus01.psv.update.playstation.net/update/psv/image/2022_0209/rel_f2c7b12fe85496ec88a0391b514d6e3b/PSVUPDAT.PUP" -po /tmp/PSVUPDAT.PUP
curl "http://dus01.psp2.update.playstation.net/update/psp2/image/2019_0924/sd_8b5f60b56c3da8365b973dba570c53a5/PSP2UPDAT.PUP?dest=us" -po /tmp/PSP2UPDAT.PUP
Vita3K --firmware /tmp/PSVUPDAT.PUP
Vita3K --firmware /tmp/PSP2UPDAT.PUP
# Installing firmware
# TODO: at the moment this is here instead of a tool because it seems like it cannot run without Firmware
curl "http://dus01.psv.update.playstation.net/update/psv/image/2022_0209/rel_f2c7b12fe85496ec88a0391b514d6e3b/PSVUPDAT.PUP" -po /tmp/PSVUPDAT.PUP
curl "http://dus01.psp2.update.playstation.net/update/psp2/image/2019_0924/sd_8b5f60b56c3da8365b973dba570c53a5/PSP2UPDAT.PUP?dest=us" -po /tmp/PSP2UPDAT.PUP
Vita3K --firmware /tmp/PSVUPDAT.PUP
Vita3K --firmware /tmp/PSP2UPDAT.PUP
fi
if [[ "$action" == "postmove" ]]; then # Run only post-move commands
dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/Vita3K/ux0/user/00/savedata" # Multi-user safe?
set_setting_value "$vita3kconf" "pref-path" "$rdhome/bios/Vita3K/Vita3K/" "vita3k"
fi
fi
if [[ "$emulator" =~ ^(mame|MAME|all)$ ]]; then
if [[ "$component" =~ ^(mame|MAME|all)$ ]]; then
# TODO: do a proper script
# This is just a placeholder script to test the emulator's flow
# This is just a placeholder script to test the component's flow
echo "----------------------"
echo "Initializing MAME"
echo "----------------------"
mkdir -p $saves_folder/mame-sa
mkdir -p "/var/config/mame"
dir_prep "$saves_folder/mame-sa/hiscore" "/var/config/mame/hiscore"
cp -fvr "$emuconfigs/mame/**" "/var/config/mame"
sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/mame/*.ini"
sed -i 's#RETRODECKHOMESDIR#'$rdhome'#g' "/var/config/mame/*.ini"
sed -i 's#RETRODECKSAVESDIR#'$rdhome'#g' "/var/config/mame/*.ini"
fi
if [[ "$emulator" =~ ^(gzdoom|GZDOOM|all)$ ]]; then
if [[ "$component" =~ ^(gzdoom|GZDOOM|all)$ ]]; then
# TODO: do a proper script
# This is just a placeholder script to test the emulator's flow
# This is just a placeholder script to test the component's flow
echo "----------------------"
echo "Initializing GZDOOM"
echo "----------------------"
@ -726,11 +733,20 @@ prepare_emulator() {
sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON
sed -i 's#RETRODECKSAVESDIR#'$saves_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON
fi
if [[ "$component" =~ ^(boilr|BOILR|all)$ ]]; then
echo "----------------------"
echo "Initializing BOILR"
echo "----------------------"
mkdir -p "/var/config/boilr"
cp -fvr "/app/libexec/steam-sync/config.toml" "/var/config/boilr"
fi
# Update presets for all emulators after any reset or move
if [[ ! "$emulator" == "retrodeck" ]]; then
# Update presets for all components after any reset or move
if [[ ! "$component" == "retrodeck" ]]; then
build_retrodeck_current_presets
fi
}

View file

@ -96,7 +96,7 @@ build_preset_config() {
local read_system_name=$(get_setting_name "$system_line")
if [[ "$read_system_name" == "$system_being_changed" ]]; then
local read_system_enabled=$(get_setting_value "$rd_conf" "$read_system_name" "retrodeck" "$current_preset")
while IFS='^' read -r action read_preset read_setting_name new_setting_value section
while IFS='^' read -r action read_preset read_setting_name new_setting_value section target_file defaults_file
do
case "$action" in
@ -109,22 +109,16 @@ build_preset_config() {
fi
;;
"target_file" )
if [[ "$read_preset" = \$* ]]; then
eval read_preset=$read_preset
fi
local read_target_file="$read_preset"
;;
"defaults_file" )
if [[ "$read_preset" = \$* ]]; then
eval read_preset=$read_preset
fi
local read_defaults_file="$read_preset"
;;
"change" )
if [[ "$read_preset" == "$current_preset" ]]; then
if [[ "$target_file" = \$* ]]; then # Read current target file and resolve if it is a variable
declare -g "target_file=$target_file"
fi
local read_target_file="$target_file"
if [[ "$defaults_file" = \$* ]]; then #Read current defaults file and resolve if it is a variable
declare -g "defaults_file=$defaults_file"
fi
local read_defaults_file="$defaults_file"
if [[ "$read_system_enabled" == "true" ]]; then
if [[ "$new_setting_value" = \$* ]]; then
eval new_setting_value=$new_setting_value

View file

@ -0,0 +1,61 @@
debug = false
config_version = 1
blacklisted_games = []
boilr_tag = "retrodeck"
[steamgrid_db]
enabled = true
prefer_animated = false
banned_images = []
only_download_boilr_images = false
allow_nsfw = false
[steam]
create_collections = false
optimize_for_big_picture = false
stop_steam = false
start_steam = false
[bottles]
enabled = false
[epic_games]
enabled = false
safe_launch = []
[flatpak]
enabled = false
[gog]
enabled = false
create_symlinks = true
[heroic]
enabled = false
launch_games_through_heroic = []
default_launch_through_heroic = true
[itch]
enabled = false
create_symlinks = true
[legendary]
enabled = false
[lutris]
enabled = false
executable = "lutris"
flatpak = true
flatpak_image = "net.lutris.Lutris"
installed = true
[origin]
enabled = false
[uplay]
enabled = false
[minigalaxy]
enabled = true
create_symlinks = false
games_folder = "/var/config/boilr/sync/"

