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On branch feat/godot-configurator
Changes to be committed: modified: .github/workflows/build-gdc.yml modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres
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.github/workflows/build-gdc.yml
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.github/workflows/build-gdc.yml
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@ -25,14 +25,14 @@ jobs:
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submodules: true
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submodules: true
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- name: Setup 💻
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- name: Setup 💻
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run: |
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run: |
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mkdir -v -p build/${EXPORT_NAME}-Linux-64bit build/${EXPORT_NAME}-Linux-32bit build/${EXPORT_NAME}-Linux-ARM64 build/${EXPORT_NAME}-Linux-ARM32 ~/.local/share/godot/export_templates
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mkdir -v -p build/${EXPORT_NAME}-Linux-64bit ~/.local/share/godot/export_templates
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Import resources once 📦
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- name: Import resources once 📦
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continue-on-error: true
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continue-on-error: true
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run: godot --headless -v --import
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run: godot --headless -v --import
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- name: Linux Build 🔧
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- name: Linux Build 🔧
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run: |
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run: |
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godot --headless -v --export-release "Linux/X11 32-bit" ./build/${EXPORT_NAME}-Linux-32bit/${EXPORT_NAME}.x86
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godot --headless -v --export-release "linux" ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
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- name: Give execute permission ☑️
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- name: Give execute permission ☑️
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run: |
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run: |
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chmod +x ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
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chmod +x ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
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