Create test.yml

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name: Stable release builds2
on:
push:
branches: [ feat/godot-configurator ]
workflow_dispatch:
branches: [ feat/godot-configurator ]
env:
GODOT_VERSION: 4.2.2
EXPORT_NAME: RetroDECKGodot
TAG: v0.005
#BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
jobs:
export-linux:
name: Linux Export 🐧
runs-on: ubuntu-latest
container:
image: docker://barichello/godot-ci:4.2.2
steps:
- name: Checkout 🛎️
uses: actions/checkout@v4
with:
submodules: true
- name: Setup 💻
run: |
mkdir -v -p build/${EXPORT_NAME}-Linux-64bit ~/.local/share/godot/export_templates
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Import resources once 📦
working-directory: tools/configurator
continue-on-error: true
run: godot --headless -v --import
- name: Linux Build 🔧
working-directory: tools/configurator
continue-on-error: true
run: |
godot --headless -v --export-release "linux" ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
list1=$(ls -ltr);
echo $list1
cp ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64 ../
list2=$(ls -ltr)
echo $list2
- name: Give execute permission ☑️
working-directory: tools/configurator
run: |
ls
# chmod +x ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
# - name: Copy pixelorama_data folder 📁
# run: |
# rm ./pixelorama_data/.gdignore
# cp -R ./pixelorama_data ./build/${EXPORT_NAME}-Linux-64bit
- name: Create tar.gz archive 🗜️
working-directory: tools/configurator
run: |
cd build
tar zcvf ${EXPORT_NAME}-Linux-64bit.tar.gz ${EXPORT_NAME}-Linux-64bit
- name: Upload Release Asset 🚀
uses: svenstaro/upload-release-action@v2
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: ./build/${{env.EXPORT_NAME}}-Linux-*.tar.gz
tag: ${{env.TAG}}
overwrite: true
file_glob: true