View file

@ -5,8 +5,9 @@ import re
import shlex
import shutil
import glob
import vdf
import sys
import time
import hashlib
import xml.etree.ElementTree as ET
@ -267,121 +268,73 @@ alt_command_list={
"Beetle PCE": "flatpak run --command=retroarch net.retrodeck.retrodeck -L /var/config/retroarch/cores/mednafen_pce_libretro.so"
}
STEAM_DATA_DIRS = (
"~/.steam/debian-installation",
"~/.steam",
"~/.local/share/steam",
"~/.local/share/Steam",
"~/.steam/steam",
"~/.var/app/com.valvesoftware.Steam/data/steam",
"~/.var/app/com.valvesoftware.Steam/data/Steam",
"/usr/share/steam",
"/usr/local/share/steam",
)
exit_file="/tmp/retrodeck_steam_sync_exit"
rdhome=""
roms_folder=""
def create_shortcut(games, launch_config_name=None):
shortcut_path = get_shortcuts_vdf_path()
if os.path.exists(shortcut_path):
with open(shortcut_path, "rb") as shortcut_file:
shortcuts = vdf.binary_loads(shortcut_file.read())['shortcuts'].values()
else:
shortcuts = []
def create_shortcut_new(games):
changes=0
old_games=os.listdir(rdhome+"/.sync/")
old_shortcuts=[]
for shortcut in shortcuts:
if "net.retrodeck.retrodeck" in shortcut["Exe"]:
keep=False
for game in games:
gameid=generate_shortcut_id(game[0])
if gameid==shortcut["appid"]:
shortcut["Exe"]=game[1]
game[0]="###"
keep=True
break
if keep:
old_shortcuts.append(shortcut)
else:
old_shortcuts.append(shortcut)
new_shortcuts=[]
for game in games:
if not game[0]=="###":
new_shortcuts=new_shortcuts+[generate_shortcut(game, launch_config_name)]
try:
i=old_games.index(game[0])
old_games[i]=0
except ValueError:
print(game[0]+" is a new game!")
changes=1
shortcuts = list(old_shortcuts) + list(new_shortcuts)
path=rdhome+"/.sync/"+game[0]
print("Go to path: "+path)
if not os.path.exists(path):
os.makedirs(path)
fl=open(path+"/goggame-0.info","w")
fl.write('{\n')
fl.write(' "buildId": "",\n')
fl.write(' "clientId": "",\n')
fl.write(' "gameId": "",\n')
fl.write(' "name": "'+game[0]+'",\n')
fl.write(' "playTasks": [\n')
fl.write(' {\n')
fl.write(' "category": "launcher",\n')
fl.write(' "isPrimary": true,\n')
fl.write(' "languages": [\n')
fl.write(' "en-US"\n')
fl.write(' ],\n')
fl.write(' "name": "'+game[0]+'",\n')
fl.write(' "path": "launch.sh",\n')
fl.write(' "type": "FileTask"\n')
fl.write(' }\n')
fl.write(' ]\n')
fl.write('}\n')
fl.close()
updated_shortcuts = {
'shortcuts': {
str(index): elem for index, elem in enumerate(shortcuts)
}
}
with open(shortcut_path, "wb") as shortcut_file:
shortcut_file.write(vdf.binary_dumps(updated_shortcuts))
fl=open(path+"/launch.sh","w")
fl.write("#!/bin/bash\n\n")
fl.write('if test "$(whereis flatpak)" = "flatpak:"\n')
fl.write("then\n")
fl.write("flatpak-spawn --host "+game[1]+"\n")
fl.write("else\n")
fl.write(game[1]+"\n")
fl.write("fi\n")
fl.close()
def get_config_path():
config_paths = search_recursive_in_steam_dirs("userdata/**/config/")
if not config_paths:
return None
return config_paths[0]
st=os.stat(path+"/launch.sh")
os.chmod(path+"/launch.sh", st.st_mode | 0o0111)
def get_shortcuts_vdf_path():
config_path = get_config_path()
if not config_path:
return None
return os.path.join(config_path, "shortcuts.vdf")
print("Start removing")
print(old_games)
for game in old_games:
if game:
shutil.rmtree(rdhome+"/.sync/"+game)
changes=1
def search_recursive_in_steam_dirs(path_suffix):
"""Perform a recursive search based on glob and returns a
list of hits"""
results = []
for candidate in STEAM_DATA_DIRS:
glob_path = os.path.join(os.path.expanduser(candidate), path_suffix)
for path in glob.glob(glob_path):
results.append(path)
return results
if changes:
os.system("boilr --no-ui")
def generate_shortcut(game, launch_config_name):
return {
'appid': generate_shortcut_id(game[0]),
'appname': f'{game[0]}',
'Exe': f'{game[1]}',
'StartDir': f'{os.path.expanduser("~")}',
'icon': "",
'LaunchOptions': "",
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitOverrideAppID': 0,
'LastPlayTime': 0,
}
def generate_preliminary_id(name):
unique_id = ''.join(["RetroDECK", name])
top = binascii.crc32(str.encode(unique_id, 'utf-8')) | 0x80000000
return (top << 32) | 0x02000000
def generate_shortcut_id(name):
return (generate_preliminary_id(name) >> 32) - 0x100000000
def addToSteam():
print("Open RetroDECK config file: {}".format(os.path.expanduser("~/.var/app/net.retrodeck.retrodeck/config/retrodeck/retrodeck.cfg")))
fl=open(os.path.expanduser("~/.var/app/net.retrodeck.retrodeck/config/retrodeck/retrodeck.cfg"),"r")
lines=fl.readlines()
for line in lines:
if "rdhome" in line:
rdhome=line[7:-1]
elif "roms_folder" in line:
roms_folder=line[12:-1]
fl.close()
def addToSteam(systems):
games=[]
command_list_default["pico8"]=command_list_default["pico8"].replace("{GAMEDIR}",roms_folder+"/pico8")
alt_command_list["PICO-8 Splore (Standalone)"]=alt_command_list["PICO-8 Splore (Standalone)"].replace("{GAMEDIR}",roms_folder+"/pico8")
for system in os.listdir(rdhome+"/gamelists/"):
for system in systems:
print("Start parsing system: {}".format(system))
f=open(rdhome+"/gamelists/"+system+"/gamelist.xml","r")
@ -428,8 +381,76 @@ def addToSteam():
else:
games.append([name,alt_command_list[altemulator]+" '"+roms_folder+"/"+system+path[1:]+"'"])
print(alt_command_list[altemulator]+" '"+roms_folder+"/"+system+path[1:]+"'")
if not games==[]:
create_shortcut_new(games)
create_shortcut(games)
def start_config():
global rdhome
global roms_folder
global command_list_default
global alt_command_list
if os.path.isfile(exit_file):
os.remove(exit_file)
print("Open RetroDECK config file: {}".format(os.path.expanduser("~/.var/app/net.retrodeck.retrodeck/config/retrodeck/retrodeck.cfg")))
fl=open(os.path.expanduser("~/.var/app/net.retrodeck.retrodeck/config/retrodeck/retrodeck.cfg"),"r")
lines=fl.readlines()
for line in lines:
if "rdhome" in line:
rdhome=line[7:-1]
elif "roms_folder" in line:
roms_folder=line[12:-1]
fl.close()
command_list_default["pico8"]=command_list_default["pico8"].replace("{GAMEDIR}",roms_folder+"/pico8")
alt_command_list["PICO-8 Splore (Standalone)"]=alt_command_list["PICO-8 Splore (Standalone)"].replace("{GAMEDIR}",roms_folder+"/pico8")
if not os.path.exists(rdhome+"/.sync/"):
os.makedirs(rdhome+"/.sync/")
boilr_path=os.path.expanduser("~/.var/app/net.retrodeck.retrodeck/config/boilr/config.toml")
if os.path.isfile(boilr_path):
with open(boilr_path,"r") as f:
data=f.read()
data=re.sub("\"games_folder.*","games_folder = "+rdhome+"/.sync/\"",data)
with open(boilr_path,"w") as f:
f.write(data)
else:
print("Error! BoilR config not initialized.")
if __name__=="__main__":
addToSteam()
start_config()
new_hash={}
for system in os.listdir(rdhome+"/gamelists/"):
new_hash[system]=hashlib.md5(open(rdhome+"/gamelists/"+system+"/gamelist.xml","rb").read()).hexdigest()
running=True
while running:
time.sleep(30)
systems=[]
for system in os.listdir(rdhome+"/gamelists/"):
if not system in systems:
if system in new_hash.keys():
old_hash=new_hash[system]
new_hash[system]=hashlib.md5(open(rdhome+"/gamelists/"+system+"/gamelist.xml","rb").read()).hexdigest()
if not new_hash[system] == old_hash:
print("System {} changed!".format(system))
systems.append(system)
else:
print("System {} not changed!".format(system))
else:
new_hash[system]=hashlib.md5(open(rdhome+"/gamelists/"+system+"/gamelist.xml","rb").read()).hexdigest()
print("System {} added!".format(system))
systems.append(system)
if os.path.isfile(exit_file):
running=False
os.remove(exit_file)
addToSteam(systems)
print("Finish!")

