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https://github.com/RetroDECK/RetroDECK.git
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RYUJINX: added a function to check for keys
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@ -559,6 +559,43 @@ easter_eggs() {
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cp -f "$new_splash_file" "$current_splash_file" # Deploy assigned splash screen
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}
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manage_ryujinx_keys() {
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# This function checks if Switch keys are existing and symlinks them inside the Ryujinx system folder
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# If the symlinks are broken it recreates them
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echo "Checking Ryujinx Switch keys." #TODO logging
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ryujinx_system="/var/config/Ryujinx/system" # Set the path to the Ryujinx system folder
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# Check if the keys folder exists
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if [ -d "$bios_folder/switch/keys" ]; then
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# Check if there are files in the keys folder
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if [ -n "$(find "$bios_folder/switch/keys" -maxdepth 1 -type f)" ]; then
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# Iterate over each file in the keys folder
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for file in "$bios_folder/switch/keys"/*; do
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filename=$(basename "$file")
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symlink="$ryujinx_system/$filename"
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# Check if the symlink exists and is valid
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if [ -L "$symlink" ] && [ "$(readlink -f "$symlink")" = "$file" ]; then
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echo "Found \"$symlink\" and it's a valid symlink." #TODO logging
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continue # Skip if the symlink is already valid
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fi
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# Remove broken symlink or non-symlink file
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echo "Found \"$symlink\" but it's not a valid symlink. Repeiring it" #TODO logging
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[ -e "$symlink" ] && rm "$symlink"
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# Create symlink
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ln -s "$file" "$symlink"
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echo "Created symlink: \"$symlink\""
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done
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else
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echo "No files found in $bios_folder/switch/keys. Continuing" #TODO logging
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fi
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else
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echo "Directory $bios_folder/switch/keys does not exist. Maybe Ryujinx was never run. Continuing" #TODO logging
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fi
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}
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quit_retrodeck() {
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pkill -f retrodeck
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pkill -f emulationstation
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@ -182,6 +182,9 @@ if [[ -f "$HOME/.steam/steam/controller_base/templates/RetroDECK_controller_conf
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fi
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# REMOVE BEFORE NEXT VERSION RELEASE
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# Linking switch keys for Ryujinx
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manage_ryujinx_keys
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# Normal Startup
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start_retrodeck
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