View file

@ -1,467 +0,0 @@
"""
Module for deserializing/serializing to and from VDF
https://github.com/ValvePython/vdf
MIT License
"""
# pylint: disable=raise-missing-from
__version__ = "3.2"
__author__ = "Rossen Georgiev"
import re
import struct
from binascii import crc32
from io import StringIO as unicodeIO
string_type = str
int_type = int
BOMS = '\ufffe\ufeff'
def strip_bom(line):
return line.lstrip(BOMS)
# string escaping
_unescape_char_map = {
r"\n": "\n",
r"\t": "\t",
r"\v": "\v",
r"\b": "\b",
r"\r": "\r",
r"\f": "\f",
r"\a": "\a",
r"\\": "\\",
r"\?": "?",
r"\"": "\"",
r"\'": "\'",
}
_escape_char_map = {v: k for k, v in _unescape_char_map.items()}
def _re_escape_match(m):
return _escape_char_map[m.group()]
def _re_unescape_match(m):
return _unescape_char_map[m.group()]
def _escape(text):
return re.sub(r"[\n\t\v\b\r\f\a\\\?\"']", _re_escape_match, text)
def _unescape(text):
return re.sub(r"(\\n|\\t|\\v|\\b|\\r|\\f|\\a|\\\\|\\\?|\\\"|\\')", _re_unescape_match, text)
# parsing and dumping for KV1
def parse(fp, mapper=dict, merge_duplicate_keys=True, escaped=True):
"""
Deserialize ``s`` (a ``str`` or ``unicode`` instance containing a VDF)
to a Python object.
``mapper`` specifies the Python object used after deserializetion. ``dict` is
used by default. Alternatively, ``collections.OrderedDict`` can be used if you
wish to preserve key order. Or any object that acts like a ``dict``.
``merge_duplicate_keys`` when ``True`` will merge multiple KeyValue lists with the
same key into one instead of overwriting. You can se this to ``False`` if you are
using ``VDFDict`` and need to preserve the duplicates.
"""
if not issubclass(mapper, dict):
raise TypeError("Expected mapper to be subclass of dict, got %s" % type(mapper))
if not hasattr(fp, 'readline'):
raise TypeError("Expected fp to be a file-like object supporting line iteration")
lineno = 0
stack = [mapper()]
expect_bracket = False
re_keyvalue = re.compile(r'^("(?P<qkey>(?:\\.|[^\\"])+)"|(?P<key>#?[a-z0-9\-\_\\\?]+))'
r'([ \t]*('
r'"(?P<qval>(?:\\.|[^\\"])*)(?P<vq_end>")?'
r'|(?P<val>[a-z0-9\-\_\\\?\*\.]+)'
r'))?',
flags=re.I)
for lineno, line in enumerate(fp, 1):
if lineno == 1:
line = strip_bom(line)
line = line.lstrip()
# skip empty and comment lines
if line == "" or line[0] == '/':
continue
# one level deeper
if line[0] == "{":
expect_bracket = False
continue
if expect_bracket:
raise SyntaxError("vdf.parse: expected openning bracket",
(getattr(fp, 'name', '<%s>' % fp.__class__.__name__), lineno, 1, line))
# one level back
if line[0] == "}":
if len(stack) > 1:
stack.pop()
continue
raise SyntaxError("vdf.parse: one too many closing parenthasis",
(getattr(fp, 'name', '<%s>' % fp.__class__.__name__), lineno, 0, line))
# parse keyvalue pairs
while True:
match = re_keyvalue.match(line)
if not match:
try:
line += next(fp)
continue
except StopIteration:
raise SyntaxError("vdf.parse: unexpected EOF (open key quote?)",
(getattr(fp, 'name', '<%s>' % fp.__class__.__name__), lineno, 0, line))
key = match.group('key') if match.group('qkey') is None else match.group('qkey')
val = match.group('val') if match.group('qval') is None else match.group('qval')
if escaped:
key = _unescape(key)
# we have a key with value in parenthesis, so we make a new dict obj (level deeper)
if val is None:
if merge_duplicate_keys and key in stack[-1]:
_m = stack[-1][key]
else:
_m = mapper()
stack[-1][key] = _m
stack.append(_m)
expect_bracket = True
# we've matched a simple keyvalue pair, map it to the last dict obj in the stack
else:
# if the value is line consume one more line and try to match again,
# until we get the KeyValue pair
if match.group('vq_end') is None and match.group('qval') is not None:
try:
line += next(fp)
continue
except StopIteration:
raise SyntaxError("vdf.parse: unexpected EOF (open quote for value?)",
(getattr(fp, 'name', '<%s>' % fp.__class__.__name__), lineno, 0, line))
stack[-1][key] = _unescape(val) if escaped else val
# exit the loop
break
if len(stack) != 1:
raise SyntaxError("vdf.parse: unclosed parenthasis or quotes (EOF)",
(getattr(fp, 'name', '<%s>' % fp.__class__.__name__), lineno, 0, line))
return stack.pop()
def loads(s, **kwargs):
"""
Deserialize ``s`` (a ``str`` or ``unicode`` instance containing a JSON
document) to a Python object.
"""
if not isinstance(s, string_type):
raise TypeError("Expected s to be a str, got %s" % type(s))
fp = unicodeIO(s)
return parse(fp, **kwargs)
def load(fp, **kwargs):
"""
Deserialize ``fp`` (a ``.readline()``-supporting file-like object containing
a JSON document) to a Python object.
"""
return parse(fp, **kwargs)
def dumps(obj, pretty=False, escaped=True):
"""
Serialize ``obj`` to a VDF formatted ``str``.
"""
if not isinstance(obj, dict):
raise TypeError("Expected data to be an instance of``dict``")
if not isinstance(pretty, bool):
raise TypeError("Expected pretty to be of type bool")
if not isinstance(escaped, bool):
raise TypeError("Expected escaped to be of type bool")
return ''.join(_dump_gen(obj, pretty, escaped))
def dump(obj, fp, pretty=False, escaped=True):
"""
Serialize ``obj`` as a VDF formatted stream to ``fp`` (a
``.write()``-supporting file-like object).
"""
if not isinstance(obj, dict):
raise TypeError("Expected data to be an instance of``dict``")
if not hasattr(fp, 'write'):
raise TypeError("Expected fp to have write() method")
if not isinstance(pretty, bool):
raise TypeError("Expected pretty to be of type bool")
if not isinstance(escaped, bool):
raise TypeError("Expected escaped to be of type bool")
for chunk in _dump_gen(obj, pretty, escaped):
fp.write(chunk)
def _dump_gen(data, pretty=False, escaped=True, level=0):
indent = "\t"
line_indent = ""
if pretty:
line_indent = indent * level
for key, value in data.items():
if escaped and isinstance(key, string_type):
key = _escape(key)
if isinstance(value, dict):
yield '%s"%s"\n%s{\n' % (line_indent, key, line_indent)
for chunk in _dump_gen(value, pretty, escaped, level + 1):
yield chunk
yield "%s}\n" % line_indent
else:
if escaped and isinstance(value, string_type):
value = _escape(value)
yield '%s"%s" "%s"\n' % (line_indent, key, value)
# binary VDF
class BASE_INT(int_type):
def __repr__(self):
return "%s(%s)" % (self.__class__.__name__, self)
class UINT_64(BASE_INT):
pass
class INT_64(BASE_INT):
pass
class POINTER(BASE_INT):
pass
class COLOR(BASE_INT):
pass
BIN_NONE = b'\x00'
BIN_STRING = b'\x01'
BIN_INT32 = b'\x02'
BIN_FLOAT32 = b'\x03'
BIN_POINTER = b'\x04'
BIN_WIDESTRING = b'\x05'
BIN_COLOR = b'\x06'
BIN_UINT64 = b'\x07'
BIN_END = b'\x08'
BIN_INT64 = b'\x0A'
BIN_END_ALT = b'\x0B'
def binary_loads(s, mapper=dict, merge_duplicate_keys=True, alt_format=False):
"""
Deserialize ``s`` (``bytes`` containing a VDF in "binary form")
to a Python object.
``mapper`` specifies the Python object used after deserializetion. ``dict` is
used by default. Alternatively, ``collections.OrderedDict`` can be used if you
wish to preserve key order. Or any object that acts like a ``dict``.
``merge_duplicate_keys`` when ``True`` will merge multiple KeyValue lists with the
same key into one instead of overwriting. You can se this to ``False`` if you are
using ``VDFDict`` and need to preserve the duplicates.
"""
if not isinstance(s, bytes):
raise TypeError("Expected s to be bytes, got %s" % type(s))
if not issubclass(mapper, dict):
raise TypeError("Expected mapper to be subclass of dict, got %s" % type(mapper))
# helpers
int32 = struct.Struct('<i')
uint64 = struct.Struct('<Q')
int64 = struct.Struct('<q')
float32 = struct.Struct('<f')
def read_string(s, idx, wide=False):
if wide:
end = s.find(b'\x00\x00', idx)
if (end - idx) % 2 != 0:
end += 1
else:
end = s.find(b'\x00', idx)
if end == -1:
raise SyntaxError("Unterminated cstring (offset: %d)" % idx)
result = s[idx:end]
if wide:
result = result.decode('utf-16')
elif bytes is not str:
result = result.decode('utf-8', 'replace')
else:
try:
result.decode('ascii')
except:
result = result.decode('utf-8', 'replace')
return result, end + (2 if wide else 1)
stack = [mapper()]
idx = 0
CURRENT_BIN_END = BIN_END if not alt_format else BIN_END_ALT
while len(s) > idx:
t = s[idx:idx + 1]
idx += 1
if t == CURRENT_BIN_END:
if len(stack) > 1:
stack.pop()
continue
break
key, idx = read_string(s, idx)
if t == BIN_NONE:
if merge_duplicate_keys and key in stack[-1]:
_m = stack[-1][key]
else:
_m = mapper()
stack[-1][key] = _m
stack.append(_m)
elif t == BIN_STRING:
stack[-1][key], idx = read_string(s, idx)
elif t == BIN_WIDESTRING:
stack[-1][key], idx = read_string(s, idx, wide=True)
elif t in (BIN_INT32, BIN_POINTER, BIN_COLOR):
val = int32.unpack_from(s, idx)[0]
if t == BIN_POINTER:
val = POINTER(val)
elif t == BIN_COLOR:
val = COLOR(val)
stack[-1][key] = val
idx += int32.size
elif t == BIN_UINT64:
stack[-1][key] = UINT_64(uint64.unpack_from(s, idx)[0])
idx += uint64.size
elif t == BIN_INT64:
stack[-1][key] = INT_64(int64.unpack_from(s, idx)[0])
idx += int64.size
elif t == BIN_FLOAT32:
stack[-1][key] = float32.unpack_from(s, idx)[0]
idx += float32.size
else:
raise SyntaxError("Unknown data type at offset %d: %s" % (idx - 1, repr(t)))
if len(s) != idx or len(stack) != 1:
raise SyntaxError("Binary VDF ended at offset %d, but length is %d" % (idx, len(s)))
return stack.pop()
def binary_dumps(obj, alt_format=False):
"""
Serialize ``obj`` to a binary VDF formatted ``bytes``.
"""
return b''.join(_binary_dump_gen(obj, alt_format=alt_format))
def _binary_dump_gen(obj, level=0, alt_format=False):
if level == 0 and len(obj) == 0:
return
int32 = struct.Struct('<i')
uint64 = struct.Struct('<Q')
int64 = struct.Struct('<q')
float32 = struct.Struct('<f')
for key, value in obj.items():
if isinstance(key, string_type):
key = key.encode('utf-8')
else:
raise TypeError("dict keys must be of type str, got %s" % type(key))
if isinstance(value, dict):
yield BIN_NONE + key + BIN_NONE
for chunk in _binary_dump_gen(value, level + 1, alt_format=alt_format):
yield chunk
elif isinstance(value, UINT_64):
yield BIN_UINT64 + key + BIN_NONE + uint64.pack(value)
elif isinstance(value, INT_64):
yield BIN_INT64 + key + BIN_NONE + int64.pack(value)
elif isinstance(value, string_type):
try:
value = value.encode('utf-8') + BIN_NONE
yield BIN_STRING
except:
value = value.encode('utf-16') + BIN_NONE * 2
yield BIN_WIDESTRING
yield key + BIN_NONE + value
elif isinstance(value, float):
yield BIN_FLOAT32 + key + BIN_NONE + float32.pack(value)
elif isinstance(value, (COLOR, POINTER, int, int_type)):
if isinstance(value, COLOR):
yield BIN_COLOR
elif isinstance(value, POINTER):
yield BIN_POINTER
else:
yield BIN_INT32
yield key + BIN_NONE
yield int32.pack(value)
else:
raise TypeError("Unsupported type: %s" % type(value))
yield BIN_END if not alt_format else BIN_END_ALT
def vbkv_loads(s, mapper=dict, merge_duplicate_keys=True):
"""
Deserialize ``s`` (``bytes`` containing a VBKV to a Python object.
``mapper`` specifies the Python object used after deserializetion. ``dict` is
used by default. Alternatively, ``collections.OrderedDict`` can be used if you
wish to preserve key order. Or any object that acts like a ``dict``.
``merge_duplicate_keys`` when ``True`` will merge multiple KeyValue lists with the
same key into one instead of overwriting. You can se this to ``False`` if you are
using ``VDFDict`` and need to preserve the duplicates.
"""
if s[:4] != b'VBKV':
raise ValueError("Invalid header")
checksum, = struct.unpack('<i', s[4:8])
if checksum != crc32(s[8:]):
raise ValueError("Invalid checksum")
return binary_loads(s[8:], mapper, merge_duplicate_keys, alt_format=True)
def vbkv_dumps(obj):
"""
Serialize ``obj`` to a VBKV formatted ``bytes``.
"""
data = b''.join(_binary_dump_gen(obj, alt_format=True))
checksum = crc32(data)
return b'VBKV' + struct.pack('<i', checksum) + data

View file

@ -1,219 +0,0 @@
# pylint: disable=no-member,unnecessary-dunder-call
from collections import Counter
_iter_values = 'values'
_range = range
_string_type = str
import collections as _c
class _kView(_c.KeysView):
def __iter__(self):
return self._mapping.iterkeys()
class _vView(_c.ValuesView):
def __iter__(self):
return self._mapping.itervalues()
class _iView(_c.ItemsView):
def __iter__(self):
return self._mapping.iteritems()
class VDFDict(dict):
def __init__(self, data=None):
"""
This is a dictionary that supports duplicate keys and preserves insert order
``data`` can be a ``dict``, or a sequence of key-value tuples. (e.g. ``[('key', 'value'),..]``)
The only supported type for key is str.
Get/set duplicates is done by tuples ``(index, key)``, where index is the duplicate index
for the specified key. (e.g. ``(0, 'key')``, ``(1, 'key')``...)
When the ``key`` is ``str``, instead of tuple, set will create a duplicate and get will look up ``(0, key)``
"""
super().__init__()
self.__omap = []
self.__kcount = Counter()
if data is not None:
if not isinstance(data, (list, dict)):
raise ValueError("Expected data to be list of pairs or dict, got %s" % type(data))
self.update(data)
def __repr__(self):
out = "%s(" % self.__class__.__name__
out += "%s)" % repr(list(self.iteritems()))
return out
def __len__(self):
return len(self.__omap)
def _verify_key_tuple(self, key):
if len(key) != 2:
raise ValueError("Expected key tuple length to be 2, got %d" % len(key))
if not isinstance(key[0], int):
raise TypeError("Key index should be an int")
if not isinstance(key[1], _string_type):
raise TypeError("Key value should be a str")
def _normalize_key(self, key):
if isinstance(key, _string_type):
key = (0, key)
elif isinstance(key, tuple):
self._verify_key_tuple(key)
else:
raise TypeError("Expected key to be a str or tuple, got %s" % type(key))
return key
def __setitem__(self, key, value):
if isinstance(key, _string_type):
key = (self.__kcount[key], key)
self.__omap.append(key)
elif isinstance(key, tuple):
self._verify_key_tuple(key)
if key not in self:
raise KeyError("%s doesn't exist" % repr(key))
else:
raise TypeError("Expected either a str or tuple for key")
super().__setitem__(key, value)
self.__kcount[key[1]] += 1
def __getitem__(self, key):
return super().__getitem__(self._normalize_key(key))
def __delitem__(self, key):
key = self._normalize_key(key)
result = super().__delitem__(key)
start_idx = self.__omap.index(key)
del self.__omap[start_idx]
dup_idx, skey = key
self.__kcount[skey] -= 1
tail_count = self.__kcount[skey] - dup_idx
if tail_count > 0:
for idx in _range(start_idx, len(self.__omap)):
if self.__omap[idx][1] == skey:
oldkey = self.__omap[idx]
newkey = (dup_idx, skey)
super().__setitem__(newkey, self[oldkey])
super().__delitem__(oldkey)
self.__omap[idx] = newkey
dup_idx += 1
tail_count -= 1
if tail_count == 0:
break
if self.__kcount[skey] == 0:
del self.__kcount[skey]
return result
def __iter__(self):
return iter(self.iterkeys())
def __contains__(self, key):
return super().__contains__(self._normalize_key(key))
def __eq__(self, other):
if isinstance(other, VDFDict):
return list(self.items()) == list(other.items())
return False
def __ne__(self, other):
return not self.__eq__(other)
def clear(self):
super().clear()
self.__kcount.clear()
self.__omap = []
def get(self, key, *args):
return super().get(self._normalize_key(key), *args)
def setdefault(self, key, default=None):
if key not in self:
self.__setitem__(key, default)
return self.__getitem__(key)
def pop(self, key):
key = self._normalize_key(key)
value = self.__getitem__(key)
self.__delitem__(key)
return value
def popitem(self):
if not self.__omap:
raise KeyError("VDFDict is empty")
key = self.__omap[-1]
return key[1], self.pop(key)
def update(self, data=None, **kwargs):
if isinstance(data, dict):
data = data.items()
elif not isinstance(data, list):
raise TypeError("Expected data to be a list or dict, got %s" % type(data))
for key, value in data:
self.__setitem__(key, value)
def iterkeys(self):
return (key[1] for key in self.__omap)
def keys(self):
return _kView(self)
def itervalues(self):
return (self[key] for key in self.__omap)
def values(self):
return _vView(self)
def iteritems(self):
return ((key[1], self[key]) for key in self.__omap)
def items(self):
return _iView(self)
def get_all_for(self, key):
""" Returns all values of the given key """
if not isinstance(key, _string_type):
raise TypeError("Key needs to be a string.")
return [self[(idx, key)] for idx in _range(self.__kcount[key])]
def remove_all_for(self, key):
""" Removes all items with the given key """
if not isinstance(key, _string_type):
raise TypeError("Key need to be a string.")
for idx in _range(self.__kcount[key]):
super().__delitem__((idx, key))
self.__omap = list(filter(lambda x: x[1] != key, self.__omap))
del self.__kcount[key]
def has_duplicates(self):
"""
Returns ``True`` if the dict contains keys with duplicates.
Recurses through any all keys with value that is ``VDFDict``.
"""
for n in getattr(self.__kcount, _iter_values)():
if n != 1:
return True
def dict_recurse(obj):
for v in getattr(obj, _iter_values)():
if isinstance(v, VDFDict) and v.has_duplicates():
return True
if isinstance(v, dict):
return dict_recurse(v)
return False
return dict_recurse(self)

View file

@ -68,27 +68,65 @@
<release version="0.8.0b" date="2023-12-14">
<url>https://github.com/XargonWan/RetroDECK/releases/tag/0.8.0b</url>
<description>
<p>CRITICAL:</p>
<ul>
<li>DEEP TEST: prepare_emulator function is now called prepare_component, eidted even in the cli and split it into the Configurator, so we need to test if the reset emulator works as supposed, if the cli and the Configurator is consistent.</li>
</ul>
<p>Changes:</p>
<ul>
<li>Added new system: SOLARUS</li>
<li>Added new engine: GZDOOM</li>
<li>Added new emulator: Vita3K - Reset the emulator to grap the lates changes</li>
<li>Added new emulator: MAME (Standalone)</li>
<li>PPSSPP: added hotkeys</li>
<li>DOLPHIN: improved wiimote pointer emulation for controllers</li>
<li>Added Steam Sync (with BoilR)</li>
<li>Quit button after emulators reset should act as an actual full quit button</li>
<li>Created a quit_retrodeck function to ease the quit in the scripts.</li>
<li>Logs folder is now in retrodeck/logs (previously was .logs)</li>
<li>The post update script is initializing vita3k, mame and boilr when coming from a version ealrier that 0.8.0, this don't work in cokker and must be resetted manually (for boilr reset RetroDECK)</li>
<li>RPCS3 is now running via shortcut (.desktop file) by default - WARN THE USERS TO MIGRATE</li>
<li>Added controller config for PS4 and PS5</li>
<li>Controller config overhaul</li>
<li>Removed talk names in the manifest as they're not needed anymore as enabled by default</li>
</ul>
<p>Fixes:</p>
<ul>
<li>GZDOOM: now the controller should work properly</li>
<li>GZDOOM: can automatically detect if the loaded file is a WAD or an IWAD</li>
<li>Fixed DUCKSTATION memory card folder</li>
<li>Fixed RPCS3 saves folder (wrong symlink) - WRN THE USERS TO BACKUP</li>
<li>Fixed issues that prevents Steam Sync to work correctly</li>
</ul>
<p>Issues:</p>
<ul>
<li>VITA3K is not working, waiting for external fixes</li>
<li>MAME (standalone) is not working, more enhancements needed</li>
<li>!!! WARNING !!! Steam Sync is now REPLACING your Standalone BoilR links with RetroDECK's, use it at your own risk!</li>
<li>GZDOOM: the controller for player 2+ is not correctly configured</li>
<li>quit_retrodeck function seems to not working correctly</li>
<li>MAME (Standalone) paths should be fixed</li>
</ul>
<p>Missing:</p>
<ul>
<li>GZDOOM: hotkeys</li>
<li>SOLARUS: hotkeys</li>
<li>A proper reset script for the new emulators, now it's just a draft</li>
<li>MAME (Standalone): hotkeys</li>
<li>A proper reset script for the new emulators, now it's just a draft (only Vita3K is done)</li>
</ul>
</description>
</release>
<release version="0.7.6b" date="2024-02-08">
<url>https://github.com/XargonWan/RetroDECK/releases/tag/0.7.6b</url>
<description>
<p>Changes:</p>
<ul>
<li>Added new splash screens for Lunar New Year, St. Valentines and St. Patricks, be sure to check them out!</li>
<li>Updated PPSSPP</li>
<li>PPSSPP: implemented combo hotkeys, more details in the wiki</li>
<li>Reworked building pipelines andautomations</li>
<li>Removed talk names in the manifest as they're not needed anymore as enabled by default</li>
<li>Fixed a sync issue with the RetroDECK controller profiles</li>
</ul>
<p>Known issues:</p>
<ul>
<li>Please check the know issues in the Wiki under General Infomration.</li>
</ul>
</description>
</release>

View file

@ -3,20 +3,12 @@ runtime: org.kde.Platform
runtime-version: "6.5"
sdk: org.kde.Sdk
sdk-extensions:
- org.freedesktop.Sdk.Extension.llvm16 # Needed for rpcs3 (llvm15) but llvm16 for CITRA
- org.freedesktop.Sdk.Extension.llvm16 # Needed for rpcs3 (llvm15) but llvm16 for CITRA
- org.freedesktop.Sdk.Extension.rust-stable # Needed for BoilR
# base: io.qt.qtwebengine.BaseApp # Needed for Yuzu - Disabled as we're using AppImage for Yuzu
# base-version: "6.5" # Needed for Yuzu - Disabled as we're using AppImage for Yuzu
command: retrodeck.sh
add-extensions:
org.ppsspp.PPSSPP.Locale:
directory: share/locale
bundle: true
no-autodownload: false
subdirectories: false
autodelete: true
locale-subset: true
finish-args:
- --socket=fallback-x11
- --socket=wayland
@ -27,14 +19,15 @@ finish-args:
- --filesystem=home
- --filesystem=/run/media
- --filesystem=/media
- --filesystem=/mnt
- --filesystem=home/.var/app/com.valvesoftware.Steam
- --allow=multiarch
- --talk-name=org.freedesktop.ScreenSaver
- --talk-name=org.freedesktop.PowerManagement.Inhibit
- --talk-name=org.freedesktop.login1.Manager
- --talk-name=org.freedesktop.portal.Flatpak.UpdateMonitor
- --filesystem=xdg-run/app/com.discordapp.Discord:create
#- --filesystem=xdg-config/gtk-3.0:ro #not needed as we got --filesystem=home
- --filesystem=xdg-config/gtk-3.0:ro
- --env=QT_QPA_PLATFORM=wayland-egl;wayland;xcb
# Dolphin
- --allow=bluetooth
# PPSSPP
@ -43,6 +36,10 @@ finish-args:
- --env=SDL_VIDEO_WAYLAND_WMCLASS=net.retrodeck.retrodeck
# XEMU - Fixes issues with openSUSE systems, QEMU_AUDIO_DRV is defined as "pa" causing xemu to not launch
- --unset-env=QEMU_AUDIO_DRV
# BoilR
- --filesystem=xdg-data/Steam:rw #Steam (flatpak)
- --filesystem=~/.steam:rw # Steam (Non-flatpak)
- --filesystem=~/.var/app/com.valvesoftware.Steam:rw # Steam (Flatpak)
cleanup:
# ES-DE
@ -412,7 +409,7 @@ modules:
# When updating this module remember to check those:
# https://gitlab.com/es-de/emulationstation-de/-/blob/[VERSION]/resources/systems/unix/es_find_rules.xml
# But we don't include them 1:1 as RetroDECK got some specific configs in some cases
- name: emulationstation-de
- name: ES-DE
buildsystem: cmake-ninja
config-opts:
- -DRETRODECK=on
@ -421,21 +418,13 @@ modules:
- es-core
sources:
- type: git
url: https://gitlab.com/es-de/emulationstation-de
branch: 77bf5ed8a03c5d065512cded36e4fb3bea90f4df
url: https://github.com/XargonWan/RetroDECK-ES-DE
branch: cebbeff3b5f834fd9adaeb1f5dc9e0da6b106599
- type: shell
commands:
- sed -i 's#"EMULATIONSTATION-DE V" + Utils::String::toUpper(PROGRAM_VERSION_STRING)#"RetroDECK
v'$(cat ${FLATPAK_DEST}/retrodeck/version)', ES-DE v" + Utils::String::toUpper(PROGRAM_VERSION_STRING)#g'
es-app/src/guis/GuiMenu.cpp
- type: patch
path: rd-submodules/es-de/GuiMenu.cpp.patch
- type: patch
path: rd-submodules/es-de/GuiMenu.h.patch
- type: patch
path: rd-submodules/es-de/ViewController.cpp.patch
- type: patch
path: rd-submodules/es-de/Window.cpp.patch
# ES-DE - END
@ -455,6 +444,24 @@ modules:
# External manifests start
- name: boilr
buildsystem: simple
build-options:
append-path: /usr/lib/sdk/rust-stable/bin
env:
# To pick up vendored deps
CARGO_HOME: /run/build/boilr/cargo
RUSTFLAGS: "-L /app/lib/"
build-commands:
- cargo --offline fetch --manifest-path Cargo.toml --verbose
- cargo --offline build --release --verbose --features flatpak
- install -Dm755 ./target/release/boilr -t /app/bin/
sources:
- type: git
url: https://github.com/PhilipK/BoilR
branch: retro
#- rd-submodules/boilr/cargo-lock.json it's in the repo now, at least on retro branch, check on main later please
# RetroArch - START
# https://github.com/flathub/org.libretro.RetroArch
@ -663,8 +670,8 @@ modules:
sources:
- type: git
url: &ppsspp-url https://github.com/hrydgard/ppsspp.git
tag: v1.16.6
commit: ba0ce344937d17e177ec8656ab957f6b82facdda
tag: v1.17
commit: 493122a2fcf9ff538e242fe2844f019b53afd483
x-checker-data:
type: json
url: https://api.github.com/repos/hrydgard/ppsspp/releases/latest
@ -672,22 +679,6 @@ modules:
tag-query: .tag_name
timestamp-query: .published_at
- name: ppsspp-localization
buildsystem: simple
build-commands:
- |
for LANG_FILE in assets/lang/*.ini; do
LANG_FILE_NAME="$(basename "$LANG_FILE")"
LANG_PREFIX="${LANG_FILE_NAME:0:2}"
LANG_DEST="$FLATPAK_DEST/share/locale/$LANG_PREFIX/ppsspp/$LANG_FILE_NAME";
ln -fsr "$LANG_DEST" "$FLATPAK_DEST/share/ppsspp/$LANG_FILE"
install -Dm644 "$LANG_FILE" "$LANG_DEST"
done
sources:
- type: shell
commands:
- cp -a $FLATPAK_DEST/share/ppsspp/assets .
# PPSSPP - END
# Yuzu - START
@ -703,8 +694,8 @@ modules:
- ln -s "${FLATPAK_DEST}/yuzu/usr/bin/yuzu" "${FLATPAK_DEST}/bin/yuzu"
sources:
- type: file
url: https://github.com/yuzu-emu/yuzu-mainline/releases/download/mainline-0-1648/yuzu-mainline-20231211-14c24e64e.AppImage
sha256: d40f61c2abf8ddd0bb53098e2d9edf0c47e1cfd89e50cf5856b8cc27dbb25bd6
url: https://github.com/yuzu-emu/yuzu-mainline/releases/download/mainline-0-1696/yuzu-mainline-20240128-1bd7a09e3.AppImage
sha256: d8ca508daa5ba929efda956488f4a9cbc38df9fd672fcb55cb2184625971706d
# Yuzu - END
@ -1307,53 +1298,15 @@ modules:
# SOLARUS - END
# MAME - Start
# https://sdlmame.wallyweek.org/download/
# To enable the debugger try: QT_HOME='/usr'
- name: mame
- name: retrodeck-mame
buildsystem: simple
build-options:
no-debuginfo: true
strip: true
build-commands:
- make
-j ${FLATPAK_BUILDER_N_JOBS}
CFLAGS+=-Wno-error=restrict
USE_QTDEBUG=0
USE_WAYLAND=1
USE_SYSTEM_LIB_FLAC=1
SDL_INI_PATH='$$HOME/.APP_NAME;/app/share/APP_NAME/ini'
LDOPTS=-Wl,-s
- install -Dm 0755 mame ${FLATPAK_DEST}/bin/mame
- cp COPYING ${FLATPAK_DEST}/bin/
- cp uismall.bdf ${FLATPAK_DEST}/bin/
- mkdir -p ${FLATPAK_DEST}/share/mame/
- cp -r artwork/ ${FLATPAK_DEST}/share/mame/
- cp -r bgfx/ ${FLATPAK_DEST}/share/mame/
- cp -r ctrlr/ ${FLATPAK_DEST}/share/mame/
- mkdir -p ${FLATPAK_DEST}/share/mame/docs/
- cp -r docs/legal/ ${FLATPAK_DEST}/share/mame/docs/
- cp -r docs/man/ ${FLATPAK_DEST}/share/mame/docs
- cp -r hash/ ${FLATPAK_DEST}/share/mame/
- cp -r hlsl/ ${FLATPAK_DEST}/share/mame/
- cp -r ini/ ${FLATPAK_DEST}/share/mame/
- install -Dm 0644 mame.ini ${FLATPAK_DEST}/share/mame/ini/mame.ini
- cp -r language/ ${FLATPAK_DEST}/share/mame/
- cp -r plugins/ ${FLATPAK_DEST}/share/mame/
- cp -r roms/ ${FLATPAK_DEST}/share/mame/
- cp -r samples/ ${FLATPAK_DEST}/share/mame/
- cp -rn files/* /app
sources:
- type: archive
url: https://github.com/mamedev/mame/archive/refs/tags/mame0261.tar.gz
sha256: 51d5ce1563897709ceb7a924c31a70cc5ff2bec466aab8d0cc9ff3cc72b38899
- type: file
path: rd-submodules/mame/mame.ini
- type: patch
path: rd-submodules/mame/floppy.patch
- type: patch
path: rd-submodules/mame/sound.patch
- type: patch
path: rd-submodules/mame/ym3802.patch
- type: archive
url: RETRODECKMAMEURLPLACEHOLDER
sha256: RETRODECKMAMEPLACEHOLDER
# MAME - End

File diff suppressed because it is too large Load diff

View file

@ -1,41 +0,0 @@
diff --git a/src/devices/imagedev/floppy.cpp b/src/devices/imagedev/floppy.cpp
index 3c00336d..cda94d92 100644
--- a/src/devices/imagedev/floppy.cpp
+++ b/src/devices/imagedev/floppy.cpp
@@ -1707,9 +1707,10 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
{
idx = m_spin_playback_sample;
sampleend = m_sample[idx].data.size();
- out = m_sample[idx].data[m_spin_samplepos++];
-
- if (m_spin_samplepos >= sampleend)
+ m_spin_samplepos++;
+ if (m_spin_samplepos < sampleend)
+ out = m_sample[idx].data[m_spin_samplepos];
+ else
{
// Motor sample has completed
switch (m_spin_playback_sample)
@@ -1763,7 +1764,8 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
idx = m_step_base + m_seek_playback_sample;
sampleend = m_sample[idx].data.size();
// Mix it into the stream value
- out += m_sample[idx].data[(int)m_seek_samplepos];
+ if (m_seek_samplepos < sampleend)
+ out += m_sample[idx].data[(int)m_seek_samplepos];
// By adding different values than 1, we can change the playback speed
// This will be used to adjust the seek sound
m_seek_samplepos += m_seek_pitch;
@@ -1781,8 +1783,10 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
sampleend = m_sample[idx].data.size();
// Mix it into the stream value
- out += m_sample[idx].data[m_step_samplepos++];
- if (m_step_samplepos >= sampleend)
+ m_step_samplepos++;
+ if (m_step_samplepos < sampleend)
+ out += m_sample[idx].data[m_step_samplepos];
+ else
{
// Step sample done
m_step_samplepos = 0;

View file

@ -1,33 +0,0 @@
#
# CORE SEARCH PATH OPTIONS
#
homepath $HOME/.mame
rompath /app/share/mame/roms
hashpath /app/share/mame/hash
samplepath /app/share/mame/samples
artpath /app/share/mame/artwork
ctrlrpath /app/share/mame/ctrlr
inipath $HOME/.mame;/app/share/mame/ini
fontpath /app/bin/
cheatpath /app/share/mame/cheat
crosshairpath /app/share/mame/crosshair
pluginspath /app/share/mame/plugins
languagepath /app/share/mame/language
swpath /app/share/mame/software
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory $HOME/.mame/cfg
nvram_directory $HOME/.mame/nvram
input_directory $HOME/.mame/inp
state_directory $HOME/.mame/sta
snapshot_directory $HOME/.mame/snap
diff_directory $HOME/.mame/diff
comment_directory $HOME/.mame/comments
share_directory $HOME/.mame/share
#
# OSD VIDEO OPTIONS
#
video opengl

View file

@ -1,28 +0,0 @@
diff --git a/src/emu/sound.cpp b/src/emu/sound.cpp
index a0293063..c4989abb 100644
--- a/src/emu/sound.cpp
+++ b/src/emu/sound.cpp
@@ -761,6 +761,9 @@ read_stream_view sound_stream::update_view(attotime start, attotime end, u32 out
}
g_profiler.stop();
+ if (!m_output_view[outputnum].valid())
+ m_output_view[outputnum] = empty_view(start, end);
+
// return the requested view
return read_stream_view(m_output_view[outputnum], start);
}
diff --git a/src/emu/sound.h b/src/emu/sound.h
index 15f6a574..bfa45c45 100644
--- a/src/emu/sound.h
+++ b/src/emu/sound.h
@@ -284,6 +284,9 @@ public:
return *this;
}
+ // check basic constraints
+ bool valid() const { return m_buffer != nullptr; }
+
// return the local gain
sample_t gain() const { return m_gain; }

View file

@ -1,13 +0,0 @@
diff --git a/src/devices/machine/ym3802.cpp b/src/devices/machine/ym3802.cpp
index 4a8f6a7ffae..d1bf2b961f6 100644
--- a/src/devices/machine/ym3802.cpp
+++ b/src/devices/machine/ym3802.cpp
@@ -45,7 +45,7 @@ void ym3802_device::device_start()
void ym3802_device::device_reset()
{
- m_reg.clear();
+ m_reg.assign(REG_MAX, 0);
reset_irq(0xff);
transmit_register_reset();
receive_register_reset();

@ -1 +1 @@
Subproject commit a96821769848a711db1ed0b71883f91383e2b4ab
Subproject commit 51d4821a45ac5fe13b2baa69aaaea864ead407ce

@ -1 +1 @@
Subproject commit 55a8e460c6343229597a13e973ba4855c27a1c4c
Subproject commit 6ba63f383ad54e7ebe2b0cda64c15602cf9a9153

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